The Development of Human Navigation in Middle Childhood: A Narrative Review through Methods, Terminology, and Fundamental Stages
Abstract
:1. Introduction
2. Terminology
3. Apparatus/Instruments
4. Evidence in Infants and Preschoolers: 0–5 Years Old
5. Development of Spatial Abilities in the Range of 6–12 Years
6. Discussion
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Study | Group (G): Range Age; Sample Size | Strategies/Measures Assessed |
| Main Results |
---|---|---|---|---|
Lehnung et al. (1998) [55] | G 1: 5–5.3; n = 10 G 2: 7–7.3; n = 10 G 3: 10–10.3; n = 10 |
|
| Children at 5 years of age remained bound to an egocentric strategy based on proximal cues and became lost if the proximal cues were removed. Children at 7 years of age seemed to be in a transitional age: five of them demonstrated an egocentric strategy, while the remaining five adopted an allocentric strategy based on distal cues; they had some difficulties when the proximal cues were removed. Children at 10 years of age were able to use allocentric strategies based on distal cues when the egocentric strategies were not efficient, for example, when proximal cues were removed. |
Foreman et al. (2000) [26] | G 1: 11; n = 72 |
|
| Children at 11 years of age successfully transposed information learned through a virtual environment into a real environment, even in a misleading configuration of Kiel Locomotor Maze in which all objects were rotated 90°. After a few trials, children were able to reach the learning criteria, demonstrating allocentric strategies based on distal cues, even when the proximal cues were rotated 180° or the starting position was changed. |
Lehnung et al. (2003) [58] | G 1: 4.3–5.8; n = 48 G 2: 6.4–7.11; n = 48 G 3: 10–12.11; n = 48 |
|
| The peculiarity of this study was its experimental conditions: one group was allowed locomotion inside the maze, while the other group learned the maze by surveying the layout. Children of all age groups successfully transposed information learned by the layout of the environment into real life. Moreover, they were able to orient themselves, although they needed more visits than children of the locomotion group. Note that the children at 5 years of age could only solve the same configuration learned through the layout, following an egocentric strategy. When the proximal cues were rotated, or the starting point was different, 5-year-old children were not capable to use allocentric strategies. Children of 7 years of age assigned to the locomotion group outperformed children that learned the environment through the layout. The performance of 11-year-old children was similar in both conditions. |
Leplow et al. (2003) [59] | G 1: 3.1–3.4; n = 16 G 2: 4.1–4.4; n = 16 G 3: 5.1–5.4; n = 16 G 4: 7.1–7.4; n = 16 G 5: 10.1–10.4; n = 16 G 6: 12.1–12.4; n = 16 G 7: 23–25; n = 16 |
|
| No age differences in learning and egocentric phase were observed; number of trials and error scores were proportional with age when locomotion and exploration were allowed. Speed of navigation increased with age. Children below 7 years of age were not able to use the distal cues and failed in the task with rotated proximal cues. Children above 7 years of age were able to master the tasks, and, starting from 7 years old, children used egocentric and allocentric strategies, confirming the transitional age. Particularly, 10- and 12-year-old performances were comparable with adult performance, though the latter were faster and more error free. |
Pentland et al. (2003) [20] | G 1: 5–6; n = 20 G 2: 8–9; n = 20 G 3: 11–12; n = 20 |
|
| Children aged 5 and 6 were able to master the Five Box Maze condition of the NBMT-CV, as well as children aged 8, 9, 11, and 12, demonstrating an integration between verbal and non-verbal memory. However, in the Nine Box Maze condition, younger children performed worse than older ones. |
Hupbach and Nadel (2005) [60] | Exp 1. G 1: 4.0–4.11; n = 16 G 2: 5.6–5.0; n = 16 G 3: 6.6–7.3; n = 14 Exp. 2 G 1: 2.6–2.11; n = 7 G 2: 3.0–3.11; n = 13 G 3: 4.0–4.11; n = 14 G 4: 5.0–5-10; n = 14 G 5: 6.0–6.11; n = 14 |
|
| In a tabletop apparatus, 4- to 6-year-old children were able to use metric information, specifically angular information, in order to find the hidden object. However, when a relevant landmark was added to the apparatus, children of 4 years of age ignored metric information, while 5- and 6-year-old children combined metric information and landmark information. In small spaces, children younger than 4 years of age searched in a random way; there was no evidence of dominant use of metric or non-metric information as landmarks in children above 4 years of age, although 5- and 6-year-old children performed better. |
