The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation
Abstract
:1. Introduction
2. Methods and Materials
2.1. The Virtual Environment Design
2.2. Procedure
2.3. Materials
3. Results
3.1. Statistical Analysis
3.2. Preliminary Analysis
3.3. Sociodemographic Characteristics of Participants
3.4. Qualitative Results
3.4.1. Is the VRE Preferable with or without the Body Scan Audio Track?
3.4.2. Usability, Physical Discomfort in Wearing the Head-Mounted Display, and Simulator Sickness
3.4.3. Graphics Quality, Synchronization, and Wayfinding VRE-Related
3.4.4. Realism of the Virtual Environments
3.4.5. Preferred VR Environment between Standard and Personalized
3.5. Differences between Self-Report Administration after Standard and Personalized VR Experiences about Immersivity, Sense of Presence, Realism, Engagement, Usability, Subjective Arousal Perception, Sense of Relaxation, and Pleasantness
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Acknowledgments
Conflicts of Interest
References
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Data collection Method | Analysis Captured |
---|---|
Socio-Demographic Survey | Descriptive analysis. Frequencies, means, and standard deviations related to socio-demographics variables. |
Virtual Reality Symptom Questionnaire | Descriptive analysis. Frequencies related to cybersickness variables. |
Questionnaire inspired by the Presence Questionnaire and the Immersive Tendencies Questionnaire | Descriptive analysis. Means and standard deviations. ANOVAs repeated measures to compare the self-report scores taken at two different time points. |
Open-Ended Question–VR scenario preferred | Descriptive analysis. Thematic analysis, frequencies related to which VR scenario was preferred. |
Ad Hoc Satisfaction Questionnaire | Descriptive analysis. Frequencies. |
Depression, Anxiety and Stress Scale-21 State-Trait Anxiety Inventory-Y Self-Assessment Manikin Visual Analogue Scale | ANOVAs repeated measures and Paired-samples t-tests. |
Randomization Order Group | M (SD) | F (1,18) | p | |
---|---|---|---|---|
SAM_V_T1 | 1 2 | 3.5 (1.1) 2.8 (1.5) | 1.47 | ns |
SAM_A_T1 | 1 2 | 5.2 (2.4) 7.2 (1.9) | 4.13 | ns |
SAM_D_T1 | 1 2 | 4.8 (2.2) 6.2 (1.7) | 2.55 | ns |
VAS_RELAX_T1 | 1 2 | 7.8 (1.6) 8.2 (1.1) | 0.43 | ns |
VAS_PRESENCE_T1 | 1 2 | 6.6 (2.4) 7.9 (2.1) | 1.67 | ns |
SAM_V_T2 | 1 2 | 2.4 (0.8) 2.1 (1.3) | 0.64 | ns |
SAM_A_T2 | 1 2 | 5.8 (2.7) 7.4 (2.1) | 2.22 | ns |
SAM_D_T2 | 1 2 | 5.6 (1.7) 6.4 (1.7) | 1.18 | ns |
VAS_RELAX_T2 | 1 2 | 7.6 (0.9) 8.4 (0.9) | 2.95 | ns |
VAS_PRESENCE_T2 | 1 2 | 7.6 (0.9) 8.4 (0.9) | 3.43 | ns |
STAI-Y1_T1 | 1 2 | 28.2 (7.6) 27.1 (4.5) | 0.16 | ns |
STAI-Y1_T2 | 1 2 | 25.2 (3.9) 25.6 (4.7) | 0.04 | ns |
REALISM_T1 | 1 2 | 100.2 (14.3) 103.2 (19.8) | 0.15 | ns |
REALISM_T2 | 1 2 | 105.1 (17.5) 108.6 (12.9) | 0.26 | ns |
ENGAGEMENT_T1 | 1 2 | 10.9 (2.2) 10.6 (2.9) | 0.07 | ns |
ENGAGEMENT_T2 | 1 2 | 10.3 (2.9) 12.3 (1.4) | 3.82 | ns |
IMMERSIVITY_T1 | 1 2 | 11.8 (5.5) 13.9 (3.1) | 1.81 | ns |
IMMERSIVITY_T2 | 1 2 | 17.2 (1.5) 16.1 (2.4) | 1.11 | ns |
USABILITY_T1 | 1 2 | 17.1 (3.1) 14.1 (3.7) | 3.86 | ns |
USABILITY_T2 | 1 2 | 16.5 (3.5) 15.1 (3.4) | 0.82 | ns |
EMOTIONAL STATE_T1 | 1 2 | 46.7 (7.5) 43.8 (8.4) | 0.66 | ns |
EMOTIONAL STATE_T2 | 1 2 | 45.7 (7.1) 47.3 (6.1) | 0.30 | ns |
Questionnaire | M (SD) |
---|---|
DASS_Tot | 9.9 (6.9) |
DASS_D | 2.5 (2.5) |
DASS_A | 1.7 (1.9) |
DASS_S | 5.7 (3.6) |
STAI_Y2 | 34.9 (6.1) |
STAI_Y1 (T0) | 32.7 (9.1) |
STAI Y1 (st) | 27.7 (6.1) |
STAI Y1 (p) | 25.4 (4.2) |
SAM_V (T0) | 3.3 (0.7) |
SAM_V (st) | 3.2 (1.3) |
SAM_V (p) | 2.2 (1.1) |
SAM_A (T0) | 5.5 (1.7) |
SAM_A (st) | 6.2 (2.4) |
SAM_A (p) | 6.6 (2.5) |
SAM_D (T0) | 5.5 (1.4) |
SAM_D (st) | 5.5 (2.1) |
SAM_D (p) | 6 (1.7) |
VAS_Relax (T0) | 5.9 (1.6) |
VAS_Relax (st) | 8 (1.3) |
VAS_Relax (p) | 8.2 (1.6) |
VAS_Sense of Presence (st) | 7.3 (2.3) |
VAS_Sense of Presence (p) | 8 (1.1) |
Realism (st) | 101.7 (16.9) |
Realism (p) | 106.9 (15.1) |
Engagement (st) | 10.8 (2.6) |
Engagement (p) | 11.3 (2.5) |
Immersivity (st) | 12.9 (4.5) |
Immersivity (p) | 16.6 (2.1) |
Usability (st) | 15.6 (3.7) |
Usability (p) | 15.8 (3.4) |
Emotional_state (st) | 45.3 (7.9) |
