Chair_Ludus & Zoo_Ludus Metamorphosis of Objects through Survey and Drawing Techniques †
Abstract
:1. Introduction
2. The Objects
2.1. The Gerrit Rietveld’s Chairs
2.2. The Sevi’s Toys
3. The Methodology
4. The Process
4.1. The Chairs’ Metamorphosis
- the components of the original chair could not be modified: in other words, it was possible to disassemble and reposition, coat, colour, overturn, etc., but not cut or deform the individual pieces;
- the metamorphosis had to take place in strict compliance with the formal constraints of the original chair components (the spatial components);
- an obligatory element was assigning a new name to the chair; a name that would also be a message to understand the transformation process or (linguistic-formal) ‘betrayal’ of the original chair;
- it was therefore necessary to describe the cultural references underlying the transformation; the sources of inspiration for the process of metamorphosis: art, music, photography, comics, cinema, advertising, literature, etc.; what contaminating viruses were injected into the chairs to meta-shape them.
4.2. The Toys’ Metamorphosis
5. Conclusions
- biological locks or false tokens: which comes from Gombrich’s famous phrase in the aforementioned book, in which a possible strategy of play lies in generating substitutes (the broom-hobby horse, the ball-mouse for a cat, the finger-breast for a baby) capable of opening biological or psychological locks; these are “false tokens able to operate the mechanism if introduced instead of real tokens”. In other words, they use the evocative (fantastic, symbolic, representational, etc.) capacity of the representation;
- the law of counter-step: that is, in the manner of Dante, to do the opposite of what custom (or sense, habit and the physical nature of things) indicate; in other words, to understand the limits of the passive dynamic that often does not transform or invent anything; if something is heavy, it becomes light; if it is rigid, it bends; if it is hard, it becomes transparent, etc.;
- practical deconstruction: to tear apart the object and then reassemble the parts obtained in a different way to how they are proposed in the ideal catalogue, through the adoption of new rules (of the game).
Author Contributions
Conflicts of Interest
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Balzani, M.; Rossato, L. Chair_Ludus & Zoo_Ludus Metamorphosis of Objects through Survey and Drawing Techniques. Proceedings 2017, 1, 859. https://doi.org/10.3390/proceedings1090859
Balzani M, Rossato L. Chair_Ludus & Zoo_Ludus Metamorphosis of Objects through Survey and Drawing Techniques. Proceedings. 2017; 1(9):859. https://doi.org/10.3390/proceedings1090859
Chicago/Turabian StyleBalzani, Marcello, and Luca Rossato. 2017. "Chair_Ludus & Zoo_Ludus Metamorphosis of Objects through Survey and Drawing Techniques" Proceedings 1, no. 9: 859. https://doi.org/10.3390/proceedings1090859
APA StyleBalzani, M., & Rossato, L. (2017). Chair_Ludus & Zoo_Ludus Metamorphosis of Objects through Survey and Drawing Techniques. Proceedings, 1(9), 859. https://doi.org/10.3390/proceedings1090859