Personalized Use of an Adjustable Movement-Controlled Video Game in Obstetric Brachial Plexus Palsy during Physiotherapy Sessions at School: A Case Report
Abstract
:1. Introduction
2. Materials and Methods
2.1. Patient Information
2.2. Clinical Findings
2.3. Environment of the Study
- Chop: This includes raising and lowering the affected arm, requiring maximum shoulder flexion, posture stability to keep the axe raised until it is loaded, and a certain speed to lower the arm. The time limit and number of logs to be cut can be adjusted.
- Climb: This includes asymmetric movement in abduction of the arms and shoulder flexion, requiring an alternating movement of abduction. The time limit and height of the tree in meters (one meter is equivalent to one arm movement) can be adjusted.
- Row: This includes symmetrical movement of the upper limbs. of the time limit and width of the river in meters (one meter is equivalent to one back and forth arm movement) can be adjusted.
- Dive: This includes control and stability of the trunk. The time limit and number of plankton balls to be caught can be adjusted.
- Very easy: ≤30% of the time limit used to achieve the objective.
- Easy: 30–70% of the time limit used to achieve the objective.
- Medium: 70–100% of the time limit used; 70–100% of the objective achieved.
- Hard: time limit reached; 30–70% of the objective achieved.
- Very hard: time limit reached; ≤30% of the objective achieved.
2.4. Therapeutic Intervention
- Chop: 20 logs of wood
- Climb: 60 m (=60 alternate arm movements)
- Row: 30 m (=30 symmetric arm movements)
- Dive: 1 plankton
2.5. Assessment
- Jebsen Taylor Hand Function Test (JTHFT): Improvement in this test is reflected by a decrease in the time used to complete each activity [33].
- Box and Block Test (BBT): Improvement is reflected in a greater number of blocks moved from one side of the box to the other [34].
- The strength of analytical movements of the affected limb’s (right arm) shoulder was measured using a Sauter model FA20 dynamometer.
- How tired do you feel?
- Is something hurting? Where? How much?
- How much did you enjoy the game today?
- Do you want to play again next week?
3. Results and Outcome
3.1. Influence of the Game Difficulty Parameters
3.2. Assessment Results
Activity | v1 [s] | v2 [s] | v1–v2 [s] | Variation |
---|---|---|---|---|
Simulated feeding | 22.64 | 11.35 | 11.29 | 50% |
Lifting light objects | 8.42 | 5.97 | 2.45 | 29% |
Stack tokens | 9.74 | 7.32 | 2.42 | 25% |
Lifting heavy objects | 11.26 | 8.5 | 2.76 | 25% |
Turn pages | 11.37 | 8.8 | 2.57 | 23% |
Writing | 80.0 | 69.96 | 10.04 | 13% |
Lifting small objects | 9.35 | 9.1 | 0.25 | 3% |
4. Discussion
4.1. Influence of the Game Difficulty Parameters
4.2. Assessment Results
4.3. Strengths and Limitations
5. Conclusions
6. Patents
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Activity | v1 [n. Blocks] | v2 [n. Blocks] | v1–v2 [n. Blocks] | Variation |
---|---|---|---|---|
Move blocks | 40 | 40 | 0 | 0% |
Movement | v1 [N] | v2 [N] | v1–v2 [N] | Variation |
---|---|---|---|---|
Abduction | 12 | 20 | 8 | 67% |
Adduction | 18 | 21 | 3 | 17% |
Flexion | 15 | 22 | 7 | 47% |
Extension | 25 | 20 | −5 | −20% |
Internal rotation | 20 | 20 | 0 | 0% |
External rotation | 25 | 17 | −8 | −32% |
Mean (SD) | 19.17 (5.27) | 20 (1.67) | 0.83 (6.43) | 13% (38%) |
Date | Fatigue (1–10) | Motivation (1–5) | Play Again? | How Much Pain? (0–10) | Pain Where? 1 |
---|---|---|---|---|---|
9 April 2021 | 2 | 5 | yes | 2 | right abdomen |
14 April 2021 | 2 | 5 | yes | 4 | left abdomen |
21 April 2021 | 2 | 5 | yes | 4 | abdominals |
23 April 2021 | 3 | 5 | yes | 1 | arm-shoulder |
27 April 2021 | 5 | 5 | yes | 6 | left rib |
30 April 2021 | 4 | 5 | yes | 1 | left rib |
7 May 2021 | 1 | 5 | yes | 1 | right arm |
12 May 2021 | 1 | 5 | yes | 4 | left arm |
14 May 2021 | 2 | 5 | yes | 1 | abdominals |
19 May 2021 | 0 | 5 | yes | 2 | ribs |
Mean | 2.2 | 5 | 2.6 |
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Domingo, B.; Terroso, N.; Eckert, M. Personalized Use of an Adjustable Movement-Controlled Video Game in Obstetric Brachial Plexus Palsy during Physiotherapy Sessions at School: A Case Report. Healthcare 2023, 11, 2008. https://doi.org/10.3390/healthcare11142008
Domingo B, Terroso N, Eckert M. Personalized Use of an Adjustable Movement-Controlled Video Game in Obstetric Brachial Plexus Palsy during Physiotherapy Sessions at School: A Case Report. Healthcare. 2023; 11(14):2008. https://doi.org/10.3390/healthcare11142008
Chicago/Turabian StyleDomingo, Beatriz, Noelia Terroso, and Martina Eckert. 2023. "Personalized Use of an Adjustable Movement-Controlled Video Game in Obstetric Brachial Plexus Palsy during Physiotherapy Sessions at School: A Case Report" Healthcare 11, no. 14: 2008. https://doi.org/10.3390/healthcare11142008
APA StyleDomingo, B., Terroso, N., & Eckert, M. (2023). Personalized Use of an Adjustable Movement-Controlled Video Game in Obstetric Brachial Plexus Palsy during Physiotherapy Sessions at School: A Case Report. Healthcare, 11(14), 2008. https://doi.org/10.3390/healthcare11142008