Smartphone-Based Social Distance Detection Technology with Near-Ultrasonic Signal
Abstract
:1. Introduction
- Firstly, a high-precision smartphone-based social distance detection technology with a near-ultrasonic signal is proposed;
- Secondly, combined with short-distance crowd channel characteristics, a group of 18 kHz–23 kHz Chirp signals with single frequency signals are designed and optimized to support ranging and coding;
- Thirdly, a precise mutual ranging algorithm is performed by using the cubic spline interpolation and two-stage search to obtain the robust mutual ranging results against multipath and NLoS affect. Both realize social distance detection with a high refresh rate and high accuracy;
- Additionally, combined with Chirp BOK, FDMA, and CSMA/CA, a hybrid channel access protocol is proposed. The simulation based on measured parameters verifies the protocol can increase the number of concurrencies and reduce the probability of collision;
- Furthermore, a considerable amount of experiments of several scenarios are carried out and demonstrate the robustness and the feasibility of this system;
- The system architecture of the system involved in this article is shown in Figure 2.
2. Related Works
2.1. Wi-Fi
2.2. BLE
2.3. UWB
2.4. PDR
2.5. Acoustic
3. Framework of the System
3.1. Mutual Ranging Principal of BeepBeep
3.2. Optimized Signal Designed
3.2.1. Signal Frequency Band
3.2.2. Signal Wave Designed—Chirp Signal
3.2.3. Sub-Band Signal Wave Designed
- Up-Chirp and down-Chirp can be concurrent. When the up-Chirp and the down-Chirp overlap and conflict at the receiving end, it is possible to distinguish which Chirp signal the single-frequency signal corresponds to;
- It still guarantees a high delay estimation resolution;
- Due to the possible Doppler frequency shift, a guard interval needs to be reserved between different single-frequency signals.
3.3. Robust Mutual Ranging Algorithm
3.3.1. Traditional Correlation Algorithm
3.3.2. Robust Mutual Ranging Algorithm
3.4. Improved Identification of ID Sub-Bands
3.5. Hybird Channel Access Schemes
- CSMA/CA
- FDMA
- Chirp BOK
- The near-ultrasonic signal is used for ranging and coding. Since the length of the frame is close to the maximum signal propagation delay between nodes, a longer propagation delay will increase the probability of collision. Therefore, on the basis of CSMA/CA, drawing on the idea of P-persistent, when the channel is idle and the backoff is over, it will be sent with 100% probability, but now it will be sent with P probability;
- Based on the signals designed, combined with the pseudo-orthogonal characteristics of FDMA and Chirp BOK, multiple pseudo-orthogonal signals can be sent simultaneously;
- In the CSMA/CA method, when a node needs to send data for the first time (rather than a failed retransmission), if the channel is idle, it can be sent after waiting for Distributed Inter-frame Spacing (DIFS). However, in the perception of social safety distance, at the beginning of each round of node-cluster mutual ranging, nodes may send data centrally, so a fallback scheme is adopted for all nodes.
3.6. Overview of the System
4. Experiment and Simulation
4.1. Experiment of Ranging
4.2. MAC Simulation Settings
5. Result and Discussion
5.1. Case 1 LoS
5.2. Case 2 NLoS by People
5.3. Case 3 Canteen
5.4. MAC Simulation
- As the density of nodes (personnel) increases, it takes longer for node clusters to complete a round of mutual ranging under the three channel access protocols;
- Compared with competitive channel access, the hybrid channel access protocol proposed in this paper greatly shortens the total period of node cluster mutual ranging and can complete the task of mutual ranging in a shorter time, which is good for dealing with crowds. The characteristics of the topology structure change over time, and this improvement is more obvious at higher node densities;
- Compared with the competitive channel access, the hybrid channel access also greatly reduces the collision probability under the same node density, and the advantage is more obvious when the node density is larger. Among them, under the hybrid access mode, the number of conflicting nodes within 10 nodes (corresponding to a node density of 0.51 people/m2) is 0. Because there are 10 pseudo-orthogonal sub-channels in total, when assigning customized signals to nodes, the pseudo-orthogonal signals (pseudo-orthogonal of signals in different frequency bands and pseudo-orthogonal between Chirp BOKs) are preferentially selected.
6. Conclusions
- A high-precision mutual ranging and coding (ID identification) method with limited bandwidth is proposed, which improves the refresh rate and accuracy of social distance detection from the aspects of signal design and delay estimation method, respectively;
- A robust mutual ranging algorithm env-two-stage is designed, which combines cubic interpolation and two-stage method. Experiment results show that in the case of LoS, 95% of the mutual ranging error within 5 m is less than 10 cm. In the case of NLoS, the proposed algorithm has a better performance than contrast algorithms;
- A hybrid channel access protocol is analyzed, which makes full use of the pseudo-orthogonality of the signal and combines Chirp BOK, FDMA, and CSMA/CA, increasing the number of concurrencies and reducing the probability of collision. Simulation results show that the proposed hybrid channel access protocol solves the problem of high collision probability caused by long acoustic signal propagation delay, and the total ranging period and collision probability are lower than the ordinary CSMA/CA method;
- In conclusion, this study utilizes smartphone-based near-ultrasonic signals to realize robust social distance detection. The introduction of the system proposed can increase the accuracy of distance detection and refresh rate. We have achieved an accurate and high-refresh-rate mutual ranging system, the most robust ever reported in the literature.
