Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning
Abstract
:1. Introduction
1.1. The Effects of Gaming Skills on Cognitive and Affective Functioning
1.2. The Gaming Skill Questionnaire (GSQ)
1.3. Aims of This Study
2. Materials and Methods
2.1. Participants
2.2. Materials
2.2.1. Gaming Skills Questionnaire
2.2.2. Edinburgh Cognitive and Behavioural ALS Screen (ECAS)
2.2.3. Trail Making Test (TMT)
2.2.4. Reading the Mind in the Eyes Test (RMET)
2.2.5. The Adolescent Empathy Spectrum Quotient (EQ)
2.3. Procedure
2.4. Statistical Analyses
2.4.1. Confirmatory Factor Analysis
2.4.2. Regression Analysis Process
2.4.3. Two-Way ANOVA Analyses
3. Results
3.1. GSQ Internal Reliability, Goodness of Fit, and CFA
3.2. Correlations
3.3. Best Regression Models
3.4. ANOVA Analyses
4. Discussion
4.1. Validatity and Relialibility of the Gaming Skills Questionnaire
4.2. Gaming Skills Effects on Cognitive and Affective Functioning in Adolescence
4.2.1. Language
4.2.2. Verbal Fluency
4.2.3. Executive Functioning
4.2.4. Memory
4.2.5. Overall Cognition
4.2.6. Attentional Processing Speed
4.2.7. Cognitive Flexibility
4.2.8. Emotion Recognition
4.2.9. Empathy
4.3. Limitations, Implications, and Future Studies
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Mean | SD | Minimum | Maximum | |
---|---|---|---|---|
Age | 13.63 | 1.43 | 12 | 16 |
Residence Location (Median/Mode) | 2/2 | - | 1 | 4 |
Parent Age | 43.89 | 4.49 | 36 | 55 |
Parent Education | 15.31 | 1.78 | 12 | 18 |
Family Income (Median/Mode) | 3/3 | - | 3 | 4 |
Sport Games Skill | 3.13 | 1.69 | 2 | 8 |
FPS Games Skill | 2.99 | 1.55 | 2 | 9 |
RPG Skill | 2.71 | 1.46 | 2 | 11 |
Action-Adventure Games Skill | 3.35 | 1.85 | 2 | 10 |
Strategy Games Skill | 2.48 | 1.49 | 2 | 10 |
Puzzle Games Skill | 3.38 | 1.72 | 2 | 9 |
Total Gaming Skill | 18.05 | 4.52 | 12 | 33 |
ECAS–Language | 25.54 | 1.15 | 22 | 28 |
ECAS–Verbal Fluency | 19.11 | 4.38 | 6 | 24 |
ECAS–Executive Functions | 40.89 | 2.25 | 34 | 47 |
ECAS–Memory | 19.19 | 2.47 | 13 | 24 |
ECAS–Visuospatial | 12.00 | 0.00 | 12 | 12 |
ECAS–Total Score | 116.73 | 7.52 | 89 | 135 |
TMT–A–Reaction Time | 36.34 | 6.85 | 22.70 | 49.30 |
TMT–B–Reaction Time | 96.90 | 40.78 | 30.70 | 180.50 |
RMET | 20.59 | 1.81 | 16 | 25 |
Empathy Quotient | 41.46 | 6.00 | 28 | 53 |
Statistic | Threshold | Outcome |
---|---|---|
Cronbach’s α | ≥0.70 | SpGS = 0.80 |
FPSGS = 0.86 | ||
RPGS = 0.91 | ||
AGS = 0.82 | ||
StGS = 0.83 | ||
PGS = 0.81 | ||
χ2/df | ≤2.00 | 1.97 |
CFI | ≥0.90 | 0.959 |
TLI | ≥0.90 | 0.906 |
SRMR | ≤0.08 | 0.079 |
RMSEA | ≤0.08 | 0.078 |
ECAS-L | ECAS-VF | ECAS-EF | ECAS-M | ECAS-TS | TMT-A | TMT-B | RMET | EQ | |
---|---|---|---|---|---|---|---|---|---|
Age | 0.69 *** | 0.71 *** | 0.18 *** | 0.23 *** | 0.68 *** | −0.79 *** | −0.76 *** | −0.01 | −0.14 * |
