Toward Zero-Determinant Strategies for Optimal Decision Making in Crowdsourcing Systems
Abstract
:1. Introduction
1.1. Background and Motivation
1.2. Problem Formulation
1.3. Solution and Contributions
- A crowdsourcing scenario is modeled, where workers have incomplete information, as an iterative game. In this model, the requester allocates the reward according to the “winner-takes-all” rule, for which solutions provided by different workers are independent, and selfish workers compete for the reward also with incomplete information.
- A theoretic method with ZD strategies is proposed to analyze the optimal decision-making problem in crowdsourcing systems. Moreover, the conditions to reach the maximum payoff of the focused worker who uses ZD strategies are obtained.
- Our analysis helps understand what solutions selfish workers will submit under the condition of having incomplete information. Furthermore, we provide a new optimization method, by which the optimal decision is reached in a bottom–up manner subject to incomplete information.
2. Literature Review
3. Method and System Model
3.1. Crowdsourcing System
3.2. Modeling Crowdsourcing System as an Iterated Game
3.3. ZD Strategies for Multiple-Player Iterated Games
3.4. Game Analysis with ZD Strategies
4. Numerical Results and Discussion
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
Appendix A
Appendix B
Appendix C
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Notations | Meaning of Expression |
---|---|
N | Total number of players |
r | The reward provided by requester |
The cost of worker with the s-th level of the solution | |
The reward of worker k | |
k | The index of worker |
j | The index of focused worker |
The strategy of worker k | |
The threshold value of strategy | |
i | The i-th result of each round |
n | The number of workers with high-quality solutions except the focused worker |
Worker k’s mixed strategy vector | |
The focused worker j takes a ZD strategy | |
The conditional probability of worker k with outcome i | |
The payoff vector of worker k | |
The payoff of worker k of i-th outcome | |
Conditional probability of worker k in the case that he uses X. Meanwhile, his opponents had n workers using H in the previous round | |
The payoff of worker k in the case that he uses X. Meanwhile, his opponents had n workers using H in the previous round | |
The expected payoff of worker k | |
The transition probabilistic matrix | |
Parameter of the system | |
, | The weight factors of payoff function |
Number of H | N − 1 | … | … | 1 | 0 | |
---|---|---|---|---|---|---|
Payoff of H | … | … | ||||
Payoff of L | … | … |
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Wang, J.; Tang, C.; Lu, J.; Chen, G. Toward Zero-Determinant Strategies for Optimal Decision Making in Crowdsourcing Systems. Mathematics 2023, 11, 1153. https://doi.org/10.3390/math11051153
Wang J, Tang C, Lu J, Chen G. Toward Zero-Determinant Strategies for Optimal Decision Making in Crowdsourcing Systems. Mathematics. 2023; 11(5):1153. https://doi.org/10.3390/math11051153
Chicago/Turabian StyleWang, Jiali, Changbing Tang, Jianquan Lu, and Guanrong Chen. 2023. "Toward Zero-Determinant Strategies for Optimal Decision Making in Crowdsourcing Systems" Mathematics 11, no. 5: 1153. https://doi.org/10.3390/math11051153
APA StyleWang, J., Tang, C., Lu, J., & Chen, G. (2023). Toward Zero-Determinant Strategies for Optimal Decision Making in Crowdsourcing Systems. Mathematics, 11(5), 1153. https://doi.org/10.3390/math11051153