Immersion Therapy with Head-Mounted Display for Rehabilitation of the Upper Limb after Stroke—Review
Abstract
:1. Introduction
2. Materials and Methods
- Immersive therapy upper limb stroke;
- Rehabilitation after a VR stroke;
- HMD stroke rehabilitation;
- HMD rehabilitation of the upper limb;
- HMD stroke.
3. Results
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Study, Year, References | Type of Study | Duration of the Study | Results | Conclusions | Other |
---|---|---|---|---|---|
Ögün et al., 2019 [44]. | Randomized, controlled, double-blinded study | 6 weeks | The results of the paired-samples t-test showed that FMUE, ARAT, FIM and PASS scores increased significantly compared to baseline values in the VR group (p < 0.001). FMUE (p < 0.001), ARAT (p < 0.001), and FIM (p = 0.002) scores increased significantly in the control group. Differences in PASS-BADL (p = 0.509) and PASS-IADL (p = 0.542) scores were not significant. Comparing the differences between posttest and pretest values of all outcome measures (FMUE, FIM, ARAT, PASS-BADL, and PASS-IADL) of patients in both groups, there was a significant difference in favor of the VR group (p < 0.001). | Immersive VR rehabilitation proved effective in improving upper limb function and self-care skills but did not improve functional independence. | Number of patients in the control group: 32 Number of patients in the study group: 33 Study discontinued: 10 patients in the research group and 9 patients in the control group. |
Weber et al., 2019 [45]. | Pilot study | 4 weeks | Fugl-Meyer motor scores showed a slight improvement for the upper limb from 21.7 (SD = 8.68) to 22.8 (SD = 9.19), which did not reach statistical significance (p = 0.084). A t-test for paired samples to compare ARAT test results observed no significant difference from baseline (M = 9.1, SD=8.05) to posttest (M = 9.8, SD = 9.08); p = 0.33). | Chronic stroke patients well tolerated four weeks of immersive virtual reality mirror therapy. | One patient withdrew from the study. The main objective of the study was the feasibility of immersive virtual reality mirror therapy for post-stroke upper limb paresis. |
Lee et al., 2020 [46]. | Feasibility study | 4 weeks | Of the nine patients who completed the training, five showed improvement both in ARAT and BBT. ARAT (pre-training 22.3 ± 20.1, post-training 31.1 ± 19.6; p = 0.028), BBT (pre-training 11.2 ± 16.3, post-training 19.6 ± 29.3; p =.012), and MBI (pre-training 90.4 ± 8.5, post-training 93.0 ± 5.0; p = 0.042) significantly improved after the training. | Immersive VR therapy may positively improve upper limb function and activities of daily living in post-stroke patients without serious adverse effects. | The aim of the study was to investigate not only the efficacy of the therapy, but also the usefulness and feasibility of a rehabilitation program. Three patients discontinued the study. The authors also examined usability using a questionnaire with a 7-point Likert scale |
Huang et al., 2020 [47]. | Single-blind clinical trial, pretest–posttest control group design trial | 8 weeks | Both groups were significantly differences in FMA (Conventional group, p = 0.021; Immersive virtual reality group, p = 0.014) | Immersive virtual reality gaming device contributes to improving upper limb function. | |
Mekbib et al., 2020 [48]. | Controlled clinical trial | 2 weeks | After the intervention, an improvement in FM-UE score was observed for 2 weeks only (p < 0.042; Cohen’s effective size d = 0.7, moderate effect). | Unilateral and bilateral limb mirroring exercises in an immersive virtual environment can lead to improved motor function. | The study included 12 patients in the study group from 15 in the control group. In the study, the authors also examined cortical reorganization using magnetic resonance imaging (MRI). They proved that exercise can improve cortical reorganization. |
Mekbib et al., 2021 [49]. | Clinical, randomized with a single-parallel blind study. | 2 weeks | The research group significantly improved the results of FM-EU (p = 0.0001) and BI (p = 0.003) from the beginning to the end of the intervention. The control group also improved significantly in BI (p = 0.011) from baseline to end of intervention, but not in FM-EU results (p = 0.072). There was a significant difference between the two groups in terms of FM-EU (p = 0.007, d. Cohen = 0.7) after the intervention, indicating that the research group improved the FM-EU values moderately better than the control group. In terms of BI results, no significant difference was observed between the groups (p = 0. 193). | After rehabilitation with immersion therapy, motor impairments and functional independence of the patients were reduced. | A total of 28 patients met the inclusion criteria. The control group consisted of 15 patients. Two patients from the research group and three patients from the control group withdrew during the study. The authors also studied the stimulation and activation of mirror neurons using MRI, based on unilateral and bilateral upper limb exercises in an immersive environment. |