Residence Location ^ | −0.09 | 0.05 | 0.15 ** | 0.26 *** | 0.14 ** | 0.02 | 0.09 | 0.12 * | −0.27 *** |
Parent Age | 0.18 *** | 0.15 ** | 0.12 * | 0.08 | 0.23 *** | −0.25 *** | −0.20 *** | 0.04 | −0.07 |
Parent Education ^ | 0.19 *** | 0.07 | 0.09 | 0.12 * | 0.14 * | −0.06 | −0.10 | 0.01 | −0.03 |
Family Income | 0.08 | 0.03 | 0.01 | −0.01 | 0.05 | −0.10 | −0.17 ** | 0.01 | −0.07 |
Sport Games Skill | 0.07 | −0.07 | −0.05 | 0.07 | 0.01 | −0.06 | −0.04 | −0.12 * | −0.13 * |
FPS Games Skill | 0.05 | 0.05 | 0.12 * | 0.18 * | 0.11 * | −0.06 | −0.05 | 0.07 | −0.21 *** |
RPG Skill | 0.07 | 0.02 | 0.23 *** | 0.19 *** | 0.17 ** | 0.03 | −0.08 | 0.08 | −0.19 *** |
Action-Adventure Games Skill | 0.11 * | 0.08 | 0.33 *** | 0.21 *** | 0.25 *** | −0.13 * | −0.15 ** | 0.21 *** | −0.37 *** |
Strategy Games Skill | 0.09 | 0.07 | 0.17 ** | 0.16 ** | 0.17 ** | −0.09 | −0.11 * | −0.08 | −0.14 ** |
Puzzle Games Skill | 0.18 *** | 0.16 *** | 0.35 *** | 0.23 *** | 0.33 *** | −0.18 *** | −0.28 *** | 0.17 ** | −0.26 *** |
Total Gaming Skill | 0.19 *** | 0.10 | 0.38 *** | 0.35 *** | 0.35 *** | −0.19 *** | −0.24 *** | 0.11 * | −0.48 *** |
Predicted | Predictors | β Coefficient | p-Value (β) | R2 |
---|---|---|---|---|
ECAS–Language | Age | 0.68 | <0.001 *** | 0.50 |
Parent Education | 0.13 | <0.001 *** | ||
ECAS–Verbal Fluency | Age | 0.72 | <0.001 *** | 0.52 |
Residence Location | 0.08 | 0.026 * | ||
Sport Games Skills | −0.11 | 0.004 ** | ||
ECAS–Executive Functions | Action Games Skill | 0.29 | <0.001 *** | |
Strategy Games Skill | 0.16 | 0.002 ** | 0.21 | |
Puzzle Games Skill | 0.24 | <0.001 *** | ||
ECAS–Memory | Age | 0.19 | <0.001 *** | 0.20 |
Residence Location | 0.23 | <0.001 *** | ||
Total Gaming Skill | 0.28 | <0.001 *** | ||
ECAS–Total Score | Age | 0.66 | <0.001 *** | 0.54 |
Residence Location | 0.15 | <0.001 *** | ||
Total Gaming Skill | 0.21 | <0.001 *** | ||
Trail Making Test–A | Age | −0.79 | <0.001 *** | 0.63 |
Trail Making Test–B | Age | −0.74 | <0.001 *** | 0.60 |
Family Income | −0.10 | 0.003 ** | ||
Total Gaming Skill | −0.11 | 0.002 ** | ||
Reading the Mind in the Eyes Test | Residence Location | 0.11 | 0.046 * | 0.10 |
Sport Games Skills | −0.14 | 0.007 ** | ||
Action-Adventure Games Skill | 0.14 | 0.014 * | ||
Strategy Games Skill | −0.13 | 0.021 * | ||
Puzzle Games Skill | 0.17 | 0.003 ** | ||
Empathy Quotient | Total Gaming Skill | −0.45 | <0.001 *** | 0.27 |
Residence Location | −0.21 | <0.001 *** |
Adolescence Stage | Gaming Skill | Mean | SD | Minimum | Maximum | |
---|---|---|---|---|---|---|
Age | Early | High | 12.4 | 0.50 | 12 | 13 |
Low | 12.3 | 0.48 | 12 | 13 | ||
Middle | High | 15.1 | 0.84 | 14 | 16 | |
Low | 14.8 | 0.78 | 14 | 16 | ||
Total Gaming Skill | Early | High | 21.1 | 3.93 | 17 | 32 |
Low | 14.5 | 1.48 | 12 | 16 | ||
Middle | High | 21.6 | 4.15 | 17 | 33 | |
