A Methodology for Training Toolkits Implementation in Smart Labs
Abstract
:1. Introduction
2. Materials and Methods
- A.
- Terminological cycle—includes five stages of the method (S1–S4 and S9) and refers to the process of modeling information to represent Smart Lab. This comprises steps for investigation and systematic study to discover, gather, and analyze the related and latest findings about the target topic toward proposing potential and useful solutions and services (e.g., discipline/module course, Smart Lab, and training Toolkits).
- B.
- Instantiation and specification cycle—includes the other stages (S5–S8) of the method and refers to the process of instantiating Smart Labs assets. This may result in assistance to teachers in training implementation and helping students develop their skills through Smart Labs.
- A.
- In Terminological Cycle:
- Investigation (S1)—refers to deep (systematic) research and detailed study on the main subject of a Smart Lab toward gaining an insight into what has been completed by similar works.
- Identifying (S2)—refers to obtaining needed information, finding evidence and examples of related works, and recognizing the needs of the Smart Lab’s subject.
- Analysing (S3)—refers to reviewing and examining in detail the identified information, evidence, and examples, as well as considering the needs for the proposed Smart Lab’s services and solutions.
- Modelling (S4)—refers to building modeling structures of the proposed Smart Lab’s services and solutions to allow the instantiation of them later.
- B.
- In Instantiation and Specification Cycle:
- Instantiation (S5)—refers to the formal representation of a created Smart Lab’s asset.
- Using (S6)—refers to applying the represented assets in the real world. Such assets may include the Smart Lab and/or the discipline/module course services. For example, in the case of discipline/module courses, it represents their use for learning purposes.
- Evaluation (S7)—refers to assessing and determining whether or not the used services and solutions are found useful and effective by users (e.g., teachers, students).
- Improvement (S8)—refers to making the needed changes to proposed services and solutions or adapting new solutions (e.g., Toolkits) to promote the effectiveness of the assets.
- Maintenance (S9)—refers to efforts taken to preserve, maintain, and improve the proposed Smart Lab model to properly represent or characterize its assets (e.g., Toolkits).
3. Terminological Cycle
3.1. Research Approach
3.2. Background Information
3.2.1. Smar Labs (S1)
3.2.2. Toolkits (S1)
Identified Training Toolkits (S2 and Partially S3)
- (1)
- Unity ML-Agents Toolkit [47]
- -
- Main users: game developers, AI researchers, and hobbyists.
- -
- Main components: it comprises deep reinforcement learning algorithms (e.g., actor-critic, proximal policy, and deep deterministic policy gradients and their variants).
- -
- Main features: it supports multiple environment configurations and flexible training scenarios; it also supports the training single-agent, multi-agent cooperative, and multi-agent competitive scenarios.
- -
- Aims: it aims to enable games and simulations to serve as environments for training intelligent agents.
- -
- Fields of use: machine learning.
- (2)
- OpenAI Gym Toolkit [48]
- -
- Main users: it is open to any type of user.
- -
- Main components: it consists of a growing suite of environments (from very simple games to complex, physics-based gaming engines) written in Python and a site for comparing and reproducing results.
- -
- Main features: it supports teaching agents everything from walking to playing games; it also practically supports the evaluation and comparing the Reinforcement Learning agents in a generic way.
- -
- Aims: it aims to implement reinforcement learning in simulation environments.
- -
- Fields of use: machine learning (reinforcement learning).
- (3)
- TensorFlow Toolkit [49]
- -
- Main users: (TensorFlow Lite) developers.
- -
- Main components: it is a suite of tools, techniques, tutorials, examples, and other resources for optimizing machine-learning models.
- -
- Main features: it supports the management of all aspects of a machine learning system, it also makes machine learning and developing neural networks easier and faster.
- -
- Aims: it aims to support and speed up model building and create scalable machine-learning solutions.
- -
- Fields of use: machine learning.
- (4)
- DeepMind Control Suite [50]
- -
- Main users: (DeepMind) researchers, developers, and engineers.
- -
- Main components: it is a set of Python libraries and control tasks (written in Python) with a standardized structure and interpretable rewards.
- -
- Main features: it brings about a similar set of standard benchmarks for continuous control problems. It also provides several well-tested and stable control tasks that can be easily used and modified.
- -
- Aims: it intends to serve as a performance benchmark for reinforcement learning agents.
- -
- Fields of use: machine learning (reinforcement learning).
- (5)
- LEAF [51]
- -
- Main users: developers.