Hsu et al., 2022 [50]. | Single-blinded, randomized, controlled trial. | 12 weeks | Statistically significant group interaction effects were observed for the wrist subscale in FM-UE (GEE, p = 0.012) and BBT (GEE, p = 0.044). GEE—generalized estimating equations method with unstructured variance and covariance matrix. | Mirror immersive VR therapy has the potential to restore upper limb motor function in post-stroke patients. | Two patients discontinued the study. The study lasted 9 weeks, but patients were evaluated after 12 weeks. |
Study, Year, References | Type of Stroke | Number of Patients Tested | Research Instruments: Scales, Tests | Research Group vs. Control Group |
---|---|---|---|---|
Ögün et al., 2019 [44]. | Ischemic stroke | 65 | Action Research Arm Test (ARAT), Functional Independence Measure (FIM), Fugl-Meyer Upper Extremity Scale (FMUE), Performance Assessment of Self-Care Skills (PASS). | Rehabilitation consisted of 18 therapy sessions three days a week for six weeks. Research group—60 min immersion rehabilitation program of the upper extremity VR. Control group—45 min of conventional therapy, 15 min of sham VR program. |
Weber et al., 2019 [45]. | Ischemic and hemorrhagic stroke | 11 | Fugl-Meyer Upper Extremity, Action Research Arm Test. | Twelve program sessions of 30 min each. The study did not have a control group. All patients performed the same exercises |
Lee et al., 2020 [46]. | Ischemic and hemorrhagic stroke | 12 | Action Research Arm Test, Box and Block Test (BBT), Modified Barthel Index (MBI), Self-reported questionnaire. | Participants performed a total of 10 sessions two to three times a week, 30 min per session. The study did not have a control group. All patients performed the same exercises. |
Huang et al., 2020 [47]. | Not specified | 18 | Fugl-Meyer Assessment (FMA), Box and Block Test, Functional Independence Measure. | Research group: over the course of 8 weeks, patients had 20 sessions to complete. There were 3 training sessions of 30 min each in 1 week, 60 min conventional training—a total of 30 h. Control Group: Conventional training of the upper extremities for 90 min—20 sessions—a total of 30 h. |
Mekbib et al., 2020 [48]. | Ischemic and hemorrhagic stroke | 12 | Fugl-Meyer Upper Extremity (FM-UE). | Research group: training 8 h of VR and 8 h of conventional therapy over 2 weeks (1 h of VR and 1 h of conventional therapy per day for 4 days per week) |
Mekbib et al., 2021 [49]. | Ischemic and hemorrhagic stroke | 43 | Fugl-Meyer Upper Extremity, Barthel Index (BI). | Research group: 1 h VR and 1 h occupational therapy (OT) daily, 4 days a week for 2 weeks. Control group: occupational therapy 2 h per day, 4 days per week for 2 weeks. |
Hsu et al., 2022 [50]. | Ischemic and hemorrhagic stroke | 54 | Fugl-Meyer Upper Extremities, Box and Block Test, Semmes–Weinstein monofilament, Motor activity log, Modified Ashworth scale (MAS) | Each patient performed 20 min of exercise, then depending on the group: COT (conventional, occupational therapy), MT (mirror therapy), or VR-MT (immersive VR-based mirror therapy), they performed 30 min of their program twice a week for 9 weeks. |
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Marek, K.; Zubrycki, I.; Miller, E. Immersion Therapy with Head-Mounted Display for Rehabilitation of the Upper Limb after Stroke—Review. Sensors 2022, 22, 9962. https://doi.org/10.3390/s22249962
Marek K, Zubrycki I, Miller E. Immersion Therapy with Head-Mounted Display for Rehabilitation of the Upper Limb after Stroke—Review. Sensors. 2022; 22(24):9962. https://doi.org/10.3390/s22249962
Chicago/Turabian StyleMarek, Klaudia, Igor Zubrycki, and Elżbieta Miller. 2022. "Immersion Therapy with Head-Mounted Display for Rehabilitation of the Upper Limb after Stroke—Review" Sensors 22, no. 24: 9962. https://doi.org/10.3390/s22249962
APA StyleMarek, K., Zubrycki, I., & Miller, E. (2022). Immersion Therapy with Head-Mounted Display for Rehabilitation of the Upper Limb after Stroke—Review. Sensors, 22(24), 9962. https://doi.org/10.3390/s22249962