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Interface Summary | |
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Accumulator | Interface for classes that accumulate VNodes. |
CanvasListener | Interface for classes that will listen for Canvas reshape and init events. |
StackDrawable | Interface for classes that can draw as part of a StackDisplay. |
StackItemTextFormatter | Interface for classes that take a StackItem and produce some textual representation of it. |
Class Summary | |
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AppearenceFactory | |
Axis | |
BoundingSphere | A bounding sphere. |
Box | |
Canvas3D | |
CompositeGeometry | |
DatedDocumentId | |
DefaultAccumulator | |
DocOpsCanvasListener | CanvasListener that mediates the interaction between a Canvas3D and a DocOpsWidget. |
EdgeStyler | Styles edges such that each edge is drawn in a gray scale. |
GeometryData | Encapsulates vertex, normal and color data. |
GIS3DTest | |
GraphRenderer | |
InfoDragger | Moves the nodes in reponse to drag events as well as displaying node and edge info in an overlay pane. |
InfoOverlay | |
InputHandler | |
LabeledShape | |
MaterialAppearence | |
MouseRotate | Adds rotation to a matrix via a mouse (left button drag). |
MouseTranslate | Adds translate to a matrix via a mouse (third button drag). |
MouseWheelZoom | Adds zooming - translate along z - to matrix via a mouse wheel. |
MouseZoom | Zooms - translate along z - via a mouse (left button + ctrl and dragging up down along y). |
NetworkVizCreator | |
NodeSelector | Performs node selection via a mouse click. |
NodeStyler<T extends ValueNode> | |
NodeUtils | |
Ray3f | |
RayCreator | Takes screen coordinates and creates ray that passes through the world coordinates corresponding to those screen coordinates. |
SelectionManager<T> | |
SelectionManager.Iter<T> | |
Slice | |
StackDrawable2 | A VSpatial that is drawn by a Stack. |
StackItem | An item in a StackDisplay. |
StackItem2 | An item in a StackDisplay. |
StackItemDateFormatter | Formats the sorting index of a StackItem as Date. |
StackKeyHandler | Handles Key events for a stack renderer. |
StackRenderer | Renders a 3D stack of stack items. |
StackRenderer2 | Renders items in a stack. |
StackSorter | Sorts a stack. |
StackSorter.Asc | |
StackSorter.Desc | |
StackTester | |
Test3D | |
TextureDrawable | Draws a texture on to a unit sized rectangle. |
TSGraphCanvasListener | |
TSGraphVNode | A VNode that contains a time series graph. |
Utils3D | Static utililty methods for 3D. |
VGeometry | Abstract base class for the VSpatials that contain geometry. |
Viz3DTests | |
VLabel | VNode that draws a label.This renders at 0, 0, 0 and so a translation should be used to place it. |
VLine | VSpatial that draws a line between two points. |
VNode | VSpatial with children. |
VShapeFactory | Factory for generation VNodes for particular shapes. |
VShapeTF | Encapsulates a vertex array in a VNode. |
VShapeTS | Encapsulates a vertex array in a VSpatial. |
VSpatial | Abstract base class for items in the scene graph. |
Enum Summary | |
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Canvas3D.Mode | |
StackSorter.SortOrder | |
Utils3D.Location |
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