Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review
Abstract
:1. Introduction
- Identify design recommendations for immersive Virtual Reality (iVR) applications focused on English language learning.
- Examine the process of developing iVR applications for English language learning.
- Analyze the utilization of human senses in iVR applications for English language learning.
- Provide directions for future research.
2. Method
2.1. Eligibility Criteria
2.2. Search Strategy
2.3. Study Selection
2.4. Data Collection Process
2.5. Quality Assessment
- Criteria 1: Reports design or use of an application for teaching English; AND
- Criteria 2: Provides design considerations or guidelines; OR
- Criteria 3: Explain how VR applications are developed.
3. Results
3.1. Overview Analysis
3.2. Content Analysis
3.2.1. Design Process to Develop iVR Applications
3.2.2. Design Recommendations for iVR
Design
Learning
4. Discussion
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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Inclusion Criteria | Exclusion Criteria | |
---|---|---|
Publication period: | Published between January 2010 to May 2023. | Published before January 2010 or after May 2023. |
Type of document: | Scientific article published in peer-reviewed journal or conference. | Not an article published in a peer-reviewed journal or conference. |
Availability: | Accessible with Coimbra University’s credentials | Behind a paywall |
Type of study: | Applied research. | Other research (review, surveys, systematic literature review…). |
Language: | English. | Not English. |
Theme: | English learning. | Not English learning. |
Research topic: | Immersive virtual reality. | Not immersive. |
Number of pages: | Paper with 5 pages or more. | Paper with 4 pages or less. |
Topic | Search Terms |
---|---|
Immersive virtual reality | (“virtual reality” OR “immersive virtual reality” OR “immersive VR” OR “virtual environment” OR “immersive environment”) |
English learning | (“English teaching” OR “English learning” OR “English teaching” OR “English as a second language” OR “English as a foreign language” OR “English as an additional language” OR “English training”) |
Steps | Authors | Description |
---|---|---|
Define the objective: | [15,17,21,23,24,26,27,28] | Identify the application’s purpose, target audience, collect data, understand business processes, roles, and user requirements for the application. |
Teaching goals and content design: | [15,16,18,24,27,29,40] | Define teaching objectives such as learning topic, activities, and storyline. |
Technology | [15,16,24,26,27,29,31] | Describe the technology to be used in the application and specify the device for development. |
Scenario creation and interaction design: | [15,16,18,23,24,26,27,40] | Illustrative scenarios should incorporate contextual objects that enhance user interaction. Avatars and dialogue scripts can be employed to foster an immersive experience. |
Assessment and feedback: | [15,16,18,21,23,24,26,27,29,31] | Implement feedback mechanisms, integrate assessments, and display motivating feedback for learners. |
Continuous improvement: | [15,16,21,24,27,39] | Create iVR environment that promotes continuous improvement, ensuring it remains engaging and effective for learners. Continuously update and revise based on users’ feedback and changing technology. |
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© 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Share and Cite
Esteves, J.R.; Cardoso, J.C.S.; Gonçalves, B.S. Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review. Computers 2023, 12, 236. https://doi.org/10.3390/computers12110236
Esteves JR, Cardoso JCS, Gonçalves BS. Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review. Computers. 2023; 12(11):236. https://doi.org/10.3390/computers12110236
Chicago/Turabian StyleEsteves, Jessica Rodrigues, Jorge C. S. Cardoso, and Berenice Santos Gonçalves. 2023. "Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review" Computers 12, no. 11: 236. https://doi.org/10.3390/computers12110236
APA StyleEsteves, J. R., Cardoso, J. C. S., & Gonçalves, B. S. (2023). Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review. Computers, 12(11), 236. https://doi.org/10.3390/computers12110236