Low | 14.5 | 1.54 | 12 | 16 | ||
ECAS–Language | Early | High | 24.6 | 0.67 | 23 | 26 |
Low | 24.7 | 0.82 | 23 | 26 | ||
Middle | High | 26.3 | 0.98 | 23 | 28 | |
Low | 26.1 | 0.88 | 24 | 27 | ||
ECAS–Verbal Fluency | Early | High | 15.2 | 4.57 | 6 | 22 |
Low | 16.1 | 3.86 | 8 | 20 | ||
Middle | High | 21.5 | 1.91 | 16 | 24 | |
Low | 21.8 | 1.88 | 18 | 24 | ||
ECAS–Executive Functions | Early | High | 41.2 | 2.03 | 34 | 44 |
Low | 40.1 | 2.29 | 35 | 45 | ||
Middle | High | 41.7 | 2.42 | 37 | 47 | |
Low | 40.3 | 1.67 | 36 | 45 | ||
ECAS–Memory | Early | High | 19.2 | 2.41 | 14 | 24 |
Low | 18.6 | 2.11 | 14 | 23 | ||
Middle | High | 20.3 | 2.27 | 15 | 24 | |
Low | 19.0 | 2.30 | 14 | 23 | ||
ECAS–Visuospatial | Early | High | 12.0 | 0.00 | 12 | 12 |
Low | 12.0 | 0.00 | 12 | 12 | ||
Middle | High | 12.0 | 0.00 | 12 | 12 | |
Low | 12.0 | 0.00 | 12 | 12 | ||
ECAS–Total Score | Early | High | 112.2 | 7.85 | 89 | 125 |
Low | 111.6 | 5.98 | 97 | 122 | ||
Middle | High | 121.8 | 5.19 | 111 | 135 | |
Low | 119.2 | 3.78 | 110 | 129 | ||
TMT–A–Reaction Time | Early | High | 42.0 | 4.93 | 24.5 | 49.30 |
Low | 42.5 | 3.90 | 31.8 | 48.00 | ||
Middle | High | 31.0 | 4.88 | 22.7 | 46.40 | |
Low | 33.3 | 4.63 | 24.0 | 43.70 | ||
TMT–B–Reaction Time | Early | High | 129.2 | 25.05 | 66.80 | 180.50 |
Low | 131.9 | 27.11 | 76.10 | 172.90 | ||
Middle | High | 66.5 | 28.46 | 30.70 | 130.70 | |
Low | 84.4 | 34.52 | 31.40 | 176.00 | ||
RMET | Early | High | 21.0 | 1.51 | 18 | 25 |
Low | 20.1 | 1.90 | 16 | 23 | ||
Middle | High | 20.7 | 2.00 | 16 | 25 | |
Low | 20.5 | 1.83 | 16 | 24 | ||
Empathy Quotient | Early | High | 39.5 | 5.09 | 32 | 51 |
Low | 43.8 | 5.34 | 34 | 53 | ||
Middle | High | 39.3 | 6.03 | 28 | 52 | |
Low | 43.8 | 5.60 | 29 | 52 |
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Zioga, T.; Nega, C.; Roussos, P.; Kourtesis, P. Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning. Eur. J. Investig. Health Psychol. Educ. 2024, 14, 722-752. https://doi.org/10.3390/ejihpe14030048
Zioga T, Nega C, Roussos P, Kourtesis P. Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning. European Journal of Investigation in Health, Psychology and Education. 2024; 14(3):722-752. https://doi.org/10.3390/ejihpe14030048
Chicago/Turabian StyleZioga, Triantafyllia, Chrysanthi Nega, Petros Roussos, and Panagiotis Kourtesis. 2024. "Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning" European Journal of Investigation in Health, Psychology and Education 14, no. 3: 722-752. https://doi.org/10.3390/ejihpe14030048
APA StyleZioga, T., Nega, C., Roussos, P., & Kourtesis, P. (2024). Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning. European Journal of Investigation in Health, Psychology and Education, 14(3), 722-752. https://doi.org/10.3390/ejihpe14030048