Design Preconditions for Product–Service Integration
Abstract
:1. Introduction
2. Materials and Methods
2.1. Research Framing Methodology
2.2. Research Method
2.2.1. Literature Review
- Functional (total care) product;
- Functional product development;
- Functional sales;
- Functional thinking;
- Hybrid product–service/offering;
- Integrated systems/systems integration;
- Industrial product–service systems (IPS2);
- Integrated product–service engineering (IPSE);
- Product–service combinations/mixes;
- Product–service integration;
- Service–dominant logic (SD logic);
- Service economy;
- Service engineering;
- Service product;
- Service–product engineering (SPE);
- Servicification;
- Servicizing;
- Servitization;
- Soft products;
- Systemic solutions.
2.2.2. In-Depth Expert Interviews
2.2.3. The PSS Design Toolkit
3. Findings and Discussion
3.1. The Delineation and Purpose of Product–Service Integration
3.2. PSS Design Process Preconditions
3.3. The Contextualization of Product–Service Integration
3.3.1. PSS Design Process Phase: Understand
- Recognizing the economic potential of PSS comes from a clear understanding of the concept and context itself (corresponding tools: context map, research questions, observation, interviewing the perspective, and interviewing the experience). PSS design creates value for people, the ecosystem and society. Value residing in both product and service and its systematic design approach to bridge the knowledge gap companies might experience [8].
- Experts assert that at the beginning of a project, it is hard to know the real advantages of the PSS and the value’s origin. Services, interactions, and experiences are hard to patent, but influence continuous growth and innovation of the ecosystem, inherent and essential to keep the PSS alive. So, what is in it for all parties involved to buy-in? (corresponding tool: value proposition).
- The evolving nature of PSS value makes long-term thinking indispensable. Experts bring two arguments to the table to clarify Precondition 3 in terms of integration readiness [4,16,17]. The first is the capital-intensive argument and depends on the engagement and profit sharing among actors participating in the development and provision of the PSS. Not every company considers shutting down their primary source of income in favor of secondary sources of income like renting, sharing, or pay-per-use. The second argument is more culturally driven and deals with the degree of innovativeness and risk taking. A shift in ownership has consequences for the user’s relationship with the PSS (e.g., exposure, availability, knowledge, asset management, tracking, etc.), making customer value more about the perceived experience (corresponding tools: stakeholder dimensions and persona).
- With regard to Precondition 4, experts argue that smaller companies are closer to the customer and therefore more easily prepared to allocate resources differently. For larger companies, (re)allocation is rather structurally embedded, which has a rather sales-driven, short-term effect on business (e.g., incentives policy, sell more of what sells well, and competitor-driven), but often this market pull situation tends to dictate R&D [127]. Blurring boundaries between marketing and design are favorable to the long-term user lock-in, overcoming the sales-driven short-term approach [11] (corresponding tool: value proposition).
- In PSS design, “co-exploration” requires stakeholder involvement. Improving aspects of someone’s life (ensuring value delivery), one must keep focus on the user experience (corresponding tools: stakeholder dimensions and persona tool). Stakeholder alignment from the beginning, participatory conceptualization and a shared vision or metaphor are essential (corresponding tools: system map and rich picture).
- Products are easier to compare but opposed to product development efficiency, the “raison d’être” for services is still at risk. For Precondition 6, experts suggest using milestones instead of making Go/No Go decisions, because services are more iterative, require different lenses and frequent intermediate checks to enable faster and constant user testing (e.g., hiring five employees with a specific profile toward customer friendliness, opposed to the cost for an injection molding prototype) (corresponding tools: rich picture and intervention strategy).
- In order to overcome evaluation difficulties, our experts provided insights on the criteria for a more formalized evaluation process: (1) criteria derived from the business strategy, e.g., financial, logistical, distribution, and organizational; (2) criteria linked to the project feasibility, e.g., how far reach resources like time, budget, machinery, and employees; (3) criteria recurrent for each project, e.g., remaining gap to the actual proposition; (4) criteria formulated throughout the process in parallel with the concept development; and (5) recurrent user testing (corresponding tools: intervention strategy, and design challenge).
- After an ideation process, good ideas might be incompatible with traditional criteria. However, due to a need for integrated solutions, it is important to include them, to be flexible and to be open to new ways for evaluation. The actual calculations should be performed after the ideas roll out. For PSS, the real differentiator for impact might be provided by the service side (corresponding tool: design challenge).
