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Article

Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time

by
Zelai Saenz-de-Urturi
* and
Begonya Garcia-Zapirain Soto
DeustoTech Institute of Technology, DeustoTech-LIFE Unit, University of Deusto, Bilbao 48007, Spain
*
Author to whom correspondence should be addressed.
Sensors 2016, 16(5), 704; https://doi.org/10.3390/s16050704
Submission received: 31 January 2016 / Revised: 29 April 2016 / Accepted: 11 May 2016 / Published: 16 May 2016
(This article belongs to the Special Issue Sensors for Entertainment)

Abstract

Poor posture can result in loss of physical function, which is necessary to preserving independence in later life. Its decline is often the determining factor for loss of independence in the elderly. To avoid this, a system to correct poor posture in the elderly, designed for Kinect-based indoor applications, is proposed in this paper. Due to the importance of maintaining a healthy life style in senior citizens, the system has been integrated into a game which focuses on their physical stimulation. The game encourages users to perform physical activities while the posture correction system helps them to adopt proper posture. The system captures limb node data received from the Kinect sensor in order to detect posture variations in real time. The DTW algorithm compares the original posture with the current one to detect any deviation from the original correct position. The system was tested and achieved a successful detection percentage of 95.20%. Experimental tests performed in a nursing home with different users show the effectiveness of the proposed solution.
Keywords: Kinect; postural control; virtual game; elderly; dynamic time warping algorithm Kinect; postural control; virtual game; elderly; dynamic time warping algorithm

Share and Cite

MDPI and ACS Style

Saenz-de-Urturi, Z.; Garcia-Zapirain Soto, B. Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time. Sensors 2016, 16, 704. https://doi.org/10.3390/s16050704

AMA Style

Saenz-de-Urturi Z, Garcia-Zapirain Soto B. Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time. Sensors. 2016; 16(5):704. https://doi.org/10.3390/s16050704

Chicago/Turabian Style

Saenz-de-Urturi, Zelai, and Begonya Garcia-Zapirain Soto. 2016. "Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time" Sensors 16, no. 5: 704. https://doi.org/10.3390/s16050704

APA Style

Saenz-de-Urturi, Z., & Garcia-Zapirain Soto, B. (2016). Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time. Sensors, 16(5), 704. https://doi.org/10.3390/s16050704

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