Projectability and Heritage Management of Design Knowledge: A Grass-Roots Artefact Perspective of a Longitudinal Research Project for Knowledge Management System Innovation
Abstract
:1. Introduction to the Significance of Longitudinal Studies for Design Knowledge
2. Current Gaps and Risks Affecting the DSR and KMS Bodies of Domain Knowledge
3. Prospective Guidance for Cumulative Design Knowledge Development
- Fitness is the degree of effectiveness, efficiency, and normative prescriptiveness in which a DSR solution in the SS has solved the targeted aspects of its real-world PS. While fitness-for-use focuses on current contexts, fitness-for-evolution considers the solutions’ adaptability to potential dynamic changes.
- Confidence is the degree to which evaluation methods applied (EV) have assessed and confirmed the solution quality within an SS in respect of targeted PS aspects by the DSR project’s interventions. Account, if possible, ought also to be taken of dynamically changing impacts over time.
- Projectability is the degree of how well a DSR project in the DK knowledge base (as grounded in its situational PS environment and objectives) may align to future research contexts and goals.
4. Artefact, Evaluation, Diffusion, and Needs Issues Defining the PKMS’s DSR Space
5. PKMS Case Study
5.1. General Design Path Taken for Conceptualizing Novel Artefacts
5.2. PKMS Project Progression versus DSRM Entry Points
5.3. DSR Artefact Creation and Extension in the PKMS Development Scenario
5.4. DSRM Evaluation in the Internal and External PKMS Development Spaces
6. Discussion
6.1. PKMS Case versus Cumulative Design Knowledge Addressed in Empirical Studies
6.2. Current KMS and Projectability as a Foreward Looking Means in DSR to Frame the Future
6.3. KMS Case versus Prospective Guidance Based on Fitness and Projectability
6.4. KMS Case versus Prospective Guidance Based on Projectabilities
7. Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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DSR Guidelines [9] | PKMS Design Cycles/Foci [12] | A-B-C-D-E-F Steps [12] |
---|---|---|
G1 Design as an Artefact | F1 One’s Personal Motivations, Burdens, Obstacles | Step A: Analogizing and metaphors |
G2 Design as a Search Process | F2 One’s Knowledge-related Playing Field | Step B: Blueprinting and visualization |
G3 Problem Relevance | F3 One’s Knowledge-related Capitals to develop | Step C: Conceptualizing and integration |
G4 Research Rigor | F4 One’s Contributions to the Progress of the World | Step D: Demonstrating via prototypes |
G5 Research Contributions | Comment: “One” refers to individual knowledge workers as the PKMS’s primary client base | Step E: Evaluating by peer reviews |
G6 Design Evaluation | Step F: Facilitating for innovation |
Ecosystem (Figure 2 (Method 5) and Figure 3) | Problem Space | Solution Space |
---|---|---|
Society | 1 | 3 < Procedia-ICKM:2016h |
Institutions | 1 + ProWM:2017a 1 < JEIEE:2018a (non-indexed) | 1 < ICKCCM:2016d ISO 30401-KMS (under review) |
Knowledge Worker | 1 < JIKM:2015f | 1 + Sustainability:2018b |
Technology (Autonomy) | 3 + IEEE-NextComp:2017e | InformSciJ:2017d InformSciJ:2019b 1 < InformSciJ:2020e |
Technology (Collaboration) | ACM:2012a 1 < ICEL:2013b 1 < InformSciJ:2015d 1 < LNCS/AISC:2016c | 1 < LNCS/ICCCI:2017g ICICKM:2018d EJKM:2019c 2 < Kybernetes:2020f |
Extelligence (Codification) | IMSCI:2015g 1 + LNCS/AISC:2016a | 1 < JTKS:2015i |
Extelligence (Container) | 2 < SIST:2016f | ICEL:2017c IEEE-NextComp: 2019f |
Extelligence (Context) | Topic planned: Interdisciplinary Knowledge Organization | this article |
Ideosphere (Evolution) | 1 < LNCS/AISC:2016b IJMO:2020b | 1 < ECKM:2019d 1 < Sustainability:2021a |
Ideosphere (Design) | 2 < InformSciJ:2016j 2 < IC3K:2014h | 1 < Kybernetes:2019 eEntropy:2020c |
Total Publications | 18 + 13 Scopus/WoS-indexed | 13 + 17 Scopus/WoS-indexed |
SICEE Cycle (Top-down in Sequence 1 to 5) [56] | SECI Cycle (Sequence 1, 2, 3, 4) [20] |
|
|
Tacit or explicit memes representing atomic ideas or content from external sources, desk or field research, and creative conversations via PKMS succeed in competing for an individual user’s limited attention span to be located, accessed, and contemplated. | For survival, memes either need to be spread by the spoken word from one world:2 host’s mind to other world:2 hosts’ brains/minds or |
|
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Memes found useful, might be subjected to collection, comprehension, (re-)composition, capturing, and secure storing in an individual’s PKMS device as original or mutated versions to facilitate personal sensemaking. | For survival, memes either need to succeed in competing for a living host’s world:2 attention span (such as people, teams, corporations, or economies) to be [subjectively and tacitly] memorized until forgotten, or |
|
|
