The Past, Present, and Future of the Internet: A Statistical, Technical, and Functional Comparison of Wired/Wireless Fixed/Mobile Internet
Abstract
:1. Introduction
- Area covered by operators’ services;
- Penetration on both sides of users and operators;
- Experiences of operators and users based on download and upload speeds, latency, jitter, and packet loss;
- Required time and costs of establishment, setup, subscription, and service.
- Why is broadband Internet needed based on practical statistics and functional and technical perspectives?
- This paper addresses the extraction of bottlenecks and the challenges of accessing broadband Internet in reality (technology, cost, and time), which shows the impact of the various wired and wireless Internet access platforms on fixed and mobile services and applications, and new technologies on different aspects of human life.
- Why is the development of countries both locally and globally dependent on broadband Internet and related technologies?
- This paper introduces new and emerging technologies that affect and are affected by broadband Internet.
- This paper presented three basic future problems based on services and applications that require broadband Internet and suggests solutions for them.
2. The Current State of Wired and Wireless Internet in the World
2.1. Number of Users and Penetration Rate of Internet in Countries
2.2. Internet Services in Countries
2.3. Ranking of Countries in Terms of Internet Data Rate
3. Criteria for the Performance Evaluation of Different Internet Access Platforms
- Download/upload speed;
- Data volume;
- Coverage;
- Availability;
- Reliability;
- Latency;
- Jitter;
- Packet loss;
- Security;
- Setup cost;
- Subscription/service fee;
- Establishment/setup time.
4. Wired and Wireless Internet Access Platforms
- More reliable connection;
- Higher speed in downloading and uploading data;
- Lower latency and jitter;
- Higher coverage and availability;
- Easier and faster access;
- More security and privacy;
- Higher support;
- Optimal network management;
- Industrial uses and automation;
- Public and private Internet-based services.
5. The Two Most Popular and the Latest LEO Satellite Broadband Internet Access
5.1. Wired FTTx-Based and Wireless 5G-Based Broadband Internet Access Platforms
5.1.1. FTTx-Based Internet Access
5.1.2. Fifth-Generation-Based Internet Access
- Faster battery drainage on 5G-enabled devices, especially when downloading or streaming large amounts of data;
- Limited coverage since 5G networks are not available in all areas, and can be spotty in some locations;
- Expensive infrastructure—new cell towers and equipment;
- Signal interference from trees, buildings, and other obstacles.
5.1.3. FTTx-Based versus 5G-Based Broadband Internet Access Platforms
- Fifth Generation can reach a maximum download speed of 20 Gbps and an upload speed of 10 Gbps, while the data speed that a fiber optic cable can reach is practically 100 Gbps, for upload and download links symmetrically [44,45,46]. The highest speeds are achieved by FTTH, FTTB, and FTTC, respectively [55,56,57].
- On average, jitter is much lower in FTTx-based fixed Internet connections than in wireless connections.
- Fixed Internet based on optical fiber is more suitable than 5G-home and 5G-mobile Internet; this is because, unlike radio links, it does not experience random propagation changes. Hence, packet loss for FTTx-based access is lower than for 5G-based access.
- Wireless base stations and servers only cover a limited area. When mobile users are far from the coverage area of the transceiver, they drop the connection or start experiencing signal instability. Hence, users always experience a strong signal with optical fiber.
- Convenience due to mobility is an inherent advantage of wireless Internet using 5G.
- In fiber optic connections, there is greater robustness against interference, while interference is highly influential in mobile cellular communications.
- Maintenance and inspection of the channel considering side and middle connections are important for FTTx; for 5G, since it is an air transmission channel, only the inspection and maintenance of the connections are necessary.
- In optical-fiber-based Internet networks, service providers need to install optical fiber cables to establish a connection, which incurs a high cost. However, it is cheaper for subscribers because there is no limit on the amount of data available. On the other hand, 5G technology is more cost-effective to distribute, but more expensive to access. Fifth-Generation technology is wireless technology that does not require cables to install, but fiber-based FTTx Internet connections are more time-consuming and difficult to establish and set up.
