Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality
Abstract
:1. Introduction
2. System Design
2.1. Selection of Input Devices
2.2. System Architecture and Device Deployment
2.3. Coordinates Unification
3. Algorithms
3.1. Collision Detection
3.1.1. Analysis of the Cause of Losing Collision Detection
3.1.2. Trajectory Error Analysis and Trajectory Simulation
3.1.3. Specific Process of Collision Detection
3.2. Simulate Ball Bounce
3.3. The Rotation of The Ball
3.3.1. The Creation of Spinning Ball
3.3.2. The State of Spinning Ball
4. Experiment
4.1. Methods
4.2. Results
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
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Representative | Anti-Occlusion | Accuracy | Anti-Interference | Low Cost | Real-Time | Other | |
---|---|---|---|---|---|---|---|
Laser locating | HTC Vive-Lighthouse | not good | good | good | not good | good | poor durability |
Infrared optical locating | Oculus Rift | not good | good | good | not good | good | Small coverage |
Visible light locating | PS VR | not good | not good | not good | good | good | Small coverage |
Ultrasonic locating | Hexamite HX11 | not good | good | not good | good | not good | |
Computer vision motion capture | Leap Motion | not good | not good | not good | good | good | Large amount of calculation |
Based on inertial sensors | Perception Neuron | good | good | good | good | good | Accumulation error exists |
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Wang, B.; Zhang, R.; Xi, C.; Sun, J.; Yang, X. Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality. Sensors 2020, 20, 4857. https://doi.org/10.3390/s20174857
Wang B, Zhang R, Xi C, Sun J, Yang X. Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality. Sensors. 2020; 20(17):4857. https://doi.org/10.3390/s20174857
Chicago/Turabian StyleWang, Bin, Ruiqi Zhang, Chong Xi, Jing Sun, and Xiaochun Yang. 2020. "Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality" Sensors 20, no. 17: 4857. https://doi.org/10.3390/s20174857
APA StyleWang, B., Zhang, R., Xi, C., Sun, J., & Yang, X. (2020). Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality. Sensors, 20(17), 4857. https://doi.org/10.3390/s20174857