Creating a Sustainable Education Environment with Augmented Reality Technology
Abstract
:1. Introduction
2. Methodology
2.1. Participants
2.2. Data Collection Tools
2.3. Software Content Development Process
2.4. Implementation
2.5. Data Analysis
3. Results
3.1. Student Views Regarding the AR Application
3.1.1. Student Views Regarding the AR Application before the Implementation
“We have never used such an application in any of our classes before. We use different methods in our science lessons as compared to the other subjects and we also have laboratory practices. However, when I learnt that we will use an application including animations explaining the topics, I thought it would make it easier to understand the topics and help me learn better”.(Student 1)
“We felt really excited as the whole class and were curious about the new application. Because it would be our first time in following the lesson through Augmented Reality applications”.(Student 6)
“I was happy and excited. Because I remember more of what I learnt when I watch visuals and moving visuals such as films. I thought it would make it easier for me to remember the topics”.(Student 9)
“I do not think there is a need for new applications, we could have followed our lessons in the class and the laboratory as we do every year”.(Student 23)
3.1.2. Student Views Regarding AR Application after the Implementation
“I understand science topics better this year. Because last year, we did not have many visual materials. We were taking notes in the class, then, studying throughout notes and the books. The animations we have used this year helped us learn the topics better”.(Student 3)
“I think watching the science animations have affected the classroom setting and communication. Because we were getting closer with our friends as we were continuously discussing the animations. Apart from this, when I or one of my friends did not have a tablet, there were times when we shared our tablet to watch the animations”.(Student 7)
“One of the contributions of this application for me is that it made it easier for me to remember the topics. Because it is like the animations summarize the topics from beginning to the end and explain them visually, so what I learn becomes more memorable”.(Student 7)
3.1.3. Student Views on the Negative Aspects of the AR Application
“I had a little problem while opening the animations in the application. It was very difficult to get the stickers recognized, became even more difficult when the classroom was not well-lit and took time to start the animations”.(Student 13)
“It could have been more fun if the animations had audio as well”.(Student 15)
“I did not experience any problems. I used the application with fun and watched the animations with curiosity”.(Student 2)
“The animation disappeared when we moved the camera away from the sticker during the animation. This was making the use of the application difficult”.(Student 8)
“The laboratory section viewed at the beginning of the animation was very good, but the background changed in the other parts and it was very inanimate. I think the background of the animations should have been that laboratory image as well. It would have been more attracting”.(Student 15)
3.2. Teacher Views on the AR Application
3.2.1. Teacher Views on the Impact of AR Application on Teachers and Science Teaching
“Students generally have a negative attitude towards the science subject due to past negative experiences and as a result, they do not show interest in the lessons. So, we look for ways to attract their attention throughout the lessons. Hence, using AR application positively helped us both to attract students’ attention and increase their attention span”.(Teacher 1)
“I believe that trying to keep the students at the same place and ask them to constantly repeat the same activity such as taking notes with the traditional methods does not provide an effective educational setting as well as making classroom management difficult. After we started using the AR application, students’ interest, motivation and participation in the activities have increased so; I can say that classroom management became easier for me”.(Teacher 4)
“The AR application had a negative impact on the management of my classrooms. Because previously, there was a setting where students were taking notes in their notebooks without much communication. Making a sudden change in the classroom arrangement caused movements in the class. Students were active when using the AR application and it was difficult for me to control the class”.(Teacher 2)
“Thanks to AR, I was not the primary source of the topic to be covered anymore. I was only facilitating students’ learning. In short, AR application helped me to transfer the topics to the students with the help of its age-appropriate content”.(Teacher 2)
3.2.2. Teacher Views on the Impact of the AR Application on Students and Science Learning
“I can comfortably say that the AR application which can be used anywhere not only at school is a material that allows students to gain new knowledge and experience”.(Teacher 4)
“Topics learnt by using different materials is always more memorable. Science education includes mostly abstract topics and we cannot make sure that students learn the topics only with our explanations. Thus, we pay attention to using different materials in our lessons as much as possible. AR application has ensured that the topics learnt are more permanent. Because the topics are covered fully through visual components and by animations”.(Teacher 1)
“Students always start the science education with a prejudice. This is because students are previously taught to constantly take notes, not learn the topics in class and accumulation of a lot of topics during exam time and explanation of these topics only in writing. It was very difficult for us to overcome this prejudice. I observed that the negative prejudice of the students’ were resolved as soon as the semester started with the use of the AR application”.(Teacher 3)
3.2.3. Teacher Views on the Negative Aspects of the AR Application
“We have had problems in starting the content while using the AR application. We spend a lot of time on the camera recognizing the indicators. The difference of lightning at different points within the classroom affected this as well”.(Teacher 1)
“The content was viewed after getting the stickers in the books recognized by the AR application through the cameras. The tablet was not to be moved away from the indicator during viewing. Because even with the slightest movement of the camera the visual was disappearing and content was viewed only after getting the indicator recognized by the application again. Students were not able to continue to the content from where they stopped; they started watching from the beginning. I think it was a negative aspect that the application was sensitive to camera movement”.(Teacher 2)
“Generally, the animations or moving images students watch have audio feature. The contents of the AR application did not have an audio feature and its lack was felt during watching. An audio feature should have been added to give students the right to control turn on and off the volume. Students could have watched the content with audio at home and even, used earphones to use the audio in the classroom setting”.(Teacher 4)
4. Discussion and Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Views | F |
---|---|
Easing understanding | 13 |
Getting excited | 11 |
Being happy | 7 |
Being curious | 6 |
Making the lesson fun | 3 |
Unnecessary | 3 |
Permanence of what is learnt | 2 |
Views | F |
---|---|
Easing understandings of the topics | 17 |
Affecting interaction positively | 13 |
Affecting permanence positively | 12 |
Affecting attitudes towards the subject positively | 10 |
Making the lesson fun | 8 |
Offering visual topic presentation | 7 |
Helping topics to be understood in a short time | 6 |
Affecting study motivation positively | 4 |
Not affecting communication | 1 |
Views | F |
---|---|
Taking long to recognize the indicator | 5 |
Lack of audio | 4 |
No problem | 4 |
Disappearance of the image from the screen with camera movement | 1 |
Background color | 1 |
Views | F |
---|---|
Attracting attention | 4 |
Classroom management | 3 |
Easing topic presentation | 3 |
Preparation time for the lesson | 2 |
Affecting communication positively | 2 |
Views | F |
---|---|
Encouraging learning | 4 |
Affecting permanence positively | 4 |
Affecting attitude towards the subject positively | 3 |
Learning by fun | 3 |
Affecting communication positively | 3 |
Visual topic presentation | 3 |
Distancing from memorizing | 1 |
Views | F |
---|---|
Taking long to recognize the indicator | 4 |
Disappearance of the image from the screen with camera movement | 3 |
Lack of audio | 1 |
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Karagozlu, D. Creating a Sustainable Education Environment with Augmented Reality Technology. Sustainability 2021, 13, 5851. https://doi.org/10.3390/su13115851
Karagozlu D. Creating a Sustainable Education Environment with Augmented Reality Technology. Sustainability. 2021; 13(11):5851. https://doi.org/10.3390/su13115851
Chicago/Turabian StyleKaragozlu, Damla. 2021. "Creating a Sustainable Education Environment with Augmented Reality Technology" Sustainability 13, no. 11: 5851. https://doi.org/10.3390/su13115851
APA StyleKaragozlu, D. (2021). Creating a Sustainable Education Environment with Augmented Reality Technology. Sustainability, 13(11), 5851. https://doi.org/10.3390/su13115851