Uncovering the Role of Different Instructional Designs When Learning Tactical Scenes of Play through Dynamic Visualizations: A Systematic Review
Abstract
:1. Introduction
2. Materials and Methods
2.1. Protocol
2.2. Eligibility Criteria
- Population: studies recruiting male and female students and/or players at any age category and competitive level as participants.
- Intervention or exposure: original investigations assessing the effects of instructional designs when learning tactical scenes of play through any type of dynamic visualization (i.e., video or animation)
- Outcome(s): studies involving cognitive load and/or learning measurements.
- Design: original investigations published in peer-reviewed journals.
- Time filter: Until 17 July 2020.
- Language filter: articles written in English language exclusively.
- Proceedings, case studies, encyclopedias, conference papers, thesis, reviews, book chapters, books, expert interviews, meta-analysis, or commentary articles. Overall, non-peer reviewed, or grey literature was discarded, in order to keep only high-quality studies.
2.3. Information Sources and Search
2.4. Study Selection
2.5. Data Collection Process
2.6. Data Items
2.7. Risk of Bias in Individual Studies
3. Results
3.1. Study Selection
3.2. Quality Assessment
3.3. Study Characteristics
3.4. Main Findings
4. Discussion
4.1. Level of Learners’ Expertise
4.2. Type of Depicted Knowledge
4.3. Level of Content Complexity
4.4. Strengths and Weaknesses
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Study | Question Described | Appropriate Study Design | Appropriate Subject Selection | Subjects’ Characteristics Described | Random Allocation | Researchers Blinded | Subjects Blinded | Outcome Measures Well Defined and Robust to Bias | Sample Size Appropriate | Analytic Methods Well Described | Estimate of Variance Reported | Controlled for Confounding | Results Reported in Detail | Conclusion Supported by Results | Total Score | Quality (%) |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Khacharem et al. [30] | 2 | 2 | 1 | 1 | 2 | NA | NA | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 20 | 83.33% |
Khacharem et al. [20] | 2 | 2 | 2 | 2 | 1 | NA | NA | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 21 | 87.5% |
Rekik et al. [2] | 2 | 2 | 1 | 1 | 2 | NA | NA | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 21 | 87.5% |
Lorains et al. [54] | 2 | 2 | 2 | 2 | 2 | NA | NA | 1 | 2 | 1 | 2 | 2 | 1 | 1 | 20 | 83.33% |
Khacharem et al. [26] | 2 | 2 | 1 | 2 | 2 | NA | NA | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 21 | 87.5% |
Rekik et al. [13] | 2 | 2 | 1 | 2 | 2 | NA | NA | 2 | 1 | 1 | 2 | 2 | 2 | 2 | 21 | 87.5% |
Khacharem et al. [52] | 2 | 2 | 2 | 2 | 1 | NA | NA | 1 | 1 | 2 | 2 | 2 | 1 | 2 | 20 | 83.33% |
Jarraya et al. [51] | 2 | 2 | 1 | 2 | 2 | NA | NA | 2 | 1 | 1 | 2 | 2 | 2 | 2 | 21 | 87.5% |
Khacharem et al. [14] | 2 | 2 | 2 | 2 | 1 | NA | NA | 1 | 1 | 2 | 2 | 2 | 1 | 2 | 20 | 83.33% |
Khacharem et al. [35] | 2 | 2 | 2 | 2 | 1 | NA | NA | 1 | 2 | 2 | 2 | 2 | 2 | 1 | 21 | 87.5% |
Rekik et al. [15] | 2 | 2 | 1 | 2 | 2 | NA | NA | 1 | 1 | 2 | 2 | 2 | 1 | 2 | 20 | 83.33% |
Instructional Designs | Source | Domain | Dynamic Visualization | Depicted Knowledge | Sample | Dependent Variables | Key Outcomes |
---|---|---|---|---|---|---|---|
Sequential presentation | Khacharem et al. [20] | Soccer | Animation | Descriptive | Novices Experts | Recall accuracy | For Novices: Sequential > concurrent For experts: Sequential = concurrent |
Mental Effort | For Novices: Sequential < concurrent For experts: Sequential > concurrent | ||||||
Number of repetition | For Novices: Sequential = concurrent For experts: Sequential = concurrent | ||||||
Learning Efficiency | For Novices: Sequential > concurrent For experts: Sequential < concurrent | ||||||
Static visualizations | Rekik et al. [2] | Basketball | Video | Motor skills | Novices | Cognitive load Comprehension Game performance | Video < Series of pictures Video > Series of pictures Video > Series of pictures |