3.3.2. PSS Design Process Phase: Explore
- 9.
- There are several (path)ways that companies can take in designing PSS, affecting the type of integration [7]. Quite often, companies add a service to existing product or vice versa in a sequential manner, but when product and service meet at the first user test, it is too late. Experts emphasize that both disciplines (product and service) should match their work in parallel and iterate as often as possible, resulting in a continuous process of diverging and converging actions and cooperation toward mutual milestones to check project performance and progress (corresponding tools: solution spaces).
- 10.
- During the project’s strategic planning, the experts emphasize that it is important for stakeholders to articulate how far they want to engage with respect to the product or service part in the PSS. This brings clarity of involvement throughout the project and enables product-service modularity (corresponding tool: selection matrix and related discussion on operational validity).
- 11.
- In multiple projects, experts notice that the service must adapt to the product in the later development stages because of cost considerations. A nested view forces product and service to adapt to each other and enables an essential divergence of ideas and convergence into an integrated product-service concept (corresponding tools: business ideation canvas, paradoxical thinking, and solution spaces).
- 12.
- The importance is stressed for companies to consider the same metrics (in terms of equality) for services and products, to know to what extent the products or services are responsible for the actual value. Only then, the company can really optimize product-service combinations. Customers observe PSS as a combined solution and return feedback in terms of an integrated experience (corresponding tool: selection matrix).
- 13.
- Companies’ belief in “co-creation” in its pure form has strongly diminished. Although a wide involvement of stakeholders is encouraged as from day one, experts argue that terminologically, it is better to refer to it as “cogeneration” in the ideation phase (corresponding tools: lotus blossom and meta-examples). More importantly, the PSS process requires a steering committee to ensure recurrent user testing is coordinated and acceptance levels are guaranteed.
- 14.
- Experts agree that evidencing is an important aspect of the “explore” phase, because of the implications for front- and backstage. Either the context, another user, or an employee makes the connection and defines the interaction with the product and service. Companies taking this into account usually postpone their judgement (on feasibility, costs and implementation implications) until the product-service concept has been tested and accepted by the user (corresponding tool: customer journey).
- 15.
- Focusing on the user experience as early in the process as possible, enables an early characterization of the use phase as well. Even without a full solution, it reveals the opportunities or flaws in every touchpoint throughout the PSS user journey. Visualization and (early) prototypes help overcome the language barriers to understand these flaws and opportunities (corresponding tools: customer journey and serious play scenarios).
- 16.
- Experts address the importance of continuous feedback loops in the design process. All aspects of the PSS concept should be able to trigger conversation and early customer feedback (corresponding tool: body storming). Think in terms of time (long term), touchpoints and new customs throughout the customer journey.
- 17.
- If one strives for a consistent brand promise, experts emphasize that companies should convey this brand identity through every touchpoint as early as possible to increase credibility (corresponding tools: PSS map and touchpoint matrix). It is important to leave room for improvement when expectation levels go up, growing from value-in-exchange toward value-in-use and long-term customer relations (e.g., user–system interaction through the multiple touchpoints in pre-, core-, and post-experience).
3.3.3. PSS Design Process Phase: Define
- 18.
- Continuous discussion and convergence during the previous two phases provide the entrance point to the third phase, leading to an evaluation and selection using appropriate filters and converging to a final solution. During this process, experts advise companies to reconsider the criteria from Precondition 7 and make the criteria objective and measurable and to define the integral character of the system and its constituting parts (corresponding tool: after formulation of the PSS solution and the matching touchpoints, description of the PSS characteristics using the interaction mood board).
- 19.
- The experts deemed it interesting for companies to know when to evaluate or benchmark the system and provide possibilities for PSS modularity, the relative importance of the product/service part (corresponding tool: interaction metaphor tool). PSS requires a genuine narrative to overcome the distributed offering and the shift of ownership (corresponding tool: narrative).
- 20.
- The experts point out that the distribution of PSS components over product or service affects the design to a large extent. The process should take these side effects into account (corresponding tool: process map). Furthermore, as the PSS evolves over time, end-users will gradually become accustomed to standards. As a result, expectancy levels will go up. When designing PSS, one can already plan for additions or modification later.