5.2. Optical-Fiber-Based and 5G Cellular-Based Internet Access in Australia
- Available networks if covering different areas;
- An increase in the number of mobile users who need high bandwidth;
- Low latency in case of proper coverage of base stations;
- High speed in deploying and launching requested services;
- Serving mobile/fixed users while the NBN is only for users with limited mobility.
- There is no 5G coverage in some areas;
- At home or work with 5G coverage, the signal quality is not good;
- Reduction in quality in case of crowding of users who need high speed and volume;
- Limitation on the allocated bandwidth;
- The need to install and operate the equipment in different regions of the country.
- The average speed available on 5G is around 225 Mbps, while 50 Mbps and 100 Mbps are more common in NBN and 1000 Mbps is available with FTTP and HFC;
- Ookla shows that actual NBN latency and jitter are lower than those for current 5G services;
- Data volume on NBN plans is unlimited, but on 5G it is unlimited per day with a threshold of 1 TB per month;
- NBN costs less than 5G on average based on speed, data volume, and service;
- Fifth Generation setup is faster if there are fixed or mobile users in the coverage area of 5G service providers or existing base stations.
5.3. Wireless Internet Access Based on New LEO Satellite Constellations
6. New Technologies Requiring and Affecting Broadband Internet
- Broadband Internet access platforms;
- Five emerging technologies in the spotlight;
- Three new related technologies.
6.1. Broadband Internet Access Platforms
6.2. Five Emerging Technologies in the Spotlight
6.2.1. Sixth Generation and Beyond
- Ten times more data per unit area;
- Ten–one hundred times more data speed for users;
- Ten–one hundred times more devices and users;
- Ten times lower battery drain for low-power devices;
- Five times less latency.
- More bits, more spectrum, more reliability;
- From spatial spectrum to volume and energy efficiency;
- Necessity of smart environments and surfaces;
- Mass access to little data;
- From self-organized networks to self-sustainable networks;
- Integrity of communication, computing, control, localization, and sensing (3CLS).
- Spectrum sharing, new frequency bands, new waveforms, and non-orthogonal multiple access (NOMA);
- Enhanced mobile-broadband services (eMBB), ultra-reliable low-latency communications (URLLC), and massive machine-type communications (mMTC);
- Mobile networks (MNs);
- Ultra-dense networks (UDNs);
- Software-defined networks (SDNs);
- Energy harvesting [101].
6.2.2. IoT
6.2.3. Metaverse
6.2.4. Audio/Video Streaming
6.2.5. Online Gaming
- First-person shooter (FPS) games;
- Real-time strategy (RTS) games;
- MMO games;
- Multiplayer online battle arena (MOBA) games;
- Battle royale games;
- Multi-user dungeon (MUD) games.
6.3. Three New Related Technologies
6.3.1. Edge/Cloud Computing
6.3.2. ML and AI
6.3.3. Blockchain and Cybersecurity
7. Three Problems in the Broadband World
- The digital divide;
- Reducing social interactions/participation;
- Information hacking and insecurity on the Internet.
7.1. Digital Divide
- Non-similar quality broadband Internet access in different countries and areas;
- No Internet connection or low-speed Internet access in rural and remote areas;
- Unbalanced progress of emerging digital technologies in the world.
- A frugal 5G network to connect the unconnected world with a simplified IP-based network that uses dynamic spectrum sharing and a low-cost wireless backhaul.
- Converged services based on NGN.
7.2. Reducing Social Interactions/Participations
- Research on the physical and psychological effects of Internet overuse;
- Limiting the non-working use of the Internet in business activities;
- Teaching the proper use of Internet/virtual media and its services and applications in schools and universities;
- Explanation of disadvantages, such as time waste, distractions, addiction, identity theft, hacking, viruses, and cheating;
- Sharing Internet experiences and any problems that arise from long-term use.