Captured memes may be related to other stored memes to form symbiotic relationships to mutually support each other’s fitness and to replicate together as memeplexes and knowledge assets for creative work, authorship, citation, classification, and voluntary sharing. | with the potential to mutate into new variants or form symbiotic relationships with other memes (memeplexes or knowledge assets) to mutually support each other’s fitness and to replicate together. |
|
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Memes or knowledge assets and their relationships voluntarily shared are aggregated and curated in a ‘World Heritage of Memes Repository’ (WHOMER) to eliminate redundancies and consolidate traceabilities for managing entropy and assuring associative integrity. | Codified (encoded or encapsulated knowledge) via objective abstract world:3 objects in inanimate durable world:1 vectors (such as buildings, machines, products, software, storage devices, books, great art, or major myths) spreading at times unchanged for millennia, |
| Not addressed: Entropy-Proliferating Space |
WHOMER curating options provide support for creating e-learning assets and citation/reputation metrics to ease collective content access, understanding, retention, and re-use. | Entropy-proliferating space as described by the dissemination of Big-K world:3 knowledge via differentiated small-k world:1 artefacts. |
Vertical Projectability: Theoretical-to-Empirical/Practical Effectiveness | Worldmaking, Scenario Building, and Visioneering (FPWs) |
---|---|
V1T: Network Communities & Social Platforms (InformSciJ:2017d) V2K: Sustainable Development Goals/Digital Intelligence (+) V2K: Appropriation vs. Participation, Thought Leadership (*) V4D: General-Purpose-Technologies & Innovation (ECKM:2019d) V4D: CK-Theory & Scaling for Innovation (Kybernetes:2020f) V5E: SMEs & Stage-Growth Models (JEIEE:2018a) V5E: From DSR Project to Start-up Venture (+) V5E: Promise and Trust Engineering (+) V6C: KMS Ecosystems as Decontextualized Boundary Objects (+) | W2K: Twelve Dynamic Knowledge Creation Models (EJKM:2019c) W3A: Interdisciplinary Knowledge Organization (+) W3S: Systems Dynamics & Activity-Based Modeling (IJMO:2020b) W4D: Visioneering, Vision Quality Criteria (Sustainability:2021a) W4D: DSR Explicability/Projectabiliy/Domain Evolution (this paper) W4D: ISO 30401:2018-KMS Standard (*) W5E: ISO 56000:2020 Innovation Management Standard (+) W6C: Non-linear Personal eLearning Environments (+) W6C: DPE: PKMS-OKMS-LMS Co-evolutions (InformingSciJ:2020e) |
Focus on actual real World (incl. fixations & unsustainabilities) (ARW) | Horizontal Projectability: theoretical-to-theoretical Synergies |
F1T: Webs of Documents and Data (IEEE-NextComp:2017e) F1T: Digital Threats Assessment (Sustainability:2018b) F2K: Digital Scholarship/Curation & Traceability (JTKS:2015i) F2K: Experience Management Concepts (ProWM:2017a) F3A: Hierarchy of Needs, Kano Model (Procedia-ICKM:2016h) F4D: Design Science Research Guidelines (InformSciJ:2016j) | H2K: KM Models & Methodologies (JIKM:2015f) H2K: Schools of KM & Knowledge Assets (ICKCCM:2016d) H2K: Informing Science Methodologies (InformSciJ:2015d) H3S: Memetics (LNCS/AISC:2016a) H3S: Entropy & Generativity Models (Entropy:2020c) H3S: Generativity $ Fitness-Utility-Models (Kybernetes:2019e) |
Legend: F: Focus on actual real World H: Horizontal Projectability (theoretical-theoretical) V: Vertical Projectability (theoretical-practical) W: Worldmaking and Scenario Building * under review + planned | Legend: Main Emphasis on: 1T: Technological 2K: Knowledge, KM, Informing, Organization 3A: Academic & Educational 3S: Systems Thinking 4D: Design Science & Innovation 5E: Entrepreneurial 6C: Co-evolution LMS-PKMS-OKMS |
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Schmitt, U. Projectability and Heritage Management of Design Knowledge: A Grass-Roots Artefact Perspective of a Longitudinal Research Project for Knowledge Management System Innovation. Sustainability 2021, 13, 13033. https://doi.org/10.3390/su132313033
Schmitt U. Projectability and Heritage Management of Design Knowledge: A Grass-Roots Artefact Perspective of a Longitudinal Research Project for Knowledge Management System Innovation. Sustainability. 2021; 13(23):13033. https://doi.org/10.3390/su132313033
Chicago/Turabian StyleSchmitt, Ulrich. 2021. "Projectability and Heritage Management of Design Knowledge: A Grass-Roots Artefact Perspective of a Longitudinal Research Project for Knowledge Management System Innovation" Sustainability 13, no. 23: 13033. https://doi.org/10.3390/su132313033
APA StyleSchmitt, U. (2021). Projectability and Heritage Management of Design Knowledge: A Grass-Roots Artefact Perspective of a Longitudinal Research Project for Knowledge Management System Innovation. Sustainability, 13(23), 13033. https://doi.org/10.3390/su132313033