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Technique | Accuracy (m) | Range (m) | Cost | Smartphone Compatibility | BS Requirement |
---|---|---|---|---|---|
Wi-Fi RTT | 0.05~0.20 | 20 | High | Compatible | Yes |
Wi-Fi RSSI | 3~8 | Low | Compatible | Yes | |
BLE RSSI | 2~5 | 10 | Low | Compatible | Yes |
BLE AOA | 0.05~0.50 | High | Compatible | Yes | |
BLE Ibeacon | 0.05~0.10 | 1~2 | Low | Compatible | No |
UWB | 0.05~0.30 | 50 | High | Mostly Incompatible | Yes |
PDR | 1.62 | / | Low | Compatible | No |
Acoustic | 0.1 | 40 | Low | Compatible | No |
Parameter | Value |
---|---|
Diagram of border circle | 5 m |
Personal (node) number | 3~18 |
Personal (node) density | 0.15/m2~0.92/m2 |
Minimum personal distance | 0.8 m |
Maximum personal distance | 5 m |
Signal length | 20 ms |
14.58 ms | |
System time delay | 5 ms |
IFS | |
Competition window | 8 |
Simulation step | 0.1 mm |
Speed of sound | 343 m/s |
CSMA | P-resist (P = 0.8) |
Environment Setting | Method | Operational Range | Avd (m) | Std (m) | 50% CDF (m) | 95% CDF (m) |
---|---|---|---|---|---|---|
Case 1 | Peak | 1 m | 0.0269 | 0.0190 | 0.0190 | 0.0650 |
Case 1 | two-stage | 1 m | 0.0269 | 0.0304 | 0.0190 | 0.0650 |
Case 1 | env-two-stage | 1 m | 0.0333 | 0.0133 | 0.0331 | 0.0544 |
Case 1 | Peak | 2 m | 0.0948 | 0.0225 | 0.0946 | 0.2103 |
Case 1 | two-stage | 2 m | 0.1038 | 0.0804 | 0.0662 | 0.3031 |
Case 1 | env-two-stage | 2 m | 0.0776 | 0.0164 | 0.0786 | 0.1041 |
Case 1 | Peak | 3 m | 0.0281 | 0.0214 | 0.0281 | 0.0640 |
Case 1 | two-stage | 3 m | 0.0292 | 0.0315 | 0.0285 | 0.0640 |
Case 1 | env-two-stage | 3 m | 0.0257 | 0.0180 | 0.0215 | 0.0604 |
Case 1 | Peak | 4 m | 0.0279 | 0.0193 | 0.0198 | 0.0617 |
Case 1 | two-stage | 4 m | 0.0283 | 0.0319 | 0.0156 | 0.0765 |
Case 1 | env-two-stage | 4 m | 0.0163 | 0.0126 | 0.0156 | 0.0385 |
Case 1 | Peak | 5 m | 0.0614 | 0.0426 | 0.0594 | 0.1515 |
Case 1 | two-stage | 5 m | 0.0641 | 0.0668 | 0.0594 | 0.1525 |
Case 1 | env-two-stage | 5 m | 0.0597 | 0.0351 | 0.0558 | 0.1196 |
Case 2 | Peak | 3 m | 0.4113 | 0.1551 | 0.4096 | 0.8041 |
Case 2 | two-stage | 3 m | 0.2316 | 0.1729 | 0.3866 | 0.5109 |
Case 2 | env-two-stage | 3 m | 0.2060 | 0.1753 | 0.3600 | 0.4648 |
Case 3 | Peak | 1.5 m | 0.8565 | 0.1946 | 0.9260 | 1.056 |
Case 3 | two-stage | 1.5 m | 0.5618 | 0.2349 | 0.5364 | 1.009 |
Case 3 | env-two-stage | 1.5 m | 0.5322 | 0.2140 | 0.5736 | 0.8591 |
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Jia, N.; Shu, H.; Wang, X.; Xu, B.; Xi, Y.; Xue, C.; Liu, Y.; Wang, Z. Smartphone-Based Social Distance Detection Technology with Near-Ultrasonic Signal. Sensors 2022, 22, 7345. https://doi.org/10.3390/s22197345
Jia N, Shu H, Wang X, Xu B, Xi Y, Xue C, Liu Y, Wang Z. Smartphone-Based Social Distance Detection Technology with Near-Ultrasonic Signal. Sensors. 2022; 22(19):7345. https://doi.org/10.3390/s22197345
Chicago/Turabian StyleJia, Naizheng, Haoran Shu, Xinheng Wang, Bowen Xu, Yuzhang Xi, Can Xue, Youming Liu, and Zhi Wang. 2022. "Smartphone-Based Social Distance Detection Technology with Near-Ultrasonic Signal" Sensors 22, no. 19: 7345. https://doi.org/10.3390/s22197345
APA StyleJia, N., Shu, H., Wang, X., Xu, B., Xi, Y., Xue, C., Liu, Y., & Wang, Z. (2022). Smartphone-Based Social Distance Detection Technology with Near-Ultrasonic Signal. Sensors, 22(19), 7345. https://doi.org/10.3390/s22197345