Khacharem et al. [52] | Soccer | Animation | Descriptive | Novices Experts | Mental Effort | For Novices: Series of pictures > Animation > Combined For Experts: Animation < Series of pictures < Combined | |
Recall-Performance | For Novices: Animation = Series of pictures < Combined For Experts: Animation > Series of pictures > Combined | ||||||
Number of repetitions | For Novices: Series of pictures > Animation > Combined For Experts: Animation < Series of pictures < Combined | ||||||
Learning Efficiency | For Novices: Series of pictures > Animation > Combined For Experts: Animation > Series of pictures > Combined | ||||||
Khacharem et al. [53] | Soccer | Animation | Descriptive | Novices Experts | Recall accuracy | For Novices: Animation < Series of pictures without tracing < Series of pictures with tracing For experts: Animation = Series of pictures without tracing = Series of pictures with tracing | |
Mental Effort | For Novices: Series of pictures with tracing < Animation = Series of pictures without tracing For experts: Animation < Series of pictures without tracing = Series of pictures with tracing | ||||||
Number of Repetitions | For Novices: Series of pictures with tracing < Animation = Series of pictures without tracing For experts: Animation = Series of pictures without tracing = Series of pictures with tracing | ||||||
Learning Efficiency | For Novices: Animation < Series of pictures without tracing < Series of pictures with tracing For experts: Animation > Series of pictures without tracing = Series of pictures with tracing | ||||||
Rekik et al. [13] | Basketball | Video | Motor skills | Novices | Cognitive load | For low content complexity: Video = Series of pictures For medium/high contents complexity: Video < Series of pictures | |
Comprehension | For low content complexity: Video = Series of pictures For medium/high contents complexity: Video > Series of pictures | ||||||
Game performance | For low content complexity: Video = Series of pictures For medium/high contents complexity: Video > Series of pictures | ||||||
Khacharem et al. [14] | Soccer | Animation | Descriptive | Novices Experts | Recall accuracy | For Novices: Animation = Picture For Experts: Animation > Picture | |
Time on immediate recall test | For Novices: Animation > Picture For Experts: Animation = Picture | ||||||
Mental Effort | For Novices: Animation > Picture For Experts: Animation < Picture | ||||||
Number of repetitions | For Novices: Animation > Picture For Experts: Animation < Picture | ||||||
Learning Efficiency | For Novices: Animation < Picture For Experts: Animation > Picture | ||||||
Delayed recall accuracy | For Novices: Animation < Picture For Experts: Animation > Picture | ||||||
Time on delayed recall test | For Novices: Animation > Picture For Experts: Animation = Picture | ||||||
Khacharem et al. [26] | Soccer | Animation | Descriptive | Novices | Performance | For low content complexity: Animation = diagram For high content complexity: Animation < diagram | |
Mental Effort | For low content complexity: Animation < diagram For high content complexity: Animation = diagram | ||||||
Learning Efficiency | For low content complexity: Animation > diagram For high content complexity: Animation < diagram | ||||||
Decreasing presentation speed | Lorains et al. [54] | Australian football | Video | Motor skills | Novices Sub-Experts Experts | Decision accuracy | For Novices and Sub-Experts: low speed = Normal speed < high speeds For Experts: high speeds > Normal speed = low speed |
Jarraya et al. [51] | Basketball | Video | Motor skills | Novices | Mental Effort | For low content complexity: Normal speed = low speed For medium/high contents complexity: Normal speed < low speed | |
Game performance | For low content complexity: Normal speed = low speed For medium/high contents complexity: Normal speed < low speed | ||||||
Learning Efficiency | For low content complexity: Normal speed = low speed For high content complexity: Normal speed < low speed | ||||||