- -
- Main components: learning techniques (based on Collective Intelligence), a set of agents and communities, FIPA platform agents, and API.
- -
- Main features: it provides an implementation of several learning techniques that support the development of learning, and it also supports the dynamic assignment of utility functions.
- -
- Aims: it aims to coordinate the behaviors of communities of learning agents and support the dynamic assignment of utility functions.
- -
- Fields of use: machine learning.
- (6)
- Training Toolkit [52]
- -
- Main users: training coordinators, curriculum developers, and trainers.
- -
- Main components: it is a collection of resources (for developing, delivering, and evaluating training on HIV-related topics and skills for healthcare providers).
- -
- Main features: it provides multiple tools on specific training topics and for different training needs, and it supports quality training tailored to different target audiences.
- -
- Aims: it aims to support the preparation and presentation of HIV/AIDS training.
- -
- Fields of use: healthcare (HIV/AIDS training).
- (7)
- Laboratory Quality Management System Training Toolkit [53]
- -
- Main users: trainers, laboratory directors, quality managers, and laboratory technologists.
- -
- Main components: it consists of training sessions, modules, and guidelines.
- -
- Main features: it is designed based on internationally recognized standards, ISO CLSI GP26-A3, and it can support all stakeholders in health laboratory processes.
- -
- Aims: it is intended to provide comprehensive materials that will allow for designing and organizing training workshops.
- -
- Fields of use: health care (health laboratory).
- (8)
- Training Toolkit for teachers and educators [54]
- -
- Main users: teachers and educators.
- -
- Main components: resources and materials (10 online and short-term training units).
- -
- Main features: it provides self—paced training and learning, so it does not need the presence of an external teacher. It enables teachers with knowledge on how to support their students individually. It designs teaching methodologies according to students’ requirements.
- -
- Aims: it aims to increase teachers’ and educators’ knowledge of the latest findings in neuropedagogy, and support them with more accurate, up-to-date, and scientifically based training.
- -
- Fields of use: neuropedagogy.
- (9)
- STEM educational Toolkit [55]
- -
- Main users: researchers, engineers, and students.
- -
- Main components: it comprises an input/output test board, an analog-to-digital Converter, and Raspberry Pi 3 Model B+.
- -
- Main features: it exposes students to the basics of data acquisition and control from devices; it also helps students to perform remote monitoring, visual data analysis, and data processing over the Internet.
- -
- Aims: it aims to tailor STEM learning purposes at reasonable effort and cost and to support IoT-facilitated STEM education.
- -
- Fields of use: IoT.
- (10)
- Real-time Distributed Toolkit [56]
- -
- Main users: children.
- -
- Main components: it consists of cube-shaped wireless modules (input and feedback modules), sensors, an LCD display, a motor, RGB LEDs, and a speaker.
- -
- Main features: it operates in a distributed fashion to facilitate the exploring of IoT concepts for children. It helps children to understand the basics of IoT technologies by linking devices using rule-based systems and connecting the toolkit to smart home scenarios.
- -
- Aims: it aims to decrease the barrier of entry to primary school children’s exploration of IoT concepts.
- -
- Fields of use: IoT.
- (11)
- ConnectUs [57]
- -
- Main users: children.
- -
- Main components: interactive sensing, actuator cubes, and Bluetooth.
- -
- Main features: it encourages creative crafting and tinkering; it also enables children to design their own IoT system. ConnectUs is extensible to an unlimited variety of activities.
- -
- Aims: it aims to engage children with complex IoT concepts.
- -
- Fields of use: IoT.
- (12)
- MakeBlock AI & IoT Education Toolkit Add-on Pack [58]
- -
- Main users: students.
- -
- Main components: it contains 31 mBuild’s electronic modules and 10 accessory packs
- -
- Main features: it enables students to apply the technology to everyday life, it also stimulates students’ imagination and curiosity. This Toolkit is compatible with different scenarios (e.g., computer science class, makerspace, robot competition, and robot after school club).
- -
- Aims: it aims to support students in learning AI, applying the technology to everyday life, and completing engaging projects by using sensors and visual programming.
- -
- Fields of use: AI.
- (13)
- Talkoo Toolkits [59]
- -
- Main users: teachers, students, and children.
- -
- Main components: physical computing plug-and-play modules, visual programming, and prototyping material.
- -
- Main features: it makes effective collaborative learning and physical computing for young users; it also develops students’ practical, social, and cognitive skills by doing.
