Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation
Abstract
:1. Introduction
1.1. Video Game Engagement and Children’s Social Development
1.2. The Mediating Role of Executive Function
1.3. The Moderating Role of Age
1.4. The Present Study
2. Materials and Methods
2.1. Sample
2.2. Measures
2.2.1. Video Game Engagement
2.2.2. Executive Function
2.2.3. Social Development
2.3. Statistical Analysis
3. Results
3.1. Common Method Bias
3.2. Preliminary Analysis
3.3. Descriptive Statistics and Correlation Analysis
3.4. Moderated Mediation Effect Test
3.4.1. The Mediating Effect of Executive Function
3.4.2. The Moderating Role of Children’s Age
4. Discussion
4.1. Video Game Engagement and Social Development
4.2. The Mediating Role of Executive Function
4.3. The Moderating Effects of Age
4.4. Limitations and Suggestions for Future Research
4.5. Implications
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Game Genre | Response | Percent of Cases (n = 431) | F Value | ||||
---|---|---|---|---|---|---|---|
n | Percent | VGE | EF | SD | Age | ||
Puzzle | 362 | 31.05% | 83.99% | 2.08 | 0.33 | 0.52 | 5.64 * |
Action | 144 | 12.35% | 33.41% | 10.32 *** | 8.40 ** | 2.58 | 4.02 * |
Simulation | 139 | 11.92% | 32.25% | 0.18 | 0.74 | 1.86 | 0.86 |
Art | 134 | 11.49% | 31.09% | 0.22 | 1.79 | 3.02 | 1.11 |
Sports | 39 | 3.34% | 9.05% | 0.94 | 2.08 | 0.93 | 1.46 |
Adventure | 91 | 7.80% | 21.11% | 1.84 | 0.75 | 0.03 | 0.63 |
Role-playing | 129 | 11.06% | 29.93% | 1.323 | 1.75 | 0.22 | 0.08 |
Other | 128 | 10.98% | 29.70% | 1.66 | 3.39 | 0.00 | 0.64 |
Total | 1166 | 100.00% | 270.53% |
Variables | M | SD | 1 | 2 | 3 | 4 |
---|---|---|---|---|---|---|
1. Video game engagement | 54.16 | 12.86 | 1 | |||
2. Executive function | 73.29 | 14.40 | −0.65 ** | 1 | ||
3. Social development | 218.82 | 24.74 | −0.15 ** | 0.26 ** | 1 | |
4. Age | 5.13 | 1.24 | 0.09 | 0.05 | 0.11 * | 1 |
Result Variable | Predictor Variable | R | R2 | F Value | β | t Value |
---|---|---|---|---|---|---|
Social development | 0.18 | 0.03 | 7.17 *** | |||
Action game involvement | −0.10 | −2.13 * | ||||
Video game engagement | −0.16 | −3.42 *** | ||||
Executive function | 0.65 | 0.43 | 160.35 *** | |||
Action game involvement | 0.04 | 1.06 | ||||
Video game engagement | −0.65 | −17.50 *** | ||||
Social development | 0.28 | 0.08 | 12.09 *** | |||
Action game involvement | −0.11 | −2.41 * | ||||
Video game engagement | 0.02 | 0.31 | ||||
Executive function | 0.28 | 4.61 *** |
Variables | Effect Size | Boot SE | 95% CI |
---|---|---|---|
Total effect | −0.32 | 0.09 | [−0.50, −0.13] |
Direct effect | 0.04 | 0.12 | [−0.20, 0.27] |
Mediating effect of executive function | −0.35 | 0.09 | [−0.53, −0.19] |
Result Variable | Predictor Variable | R | R2 | F Value | β | t Value |
---|---|---|---|---|---|---|
Executive function | 0.67 | 0.45 | 88.33 *** | |||
Action game involvement | 0.05 | 1.27 | ||||
Video game engagement | −0.65 | −17.96 *** | ||||
Age | 0.13 | 3.57 *** | ||||
Video game engagement × Age | −0.11 | −3.08 ** |
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Xu, K.; Geng, S.; Dou, D.; Liu, X. Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation. Behav. Sci. 2023, 13, 833. https://doi.org/10.3390/bs13100833
Xu K, Geng S, Dou D, Liu X. Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation. Behavioral Sciences. 2023; 13(10):833. https://doi.org/10.3390/bs13100833
Chicago/Turabian StyleXu, Ke, Shuliang Geng, Donghui Dou, and Xiaocen Liu. 2023. "Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation" Behavioral Sciences 13, no. 10: 833. https://doi.org/10.3390/bs13100833