Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review
Abstract
:1. Introduction
2. Methods
2.1. Search Strategy
2.2. Study Selection
2.3. Study Result
3. Virtual Reality Therapy System
3.1. Types of VR Therapy
3.2. Mechanisms of VR Training
3.3. VR-Based Rehabilitation for Distal Upper Extremity
Sl No. and Studies | Subjects | Device Used | Intervention | Outcome Measures | Joints Involved | Conclusion |
---|---|---|---|---|---|---|
1. Nath et al. [53] | 1 chronic stroke survivor | Extreme 3D Pro Joystick (Logitech, Lausanne, Switzerland) (Non-immersive) | 45 min/session, 5 sessions per week for 4 weeks | Clinical Scales (FMA, MAS, MBI, SIS, BS, MRS), Neurophysiological measures (fMRI, DTI, MEP), task-specific metrics | Wrist and fingers | The pilot study exhibited preliminary clinical potential of the customized VR tasks specific for distal upper limb in chronic phase of recovery |
2. Fong et al. [54] | 20 chronic stroke survivors | Leap Motion (LMC®; Leap Motion, Inc, San Francisco, CA, USA) (Non-immersive) | 30 min/session, 5 sessions per week for 2 weeks | FMA-UE, WMFT, MAL | Wrist and fingers | Task-specific VR training was helpful in upper-extremity recovery in patients with chronic stroke |
3. Miclaus et al. [55] | 52 Stroke survivors Experimental group [6 = subacute group, 20 = chronic] Control Group [5 = subacute group, 21 = chronic control group] | MIRA software (MIRA Rehab Ltd., London, UK) for Non-immersive virtual reality (NIVR) therapy | 2 weeks | FMA-UE, MRS, FIM, AROM, MMT, MAS, FRT | Wrist and Fingers | The results suggest that NIVR rehabilitation is efficient to be administered to post-stroke patients, and the study design can be used for a further trial, in the perspective that NIVR therapy can be more efficient than standard physiotherapy within the first six months post-stroke |
4. Qiu et al. [56] | 15 chronic Stroke survivors | Home-Based Virtual Rehabilitation (HoVRS) | 15 min every weekday for 3 months | Hand Opening Range (HOR), Hand Opening Accuracy (HOA), Wrist Pitch Range (WPR), Wrist Pitch Accuracy (WPA), Hand Roll Range (HRR), Hand Roll Accuracy (HRA), FMA-UE | Shoulder, Elbow, Wrist, Hand, Whole arm | Persons with chronic stroke were able to use the system safely and productively with minimal supervision resulting in measurable improvements in upper extremity function |
5. Ögün et al. [57] | 33 chronic Stroke survivors | Leap Motion (LMC®; Leap Motion, Inc, San Francisco, CA, USA) (Non-immersive) | 60 min, 3 days/week, 6 weeks (18 sessions) | ARAT, FIM, FMA-UE | All finger gestures | Immersive VR rehabilitation appeared to be effective in improving upper extremity function and self-care skills, but it did not improve functional independence |
6. Ahmadi et al. [58] | 30 chronic stroke survivors | VR E-Link (Biometrics Ltd., Gwent, UK) | 1 h (3× per week) | FMA-UE, SIS, CAHAI, MI, MAS, MMSE and goniometer | Forearm and wrist | VR-based computer games in combination with routine occupational therapy interventions could improve upper extremities functional impairments in chronic stroke patients. |
7. Kim et al. [59] | 23 sub-acute stroke survivors | Kinect (Microsoft Corp., Redmond, WA, USA) (Non-immersive) | 30 min/day for 10 days | BBT, FMA, BS, K-MBI, total activity count | Wrist angle, grasp | Kinect-based upper limb rehabilitation system was not more efficacious compared with sham VR. However, the compliance in VR was good, and VR system induced more arm motion than control and similar activity compared with the conventional therapy, which suggests its utility as an adjuvant additional therapy during inpatient stroke rehabilitation |
8. Wang et al. [27] | 26 subacute stroke survivors | Leap Motion based VR system (LMC®; Leap Motion, Inc, San Francisco, CA, USA) (Non-immersive) | EG were given VR training for (5× a week for 4 weeks), + OT for 45 min, (5× a week for 4 weeks). CG received conventional OT twice a day, each for 45 min, (5× a week for 4 weeks) | Primary Outcome-WMFT Secondary Outcome-fMRI | Hands and fingers | ↓ Action performance time in WFMT in EG. ↑↑ Activation intensity and laterality index of contralateral primary sensorimotor cortex (both in EG and CG) |