7.3. Information Hacking and Insecurity on the Internet
- Finding solutions for problems caused by improper use of the Internet;
- Recognizing relevant risks and preventing them;
- Internet policies aimed at continuity, security, stability, and expansion;
- Legal and civil actions;
- Technical and procedural measures;
- Creating organizational structures;
- Extensive scientific and technical research;
- International cooperation.
8. Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
2G | Second Generation |
3CLS | Communication, Computing, Control, Localization, and Sensing |
3G | Third Generation |
4G | Fourth Generation |
5G | Fifth Generation |
6G | Sixth Generation |
ABS | Australian Bureau of Statistics |
ACCC | Australian Competition and Consumer Commission |
ADSL | Asymmetric Digital Subscriber Line |
AI | Artificial Intelligence |
APD | Avalanche Photo Diode |
AR | Augmented Reality |
ARPANET | Advanced Research Projects Agency NETwork |
AUD | Australian Dollar |
AWGN | Additive White Gaussian Noise |
BER | Bit Error Rate |
CATV | Community Antenna TV (CAble TV) |
CIA | Central Intelligence Agency |
D2D | Device to Device |
DDN | Defense Data Network |
DSL | Digital Subscriber Line |
EE | Energy Efficiency |
eMBB | enhanced Mobile-broadband Services |
FCC | Federal Communications Commission |
FMC | Fixed Mobile Convergence |
FPS | First Person Shooter |
FR | Frequency Range |
FSO | Free-Space Optical communications |
FTTB | Fiber to the Business (Building or Basement) |
FTTC | Fiber to the Cabinet (Crab) |
FTTH | Fiber to the Home |
FTTN | Fiber to the Node |
FTTP | Fiber to the Premises |
FTTx | Fiber to the x |
FWA | Fixed Wireless Access |
GEO | Geostationary Earth Orbit |
GFODI | Fiber Optic Development Index |
HDTV | High-Definition Television |
HFC | Hybrid Fixed and Cable |
HMD | Head-Mounted display |
HSPA | High Speed Packet Access |
ICT | Information Communication Technology |
IEEE | Institute of Electrical and Electronics Engineers |
IIJA | Infrastructure Investment and Jobs Act |
IoT | Internet of Things |
IP | Internet Protocol |
IPTV | IP-based Television |
IR | InfraRed |
ITU | International Telecommunications Union |
ITV | Interactive Television |
KSA | Kingdom of Saudi Arabia |
LED | Light Emitting Diode |
LEO | Low Earth Orbit |
Li-Fi | Light Fidelity |
LOS | Line Of Sight |
LTE | Long-Term Evolution |
LTE-A | LTE-Advanced |
M2M | Machine to Machine |
MIMO | Multi-Input Multi-Output |
ML | Machine Learning |
MMO | Massively Multiplayer Online |
mMTC | Massive Machine-Type Communications |
mmW | Millimeter Wave |
MN | Mobile Network |
MOBA | Multiplayer Online Battle Arena |
MTBF | Mean Time Between Failures |
MUD | Multi-User Dungeon |
NBN | National Broadband Network |
NGN | Next Generation Network |
NOMA | Non-Orthogonal Multiple Access |
NR | New Radio |
NTN | Non-Terrestrial Network |
PvE | Player versus Environment |
PvP | Player versus Player |
RTS | Real Time Strategy |
SDN | Software Defined Radio |
SDSL | Symmetric Digital Subscriber Line |
SE | Spectral Efficiency |
SINR | Signal to Interference plus Noise Ratio |
