The Power of Live Stream Commerce: A Case Study of How Live Stream Commerce Can Be Utilised in the Traditional British Retailing Sector
Abstract
:1. Introduction
2. Related Work
2.1. The Influence of Technology on Day-to-Day Life
2.2. The Term ‘Live Streaming’ in Context
2.3. ‘Live Stream Commerce’ Defined
2.4. User Behaviour in e-Commerce
2.4.1. Customer Satisfaction in Online Commerce
2.4.2. How Customer or User Satisfaction Is Met through Live Stream Commerce
2.5. Core Usability Principles within Live Streaming
2.6. The Dynamics of Open Innovation in Retail Commerce
2.7. The Ethics and Social Aspects of Technology
3. Methodology
3.1. Quantitative Research Methods
3.2. Qualitative Research Methods
3.2.1. Participatory Design
3.2.2. Co-Design
3.3. Mixed Research Methods and Adopted Methods
4. Design Study and Data Analysis
4.1. Method
4.1.1. Questionnaire
4.1.2. Co-Design Workshop
4.1.3. Participatory Design Workshop
4.1.4. Workshops: Through a Double Diamond Design Approach
4.2. Recruitment
4.3. Data Analysis
4.4. Questionnaire Findings
4.5. Workshop Findings
4.5.1. Participatory Design Workshop
4.5.2. PD Workshop Findings: Discover, Explore and Define
- ‘As a plug-in to existing retail platforms to provide a more detailed and diverse presentation of products and customer journeys, while also supporting smaller retailers in becoming more flexible in their business’.
- 2.
- ‘To increase accessibility and inclusivity of retail shopping from a disability, psychological, and preference point of view’
- 3.
- ‘Facilitating sustainability’
4.5.3. Co-Design Workshop
4.5.4. Co-Design Workshop Findings: Develop and Deliver
5. Discussion and Recommendations
5.1. Interaction and Engagement in Live Stream Commerce Technology
5.2. Integrated Innovation: How Live Stream Commerce Can Enhance Business Sustainability
5.3. Design Strategies and Suggestions in the Development of a Live Stream Commerce ‘Plug-in’
5.4. Live Stream Commerce as an Open Business Model
6. Conclusions
6.1. Live Stream Commerce and Open Innovation
6.2. Ethics and Limitations
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Chat Functions | users can chat amongst each other, express their opinions and questions via chat functions in a live stream |
Viewership | often associated with high user or customer interest, the more viewers the more customers and in turn more satisfaction |
Followership | users can show their loyalty or interest in a streamer through following their channel, which will alert them when they next go live |
Channel Subscription | users can show their loyalty and satisfaction to a streamer by paying a monthly/annual subscription, which also reaps user benefits |
Monetary Donations | users are able to send monetary gifts or donations to their streamers, in Twitch these are known as ‘Bits’ |
When Was the Last Time You Shopped through This Method? | |||||||
---|---|---|---|---|---|---|---|
Today | A Few Days Ago | Last Week | A Few Weeks Ago | A Month Ago | Over a Month Ago | ||
What is your preferred shopping method? | High Street | 5 | 11 | 8 | 6 | 3 | 3 |
Online | 9 | 14 | 11 | 14 | 1 | 2 |
Why Do You Prefer Shopping on the High Street or Physically? | |||||||
Convenient | Enjoyable Experience | Interaction | Like to See Physical Items | Social Aspects of Shopping | Try before You Buy | ||
Gender | Female | 1 | 3 | 2 | 5 | 7 | 3 |
Male | 2 | 0 | 0 | 6 | 4 | 3 | |
Why Do You Prefer Shopping Online? | |||||||
Convenient | Easier | Enjoyable Experience | More Choice | Saves Time | |||
Gender | Female | 6 | 2 | 3 | 4 | 11 | |
Male | 11 | 0 | 4 | 5 | 5 |
How Satisfied Were You with Your Last Shopping Experience? | ||||||
---|---|---|---|---|---|---|
Very Satisfied | Somewhat Satisfied | Neither Satisfied Nor Dissatisfied | Somewhat Dissatisfied | Very Dissatisfied | ||
What is your preferred shopping method? | High Street | 13 | 11 | 4 | 6 | 2 |
Online | 9 | 9 | 4 | 19 | 10 |
What Is Your Preferred Shopping Method? | |||
---|---|---|---|
High Street | Online | ||
What made your experience satisfying? | Customer Service | 5 | 2 |
Convenience | 4 | 9 | |
Product range | 6 | 3 | |
Enjoyable experience | 4 | 3 | |
Interaction | 7 | 2 | |
Accessibility | 2 | 2 | |
What made your experience dissatisfying? | Customer Service | 3 | 10 |
Inconvenience | 2 | 8 | |
Product Range | 1 | 2 | |
Unenjoyable experience | 2 | 4 | |
Lack of interaction | 0 | 6 | |
Accessibility | 0 | 0 |
Do You Know What Live Stream Retailing Is? | Have You Ever Experienced Live Stream Retailing? | ||||||
---|---|---|---|---|---|---|---|
Yes | No | Yes | No | ||||
Age | 18–25 | Gender | Female | 5 | 24 | 5 | 24 |
Male | 4 | 16 | 2 | 18 | |||
26–45 | Female | 6 | 0 | 2 | 4 | ||
Male | 1 | 13 | 0 | 14 | |||
46–65 | Female | 1 | 5 | 0 | 6 | ||
Male | 0 | 5 | 0 | 5 | |||
66 and over | Female | 0 | 6 | 0 | 6 | ||
Male | 0 | 1 | 0 | 1 |
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Share and Cite
Merritt, K.; Zhao, S. The Power of Live Stream Commerce: A Case Study of How Live Stream Commerce Can Be Utilised in the Traditional British Retailing Sector. J. Open Innov. Technol. Mark. Complex. 2022, 8, 71. https://doi.org/10.3390/joitmc8020071
Merritt K, Zhao S. The Power of Live Stream Commerce: A Case Study of How Live Stream Commerce Can Be Utilised in the Traditional British Retailing Sector. Journal of Open Innovation: Technology, Market, and Complexity. 2022; 8(2):71. https://doi.org/10.3390/joitmc8020071
Chicago/Turabian StyleMerritt, Kamarin, and Shichao Zhao. 2022. "The Power of Live Stream Commerce: A Case Study of How Live Stream Commerce Can Be Utilised in the Traditional British Retailing Sector" Journal of Open Innovation: Technology, Market, and Complexity 8, no. 2: 71. https://doi.org/10.3390/joitmc8020071
APA StyleMerritt, K., & Zhao, S. (2022). The Power of Live Stream Commerce: A Case Study of How Live Stream Commerce Can Be Utilised in the Traditional British Retailing Sector. Journal of Open Innovation: Technology, Market, and Complexity, 8(2), 71. https://doi.org/10.3390/joitmc8020071