9. Standen et al. [60] | 18 stroke survivors | Virtual glove (with 4 IR LEDs on finger tips), fingers tracked using Nintendo Wiimote (Non-immersive) | 20 min (thrice in a day) for 8 weeks | WMFT, 9-HPT, MAL, NE-ADL | Movements of reach to grasp, grasp and release, pronation and supination | Significantly greater change from baseline in the intervention group on midpoint Wolf Grip strength and two subscales of the final MAL |
10. Brunner et al. [61] | 120 sub-acute stroke survivors | YouGrabber system (Non-immersive) | 60 min sessions, 4 weeks | ARAT, BBT, FIM | Fingers and arm | Additional upper extremity VR training was not superior but equally as effective as additional CT in the subacute phase after stroke. VR may constitute a motivating training alternative as a supplement to standard rehabilitation |
11. Shin et al. [5] | 46 stroke survivors | RAPAEL Smart Glove (Neofect, Yong-in, Korea) (Non-immersive) | 4 weeks (SG or CON groups) (20 sessions × 30 min/day) along with standard OT daily for 30 min | Primary outcome—FM scores, and the Secondary outcomes—JTHFT, PPT, and SIS version 3.0 | Forearm, Wrist and fingers | VR-based rehabilitation combined with standard occupational therapy might be more effective than amount-matched conventional rehabilitation for improving distal upper extremity function and HRQoL |
12. Tsoupikova et al. [50] | 6 chronic stroke survivors | VR system with PneuGlove [62] (Immersive) | 18 (1 h training sessions) with the VR system over a 6-week period | FMA-UE, FMWH, CMSA_A and CMSA_H, ARAT, BBT, Grip and palmar and lateral pinch strengths | Arm, wrist, hand | ↑ lateral pinch strength |
13. Brown et al. [63] | 9 chronic stroke survivors | Neuro game therapy video game [64] (Non-immersive) | 45 min, 5 times a week, 4 weeks | WMFT, CAHAI, pre-post EMG measures | Wrist ROM | use of the electromyography-controlled video game impacts muscle activation. Limited changes in kinematic and activity level outcomes |
14. Schuster-Amft et al. [65] | 60 chronic stroke survivors | YouGrabber system, G*Power (Non-immersive) | 16 sessions (45 min each), 4 weeks | BBT, CMSA, SIS, MBI, MMSE | Finger and wrist | Study Ongoing |
15. Merians et al. [66] | 12 stroke survivors | CyberGlove (Immersion Corporation, San Jose, CA, USA) and CyberGrasp (Immersion Corporation, San Jose, CA, USA) (Immersive) | 4 UE gaming simulations (4×/day,2weeks) Training on day 1 (2–3 h) along with 15 min increments during 1st Week, up to 3 h in Week 2 | Primary outcome—WMFT and JTHFT Secondary outcome—kinematic measures obtained from the Hammer task and the Virtual Piano | Hand and fingers | Complex gaming simulations interfaced with adaptive robots requiring integrated control of shoulder, elbow, forearm, wrist, and finger movements appear to have a substantial effect on improving hemiparetic hand function |
16. Proffitt et al. [67] | 1 chronic stroke survivor | Nintendo wii remotes (Non-immersive) | 5 days/week for 6 weeks, 60–75 min each day | ARAT, ACS, RPS | Shoulder, elbow and wrist flexion and extension | Results indicate that computer games have the potential to be a useful intervention for people with stroke |
17. Yavuzer et al. [68] | 10 sub-acute stroke survivors | eyetoy playstation (Sony, Tokyo, Japan) game (Non-immersive) | 5 days/week, 4 weeks, 2–5 h/day | BS, FIM | Flexion and extension of paretic shoulder, elbow, wrist, abduction of shoulders | “PlayStation EyeToy” Games combined with a CT have a potential to enhance upper-extremity-related motor functioning in sub-acute stroke patients |
18. Merians et al. [69] | 8 chronic stroke survivors | Cyberglove (Position), RMII Force feedback glove [70] (Non-immersive) | 3 weeks, 2–2.5 h/day | JTHFT | Fingers | Transfer of the improvements was demonstrated through changes in the JTHFT and a decrease after the therapy in the overall time from hand peak velocity to the moment when an object was lifted from the table |