Jansen-Osmann (2007) [61] | G 1: 7; n = 20 G 2: 11; n = 20 G 3: 24; n = 20 |
|
| In a large environment without cues and landmarks, where the wayfinding and spatial knowledge were based on the inclination and angle (for example 135°) of the maze walls, 7- and 8-year-old children seemed to be affected by the irregularity of the walls. Older children and adults had no effects on their performance, demonstrating a wayfinding and a spatial knowledge capable to “regularize” irregular features. |
Nardini et al. (2006) [37] | G 1: 3; n = 18 G 2: 4; n = 21 G 3: 5; n = 17 G 4: 6; n = 17 |
|
| In a small space where view-independent point paradigms were used, children of 3 years of age were able to use spatial frame of references based on room and body. Interestingly, the use of the room frame was greater than the body one. This preference diminished in other groups over that age range. Furthermore, the array frame was ignored by 3-year-old children, while, starting from 5 years of age, children were able to switch to the appropriate frame of reference to solve the task. |
Nardini et al. (2009) [38] | Exp 1. G 1: 4; n = 16 G 2: 5; n = 15 G 3: 6–8; n = 18 Exp 2. G 1: 5; n = 8 Exp 3. G 1: 5; n = 16 Exp 4. G 1: 5; n = 13 Exp 5. G 1: 5; n = 16 |
|
| Children at 4 years of age used the same view-dependent strategy in order to retrieve the hidden toys, even when the point of view was changed, thus encoding the visual scene in an elementary way. At 5 years of age, children improved their strategies, but only when movement was allowed. Finally, children aged 6 to 8 were able to re-orient themselves and found the hidden toy in any condition of the study. |
Bullens et al. (2010) [39] | G 1: 5; n = 17 G 2: 7; n = 19 G 3: 10; n = 21 |
|
| Children at 5 years of age were able to use allocentric strategies when forced to, but rarely they spontaneously used them. Children at 7 years of age more often exhibited spontaneous allocentric strategies than 5-year-old children. Children at 10 years of age used allocentric strategies in a spontaneous way. Furthermore, there was a significant improvement in speed with age. Finally, regarding the mental transformation necessary to create a cognitive map of the environment explored, 10-year-old children outperformed other groups. |
Piper et al. (2010) [48] | G 1: 7; n = 12 G 2: 8; n = 15 G 3: 9; n = 11 G 4: 10; n = 12 |
|
| This study did not explicitly assess navigational strategies but spatial memory and its relationship with other cognitive measures. The main outcome was the improvement of spatial memory and mean speed between ages 7 and 10. Particularly, the results evidenced that children with variable attention showed less efficient spatial memory learning and spent less time exploring quadrants of Memory Islands. |
Bohbot et al. (2012) [62] | G 1: 8; n = 299 G 2: 21–30; n = 175 G 3: 60–73; n = 112 |
|
| Children at 8 years of age more often used spatial strategies, based on landmarks and landscapes, rather than response strategies, based on body-oriented coordinates even when landmarks were erased. |
Farran et al. (2012) [63] | G 1: 6; n = 20 G 2: 9; n = 20 G 3 (William Syndrome): 22; n = 14 |
|
| The verbal or non-verbal coding impacted on the knowledge of the environment but not on the ability to learn it. Children of 6 years of age had the same accuracy of children of 9 years of age; all children performed better when the cues were easily named. |
Moraleda et al. (2013) [45] | Exp. 1 G 1: 6; n = 24 G 2: 10; n = 24 Exp. 2 G 1: 6; n = 16 G 2: 8; n = 16 G 3: 10; n = 36 G 4: 19; n = 20 |
|
| Exp. 1: Children of 6 and 10 years of age quickly learned the environment based on guidance cues (cues placed in the same position along the task duration); particularly, 6-year-old children preferred this strategy. In small-scale tabletop. both 6- and 10-year-old children could use allocentric frames of reference based on the configuration of the surrounding room. Children of 10 years of age could use geometric references based on the model, mastering the task when objects were rotated 180°. Exp. 2: Children of 6 years of age could not inhibit their preference for the frames of reference based on the room, while they failed to master the tasks when allocentric frames based on the geometrical and directional characteristics of the model were required. Children of 8 years of age had better performance than 6-year-old children, but they still had problems inhibiting the egocentric and room-based allocentric frames. Lastly, children of 10 years of age performed similarly to young adults; in fact, they could switch between frames of reference and strategies, although they made more errors. |
