**5. Conclusions**

In conclusion, the present findings provide a coherent picture supporting the reliability and validity of the GAMS-it. Specifically, the results supported the internal consistency of the six subscales; the six-factor structure of the GAMS.it; interesting correlation with CES-D; and STAI scores.

The findings from the present study sugges<sup>t</sup> that the GAMS-it is a valid assessment of gaming motivation in the Italian background and it significantly enables the prediction of anxiety and depression levels.

**Author Contributions:** Conceptualization, G.C. and S.P.; methodology, G.C. and F.P.; validation, G.C., S.P. and F.P.; formal analysis, F.P.; writing—original draft preparation, G.C., S.P. and F.P.; writing—review and editing, G.C. and S.P.; supervision, G.C.

**Funding:** This research received no external funding.

**Conflicts of Interest:** The authors declare no conflict of interest.