- 21.
- Commonly agreed upon by our experts, early prototypes provide early customer feedback (corresponding tools: conceptual model, narratives, and process maps). The design process should always bring something tangible to the table, to facilitate the discussion (corresponding tools: make belief and appropriate fidelity prototyping). A PSS can be launched open-ended into the market, testing parts, or the scenario, enabling the customers to lock-in early and refine and reconfigure the product and/or service part (corresponding tools: provocative fidelity prototyping and user test). The prototype allows for testing the intended delivery of user experience value, essential in times of growing standards and expectancy levels (corresponding tools: low-, medium-, and high-fidelity prototyping).
3.4. The PSS Design Framework
4. Conclusions
4.1. Contributions of the Study
4.2. Limitations of the Study
4.3. Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Acknowledgments
Conflicts of Interest
References
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Web of Science (WoS) Search Term | No of Publications |
---|---|
“product–service system” as topic | 2254 |
refining with “design” as topic | 1226 |
filter “product–service system” in the title | 683 |
refining with “design” as topic | 440 |
“product–service system” AND “design” in the title | 179 |
Expert | Role | Organization and Scope | Country |
---|---|---|---|
1 | Program manager knowledge transfer | Expertise Center Business Design & Innovation of a business school, stimulating product–service design and innovation | Belgium (Antwerp) |
2 | Design management coach | ||
3 | Managing partner | Service design agency; design of organizational processes, whole systems, products, services, and purposeful experiences in a complex digital environment | Belgium (Brussels) |
4 | Lead expert | Competitive Advantage through Strategic Design project—Creative Industry Scientific Program, effective strategic design thinking enhancing the competitive position of PSS | The Netherlands (Delft) |
5 | Project manager service design and innovation | Service Science Factory (SSF); design and development of new/improved service concepts, complex service systems, and technology-intensive and transformative services | The Netherlands (Maastricht)/Germany (Köln) |
Understand: Value Constellation | |
---|---|
1 | Recognize PSS potential and think more in terms of opportunities of PSS [73]. |
2 | State early “freedom to operate” requirements (IP, contracts ecosystem stakeholders) [73]. |
3 | PSS firms operate in value constellations [111]. The PSS flow is not directly linked to the money flow, it is difficult to compare costs, benefits and economic reward [23,112,113,114]. |
4 | Experiences do not match the stories if created in isolation from the actual PSS [36]. Allocate means to “execution” (design) opposed to “promise” (marketing) [115,116]. |
5 | Consider broad stakeholder co-creation [31,33,53,73]. Address the multiplicity of needs throughout the whole user experience, essentially in the early stages of design [58,117]. |
Understand: Evaluation Mindset | |
6 | Recognize both the differences between product and service design in the development [22] and the strategic linkages between the two areas in the delivery [118]. |
7 | Explicit evaluation and selection criteria [38], besides a trade-off on function and cost of realization [119], include immaterial, non-technological value created by PSS [73]. |
8 | Intangible aspects, user experience [120] set different expectations on product and service [73]. |
Explore: Integration | |
9 | Intertwine product and service instead of designing separate elements [31,93,113]. |
10 | Consider product–service interdependencies in the FEI [38,63,93,117]. |
11 | Decide to design the product to meet the service aspects and vice versa [73,93]. |
12 | Recognize differences in the design of products and services [23,63,118,121]. |
Explore: Scenarios | |
13 | Co-creation involves different stakeholders in different stages of the PSS design process, according to user centered and service-dominant logic principles [31,33,53,58,73,117]. |
14 | Provide insights in front/back office implications and their lines of visibility [23,113,121,122,123,124]. |
15 | Characterize the use phase in PSS, plan or design events, and organize the flow [53,89,125]. |
16 | Align different time frames and generate product and service in interaction with the user [53]. |
17 | Aim for a higher brand execution and design all touchpoints consistent with their promise [115,116]. |
Define: Selection Approach | |
18 | Use earlier defined (including intangible) criteria to evaluate/select the PSS concept [73]. |
19 | Show to what extent products and services are mixed and describe the value of each part [73]. |
Define: Product–Service System | |
20 | Consider prerequisites for products and services together [23,122], consider the consequences of utilization and possible side-effects [89,125], cater the variables as far as possible [53]. |