Emotional state (p) | 46.5 (6.4) |
Main Theme | User Quotes |
---|---|
„Relaxing as in reality“ | „Especially for the birdsong which is what I feel when I rest in the country“ (Participant 2). „I preferred the personalized environment because it reflects more of a context in which I relax in reality“ (Participant 9). „I find it easier to relax in the mountains“ (Participant 10). „Because, even in reality, when I have to relax I choose to go to the seaside“ (Participant 11). „The elements around me reflected an environment that generally makes me feel good, and relaxed“ (Participant 8). „If I want to take a break from everything, I usually go to the mountains“ (Participant 3). „I could select a context that generally relaxes me“ (Participant 13). „I usually feel more comfortable at the seaside, that’s why I chose it“ (Participant 6). „I prefer the seaside to the countryside in reality. I can associate it more with a sense of relaxation“ (Participant 16). „There were elements that helped me to relax as in everyday life“ (Participant 5). „This is very similar to my favourite place in reality“ (Participant 7). „It is similar to the place where I feel better about relaxing“ (Participant 17). „Because it represents a context that recalls the relaxing places in reality, and this was helpful“ (Participant 18). „I could recreate a more similar environment to the one that really relaxes me“ (Participant 14). „It was similar to the beach I choose to relax“ (Participant 12). „The seaside is one of the environment that I choose when I want to relax and disconnect my head“ (Participant 19). |
„Reminiscence“ | „The countryside scenario reminds me of the area from which I come. This makes me feel at home“ (Participant 1). |
„Control“ | „The very fact of having been able to choose“ (Participant 15). „I chose the mountain environment because I associated many beautiful memories with it“ (Participant 9). „Also because, as a child, I always went to the seaside and it was beautiful. This context somehow reminded me of it“ (Participant 19) „I decided what to insert in the environment. Then I liked it more!“ (Participant 17). „„First of all because I could decide“ (Participant 19). „It was my choice“ (Participant 16). |
„Realism of the stimuli“ | „In the standard context I found more elements similar to reality, I felt more comfortable“ (Participant 20). „The seaside seemed more like reality and, although it was not the environment I had chosen, in the end I preferred it“ (Participant 4). |
t (1,19) | p | |
---|---|---|
STAI Y1 (T0)/STAI Y1 (st) | 3.20 | <0.01 |
STAI Y1 (T0)/STAI Y1 (p) | 4.97 | <0.001 |
STAI Y1 (st)/STAI Y1 (p) | 2.20 | <0.05 |
SAM_V (T0)/SAM_V (st) | 0.42 | ns |
SAM_V (T0)/SAM_V (p) | 3.80 | <0.01 |
SAM_V (st)/SAM_V (p) | 2.97 | <0.01 |
SAM_A (T0)/SAM_A (st) | −1.58 | ns |
SAM_A (T0)/SAM_A (p) | −2.46 | <0.05 |
SAM_A (st)/SAM_A (p) | −1.29 | ns |
VAS_relax (T0)/VAS_relax (st) | −6.25 | <0.001 |
VAS_relax (T0)/VAS_relax (p) | −2.52 | <0.05 |
VAS_relax (st)/VAS_relax (p) | −9.95 | <0.001 |
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Pardini, S.; Gabrielli, S.; Dianti, M.; Novara, C.; Zucco, G.M.; Mich, O.; Forti, S. The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation. Int. J. Environ. Res. Public Health 2022, 19, 7237. https://doi.org/10.3390/ijerph19127237
Pardini S, Gabrielli S, Dianti M, Novara C, Zucco GM, Mich O, Forti S. The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation. International Journal of Environmental Research and Public Health. 2022; 19(12):7237. https://doi.org/10.3390/ijerph19127237
Chicago/Turabian StylePardini, Susanna, Silvia Gabrielli, Marco Dianti, Caterina Novara, Gesualdo M. Zucco, Ornella Mich, and Stefano Forti. 2022. "The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation" International Journal of Environmental Research and Public Health 19, no. 12: 7237. https://doi.org/10.3390/ijerph19127237
APA StylePardini, S., Gabrielli, S., Dianti, M., Novara, C., Zucco, G. M., Mich, O., & Forti, S. (2022). The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation. International Journal of Environmental Research and Public Health, 19(12), 7237. https://doi.org/10.3390/ijerph19127237