Reprint

Cartography and Geomedia

Edited by
October 2023
384 pages
  • ISBN978-3-0365-9006-6 (Hardback)
  • ISBN978-3-0365-9007-3 (PDF)

This is a Reprint of the Special Issue Cartography and Geomedia that was published in

Computer Science & Mathematics
Environmental & Earth Sciences
Summary

The Special Issue “Cartography and Geomedia” presents a view of cartography as a combination of technology, science, and art, with a focus on the development of geomedia in a geomatic and design-based context. Individual considerations are presented according to the following topics: efficiency of mapping techniques; historical cartographic works in a geomedial context; cartographic pragmatics for cultural heritage, teaching, and tourism; and pragmatism in gaming cartography. The main conclusion is that the two approaches to learning, revealing, and understanding geographic phenomena—starting from a specific geographical phenomenon and starting from maps and geomedia to understand geographical space—have their pragmatic strengths.

Format
  • Hardback
License and Copyright
© 2022 by the authors; CC BY-NC-ND license
Keywords
cartography; geomedia; map; symbol efficiency; virtual reality; geovisualization; gaming cartography; geographical space; mapping techniques; cartographic pragmatics; eye tracking; 3D modeling; historio-geographical video; map information potential; virtual globe; 3D visual parameters; web-mapping; geomedial teaching; multimedia materials; augmented reality; topographic map; mini-map; pragmatics; geographical phenomenon; geographic information

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