- -
- Aims: it aims to improve students’ motivation and collaboration skills in project-based physical computing activities.
- -
- Fields of use: computer science (physical computing).
- (14)
- Training Toolkit [60]
- -
- Main users: youth workers and educators.
- -
- Main components: detailed instructions, theory, research-based facts, and workshop scenarios.
- -
- Main features: it helps young people hold workshops related to different competences, such as digital tools and resource suggestions, ready-to-use scenarios, timings, and other practical pointers.
- -
- Aims: it aims to enhance the competence of youth workers and educators by providing workshops for them and developing their 21st century employability skills.
- -
- Fields of use: IT and digital learning.
- (15)
- LittleBits [61]
- -
- Main users: it is open to any type of user.
- -
- Main components: circuit boards and tiny magnets.
- -
- Main features: it provides an open-source library of discrete electronic components pre-assembled in a tiny circuit board.
- -
- Aims: it aims to help create complex structures and prototypes with very little engineering knowledge, similar to LEGO.
- -
- Fields of use: electronics.
- (16)
- SSH Training Discovery Toolkit [62]
- -
- Main users: researchers, service providers, data stewards, and trainers.
- -
- Main components: educational materials and resources, e-learning modules, courses, workshops, slides, videos, games, reports, and computational notebooks.
- -
- Main features: it enables trainers to find a variety of materials they can reuse to develop and improve their own training activities.
- -
- Aims: it aims to provide a variety of training materials related to various topics, including research data management, open science, and didactics.
- -
- Fields of use: social sciences and humanities.
- (17)
- Management Toolkit [63]
- -
- Main users: corporate managers, business schools, consultants, and trainers.
- -
- Main components: resources and materials (seven core chapters, and three annexes).
- -
- Main features: it helps users in transition or developing economies; it also provides practical guide to define and implement programs such as strategic human resources management, management development, or other close disciplines.
- -
- Aims: it aims to support the design and implementation of management development and training programs.
- -
- Fields of use: management.
- (18)
- Research Leader’s Impact Toolkit [64]
- -
- Main users: higher education institutions, senior research leaders, principal investigators, programmers, and project leaders.
- -
- Main components: a suite of research-based tools.
- -
- Main features: it helps users to develop or update a formal research impact strategy to, for example, build capacity, skills, and knowledge for research careers as well as to define strategies for leading, managing, and practicing impact.
- -
- Aims: it aims to provide a suite of research-based tools for higher education institutions to develop an embedded approach to research impact.
- -
- Fields of use: management.
- (19)
- Monitoring and evaluation methodology Toolkit [65]
- -
- Main users: local government and public authorities.
- -
- Main components: training tools and procedures and course materials.
- -
- Main features: it helps public authorities to enhance the process of human resource management by providing needed concrete tools and procedures, it also promotes the sustainability of training systems and training programmes.
- -
- Aims: it aims to support the process of monitoring and evaluating the training programs provided for public employees.
- -
- Fields of use: (HR) management.
- (20)
- Youth4Peace Training Toolkit [66]
- -
- Main users: beginners and intermediate youth trainers and educators.
- -
- Main components: tips, explanations, and showcases.
- -
- Main features: it helps users to understand and apply the key concepts around peacebuilding (e.g., violence, conflict, peace, and transforming narrative); it also assists them to design and implement their activity.
- -
- Aims: it aims to support training on peacebuilding, conflict transformation, and creating peaceful narratives.
- -
- Fields of use: peacebuilding.
- (21)
- TESSA Inclusive Education Toolkit [67]
- -
- Main users: educators, educational supervisors, teachers, instructors, and trainers.
- -
- Main components: it is a collection of resources and tools to refer to where certain challenges occur in the process of teaching practice supervision.
- -
- Main features: it helps users to explore and understand the meaning of ‘inclusive education’; it also provides a set of teacher training tools that can be adapted and used in different environments and contexts.
- -
- Aims: it aims to support the training of teachers in inclusive education and continuing professional development.
- -
- Fields of use: inclusive education.
- (22)
- Gender-responsive education Toolkit [68]
- -
- Main users: teachers, educators, and education professionals.
- -
- Main components: worksheets, instruction, assessment, case studies, methods for gender analysis, guidelines, frameworks, and online resources.
- -
- Main features: it guides the day-to-day practices of users in school management, teacher training, teaching and learning practices, and gender-responsive teaching materials. It serves as a resource to cultivate problem-solving, critical thinking, and innovative approaches in relation to gender mainstreaming in teacher training and learning practices.
