Teacher-Developed Computer Games for Classroom and Online Reinforcement Learning for Early Childhood
Abstract
:1. Introduction
Educational Environment
2. Main Goals
3. Platforms and Tools Analysis
4. Game-Based Proposal
Examples of Developed Resources
5. Context
5.1. Learners and Game-Based Learning
5.2. Teachers and Computer Games Development
5.3. Resource Development
6. Discussion
7. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Tárraga-Sánchez, M.d.l.Á.; Ballesteros-García, M.d.M.; Migallón, H. Teacher-Developed Computer Games for Classroom and Online Reinforcement Learning for Early Childhood. Educ. Sci. 2023, 13, 108. https://doi.org/10.3390/educsci13020108
Tárraga-Sánchez MdlÁ, Ballesteros-García MdM, Migallón H. Teacher-Developed Computer Games for Classroom and Online Reinforcement Learning for Early Childhood. Education Sciences. 2023; 13(2):108. https://doi.org/10.3390/educsci13020108
Chicago/Turabian StyleTárraga-Sánchez, María de los Ángeles, María del Mar Ballesteros-García, and Héctor Migallón. 2023. "Teacher-Developed Computer Games for Classroom and Online Reinforcement Learning for Early Childhood" Education Sciences 13, no. 2: 108. https://doi.org/10.3390/educsci13020108
APA StyleTárraga-Sánchez, M. d. l. Á., Ballesteros-García, M. d. M., & Migallón, H. (2023). Teacher-Developed Computer Games for Classroom and Online Reinforcement Learning for Early Childhood. Education Sciences, 13(2), 108. https://doi.org/10.3390/educsci13020108