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Multimodal Technol. Interact., Volume 9, Issue 4 (April 2025) – 2 articles

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40 pages, 817 KiB  
Article
The Impact of Dating Apps on the Mental Health of the LGBTIQA+ Population
by Laura Perić, Michel Rabar and Tihomir Orehovački
Multimodal Technol. Interact. 2025, 9(4), 30; https://doi.org/10.3390/mti9040030 - 27 Mar 2025
Viewed by 180
Abstract
This study explores the psychological impact of dating app usage on the mental health of LGBTIQA+ individuals in Southeast Europe, focusing on key factors such as anxiety, cyberbullying, perceived security, and self-confidence. Data were collected through an online survey administered to a representative [...] Read more.
This study explores the psychological impact of dating app usage on the mental health of LGBTIQA+ individuals in Southeast Europe, focusing on key factors such as anxiety, cyberbullying, perceived security, and self-confidence. Data were collected through an online survey administered to a representative sample of active dating app users within the LGBTIQA+ community, enabling a comprehensive analysis of how these factors influence users’ emotional states, attitudes, and behavioral intentions related to dating app use. The findings reveal that, while dating apps provide important opportunities for social connection and support, they also pose significant risks. Cyberbullying was identified as a prominent issue, strongly associated with heightened anxiety, reduced self-confidence, and increased fear. Anxiety also showed a negative association with perceived security. Among the examined factors, fear and pleasure emerged as significant predictors of LGBTIQA+ users’ attitudes toward dating apps, which in turn influenced their intention to continue using them. The results underscore the need for enhanced security features and inclusive design practices that prioritize the psychological well-being of LGBTIQA+ users. By addressing these challenges, dating app developers and policymakers can create environments that support healthier interactions and promote more positive experiences for marginalized users. Full article
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44 pages, 14851 KiB  
Article
Physics-Based Tool Usage Simulations in VR
by Nikolaos Partarakis, Xenophon Zabulis, Dimitris Zourarakis, Ioanna Demeridou, Ines Moreno, Arnaud Dubois, Nikolaos Nikolaou, Peiman Fallahian, David Arnaud, Noël Crescenzo, Patricia Hee and Andriani Stamou
Multimodal Technol. Interact. 2025, 9(4), 29; https://doi.org/10.3390/mti9040029 - 24 Mar 2025
Viewed by 236
Abstract
The need for scalable, immersive training systems is universal and recently has been included in fields that rely on complex, hands-on processes, such as surgery operations, assembly operations, construction processes training, etc. This paper examines the potential to support immersive training via digital [...] Read more.
The need for scalable, immersive training systems is universal and recently has been included in fields that rely on complex, hands-on processes, such as surgery operations, assembly operations, construction processes training, etc. This paper examines the potential to support immersive training via digital tool manipulation in the domain of traditional handicrafts. The proposed methodology employs Finite Element Method simulations to compute material transformations and apply them to interactive virtual environments. The challenge is to accurately simulate human–tool interactions, which are critical to the acquisition of manual skills. Using Simulia Abaqus (v.2023HF2), crafting simulations are authored, executed, and exported as animation sequences. These are further refined in Blender (v3.6) and integrated into Unity to create reusable training components called Action Animators. Two software applications—Craft Studio (v1.0) and Apprentice Studio (v1.0)—are designed and implemented to enable instructors to create training lessons and students to practice and get evaluated in virtual environments. The methodology has wide-ranging applications beyond crafts, offering a solution for immersive training in skill-based activities. The validation and evaluation of the proposed approach suggest that it can significantly improve training effectiveness, scalability, and accessibility across various industries. Full article
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