Internet of Vehicles Empowered Mobile Media: Research on Mobile-Generated Content (MoGC) for Intelligent Connected Vehicles
Abstract
:1. Introduction
Statistics Item | Year | Global | China |
---|---|---|---|
Mobile subscribers (Billion) | 2014 | 2.6 [4] | 0.8 [5] |
2020 | 7.9 [6] | 1.3 [2] | |
Mobile data traffic (EB/year) | 2014 | 39.6 [4] | 1.9 [5] |
2020 | 612 [6] | 154.2 [2] |
1.1. Pros and Cons of Mobile Media
- Real–time communication: Relying on the mobility property, mobile devices support real-time interaction regardless of time and location [10,11] and enable users to conveniently switch between physical and digital spaces. As a result, the boundary between public and private areas is eliminated. After receiving messages, mobile users can react and feedback their attitudes as quickly as possible [12].
- Portable infotainment center: As multimedia dissemination tools [13,14,15], mobile terminals have become the personal infotainment center. Users can do various operations via applications, such as creating and archiving content [16], playing games, taking pictures, and staying active on social media [17].
- Social relationship’s promoter: The mobile media strengthen the personal ties by connecting individuals to the society [18], which can expand social networks and influence interpersonal relationships among mobile users [19]. As a result, mobile media turns to be an important facilitator of social relationships for users [20].
- Types of mobile devices: Although mobile media has already penetrated into the areas of social contact, news [23], game [24], music [25], and E-learning [26], smart phones are the dominant carriers to support those functions [27]. In recent years, tablets and wearable kits (e.g., Apple watch and wristband) have emerged [28,29], but most of them still restrict to tiny smart devices. Some mobile entities with large size and high media value are not yet fully exploited for communication.
- Functionality of mobile media: The role of mobile devices is not only to present or disseminate information, but also a suitable tool for content production [30], e.g., tweets, pictures, short videos, etc. However, considering different production capacities among mobile tools, we need to develop new production patterns to boost the functions of mobile media and then satisfy the social requirements in mobile scenarios.
1.2. Mobile-First Strategy
1.3. Contribution and Organization
- First, we propose the notation of Mobile-Generated Content (MoGC) aided by ICVs, which differs from the existing content generation patterns, e.g., user-generated content (UGC), professionally-generated content (PGC), and machine-generated content (MGC). Through integrating MoGC with UGC, PGC and MGC, the content-generated system is enriched and suitable for omnipresent media environments.
- Second, the elements, application areas and interactive targets of MoGC are described by modified Lasswell’s model with feedback. Moreover, the relationship in content-generated system is revealed through investigating the links between MoGC and the existing patterns in terms of participant entities and production workflow.
- Third, we figure out the features of MoGC from the perspectives of function and social properties: (1) ICVs become mobile middle platform consisting of data and technology offices, which serve for the production of news and public-interest content; (2) The discourse in mobile scenarios gradually transits from legacy news to in-vehicle infotainment (IVI) users. The diversity of mobile news tends to increase rapidly and facilitate the citizen journalism, which help the social governance and enhance the personal discourse.
2. The Positioning of MoGC
- Closer relationship with vehicles: as large mobile terminals, ICVs can support the functionalities of in-vehicle payment, social, and office, etc. The abundance of IVI continues to inspire the needs of drivers and passengers in the cabin. Moreover, those trends directly help IVI users approach closer to vehicles, which gradually become the intimate friend during the traveling.
- Wide usage of infotainment system: infotainment systems have become popular and standard parts in automobiles, which enable drivers and passengers to access abundant applications via IoV for commuting and traveling. The infotainment habits have been developed and interactive media outputs gradually sprout, e.g., social sharing. It is necessary to extend the functionality of vehicle systems to satisfy the needs of occupants in mobile scenarios.
- Nascent content generation capability: equipped with various kinds of sensors (e.g., cameras, radar), ICVs have tremendous potentials for content production any time any where, where the data collection and process capability exceeds existing mobile devices (e.g., smart phones). The role of ICV can be transformed from the IVI and resource sharing centers [40] to the producers of media content.
2.1. Participant Entities
2.1.1. Human-Machine Collaboration
2.1.2. Machine-Empowered Production
Platform/Bot Name | Institutions | Features |
---|---|---|
QuakeBot [49] | Los Angeles Times | Receive earthquake notices and then generate drafts for newsroom |
Salco [50] | BBC | Auto-generate local news by data processing, story generation and editorial approval by one-click |
Lynx Insights [51] | Reuters | Generate data-driven story for sports and finance |
Rosalinda [52] | MittMedia | Report the sport matches data and local news |
Valtteri [53] | University of Helsinki | Generate the election result news in the languages of Finnish, Swedish and English |
Pixello [54] | Broadcasters, Clubs, Leagues, Colleges etc. | AI-automated sports production, capture footage, clip highlights and show replays |
MAGIC [55] | Xinhua News Agency | Produce short video automatically in few seconds |
2.2. Production Workflow
2.2.1. Ubiquitous Source
2.2.2. High Timeliness
3. Properties of MoGC
3.1. Functionality Property: Mobile Middle Platform
3.2. Social Property: Discourse from Professional to Ordinary Users
4. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
ICV | Intelligent Connected Vehicle |
IoV | Internet of Vehicles |
IVI | In-Vehicle Infotainment |
MGC | Machine-Generated Content |
MoGC | Mobile-Generated Content |
OGC | Occupationally-Generated Content |
PGC | Professionally-Generated Content |
UGC | User-Generated Content |
VGC | Vehicle-Generated Content |
VPC | Vehicle-Participant Content |
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Yu, Z.; Jin, D.; Zhai, C.; Ni, W.; Wang, D. Internet of Vehicles Empowered Mobile Media: Research on Mobile-Generated Content (MoGC) for Intelligent Connected Vehicles. Sustainability 2021, 13, 3538. https://doi.org/10.3390/su13063538
Yu Z, Jin D, Zhai C, Ni W, Wang D. Internet of Vehicles Empowered Mobile Media: Research on Mobile-Generated Content (MoGC) for Intelligent Connected Vehicles. Sustainability. 2021; 13(6):3538. https://doi.org/10.3390/su13063538
Chicago/Turabian StyleYu, Zhiyuan, Doudou Jin, Chao Zhai, Wan Ni, and Desheng Wang. 2021. "Internet of Vehicles Empowered Mobile Media: Research on Mobile-Generated Content (MoGC) for Intelligent Connected Vehicles" Sustainability 13, no. 6: 3538. https://doi.org/10.3390/su13063538
APA StyleYu, Z., Jin, D., Zhai, C., Ni, W., & Wang, D. (2021). Internet of Vehicles Empowered Mobile Media: Research on Mobile-Generated Content (MoGC) for Intelligent Connected Vehicles. Sustainability, 13(6), 3538. https://doi.org/10.3390/su13063538