SNR | Signal to Noise Ratio |
SP | Service Provider |
TCP | Transmission Control Protocol |
UAE | United Arab Emirates |
UDN | Ultra Dense Network |
UDP | User Datagram Protocol |
UHF | Ultra-High Frequency |
UK | United Kingdom |
URLLC | Ultra-Reliable Low Latency Communications |
USA | United States of America |
V2V | Vehicle to Vehicle |
V2X | Vehicle to everything |
VDSL | Very high-speed Digital Subscriber Line |
VHF | Very High Frequency |
VLC | Visible Light Communications |
VoD | Video on Demand |
VoIP | Voice over IP |
VPN | Virtual Private Network |
VR | Virtual Reality |
WDM | Wavelength Division Multiplexing |
Wi-Fi | Wireless Fidelity |
WiMAX | Worldwide Interoperability for Microwave Access |
WLAN | Wireless Local Area Network |
WWW | World Wide Web |
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Rank | Country | Region | Internet Users (million) | Internet Penetration Rate (%) |
---|---|---|---|---|
1 | China | Asia | 1050 | 74.36 |
2 | India | Asia | 692 | 49.15 |
3 | USA | North America | 311.3 | 93.79 |
4 | Indonesia | Asia | 212.9 | 77.76 |
5 | Brazil | South America | 181.8 | 84.83 |
6 | Russia | Europe/Asia | 127.6 | 88.98 |
7 | Nigeria | Africa | 122.5 | 57.41 |
8 | Japan | Asia | 102.5 | 81.54 |
9 | Mexico | North America | 100.6 | 79.4 |
10 | Pakistan | Asia | 87.35 | 37.75 |
11 | Philippines | Asia | 85.16 | 74.77 |
12 | Egypt | Africa | 80.75 | 73.88 |
13 | Vietnam | Asia | 77.93 | 79.95 |
14 | Germany | Europe | 77.53 | 93.19 |
15 | Turkey | Europe/Asia | 71.38 | 84.19 |
16 | Iran | Asia | 69.83 | 79.42 |
17 | Bangladesh | Asia | 66.94 | 39.52 |
18 | UK | Europe | 66.11 | 98.19 |
19 | Thailand | Asia | 61.21 | 85.49 |
20 | France | Europe | 59.94 | 88.47 |
21 | Italy | Europe | 50.78 | 85.91 |
22 | South Korea | Asia | 50.56 | 97.72 |
23 | Spain | Europe | 45.12 | 95.15 |
24 | Argentina | South America | 39.79 | 86.85 |
25 | Poland | Europe | 36.68 | 97.17 |
Rank | Country | Region | Internet Penetration Rate (%) |
---|---|---|---|
1 | Norway | Europe | 99 |
1 | KSA | Asia | 99 |
1 | UAE | Asia | 99 |
4 | Switzerland | Europe | 98.4 |
5 | Denmark | Europe | 98.1 |
6 | UK | Europe | 97.8 |
7 | South Korea | Asia | 97.6 |
8 | Malaysia | Asia | 97.4 |
9 | Sweden | Europe | 97.2 |
10 | Singapore | Asia | 96.9 |
11 | Australia | Oceania | 96.2 |
12 | New Zealand | Oceania | 95.9 |
13 | Ireland | Europe | 95.6 |
14 | Hong Kong (special region of China) | Asia | 95.6 |
15 | Netherlands | Europe | 95.5 |
16 | Austria | Europe | 95.1 |
17 | Spain | Europe | 94.9 |
18 | Belgium | Europe | 94.5 |
19 | Canada | North America | 94.3 |
20 | Germany | Europe | 93.3 |
- | World | - | 65.4 |
Rank | Region | Percentage of Internet Users (%) | Internet Penetration Rate (%) |
---|---|---|---|
1 | East Asia | 24 | 74.3 |
1 | South Asia | 18.5 | 47.4 |
1 | Southeast Asia | 10 | 75.6 |
4 | South America | 6.8 | 80.6 |
5 | North America | 6.7 | 92 |
6 | Eastern Europe | 4.9 | 86.9 |
7 | West Asia | 4.3 | 75.3 |
8 | West Africa | 4 | 48 |
9 | Western Europe | 3.5 | 93.5 |
10 | North Africa | 3.3 | 65.9 |
11 | Southern Europe | 2.6 | 88.4 |