21 | Early prototyping provides a means for a better assessment of the outcome, the most appropriate design for a PSS cannot be achieved without iteration [126]. |
PSS Design Tool | Description and Goal |
---|---|
Context map | Map of context insights (places, products, services, moments of use, goals, and activities). |
Stakeholder dimensions | Different perspectives, needs, and expectations of the ecosystem stakeholders and its users. |
Research questions | Verification of assumptions and open questions about the unknowns. |
Observation | Identify opportunities for improvement, use patterns, hurdles, and unintended behavior. |
Interviewing the perspective | Capture the worldview of stakeholder toward the problematic situation. |
Interviewing the experience | Find patterns and underlying drives about the current experience and verify assumptions. |
Personas | Communicate all prior user insights and use them to verify solutions from these perspectives. |
Factors and themes | Explore field research factors, find patterns (human drives) and themes behind them. |
System map | Discover leverage points in the complex system and relationships between variables. |
Value proposition | Economic, psychological, sociological, and ecological value for people, ecosystem, and society. |
Rich pictures | Holistic representation and understanding of the issue, encourage discussion. |
Intervention strategy | discuss feasibility/leverage with stakeholders (on which levels) to intervene. |
Design challenge | Problem and requirements (context, interaction, service, product, rational, and emotional). |
PSS Design Tool | Description and Goal |
---|---|
Business ideation canvas | Incorporate business model thinking during ideation and extend to IoT 1 possibilities. |
Paradoxical thinking | Achieve solutions for the whole, by generating unusual viewpoints of the problem. |
Lotus blossom | Look for solutions in existing systems or how other disciplines fulfil the requirements. |
Meta-examples | Use metaphors in unfamiliar design problems and find solutions in known situations. |
Selection matrix | Select ideas based on value for the users and operational validity for the company. |
Solution spaces | Juxtaposing exploration leads to a range of scenarios and related business concepts. |
Serious play scenarios | Think from a user’s standpoint and go through all the steps of the future experience. |
Body storming | Immersive understanding of interaction between people, context, product, and service. |
Customer journey | User/stakeholder view on touchpoints, front-/backstage interaction, and support processes. |
Touchpoint matrix | Visual system–user connections with multi-channel, cross-device platforms, and services. |
Product–service system map | Discuss or validate the visual representation of the future PSS with stakeholders. |
PSS Design Tool | Description and Goal |
---|---|
Conceptual model | Assist users to build a mental model of how the system works/how to interact with it. |
Interaction mood board | Inspire prototyping with a consistent look and feel over all touchpoints. |
Interaction metaphors | Turn a novel interaction (system functionality) into an intuitive, comprehensible one. |
Narrative | Present a story of connected events to the stakeholders/end-users for feedback. |
Process map | Flowchart of activities needed to deliver the product–service, related business point of view. |
Appropriate fidelity prototyping | The goal of the prototype at this stage is to understand a concept’s core functionality. |
Low-fidelity prototyping | Rough models of the touchpoints, to test solutions fast at low cost. |
Medium-fidelity prototyping | The system is defined but search for the optimal functionalities and interactions. |
High-fidelity prototyping | Close enough to a final product to be able to examine usability questions in detail. |
Provocative prototyping | Deliberately make prototypes to trigger reactions on less straightforward topics. |
Make believe | Act out to validate that it really works (prototypes as learning material, not as end-result). |
User test | What you want to test with whom, in a realistic test setting; improve your concept. |
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Dewit, I.; Jacoby, A.; Matthyssens, P. Design Preconditions for Product–Service Integration. Designs 2021, 5, 29. https://doi.org/10.3390/designs5020029
Dewit I, Jacoby A, Matthyssens P. Design Preconditions for Product–Service Integration. Designs. 2021; 5(2):29. https://doi.org/10.3390/designs5020029
Chicago/Turabian StyleDewit, Ivo, Alexis Jacoby, and Paul Matthyssens. 2021. "Design Preconditions for Product–Service Integration" Designs 5, no. 2: 29. https://doi.org/10.3390/designs5020029
APA StyleDewit, I., Jacoby, A., & Matthyssens, P. (2021). Design Preconditions for Product–Service Integration. Designs, 5(2), 29. https://doi.org/10.3390/designs5020029