Broadbent et al. (2015) [40] | G 1: 5; n = 16 G 2: 6; n = 15 G 3: 8; n = 17 G 4: 10; n = 16 G 5: (William Syndrome) 21; n = 21 |
|
| Children aged 5–10 years spontaneously used egocentric strategies based on the sequence of turns. When the allocentric strategies were the only efficient ones, children aged 5–6 years had difficulties and, in most cases, they failed to complete the task, differently from 8- to 10-year-old children. Finally, in the layout choice (task based on allocentric abilities), the oldest children outperformed those of the 5- and 6-year-old age groups. |
Belmonti et al. (2015) [11] | G 1: 6–7.11; n = 23 G 2: 8–9.11; n = 40 G 3: 10–11.11; n = 28 G 4: 21–32; n = 18 |
|
| This study did not explicitly assess navigational strategies but the correlation between the spatial memory for navigation and for reaching, as measured by Magic Carpet (MC) and Corsi Block-tapping Test (CBT), respectively. The results evidenced how spatial memory for reaching developed earlier than spatial memory for navigation, but they were correlated. Furthermore, the navigational span increase continued after childhood, as demonstrated by the difference between children aged 10–11 years and adults. No gender differences were revealed in childhood in any of the spans. |
Lingwood et al. (2015) [42] | G 1: 6; n = 60 G 2: 8; n = 60 G 3: 10; n = 60 G 4: 20–37; n = 40 |
|
| Children aged 6 and 8 failed to use a directional (allocentric) strategy to orient themselves in a maze with six junctions, while children of 10 years of age were able to, although they did not perform as well as adults. When landmarks were present inside the maze, the youngest children successfully oriented and completed the task. Finally, verbalizing landmarks provided a better encoding of them, improving environment learning and the replication of paths, although younger children needed more trials than older children and adults. |
Merrill et al. (2016) [9] | G 1: 6–12; n = 153 |
|
| This study investigated the gender differences in wayfinding of children and its relationship with mental rotation, working memory, and word learning. Particularly in boys, there was a significant contribution of psychometric spatial abilities in route learning, in which they performed better than girls. On the other hand, in girls, there was a contribution of verbal memory in route learning performance. According to the model of the authors, the improvement of navigational abilities was not due only to age but also to the development of spatial abilities and verbal memory. Furthermore, small-scale abilities were related to the route learning of children, beginning from 5 and 6 years of age. In route learning performance, differences based on gender became evident at 6 years of age; conversely, none were present in small-scale abilities. |
Hu et al. (2018) [44] | G 1: 5; n = 19 G 2: 6; n = 18 G 3: 7; n = 20 G 4: 19–35; n = 53 |
|
| Although children aged 5 and 6 were able to use rudimental allocentric representations, they showed less accuracy in the allocentric task compared to children of 7 years of age. Children at 7 years of age showed an allocentric accuracy comparable to adults. Anyway, all groups preferred to use egocentric strategies in every task, but a small number of adults (the most efficient ones) spontaneously used allocentric strategies, even when egocentric strategies could be used. |
Lingwood et al. (2018) [43] | G 1: 8; n = 20 G 2: 10; n = 20 G 3: 12; n = 20 G 4: 18–29; n = 20 |
|
| Children aged 8 started to perform similarly to adults, although with more errors and trials. In fact, they could retrieve a new path after a single exposition when landmarks were present. At 10 and 12 years of age, children showed a better performance than younger children, as they learned a new environment after a single exposition. |
Murias et al. (2019) [12] | G 1: 10.2–12; n = 15 G 2: 19–34; n = 33 |
|
