Structuring Circular Objectives and Design Strategies for the Circular Economy: A Multi-Hierarchical Theoretical Framework
Abstract
:1. Introduction
- To support researchers and practitioners in managing and using a multitude of design strategies;
- To empirically test design strategies and their relationships over the entire product life cycle;
- To provide an overall view of the entire product lifetime to create an overall design strategy for specific contexts;
- To integrate relationships between different design strategies to understand the impacts and influences of different strategies and improve the overall design process;
- To integrate different disciplines, knowledge and information throughout the entire product lifetime process, and how to prioritise the multitude of design strategies collaboratively and create value for all stakeholders involved;
- To integrate technical and non-technical strategies.
2. Materials and Methods
- STAGE 1: Literature review on circular product design.
- STAGE 2: Identification of different classifications and representations of design strategies.
- (i)
- Classification of design strategies based on relevance;
- (ii)
- Classification of design strategies based on phases of the product life cycle; and
- (iii)
- Classification of design strategies based on life cycles.
- STAGE 3: Proposal of a conceptual framework.
- STAGE 4: Testing of the framework through four case studies.
3. Results
3.1. Literature Review on Circular Product Design
3.1.1. Circular Objectives
3.1.2. Design Strategies
3.1.3. The Research Gap and the Research Goal
3.2. Classifications and Representations of Design Strategies in Circular Product Design
3.2.1. Design Strategies Classification According to Relevance
3.2.2. Design Strategies Classification according to Product Life Cycle Phases
3.2.3. Design Strategies Classification According to Life Cycles
3.3. Proposal of a Novel Conceptual Framework
- Overview of hierarchical dependencies—The three hierarchies (hierarchy according to relevance, according to product life cycle phases, according to life cycles) specify only certain dependencies, making it difficult to provide a complete picture of the product lifetime strategy;
- Limit in the visualisation of strategies following the first cycle—It is highly difficult to structure hierarchies on different temporal cycles;
- Rigidly defined characteristics—CE is a broad topic that involves different actors and sectors on various levels, and not all of them define objectives and strategies in the same way. This is also true between different countries and continents. This could prevent the mutual understanding of the different actors involved.
- Definition of multiple circular objectives—Only a taxometric hierarchical structure allows for the development of clear and simple circular objectives, which is more difficult in the structures of cycle phases diagrams and loop diagrams.
- Conflicting strategies—When setting objectives among different departments and stakeholders, especially over multiple product life cycles, it may be possible to have strategies that come into conflict with each other.
- Identify and coordinate multiple life cycle strategies—Strategies used in the first or subsequent cycles are rarely organised in a logical order. Explicitly identifying the strategies used in the different product life cycles can facilitate the coordination and management of product design from the very first stages.
- Complementary strategies—To be effective, specific strategies need to be supported in different product life cycle phases with complementary subset strategies.
- Limit the ability to reflect, discover and create new design strategies—Certain classifications make it difficult to manage the diverse design strategies required in the CE to tackle complex problems. A rigid structure can obstruct the development and refinement of circular objectives and design strategies.
- Formulate clear and concise circular objectives in a new and more methodical way. To be successful, almost every article or book regarding management and strategy design discusses the importance of defining objectives. The CE is no exception. Objectives define the strategic approach; they can help to determine the product lifetime plan and how many life cycles the company may be able to achieve. In the beginning, it is all about creating circular objectives;
- Make connections between circular business and design strategies based on the circular objectives. Circular objectives should make it easy to comprehend how the business model can support them and, thus, how products or services should be designed to ensure that they can be reintegrated. This should be repeated each time the circular objective changes;
- Improved product life cycle understanding of users and contexts. Managers and designers should examine factors such as who the users are in different life cycles and if there are optimum conditions to recover the product in a given environment, depending on the different life cycles and the intended circular objective;
- Uncover hierarchical linkages, dependencies, correlations, or conflicts and formulate the optimal solutions throughout the supply chain and life cycles. Once the first overview of the circular model has been shown, it is much easier to verify whether the strategies conceptualised between distinct product life phases support one another. If the framework is employed early in the design phase, it is relatively affordable to modify and improve them;
- Accept increasing complexity in order to build strategies that have an impact on the second, third and so on cycle. Managing the complexity of designing circular products and services across multiple life cycles is among the most significant challenges in the CE. By adopting an aggregated structured visualisation of hierarchies supporting expanding complexity, the multi-hierarchical circular design framework can assist managers and designers in integrating numerous life cycles and critical strategic considerations;
- Identifying which organisations in the supply chain are the most well-suited for collaborating to achieve one or more circular objectives. Creating a product lifetime strategy allows a company to assess its strengths and limitations, as well as the stakeholders with which it may partner to achieve circular value creation successfully;
- Facilitating cross-disciplinary and cross-sectoral cooperation and formulation of integrated objectives and strategies among various actors. Dialogue and understanding are crucial to establishing synergies amongst various stakeholders. This can be achieved by clearly communicating how the synergy of two or more organisations can generate circular value together;
- Promote the development of specific complementary strategies to support the transition from one life cycle to another. It is crucial in a CE to build products and services that meet third-party technical specifications, particularly in open-loop systems. This can be accomplished through collaboration and co-creation for a shared product lifetime strategy;
- Enable the articulation of novel design strategies both between circular objectives and strategies across domains of knowledge. The ability to see the big picture of the many life cycles and strategies employed over the various product life cycles makes it easier to identify any considerations that have been overlooked and design solutions to address them.