- -
- Aims: it aims to support the improvement of the teaching methods and learning assessment techniques.
- -
- Fields of use: gender-responsive education.
- (23)
- Teach for climate action: an advocacy Toolkit on climate change education for educators and their unions [69]
- -
- Main users: labor market partners (employers and unions), policymakers, teachers/trainers, and training providers.
- -
- Main components: practices, frameworks, and recommendations.
- -
- Main features: it helps users to build up their baseline knowledge and skills; it also brings about a steppingstone for developing context- and user-specific plans for climate change education-focused advocacy.
- -
- Aims: it aims to build baseline knowledge and skills of educators and education unionists in climate change education.
- -
- Fields of use: climate change education.
- (24)
- Toolkit for designing a comprehensive distance learning strategy [70]
- -
- Main users: curriculum developers, policymakers, teachers/trainers, and training providers.
- -
- Main components: samples, online resources, frameworks, guidelines, self-reflection, and action planning.
- -
- Main features: it helps users to understand what distance learning is, how it works, and why it is important. It provides action points and tools that direct users in collecting and analyzing the needed data and making decisions for creating and developing their own distance-learning strategies.
- -
- Aims: it aims to support the designing of a comprehensive distance-learning strategy that covers an entire education sector or system.
- -
- Fields of use: distance learning.
- (25)
- IHR Training Toolkit [71]
- -
- Main users: IHR professionals (in the public health and security sectors).
- -
- Main components: it is a set of training resources, standard-quality material, and expert and peer support.
- -
- Main features: it assists users to prepare and train new generations of public health leaders and managers. It can provide a flexible interactive web-based tool for particular contexts and specific needs.
- -
- Aims: it aims to support the design and organizing of training modules on the IHR.
- -
- Fields of use: healthcare, food and agriculture, transport, travel, trade, education, and defense.
- (26)
- roBlocks [72]
- -
- Main users: children and young inventors.
- -
- Main components: sensors, logic, and actuator blocks.
- -
- Main features: as a computational construction kit, it encourages users to experiment and play with provided sensors blocks, actuator blocks, logic blocks, and utility blocks to understand the concepts related to feedback, distributed control, and kinematics.
- -
- Aims: It aims to aid in scaffolding children’s math, science, and control theory education.
- -
- Fields of use: mathematics, science education, technology, and engineering.
- (27)
- World Café (dialogue) [73]
- -
- Main users: activists and advocates (interested in organizing a dialogue-based film screening of American revolutionaries).
- -
- Main components: it (is a social technology that) consists of different guides, practices, lessons, processes, methods, or techniques (for engaging people in conversations that matter).
- -
- Main features: it provides a step-by-step guide for users to best practice and organize their own dialogue-based film screenings with success. It offers a sample agenda that users can adapt for their own events. It can be customized based on users’ objectives and needs.
- -
- Aims: it aims to support a dialogue with a group of activists working on a cross-section of issues.
- -
- Fields of use: it is open to any field and discipline.
- (28)
- Ketso [74]
- -
- Main users: universities, schools, businesses, public sector agencies, researchers, educators, and practitioners.
- -
- Main components: it is an array of information-gathering techniques (that utilize reusable-colored shapes to capture everyone’s ideas).
- -
- Main features: it enables users to think and work together better. It can be used in countless situations, settings, and ways across extension program areas (e.g., family and consumer sciences, natural resources, agriculture, aquaculture, and community development).
- -
- Aims: it aims to help people to collaborate, share their information, learn from each other, make decisions, and plan actions.
- -
- Fields of use: it is open to any field and discipline.
- (29)
- After Action Review Toolkit [75]
- -
- Main users: it is open to any type of team (who want to maximize learning from their work).
- -
- Main components: it comprises discussion techniques, reviews, frequent group process checks, notes, charts, and reports.
- -
- Main features: it helps users identify the strengths, weaknesses, and areas for improvement in their projects or events. It provides recommendations to overcome obstacles.
- -
- Aims: it aims to reveal what has been learned during and after a project to improve the organization’s performance, preparedness, response, and recovery.
- -
- Fields of use: it can be used in any project, program, activity, event, or task.
- (30)
- Self-assessment Toolkit [76]
- -
- Main users: course teams, senior managers faculties, and training institutions.
- -
- Main components: reports.
- -
- Main features: it helps to develop skill systems and support the development of relevant skills for all users.
- -
- Aims: it aims to improve the ability of training institutes to deliver high-quality learning and teaching across a wide range of curriculum programs.