| Children of all age groups were not as efficient as adults on the navigational task, employing more time to complete it. Moreover, girls performed similarly to adult females. Notably, the study showed different neural activity between children and adults. Specifically, adults exhibited the classical pattern of areas involved, while children exhibited more frontal activity than adults, probably because they used more motor and attention skills. This evidence demonstrated the effort made by children during navigational tasks and the necessity of the development of the brain to have performance similarly to adults. |
Yang et al. (2019) [13] | G 1: 6–8; n = 28 G 2: 9–10; n = 26 G 3: 18–22; n = 27 |
|
| More than half of the children spontaneously used allocentric strategies, while egocentric strategies were rarely used. Nevertheless, children were less efficient than adults in using these strategies. When landmarks were erased, despite children being aware of it, only one-fifth of the 9–10 age group and one-tenth of the 6–8 age group were capable of using metric information as an efficient strategy and not in a spontaneous way, but they switched to it over the course of the trials. Regarding the layout of the environment, 9- and 10-year-old children still had some difficulties in identifying the correct layout, demonstrating the inability to integrate metric information similarly to younger children. |
Bocchi et al. (2020) [64] | G 1: 4–10; n = 107 |
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| Girls demonstrated more accuracy than boys in locating landmarks on the map. However, no gender differences were found in the navigational trials or the learning of the sequence of WalCT and its reproduction. |
Burles et al. (2020) [65] | G 1: 7; n = 24 G 2: 8; n = 23 G 3: 9; n = 28 G 4: 10; n = 22 |
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| Children of 7 to 8 years old spontaneously used the previously learned route more than 10-year-old children and adults, demonstrating less flexibility, necessary to find a short-cut. However, at 9 years of age, children seemed to use a proto-cognitive map that permitted them to find short-cuts in an environment, which suggested the age of 9 as a milestone for the development of spatial abilities. |
Farran et al. (2022) [49] | Exp. 1 and 2 G 1: 5–11; n = 91 |
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| Exp. 1: There was an increase in explored area of the environment related to the increase in age; this seemed to be the most efficient strategy to learn an environment. Males revisited more places than girls, probably leading to a better performance due to an active exploration, where visiting many areas could contribute to the configural knowledge. Exp. 2: Participants of all age groups reported a linear improvement in navigation success, demonstrating an integration of new objects discovered in every trial, even the younger participants. Interestingly, based on the area explored, pauses taken, and distance traveled, the study proposed three different profiles of explorers: profile 1 (older male children), characterized by good spatial knowledge of the environment, low number of pauses and revisits, and short path lengths; profile 2 (older female children and younger children), characterized by limited spatial knowledge, low number of revisits, and high number of pauses; profile 3 (middle childhood), characterized by average competence, similar but less efficient than profile 1. |
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Pullano, L.; Foti, F. The Development of Human Navigation in Middle Childhood: A Narrative Review through Methods, Terminology, and Fundamental Stages. Brain Sci. 2022, 12, 1097. https://doi.org/10.3390/brainsci12081097
Pullano L, Foti F. The Development of Human Navigation in Middle Childhood: A Narrative Review through Methods, Terminology, and Fundamental Stages. Brain Sciences. 2022; 12(8):1097. https://doi.org/10.3390/brainsci12081097
Chicago/Turabian StylePullano, Luca, and Francesca Foti. 2022. "The Development of Human Navigation in Middle Childhood: A Narrative Review through Methods, Terminology, and Fundamental Stages" Brain Sciences 12, no. 8: 1097. https://doi.org/10.3390/brainsci12081097
APA StylePullano, L., & Foti, F. (2022). The Development of Human Navigation in Middle Childhood: A Narrative Review through Methods, Terminology, and Fundamental Stages. Brain Sciences, 12(8), 1097. https://doi.org/10.3390/brainsci12081097