Urban Sustainability and Natural Hazards Management; Designs Using Simulations
Abstract
:1. Introduction
1.1. Motivation and Concept of the Study
1.2. Importance of Natural Hazards in the Sustainable Cities
- Hazard (H): referring to the probability of a potentially damaging phenomenon within a specific time frame and a given physical area.
- Vulnerability (V): expressed on a scale of 0 (no loss) to 1 (total loss) represents “the degree of losses suffered by a given element or group of elements at risk, as the consequence of a natural phenomenon of a certain magnitude.”
- Elements at risk (E): “These constitute the population, properties, activities, public economics, services, infrastructures, goods of any type that are subjected to a hazard in a given region.”
1.3. Research Objectives
1.3.1. General Goal
1.3.2. Specific Objectives
- To ascertain and characterize the relation between sustainability and NH, checking if sustainability really contributes to NH impact reduction in urban environments.
- To design a functional, sustainable city, with computer game called Cities: Skylines that considered several aspects in the designing process as energy production, education, health system, waste management, and risk reduction measurements among others.
- To check the effects of different NH in the city, as well as the effectiveness of the different measures to control them, using simulation processes and depending on the severity of each NH.
- To test the potential of simulations for the analysis and management of NH: once we simulate the different NH with different severities, we check how the simulation process can contribute to them.
2. Background and Framework
2.1. Simulations and “Serious Games”
2.2. Simulators
2.3. Simulation to Design Sustainable Cities
2.4. Sustainable Cities Design
- Ensure that all people have access to adequate dwellings and services in a safe and affordable way while improving marginalized neighborhoods.
- Provide access to safe, affordable, accessible, and sustainable transport systems for the entire population and improve traffic safety, in particular by expanding public transport, paying special attention to the needs of the vulnerable, i.e., women, children, the aged, and the disabled.
- Increase inclusive and sustainable urban planning as well as the capacity for participative, integrated, and sustainable planning and management of population centers in all countries.
- Strengthen efforts to protect cultural and natural heritage of the world.
- Significantly reduce the number of deaths caused by disasters, including those related to water, reducing the number of people affected while diminishing the economic losses directly sustained in comparison to the world gross domestic product, placing special emphasis on protecting the poor and underprivileged.
- Diminish the negative environmental impact per capita of cities, especially emphasizing air quality and waste management.
- Provide universal access to green areas as well as safe, inclusive, and accessible public areas, particularly for women, children, the elderly, and the disabled [47].
3. Materials and Methods
3.1. Methodology and Study Materials
3.2. The Tool in This Study
4. Scheduling of the Study: Phases of the Methodological Design
4.1. Phase 2: Initial Design of the City
4.2. Phase 4: Finalization of the City Design
4.3. Phase 6: Simulation of NH
4.4. Phases 6 and 7. Research. Explanation of the Anomalous Data and the Conclusions
5. Results
5.1. The Building of the Sustainable City and the Effects of NH on It
5.2. Results From an Earthquake Simulation
5.3. Discussion of the Results
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
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Serious-Games | Purpose | Market | Audience | Gameplay |
---|---|---|---|---|
The Green Hipster Hotel (2015) Caped Koala (International) | Besides play, this title features the following intents: Educative message. Training | This title is used by the domains: Entertainment Education. Ecology | Age: 17–60 General Public Professionals & Students | This gameplay is Game-based (designed with stated goals) |
Dans la peau d’un producteur de café (2011) Equisol (France) | Intents: Educative and Informative message broadcasting Training | Domains: Ecology. Education, Economy, Management. | Age: 12–35. General Public & Students | The gameplay is Game-based (designed with stated goals) |
Lifestyle 2050 (2011) National Museum of Emerging Innovation and Science (Japan) | Intents: Educative and Informative message broadcasting. Training | Domains: Education, Ecology, Healthcare, Culture & Art, Humanitarian & Caritative Corporate, Scientific Research | This title targets the following audience: Age: 3–7/60+ Students | The gameplay of this title is Game-based (designed with stated goals) |
City One: A Smarter Planet game (2010). City One: A Smarter Planet game. IBM (E-U) | Intents: Educative and Informative message broadcasting. Training | Domains: Healthcare Education, Ecology Corporate. Culture & Art. Humanitarian & Caritative Scientific Research | This title targets the following audience: Age: 3–7/ 60+. Students | The gameplay of this title is Game-based (designed with stated goals) |
Stop Disasters Game (2007). (International), Internet—Free. Platform(s): Browser (Flash). | Intents: Educative and Informative message broadcasting | Domains: Healthcare. Education, Ecology Humanitarian & Caritative. | This title targets the following audience: Age: 12–60+ General Public | The gameplay of this title is Game-based (designed with stated goals) |
Cities: Skylines (2015) Colossal Order | Fun. Play. Informative message. Educative message. Training | State. Government Healthcare. Politics Ecology, Education | General Public Professionals & Students | Game-based |
Earthquake Magnitude of 10 | ||
---|---|---|
City with Preventives Measures | City without Preventives Measures | |
Deceased citizens | 805 | 3038 |
Destroyed buildings | 170 | 204 |
Destroyed roads (meters) | 3971 | 3999 |
Burnt buildings | 116 | 125 |
Burnt trees | 72 | 58 |
Earthquake Magnitude of 5.5 | Earthquake Magnitude of 1 | |
---|---|---|
City with Preventives Measures | City with Preventives Measures | |
Deceased citizens | 691 | 233 |
Destroyed buildings | 131 | 70 |
Destroyed roads (meters) | 2949 | 1896 |
Burnt buildings | 105 | 68 |
Burnt trees | 69 | 37 |
Earthquake | Meteorite | Tornado | Land Subsidence | Forest Fire | Storm | |
---|---|---|---|---|---|---|
Deceased citizens. | 805 | 3282 | 4554 | 2 | - | - |
Destroyed buildings. | 170 | 158 | 356 | 4 | - | - |
Destroyed roads (meters) | 3971 | 6155 | 9965 | 303 | - | - |
Burnt buildings. | 116 | 53 | - | - | 15 | 46 |
Burnt trees | 72 | 99 | - | - | 4932 | 299 |
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Fernández, P.; Ceacero-Moreno, M. Urban Sustainability and Natural Hazards Management; Designs Using Simulations. Sustainability 2021, 13, 649. https://doi.org/10.3390/su13020649
Fernández P, Ceacero-Moreno M. Urban Sustainability and Natural Hazards Management; Designs Using Simulations. Sustainability. 2021; 13(2):649. https://doi.org/10.3390/su13020649
Chicago/Turabian StyleFernández, Paz, and Matías Ceacero-Moreno. 2021. "Urban Sustainability and Natural Hazards Management; Designs Using Simulations" Sustainability 13, no. 2: 649. https://doi.org/10.3390/su13020649
APA StyleFernández, P., & Ceacero-Moreno, M. (2021). Urban Sustainability and Natural Hazards Management; Designs Using Simulations. Sustainability, 13(2), 649. https://doi.org/10.3390/su13020649