Khacharem et al. [14] | Soccer | Animation | Descriptive | Novices Experts | Recall accuracy | For Novices: High speed = Normal speed < low speed For Experts: High speed = Normal speed = low speed | |
Time on immediate recall test | For Novices: High speed > Normal speed > low speed For Experts: High speed < low speed = Normal speed | ||||||
Mental Effort | For Novices: High speed > Normal speed > low speed For Experts: High speed = Normal speed < low speed | ||||||
Number of repetitions | For Novices: High speed > Normal speed > low speed For Experts: High speed = Normal speed = low speed | ||||||
Learning Efficiency | For Novices: High speed < Normal speed < low speed For Experts: High speed = Normal speed > low speed | ||||||
Delayed recall accuracy | For Novices: High speed = Normal speed < low speed For Experts: High speed = Normal speed = low speed | ||||||
Time on delayed recall test | For Novices: High speed = Normal speed < low speed For Experts: High speed < Normal speed = low speed | ||||||
Rekik et al. [15] | Soccer | Animation | Descriptive | Sub-Experts | Mental Effort | For low content complexity: Normal speed = low speed For high content complexity: Normal speed > low speed | |
Comprehension | For low content complexity: Normal speed = low speed For high content complexity: Normal speed < low speed | ||||||
Learning Efficiency | For low content complexity: Normal speed = low speed For high content complexity: Normal speed < low speed | ||||||
Segmentation | Khacharem et al. [30] | Soccer | Animation | Descriptive | Novices Experts | Recall accuracy | For Novices: Continuous = Macro-step = Micro-step For experts: Continuous < Macro-step < Micro-step |
Mental Effort | For Novices: Continuous > Macro-step > Micro-step For experts: Continuous > Macro-step = Micro-step | ||||||
Number of repetition | For Novices: Continuous > Macro-step > Micro-step For experts: Continuous > Macro-step = Micro-step | ||||||
Learning Efficiency | For Novices: Continuous < Macro-step < Micro-step For experts: Continuous < Macro-step = Micro-step |
Dynamic Visualization | Depicted Knowledge | Level of Content Complexity | Suggested Design Technique | Addressed to | Reference |
---|---|---|---|---|---|
Animation | Descriptive | High | Sequential presentation | Novices | [20] |
Static visualizations | Novices | [14,26,52,53] | |||
Decreasing presentation speed | Novices/sub-Experts | [14,15] | |||
Segmentation (Micro-step) | Novices | [30] | |||
Segmentation (Macro-step) | Novices/Experts | [30] | |||
Video | Motor skills | Medium/High | Decreasing presentation speed | Novices | [51] |
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Rekik, G.; Belkhir, Y.; Jarraya, M.; Bouzid, M.A.; Chen, Y.-S.; Kuo, C.-D. Uncovering the Role of Different Instructional Designs When Learning Tactical Scenes of Play through Dynamic Visualizations: A Systematic Review. Int. J. Environ. Res. Public Health 2021, 18, 256. https://doi.org/10.3390/ijerph18010256
Rekik G, Belkhir Y, Jarraya M, Bouzid MA, Chen Y-S, Kuo C-D. Uncovering the Role of Different Instructional Designs When Learning Tactical Scenes of Play through Dynamic Visualizations: A Systematic Review. International Journal of Environmental Research and Public Health. 2021; 18(1):256. https://doi.org/10.3390/ijerph18010256
Chicago/Turabian StyleRekik, Ghazi, Yosra Belkhir, Mohamed Jarraya, Mohamed Amine Bouzid, Yung-Sheng Chen, and Cheng-Deng Kuo. 2021. "Uncovering the Role of Different Instructional Designs When Learning Tactical Scenes of Play through Dynamic Visualizations: A Systematic Review" International Journal of Environmental Research and Public Health 18, no. 1: 256. https://doi.org/10.3390/ijerph18010256
APA StyleRekik, G., Belkhir, Y., Jarraya, M., Bouzid, M. A., Chen, Y. -S., & Kuo, C. -D. (2021). Uncovering the Role of Different Instructional Designs When Learning Tactical Scenes of Play through Dynamic Visualizations: A Systematic Review. International Journal of Environmental Research and Public Health, 18(1), 256. https://doi.org/10.3390/ijerph18010256