- -
- Fields of use: it is open to any field and discipline.
- (31)
- TalentLMS [77]
- -
- Main users: employees, managers, customers, and partners of the business.
- -
- Main components: software’s course creation tools and training materials.
- -
- Main features: it helps users to design and develop various online training courses that fit their business needs. It is an intuitive, easy to learn, easy to use, and simple platform that offers built-in content creation.
- -
- Aims: as a learning management system, it aims to facilitate and expedite the creation and design of eLearning courses.
- -
- Fields of use: it is open to any field and discipline.
- (32)
- Research Impact Toolkit [78]
- -
- Main users: researchers.
- -
- Main components: research resources (e.g., videos, definitions, taxonomies, links, guidance, and case studies).
- -
- Main features: it enables users to identify who in the society can benefit from their research. It helps researchers to find out how much their work changes or benefits society, culture, economy, public policy or services, environment, health, and quality of life.
- -
- Aims: it aims to help researchers to plan, capture, communicate, and monitor the impact of their research.
- -
- Fields of use: it is open to any field and discipline.
- (33)
- Digital Learning Toolkit [79]
- -
- Main users: teachers, trainers, coaches, and learning designers.
- -
- Main Components: Teaching resources, teaching methods, and advice.
- -
- Main features: it helps users to convert their face-to-face education and training into digital and online learning formats. It also enables users to create engaging, active, and effective digital courses.
- -
- Aims: it aims to facilitate the design and delivery of successful online courses.
- -
- Fields of use: it is open to any field and discipline.
- (34)
- Digital pedagogy Toolkit [80]
- -
- Main users: professional developers of curriculum (e.g., teaching staff, librarians, and learning technologists).
- -
- Main components: recommendations, guidelines, and online resources.
- -
- Main features: it helps users to overcome barriers to using technology, and also it ensures users that the technology they use can meet the learning outcomes of the course, module, or programme of study.
- -
- Aims: it aims to support academic staff in planning, designing, and delivering the digital curriculum.
- -
- Fields of use: it is open to any field and discipline.
- (35)
- Open education resources Toolkit [81]
- -
- Main users: educators, teachers, training designers, and providers.
- -
- Main components: guidelines, checklists, and online resources (accompanied by a checklist of questions).
- -
- Main features: it helps users to use, create, and publish education resources. It also promotes the quality of learning and teaching experiences, research, open science, and open access publications.
- -
- Aims: it aims to guide the process of course design and materials development.
- -
- Fields of use: it is open to any field and discipline.
- (36)
- Postsecondary education and training preparation Toolkit [82]
- -
- Main users: students with intellectual disabilities, family members, service providers, and educators.
- -
- Main components: guidelines, online resources, and research.
- -
- Main features: it helps young adults with disabilities to benefit from an array of opportunities, services, and programs, aiming to gain success in postsecondary education and training.
- -
- Aims: it aims to support students with disabilities to gain skills for future employment or better employment, to develop important life skills, and to engage in learning and living with other young adults.
- -
- Fields of use: it is open to any field and discipline.
3.3. Data Analysis (Partially S3)
3.4. Proposed Model (S4)
4. Instantiation and Specification Cycle
4.1. Instantiation for the Toolkit—B-Health Box (S5)
Using B-Health Box Toolkit (S6)
4.2. Instantiation for Discipline and Module Course (S5)
5. Conclusions
Future Work
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
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Toolkits | Support Students to Develop Their Skill | Support Teachers in Training/Course Development | Support Multiple Training Scenarios |
---|---|---|---|
1. Unity ML-Agents Toolkit | X | X | X |
2. OpenAI Gym toolkit | X | X | X |