19. Adamovich et al. [71] | 8 stroke survivors | Cyberglove, RMII glove, EM position trackers (Non-immersive) | 2–2.5 h/day, 13 days | JTHFT | Finger | Improved JTT on transfer of motor learning to real world tasks |
20.Boian et al. [72] | 4 stroke survivors | Cyberglove, RMII glove (Non-immersive) | 2 h/day, 5 days/week for 3 weeks | JTHFT | Thumb and finger | Gain in thumb range, finger speed, fractionation, good retention, improved JTT, faster grasping |
21. Jack et al. [73] | 3 stroke survivors | Cyberglove and (RMII) force feedback glove (Non-immersive) | Conventional rehab+ VR, 9 daily sessions (5hr each) | Hand movement, Range, Speed, Fractionation, Strength | Hand | Thumb ROM, angular speed (improved), fractionation improved, approx. session’s mechanical work capacity improved, improved grasping force, +changes in Jebsen hand score |
4. Transcranial Magnetic Stimulation Therapy
4.1. Mechanism of Modulation of Cortical Excitability with Repetitive Transcranial Magnetic Stimulation (rTMS)
Sl No. and Studies | Participants | Muscle Involved (MEP) | Intervention | Outcome Measure | Findings |
---|---|---|---|---|---|
1. Askin et al. [84] | 40 chronic stroke survivors | Index Finger Flexion | 2 groups: rTMS Group- LFrTMS-1Hz, 1200 pulses with an intensity of 90% of RMT were delivered to the unaffected hemisphere for 20 min. Each patient received a total of 10 sessions in 2 weeks (5 days/week) before PT sessions; CON group: 20 session of PT (5 days/week × 4 weeks) | BRS, UE-FMA, BBT, MAS, FIM scale, MMSE, and FAS. | ↓ Distal and Hand MAS score significantly ↑ FMA-UL, BBT, FIM, FAS, FIM cognitive score, MMSE score in both LF-rTMS and CON groups; these changes were significantly greater in the rTMS group. |
2. Saadati et al. [17] | 24 sub-acute stroke survivors | Thenar muscle | 3 groups: HF-rTMs (10 Hz); LF-rTMS (1 Hz); Routine Rehab (3× a week for 10 sessions) | WFMT and Hand Grip | ↓ active MEP within the group ↑ WFMT and grip test in the HF group |
3. Wang et al. [85] | 44 stroke survivors (3 to 12 months following stroke) | FDI muscle | 3 groups: cPMD(dorsal premotor cortex); cM1(primary motor cortex); Sham Each received 10 session of 1-Hz rTMS | MRC, FMA, WFMT | cPMd modulation yielded significant improvements in MRC, FMA, and WMFT scores compared with sham stimulation and a significant effect on cortical excitability suppression equivalent to that of cM1 modulation, but engendered effects on motor improvement inferior to those of cM1 modulation |
4. Galvão et al. [86] | 10 in rTMS group, 10 in sham stroke survivors | FDI muscle | 10 sessions of rTMS | MAS, FMA-UE, maximum PROM of the paretic wrist joint, FIM | MAS decreased with rTMS |
5. Sung et al. [87] | 54 sub-acute stroke survivors (15 group A: 1-Hz + iTBS, 12 group B: sham 1-Hz + iTBS, 13 group C: 1-Hz + sham iTBS, 14 group D: sham 1-Hz + sham iTBS) | FDI muscle | 20 sessions | WMFT, FMA—UE, finger flexor MRC, index FTT | MRC, FMA, WMFT, FTT, and RT showed significantly greater improvement in patients who experienced real stimulation |
6. Kakuda et al. [88] | 39 chronic stroke survivors | FDI muscle | 22 sessions of LF-rTMS applied to the non-lesional hemisphere and OT (one-to-one training and self-training) | MAS, WMFT, FMA-UE | Decrease in MAS for wrist and finger, increase in FMA-UE and lesser WMFT performance time |
7. KoganEmaru et al. [89] | 9 chronic stroke survivors | EDC muscle | 1 exercise + rTMS (Eex-TMS) + 1 exercise + sham (Eex) + 1 rest + rTMS (TMS) (each session on separate days) at 5 Hz, 15 cycles (15 min), each cycle: 50 s exercises/rest + 1 s rest + 8 s rTMS (40 pulses)/sham + 1 s rest, (SM) sham coil | AROM and PROM, pinch force, grip power and MAS | Active range of movement was significantly increased in extension for the wrist joint, thumb, index, and middle finger MCP joint by “TMS” session |
8. Takeuchi et al. [83] | 20 chronic stroke survivors | First Dorsal Interosseous (FDI) | 2 groups: Sham vs. Real rTMS (10 in each group) and received rTMS at contralesional M1(1 Hz, 25 min) | Pinch force and acceleration, RMT, MEP amplitude, and TCI duration | ↓ amplitude of MEP in contralesional M1 and TCI duration (rTMS group) rTMS induced improvement in pinch acceleration of the affected hand |