3.4. Testing of the Framework through Four Case Studies
3.4.1. Patagonia
3.4.2. Bugaboo
3.4.3. Loop by Terracycle
3.4.4. Fairphone 4
4. Discussion
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
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Circular Objective | Description | Example of Related Design Strategies | References |
---|---|---|---|
Maintenance/longevity | Design for maintenance/longevity is an approach for extending the life of a product by incorporating maintenance considerations. Frequently, this circular objective is associated with the product–service system. Design for maintenance/longevity is close in meaning to design for slowing resource loops, design for long last products, design for obsolescence resilience, design for durable products, design for extending life cycle, or design for product-life extension. | Design for reliability, ease of maintenance, upgrading, repairability, modularisation, or standardisation. | [6,33,38,39,40,41,42] |
Reuse | Design for reuse implies creating the conditions for value to be reused in a new product life cycle as-is, with minimal rework. As with the other circular objectives, planning for reuse should begin prior to the beginning of the product lifetime. While EU directives emphasise the importance of reuse [31], the design for reuse method has received less attention compared with other circular objectives. Design for reuse is different to design for creative upcycling and design for repurposing. | Design for collaborative logistics, upgrade, standardisation, robustness, return incentives or ideological pleasure. | [38,43,44,45,46,47,48,49,50] |
Refurbishing | Design for refurbishing is defined as extending the product’s lifetime by restoring its full functionality and/or aesthetics by reworking only what is compromised. Only portions of the product that have failed or are badly worn can be disassembled and rebuilt with old and/or new components. Consumer acceptability of refurbished products has recently become a study focus. Design for refurbishing is close in meaning to design for reconditioning. | Design for disassembly, reassembly, local reparability, or consumer acceptance. | [51,52,53,54,55] |
Remanufacturing | Design for remanufacturing extends product lifetime by restoring used products to like-new or better-than-new condition. To clean, restore, and replace components during remanufacturing, total disassembly is required. What sets remanufactured products apart from refurbishes is their condition, performance and warranty. Some scholars consider remanufacturing to be the most promising circular objective in the CE. | Design for disassembly, cleaning, inspection, repairing, replacing, testing, and reassembling | [51,52,56,57] |
Recycling | When there are no other options to extend the product lifetime except recapturing the value of materials, recycling can be considered as the main circular objective. Design for recycling ensures proper material selection, separation, and reprocessing for new material flow. Design for recycling is close in meaning to design for upcycling. | Design for ease disassemble for recycling, manual or mechanical dismantling, semi- or destructive disassembly, consumer acceptance of recycled goods. | [52,58,59] |
Design Strategies Classifications | List of the Reviewed Articles | Complementary Literature |
---|---|---|
Classification according to relevance | [6,11,16,22,24,26,73,74,75,76,77,78,79,80,81,82,83,84,85,86] | [34] |
Classification according to product life cycle phases | [23,32,87,88,89] | [68,90] |
Classification according to life cycles | [45,47,53,91,92,93,94] | [36] |
Case Study | No. of Life Cycles | Circular Objective | Industry | Life Cycle Pattern | Source |
---|---|---|---|---|---|
Patagonia | Potentially 2 | Maintenance/longevity Reuse Recycle | Fashion | Open-loop | [46,97,98,99] |
Bugaboo | 3 | Refurbish (first two cycles) Refurbish (second-hand market) | Personal transportation vehicle | Closed-loop | [100,101] |
Loop by Terracycle | Potentially 100 | Reuse (over 100 cycles) Recycle | Packaging | Closed-loop | [37,102,103,104] |
Fairphone | 1 | Maintenance/longevity Recycle | Consumer electronics | Open-loop | [87,105,106] |
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Franconi, A.; Ceschin, F.; Peck, D. Structuring Circular Objectives and Design Strategies for the Circular Economy: A Multi-Hierarchical Theoretical Framework. Sustainability 2022, 14, 9298. https://doi.org/10.3390/su14159298
Franconi A, Ceschin F, Peck D. Structuring Circular Objectives and Design Strategies for the Circular Economy: A Multi-Hierarchical Theoretical Framework. Sustainability. 2022; 14(15):9298. https://doi.org/10.3390/su14159298
Chicago/Turabian StyleFranconi, Alessio, Fabrizio Ceschin, and David Peck. 2022. "Structuring Circular Objectives and Design Strategies for the Circular Economy: A Multi-Hierarchical Theoretical Framework" Sustainability 14, no. 15: 9298. https://doi.org/10.3390/su14159298
APA StyleFranconi, A., Ceschin, F., & Peck, D. (2022). Structuring Circular Objectives and Design Strategies for the Circular Economy: A Multi-Hierarchical Theoretical Framework. Sustainability, 14(15), 9298. https://doi.org/10.3390/su14159298