12 | Central America | 2.6 | 74.9 |
13 | East Africa | 2.1 | 23.1 |
14 | Northern Europe | 2 | 97.4 |
15 | Central Africa | 1.1 | 27.9 |
16 | Central Asia | 1.1 | 72.5 |
17 | South Africa | 0.9 | 70.6 |
18 | Oceania | 0.7 | 79.4 |
19 | Caribbean | 0.6 | 68.4 |
- | World | 100 | 65.7 |
Source | Internet Users (billion) | Penetration Rate (%) |
---|---|---|
Internet World Stats | 5.47 | 68.3 |
ITU | 5.31 | 66.3 |
CIA World Factbook | 5.05 | 63 |
World Bank | 4.8 | 59.9 |
Average | 5.16 | 64.38 |
Rank | Country | Average Daily Time Spent Using the Internet |
---|---|---|
1 | Philippines | 10 h and 56 min |
2 | Brazil | 10 h and 8 min |
3 | Colombia | 10 h and 7 min |
4 | South Africa | 10 h and 6 min |
5 | Argentia | 9 h and 39 min |
6 | Malaysia | 9 h and 17 min |
7 | Mexico | 9 h and 1 min |
8 | Indonesia | 8 h and 52 min |
9 | Thailand | 8 h and 44 min |
10 | Taiwan | 8 h and 8 min |
11 | Singapore | 8 h and 7 min |
12 | Turkey | 7 h and 57 min |
13 | Russia | 7 h and 52 min |
14 | Saudi Arabia | 7 h and 45 min |
15 | Egypt | 7 h and 36 min |
- | Worldwide | 7 h and 4 min |
Rank | Category | Percentage of Data (%) |
---|---|---|
1 | Video | 53.72 |
2 | Social | 12.69 |
3 | Gaming | 9.86 |
4 | Web browsing | 5.67 |
5 | Messaging | 5.35 |
6 | Marketplace | 4.54 |
7 | File sharing | 3.74 |
8 | Cloud | 2.73 |
9 | VPN | 1.39 |
10 | Audio | 0.31 |
Rank | Country | Region | Number of Data Centers |
---|---|---|---|
1 | USA | North America | 5375 |
2 | Germany | Europe | 522 |
3 | UK | Europe | 517 |
4 | China | Asia | 448 |
5 | Canada | North America | 335 |
6 | France | Europe | 314 |
7 | Australia | Oceania | 306 |
8 | Netherlands | Europe | 299 |
9 | Russia | Europe/Asia | 255 |
10 | Japan | Asia | 218 |
11 | Italy | Europe | 168 |
12 | Mexico | North America | 166 |
13 | Brazil | South America | 163 |
14 | India | Asia | 151 |
15 | Poland | Europe | 143 |
Rank | Country | Mean Download Rate (Mbps) |
---|---|---|
1 | Monaco | 261.82 |
2 | Singapore | 255.83 |
3 | Hong Kong (special region of China) | 254.70 |
4 | Romani | 232.17 |
5 | Switzerland | 229.96 |
6 | Denmark | 227.91 |
7 | Thailand | 225.17 |
8 | Chile | 217.60 |
9 | France | 214.04 |
10 | South Korea | 212.57 |
13 | USA | 203.81 |
15 | China | 196.57 |
57 | Australia | 82.73 |
Rank | Country | Mean Download Rate (Mbps) |
---|---|---|
1 | UAE | 238.06 |
2 | South Korea | 202.61 |
3 | Norway | 177.72 |
4 | Qatar | 172.18 |
5 | China | 165.38 |
6 | Kuwait | 157.18 |
7 | KSA | 155.97 |
8 | Cyprus | 144.64 |
9 | Bulgaria | 142.27 |
10 | Switzerland | 135.70 |
11 | Australia | 135.30 |
15 | USA | 110.07 |
Rank | Country | Median Download Rate (Mbps) |
---|---|---|
1 | Singapore | 247.44 |
2 | Hong Kong (special region of China) | 242.99 |
3 | Chile | 240.34 |
4 | United Arab Emirates | 238.28 |
5 | Thailand | 211.28 |
6 | United States | 207.32 |
7 | China | 193.66 |
8 | Denmark | 192.68 |
9 | Spain | 178.94 |
10 | Taiwan | 177.43 |
84 | Australia | 53.88 |
Rank | Country | Median Download Rate (Mbps) |
---|---|---|
1 | UAE | 205.77 |
2 | Qatar | 186.35 |
3 | Kuwait | 160.87 |
4 | Uruguay | 149.08 |
