Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling
Abstract
:1. Introduction
2. Materials and Methods
2.1. Production of Virtual Space for Vein Blood Sampling
2.2. Implementation of Vein Blood Sampling Interaction
2.3. Evaluation of Vein Blood Sampling Simulator
3. Results
3.1. Implementation of Vein Blood Sampling Simulator
3.2. Application and Efficacy Evaluation of Vein Blood Sampling Simulator
4. Discussion
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Environment Model | Interaction Model | Blood Sampling Model |
---|---|---|
Ward | data3D hand model | Vacuum tube |
Medical bed | Syringe | Tray |
3D patient model | Tourniquet | |
Alcohol swab |
Item | Question | Avg. | SD. |
---|---|---|---|
Resolution | Is the representation of the human anatomy 3D model clear? | 4.125 | 0.81202 |
Is the human anatomy 3D model similar to the picture in the book? | 4.1 | 0.86023 | |
Is the human anatomy 3D model representation clear when interacting with it? | 4 | 0.86603 | |
Does the human anatomy 3D model hold up well during the vein blood sampling? | 4.025 | 0.8511 | |
Accuracy | Is the vein blood sampling virtual environment implemented well? | 3.975 | 0.90795 |
Are the viewpoints and hand positions consistent? | 3.05 | 1.13908 | |
Does the movement of the virtual object match the movement of the educator? | 3.425 | 1.11552 | |
Does the virtual object reflect minute movements? | 3.45 | 1.11692 | |
Is the vein blood sampling step going well? | 4.05 | 0.80467 | |
Immersion | Is there a sense of tactile reality? | 3.425 | 1.13771 |
Is it visually realistic? | 3.725 | 1.09516 | |
Are the controls user-friendly? | 3.525 | 1.04851 | |
Are the manipulations as intended by the educator | 3.225 | 1.03652 | |
Usability | Are the simulators professional? | 3.775 | 1.6037 |
Can it be used for practical training? | 3.875 | 0.95361 | |
Can it be used for patient explanation? | 4.175 | 0.77096 | |
Are you thinking of using simulators for other medical procedures? | 3.975 | 1.01211 | |
Educational utility | Is it helpful in understanding actual skills compared to books? | 4.1 | 0.91652 |
Can I adapt to the actual vein blood sampling process? | 3.925 | 1.05801 | |
Can you explain vein blood sampling to other medical personnel after learning with the simulator? | 3.95 | 0.9734 | |
Can you explain the vein blood sampling process to the patient after learning with the simulator? | 4.075 | 0.81815 |
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Share and Cite
Kim, J.-S.; Kim, K.-W.; Yang, S.-W.; Chung, J.-W.; Moon, S.-Y. Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling. Technologies 2023, 11, 158. https://doi.org/10.3390/technologies11060158
Kim J-S, Kim K-W, Yang S-W, Chung J-W, Moon S-Y. Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling. Technologies. 2023; 11(6):158. https://doi.org/10.3390/technologies11060158
Chicago/Turabian StyleKim, Jun-Seong, Kun-Woo Kim, Seong-Won Yang, Joong-Wha Chung, and Seong-Yong Moon. 2023. "Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling" Technologies 11, no. 6: 158. https://doi.org/10.3390/technologies11060158
APA StyleKim, J. -S., Kim, K. -W., Yang, S. -W., Chung, J. -W., & Moon, S. -Y. (2023). Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling. Technologies, 11(6), 158. https://doi.org/10.3390/technologies11060158