Supporting Optimal Aging through the Innovative Use of Virtual Reality Technology
Abstract
:1. Introduction
2. Selected Age-Related Applications of VR Technology
2.1. Health Promotion
2.2. Social Isolation and Loneliness
3. Discussion
4. Conclusions
- Designers should be mindful of the abilities and attitudes of their target market prior to designing VR narratives and/or platforms. Individuals with mild cognitive impairment living in retirement homes will need different design and use considerations compared to healthy, community-dwelling older adults. This is not to say that multiple target groups cannot be served by the same virtual environment(s), but outcomes will be maximized if designers are able to truly consider the unique needs of older adults.
- Researchers must consider the broader factors impacting the use of the technologies that they are developing; does the design assume, or require, a particular level of digital literacy? Is the technology prohibitively expensive for use with the general public? How can the implementation of the technology itself circumvent the variety of socioeconomic and geopolitical factors that impact an older adult’s engagement with a new device/platform?
- How does the end goal of the technological narrative align with the end goal from a health and wellness perspective? Cultivating virtual friendships while abandoning real-life ones is not a sustainable or healthy solution for socially isolated or lonely older adults. This issue requires a holistic, interdisciplinary approach to the integration of technological solutions into the daily lives of older adults whereby gerontologists, developers, service providers, and researchers in many other disciplines should collaborate to design the most effective, engaging, and appropriate technologies.
Acknowledgments
Author Contributions
Conflicts of Interest
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Hughes, S.; Warren-Norton, K.; Spadafora, P.; Tsotsos, L.E. Supporting Optimal Aging through the Innovative Use of Virtual Reality Technology. Multimodal Technol. Interact. 2017, 1, 23. https://doi.org/10.3390/mti1040023
Hughes S, Warren-Norton K, Spadafora P, Tsotsos LE. Supporting Optimal Aging through the Innovative Use of Virtual Reality Technology. Multimodal Technologies and Interaction. 2017; 1(4):23. https://doi.org/10.3390/mti1040023
Chicago/Turabian StyleHughes, Sally, Kathryn Warren-Norton, Pat Spadafora, and Lia E. Tsotsos. 2017. "Supporting Optimal Aging through the Innovative Use of Virtual Reality Technology" Multimodal Technologies and Interaction 1, no. 4: 23. https://doi.org/10.3390/mti1040023
APA StyleHughes, S., Warren-Norton, K., Spadafora, P., & Tsotsos, L. E. (2017). Supporting Optimal Aging through the Innovative Use of Virtual Reality Technology. Multimodal Technologies and Interaction, 1(4), 23. https://doi.org/10.3390/mti1040023