**About the Editors**

#### **Carlos Vaz de Carvalho**

Carlos Vaz de Carvalho is currently a Professor at the Computer Eng. Dep. of the Engineering School of the Porto Polytechnic (ISEP) and he is also the Director of Virtual Campus Lda, an SME dedicated to Technology-Enhanced Learning and Serious Games. Since completing his PhD in 2011 in Technologies and Information Systems, focusing on the use of e-learning in Higher Education, he has been lecturing on more than 20 different courses on Algorithms, Programming, Data Structures, E-Learning and Multimedia. Currently, he is lecturing on Serious Games Design and Multimedia Application Development. He started his research career in 1988 at INESC in the Computer Graphics Group. From 2005 to 2014, he was a Scientific Coordinator of GILT R&D (Games, Interaction and Learning Technologies) and he directed eight PhD and over 50 MSc theses and authored over 200 publications and communications, including more than ten books (as author and editor). He coordinated 16 national and European projects and participated in more than 40 other projects. He worked as an expert for the European Commission and associated agencies in the scope of the Socrates-ODL, Minerva, E-Learning, E-Contents Plus, Lifelong Learning, Eurostars, Horizon Europe and Erasmus+ programmes. He directed the Distance Education Unit of the Porto Polytechnic from 1997 until 2000; from 2001 until 2005 he was the E-Learning Director of ISEP; and he served as Dean of the Computer Eng. Dep. between 2003 and 2005.

#### **Antonio Coelho**

Antonio Fernando Coelho is an Associate Professor with Habilitation at the Department of ´ Informatics Engineering of the Faculty of Engineering (FEUP), University of Porto (UP), where he teaches Computer Graphics, Programming, and Digital Games. He is also the director of the Doctoral Program in Digital Media at the University of Porto and academic Leader of the WP on Professional and Personal Development and Employability at the EUGLOH European University Alliance. He is also a Senior Researcher at the Center for Human-Centered Computing and Information Science (HumanISE) of INESC TEC. He is currently the coordinator of the Computer Graphics and Virtual Environments area. His research interests are in the areas of Computer Graphics, Serious Games, and Geospatial Systems, and he has participated in 30 research projects, from European projects to national grants. He directed 16 PhD and over 100 MSc theses and authored over 150 publications and communications, including more than ten books or book chapters (as author and editor).