5 | South Korea | 140.49 |
6 | Norway | 122.72 |
7 | Brunei | 120.84 |
8 | Iceland | 109.28 |
9 | Netherlands | 106.27 |
10 | Denmark | 101.19 |
12 | China | 95.33 |
14 | Australia | 91.22 |
Technology | Upload/Download Speed (Mbps) | Coverage | Infrastructure | Advantages | Disadvantages |
---|---|---|---|---|---|
ADSL, ADSL2, ADSL2+ | 3/24 | 5 km | Public telephone network |
|
|
VDSL, VDSL2, Vectoring | 40/100 | 1 km | |||
G. Fast | 1000 | 100 m | |||
CATV | 100/200 | 2–100 km | Coaxial cable in streets and buildings, optical fiber in feeders, and the possibility of return channel |
|
|
Optical Fiber | 10,000/10,000 | 10–60 km | Light waves instead of radio waves and distribution to users with optical and electrical signals |
|
|
Technology | Upload/Download Speed (Mbps) | Coverage | Infrastructure | Advantages | Disadvantages |
---|---|---|---|---|---|
HSPA HSPA+ (3G) | 22.56/(56, 42.2) 22/(168, 84.4) | 3 km | 3G/4G mobile network and its accessories |
|
|
4G-LTE (LTE-A) | 30/100 (30/1000) | Home: 10 m Mobile: 3–6 km | |||
5G | 10,000/20,000 | 5G base stations |
|
| |
GEO satellite | 10/30 | Very high | Ground base stations and their accessories |
|
|
LEO satellites | Wi-Fi: 660/660 7000/7000 HSPA: 22.56/(56, 42.2) 22/(168, 84.4) LTE: 30/100 30/1000 | High |
|
| |
Balloon |
|
| |||
WiMAX (IEEE802.16e) | 4/6 (70/70) | 60 km | Base stations and their accessories |
|
|
Wi-Fi IEEE802.11n (IEEE802.11ad) | 660/660 (7000/7000) | 200 m (10 m) | |||
Li-Fi | Up to 224,000 | A few meters |
|
|
Criterion | Technology | |
---|---|---|
FTTX-Based | 5G-Based | |
Maximum achievable download (upload) speed | 100 Gbs (100 Gbs) | 20 Gbs (10 Gbs) |
Average global latency | 9 | 28 ms |
Average global jitter | 3 ms | 9 ms |
Packet loss | Insignificant | Average |
Coverage radius | 70 km | 10 m (fixed)/3 km (mobile) |
Convenience | High for fixed users | High for mobile users |
Interference robustness | High | Low |
Maintenance and inspection | High | Low |
Security | High | High with cryptography |
Establishment and startup time | High | Low |
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Shirvani Moghaddam, S. The Past, Present, and Future of the Internet: A Statistical, Technical, and Functional Comparison of Wired/Wireless Fixed/Mobile Internet. Electronics 2024, 13, 1986. https://doi.org/10.3390/electronics13101986
Shirvani Moghaddam S. The Past, Present, and Future of the Internet: A Statistical, Technical, and Functional Comparison of Wired/Wireless Fixed/Mobile Internet. Electronics. 2024; 13(10):1986. https://doi.org/10.3390/electronics13101986
Chicago/Turabian StyleShirvani Moghaddam, Shahriar. 2024. "The Past, Present, and Future of the Internet: A Statistical, Technical, and Functional Comparison of Wired/Wireless Fixed/Mobile Internet" Electronics 13, no. 10: 1986. https://doi.org/10.3390/electronics13101986
APA StyleShirvani Moghaddam, S. (2024). The Past, Present, and Future of the Internet: A Statistical, Technical, and Functional Comparison of Wired/Wireless Fixed/Mobile Internet. Electronics, 13(10), 1986. https://doi.org/10.3390/electronics13101986