An Examination of Practice-Based Virtual Simulations and Pre-Service Mathematics Teaching Efficacy and Outcome Expectancy
Abstract
:1. Introduction
2. Background
2.1. Simulations in Teacher Education
- Virtual puppetry simulations [including mixed reality] are synchronous. Preservice teachers engage with actors in the virtual environment (i.e., students in class) [e.g., Teacher Talk Game, TLE TeachLivETM, Mursion, SimLabTM powered by Mursion].
- Multi-user virtual environments allow multiple users (students) to interact synchronously in the environment [e.g., OpenSim, Active World, Second Life, TeacherSim powered by OpenSim].
- Single-user simulations have “pre-programmed responses to complex threads of interactions between the preservice teacher and the simulated student” [e.g., simSchool, Classroom Sim, At risk for High School Educators, At risk for Middle School Educators, Step In Speak Up!, Cook School District Simulation (p. 7)].
One benefit is shearing away details in a simplification of a real system. Models allow us to hold, in our hands and minds, some aspects of a system that cannot otherwise be experienced. Connected to and entailed by the characteristic of simplification is increased safety (e.g., a pilot in training can crash a virtual plane and a beginning teacher can crash a student or a class) … and enhanced focus on the relationships among the simplified features (e.g., making a theory operational and amenable to manipulation). Simulations also provide multiple chances to practice, including making attempts with higher risks and causing spectacular failures, and to learn, retry and master new skills…
2.2. Second Life and Teacher Education
- The range and depth of practicum experiences can be broadened when delivered in virtual worlds. Preservice teachers can engage with a range of students (avatars) exhibiting various educational challenges (p. 7).
- Among the benefits cited, the potential of simulation platforms to provide collaborative, reflective, and skill development opportunities of engagement for preservice teachers was the most common (p. 7).
- The utilization of Second Life (or similar platforms) by initial teacher educators offers opportunities and challenges in facilitating a learning environment that can assist preservice teachers in developing pedagogies of practice via representations, decomposition, and approximations of practice (from the Grossman et al. [11] framework) (p. 9).
2.3. Perceptual Variables
[T]o maximize the power of immersive learning it’s important not to present isolated moments in which VR, MUVEs and AR are used to provide short-term engagement or fragmentary insight. Instead, extended experiences that immerse students in rich contexts… with authentic practices, and links to real world outcomes are what truly unleash the transformative power of immersion.(p. 7)
2.4. Testing the Model
3. Method
3.1. Participants
3.2. Measures
3.3. Procedure
3.3.1. Virtual Middle School Classroom
3.3.2. Second Life Teaching Exercises
4. Results
4.1. Measurement Model
4.2. Structural Model
5. Discussion
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Conflicts of Interest
References
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1 | 2 | 3 | 4 | 5 | 6 | |
---|---|---|---|---|---|---|
Mean | 25.54 | 5.88 | 6.68 | 20.69 | 40.54 | 27.47 |
SD | 7.35 | 2.84 | 2.28 | 5.46 | 4.00 | 3.06 |
Inter-correlation coefficients | ||||||
1 | 1.00 | |||||
2 | 0.47 ** | 1.00 | ||||
3 | 0.62 ** | 0.76 ** | 1.00 | |||
4 | 0.81 ** | 0.61 ** | 0.79 ** | 1.00 | ||
5 | 0.38 * | 0.29 * | 0.41 ** | 0.45 ** | 1.00 | |
6 | 0.32 * | 0.25 | 0.26 | 0.28 ** | 0.35 ** | 1.00 |
Variables | Model Fit Indices | Reliability | Factor Loadings |
---|---|---|---|
Instructional Time Q1–Q4 EX: Q4. I appreciate having multiple opportunities (exercises) to practice in Second Life prior to giving my final problem-solving lesson. | Chi-square = 0.00 df = 0, p = 0.00 N = 59 CFI = 1.00 SRMR = 0.00 RMSEA = 0.00 | 0.66 | 0.40–0.83 |
Presence Q5. I had a sense of being present or being there in the virtual learning spaces, when I participated in the various SL activities. | N/A | N/A | |
Engagement Q6. The experience of engaging in exercises and giving my lesson in SL allowed me to engage with middle grade student avatars in a meaningful way. | N/A | N/A | |
Instructional Effectiveness Q7–Q9 EX: Q9. I found the Problem-Solving Lesson valuable in allowing me to work with the middle grade student avatars to develop my teaching skills. | Chi-square = 0.00 df = 0, p = 0.00 N = 59 CFI = 1.00 SRMR = 0.00 RMSEA = 0.00 | 0.75 | 0.47–0.99 |
Personal Mathematics Teaching Efficacy (PMTE Subscale on MTEBI) 13 Items | Chi-square = 41.21 df = 27, p = 0.22 N = 59 CFI = 0.93 SRMR = 0.07 RMSEA = 0.05 | 0.75 | 0.45–0.77 |
Mathematics Teaching Outcome Expectancy (MTOE Subscale on MTEBI) 8 Items | Chi-square = 12.06 df = 13, p = 0.52 N = 59 CFI = 1.00 SRMR = 0.03 RMSEA = 0.00 | 0.72 | 0.44–0.80 |
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Davis, T.J.; Merchant, Z.; Kwok, O.-M. An Examination of Practice-Based Virtual Simulations and Pre-Service Mathematics Teaching Efficacy and Outcome Expectancy. Educ. Sci. 2022, 12, 262. https://doi.org/10.3390/educsci12040262
Davis TJ, Merchant Z, Kwok O-M. An Examination of Practice-Based Virtual Simulations and Pre-Service Mathematics Teaching Efficacy and Outcome Expectancy. Education Sciences. 2022; 12(4):262. https://doi.org/10.3390/educsci12040262
Chicago/Turabian StyleDavis, Trina J., Zahira Merchant, and Oi-Man Kwok. 2022. "An Examination of Practice-Based Virtual Simulations and Pre-Service Mathematics Teaching Efficacy and Outcome Expectancy" Education Sciences 12, no. 4: 262. https://doi.org/10.3390/educsci12040262
APA StyleDavis, T. J., Merchant, Z., & Kwok, O. -M. (2022). An Examination of Practice-Based Virtual Simulations and Pre-Service Mathematics Teaching Efficacy and Outcome Expectancy. Education Sciences, 12(4), 262. https://doi.org/10.3390/educsci12040262