3. TensorFlow toolkit | X | X | |
4. DeepMind Control Suite | X | X | |
5. LEAF | X | X | |
6. Training toolkit | X | ||
7. Laboratory Quality Management System Training Toolkit | X | ||
8. Training Toolkit | X | X | |
9. STEM educational toolkit | X | X | |
10. Real-time Distributed Toolkit | X | X | |
11. ConnectUs | X | X | |
12. MakeBlock AI & IoT Education Toolkit Add-on Pack | X | X | |
13. Talkoo Toolkits | X | X | X |
14. Training Toolkit | X | X | |
15. LittleBits | X | X | X |
16. SSH Training Discovery Toolkit | X | X | |
17. Management toolkit | X | X | |
18. Research Leader’s Impact Toolkit | X | X | |
19. Monitoring and evaluation methodology Toolkit | X | X | |
20. Youth4Peace Training Toolkit | X | X | X |
21. TESSA Inclusive Education Toolkit | X | X | |
22. Gender-responsive education Toolkit | X | X | |
23. Teach for climate action: an advocacy toolkit on climate change education for educators and their unions | X | X | |
24. Toolkit for designing a comprehensive distance learning strategy | X | X | |
25. IHR Training toolkit | X | ||
26. roBlocks | X | ||
27. World Café (dialogue) | X | X | |
28. Ketso | X | X | |
29. After Action Review toolkit | X | X | |
30. Self-assessment toolkit | X | X | |
31. TalentLMS | X | X | |
32. Research Impact Toolkit | X | X | |
33. Digital Learning Toolkit | X | X | |
34. Digital pedagogy toolkit | X | X | |
35. Open education resources toolkit | X | X | |
36. Postsecondary education and training preparation toolkit | X | X |
Toolkits | Technologies | Doing (Learning from Working) | Presentations & Documents | Didactics Learning | Consultation | Social Training | Engagement & Discourse |
---|---|---|---|---|---|---|---|
1. Unity ML-Agents Toolkit | X | ||||||
2. OpenAI Gym toolkit | X | ||||||
3. TensorFlow toolkit | X | X | |||||
4. DeepMind Control Suite | X | X | |||||
5. LEAF | X | ||||||
6. Training toolkit | X | ||||||
7. Laboratory Quality Management System Training Toolkit | X | X | |||||
8. Training Toolkit | X | ||||||
9. STEM educational toolkit | X | ||||||
10. Real-time Distributed Toolkit | X | X | |||||
11. ConnectUs | X | ||||||
12. MakeBlock AI & IoT Education Toolkit Add-on Pack | X | X | |||||
13. Talkoo Toolkits | X | X | |||||
14. Training Toolkit | X | X | |||||
15. LittleBits | X | ||||||
16. SSH Training Discovery Toolkit | X | X | X | X | X | ||
17. Management toolkit | X | ||||||
18. Research Leader’s Impact Toolkit | X | ||||||
19. Monitoring and evaluation methodology Toolkit | X | X | |||||
20. Youth4Peace Training Toolkit | X | ||||||
21. TESSA Inclusive Education Toolkit | X | X | |||||
22. Gender-responsive education Toolkit | X | X | X | ||||
23. Teach for climate action: an advocacy toolkit on climate change education for educators and their unions | X | X | |||||
24. Toolkit for designing a comprehensive distance learning strategy | X | X | |||||
25. IHR Training toolkit | X | ||||||
26. roBlocks | X | ||||||
27. World Café (dialogue) | X | X | X | X | |||
28. Ketso | X | ||||||
29. After Action Review toolkit | X | X | X | ||||
30. Self-assessment toolkit | X | ||||||
31. TalentLMS | X | X | |||||
32. Research Impact Toolkit | X | X | X | ||||
33. Digital Learning Toolkit | X | X | |||||
34. Digital pedagogy toolkit | X | X | |||||
35. Open education resources toolkit | X | X | |||||
36. Postsecondary education and training preparation toolkit | X | X | |||||
Numbers | 11 | 6 | 3 | 26 | 11 | 4 | 3 |
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Zamiri, M.; Sarraipa, J.; Ferreira, J.; Lopes, C.; Soffer, T.; Jardim-Goncalves, R. A Methodology for Training Toolkits Implementation in Smart Labs. Sensors 2023, 23, 2626. https://doi.org/10.3390/s23052626
Zamiri M, Sarraipa J, Ferreira J, Lopes C, Soffer T, Jardim-Goncalves R. A Methodology for Training Toolkits Implementation in Smart Labs. Sensors. 2023; 23(5):2626. https://doi.org/10.3390/s23052626
Chicago/Turabian StyleZamiri, Majid, Joao Sarraipa, José Ferreira, Carlos Lopes, Tal Soffer, and Ricardo Jardim-Goncalves. 2023. "A Methodology for Training Toolkits Implementation in Smart Labs" Sensors 23, no. 5: 2626. https://doi.org/10.3390/s23052626
APA StyleZamiri, M., Sarraipa, J., Ferreira, J., Lopes, C., Soffer, T., & Jardim-Goncalves, R. (2023). A Methodology for Training Toolkits Implementation in Smart Labs. Sensors, 23(5), 2626. https://doi.org/10.3390/s23052626