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Article

Enhancing Learning of 3D Model Unwrapping through Virtual Reality Serious Game: Design and Usability Validation

by
Bruno Rodriguez-Garcia
,
José Miguel Ramírez-Sanz
,
Ines Miguel-Alonso
and
Andres Bustillo
*
Departamento de Ingeniería Informática, Universidad de Burgos, 09006 Burgos, Spain
*
Author to whom correspondence should be addressed.
Electronics 2024, 13(10), 1972; https://doi.org/10.3390/electronics13101972
Submission received: 18 April 2024 / Revised: 14 May 2024 / Accepted: 15 May 2024 / Published: 17 May 2024
(This article belongs to the Special Issue Serious Games and Extended Reality (XR))

Abstract

Given the difficulty of explaining the unwrapping process through traditional teaching methodologies, this article presents the design, development, and validation of an immersive Virtual Reality (VR) serious game, named Unwrap 3D Virtual: Ready (UVR), aimed at facilitating the learning of unwrapping 3D models. The game incorporates animations to aid users in understanding the unwrapping process, following Mayer’s Cognitive Theory of Multimedia Learning and Gamification principles. Structured into four levels of increasing complexity, users progress through different aspects of 3D model unwrapping, with the final level allowing for result review. A sample of 53 students with experience in 3D modeling was categorized based on device (PC or VR) and previous experience (XP) in VR, resulting in Low-XP, Mid-XP, and High-XP groups. Hierarchical clustering identified three clusters, reflecting varied user behaviors. Results from surveys assessing game experience, presence, and satisfaction show higher immersion reported by VR users despite greater satisfaction being observed in the PC group due to a bug in the VR version. Novice users exhibited higher satisfaction, which was attributed to the novelty effect, while experienced users demonstrated greater control and proficiency.
Keywords: virtual reality; learning; unwrapping; 3D model; usability; satisfaction; serious game; education; hierarchical cluster virtual reality; learning; unwrapping; 3D model; usability; satisfaction; serious game; education; hierarchical cluster

Share and Cite

MDPI and ACS Style

Rodriguez-Garcia, B.; Ramírez-Sanz, J.M.; Miguel-Alonso, I.; Bustillo, A. Enhancing Learning of 3D Model Unwrapping through Virtual Reality Serious Game: Design and Usability Validation. Electronics 2024, 13, 1972. https://doi.org/10.3390/electronics13101972

AMA Style

Rodriguez-Garcia B, Ramírez-Sanz JM, Miguel-Alonso I, Bustillo A. Enhancing Learning of 3D Model Unwrapping through Virtual Reality Serious Game: Design and Usability Validation. Electronics. 2024; 13(10):1972. https://doi.org/10.3390/electronics13101972

Chicago/Turabian Style

Rodriguez-Garcia, Bruno, José Miguel Ramírez-Sanz, Ines Miguel-Alonso, and Andres Bustillo. 2024. "Enhancing Learning of 3D Model Unwrapping through Virtual Reality Serious Game: Design and Usability Validation" Electronics 13, no. 10: 1972. https://doi.org/10.3390/electronics13101972

APA Style

Rodriguez-Garcia, B., Ramírez-Sanz, J. M., Miguel-Alonso, I., & Bustillo, A. (2024). Enhancing Learning of 3D Model Unwrapping through Virtual Reality Serious Game: Design and Usability Validation. Electronics, 13(10), 1972. https://doi.org/10.3390/electronics13101972

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