9. Boggio et al. [23] | 1 chronic stroke survivor | Abductor pollicis brevis muscle | A sham stimulation for 2 months and active stimulation after 2 months LF- rTMS) of on unaffected hemisphere at intensity of 100% of MT in a continuous train of 20 min, 1200 pulses. After 4 mos, the patient returned for a new session of active rTMS using the same parameters of stimulation | Thumb flexion, extension, abduction, and adduction and wrist flexion and extension were assessed before and after the treatment. | Significant improvement in motor function after active, but not after sham stimulation of the unaffected primary motor cortex |
4.2. rTMS Studies on Distal Upper Extremities
5. Combined rTMS and VR Training
Sl No. and Studies | Participants | Device Used | Intervention | Outcome measures | Joints Involved | Findings |
---|---|---|---|---|---|---|
1. Chen et al. [93] | 23 stroke survivors | VCT (Virtual Reality-based cycling training) | 2 groups:
| ARAT, FMA-UE, SIS, MAS-UE, MAL, 9HPT, BBT | Fingers, Wrist, and Elbow | ↑ ARAT, FMA-UE in both groups ↑ SIS, MAS-UE, MAL, in iTBS+VCT |
2. Sánchez-Cuesta et al. [12] | 42 sub-acute stroke survivors | “NewROW” BCI-VR [94] | 10 sessions rTMS | MI, FMA-UE, SIS, MAS, BI, FTT, 9HPT, RMT | Results to be published | Trial showed the additive value of VR immersive motor imagery as an adjuvant therapy combined with a known effective neuromodulation approach opening new perspectives for clinical rehabilitation protocols |
3. Johnson et al. [11] | 3 chronic stroke survivors | rTMS and BCI training was conducted using 64 channel tms compatible EEG caps along with BrainAmp MR Amplifier | 3x/week, 3 weeks of combined real rTMS + BCI to one participant, Sham rTMS + BCI to another participant followed by BCI alone to third participant. [rTMS applied immediately prior to BCI training] | Outcome measure— Beck depression inventory, MMSE, FMA UL, MAS, EHI | Hand | ↑↑ ipsilesional motor activity and improvement in behavioral function for the real rTMS + BCI group. Behavioral improvement demonstrated by for the sham rTMS + BCI condition |
4. Zheng et al. [24] | 112 stroke survivors | The BioMaste system (Jumho Electric Co., China). (Non-immersive) | 2 groups (real LF-rTMS + VE, sham rTMS + VE); (30 min/session, 6 times/wk, total 24 sessions) VE started within 10 min of LF-rTMS; all participants provided with 30 min of PT, 30 min of OT, and 30 min of task practice in VE | Primary outcome—U-FMA, WMFT Secondary Outcome—MBI and SF-36 | Shoulder, Elbow and Wrist | Significant ↑ in U-FMA, WMFT, MBI scores suggested the combined use of LF rTMS with VR training could effectively improve the upper limb function, the living activity, and the quality of life in patients with hemiplegia following subacute stroke |
6. Perspective
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Banduni, O.; Saini, M.; Singh, N.; Nath, D.; Kumaran, S.S.; Kumar, N.; Srivastava, M.V.P.; Mehndiratta, A. Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review. J. Clin. Med. 2023, 12, 2944. https://doi.org/10.3390/jcm12082944
Banduni O, Saini M, Singh N, Nath D, Kumaran SS, Kumar N, Srivastava MVP, Mehndiratta A. Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review. Journal of Clinical Medicine. 2023; 12(8):2944. https://doi.org/10.3390/jcm12082944
Chicago/Turabian StyleBanduni, Onika, Megha Saini, Neha Singh, Debasish Nath, S. Senthil Kumaran, Nand Kumar, M. V. Padma Srivastava, and Amit Mehndiratta. 2023. "Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review" Journal of Clinical Medicine 12, no. 8: 2944. https://doi.org/10.3390/jcm12082944
APA StyleBanduni, O., Saini, M., Singh, N., Nath, D., Kumaran, S. S., Kumar, N., Srivastava, M. V. P., & Mehndiratta, A. (2023). Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review. Journal of Clinical Medicine, 12(8), 2944. https://doi.org/10.3390/jcm12082944