A Path Out: Using Video Games to Reduce Prejudice Towards Refugees
Abstract
:1. Introduction
1.1. The Proteus Effect
1.2. Theoretical Grounding for the Proteus Effect
1.3. Gaps in the Current Literature on the Proteus Effect
1.4. Outcomes
1.5. The Current Work
2. Materials and Methods
3. Results
4. Discussion
4.1. Methodological Limitations and Future Work
4.2. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Cross, L.; Atherton, G.; Stiff, C. A Path Out: Using Video Games to Reduce Prejudice Towards Refugees. Behav. Sci. 2025, 15, 583. https://doi.org/10.3390/bs15050583
Cross L, Atherton G, Stiff C. A Path Out: Using Video Games to Reduce Prejudice Towards Refugees. Behavioral Sciences. 2025; 15(5):583. https://doi.org/10.3390/bs15050583
Chicago/Turabian StyleCross, Liam, Gray Atherton, and Chris Stiff. 2025. "A Path Out: Using Video Games to Reduce Prejudice Towards Refugees" Behavioral Sciences 15, no. 5: 583. https://doi.org/10.3390/bs15050583
APA StyleCross, L., Atherton, G., & Stiff, C. (2025). A Path Out: Using Video Games to Reduce Prejudice Towards Refugees. Behavioral Sciences, 15(5), 583. https://doi.org/10.3390/bs15050583