The Future of Artificial Intelligence in Interactive Learning: Trends, Challenges, Opportunities †
Abstract
:1. Introduction
2. Literature Review
2.1. Relevant Recent Research Findings
2.2. Research Framework and Filling Gaps in Previous Research
3. Methods
4. Analysis and Discussion
4.1. Trends and Patterns Based on the Year
4.2. Trends and Patterns Based on the Country
4.3. Trends and Patterns Based on the Subject
4.4. Cluster-Based Analysis from Network Visualization
4.5. Analysis of the Potential of AI and Interactive Learning Topics in the Next 20 Years
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Cluster | Topic | Topic & Cluster Relationship | Title & Cluster Relationship |
---|---|---|---|
1 (Red, 24 items) | learning systems, students, interactive learning environments, computer aided instruction, e-learning | Focus on technology integration in supporting an interactive and effective learning process. | Linking research titles on interactive learning systems and computer-aided instruction with a primary focus in clusters. |
2 (Green, 21 items) | education, learning, human, online learning, medical education | Exploring the use of technology to improve student learning and engagement in a variety of educational contexts. | Linking research titles on online education and learning with a primary focus in the cluster. |
3 (Blue, 14 items) | Artificial Intelligence, ChatGPT, Nursing Education, Critical Thinking, Simulation | The use of AI in education to improve learning and evaluation, particularly in simulation and the development of critical thinking skills | Linking research titles on AI and critical thinking skills development with a primary focus within the cluster. |
4 (Yellow, 10 items) | Interactive Learning, Educational Technology, Higher Education, Sustainable Development | Focus on educational technology in the context of higher education and sustainable development. | Linking research titles on educational technology in higher education and sustainable development with a primary focus in the cluster. |
5 (Purple, 4 items) | game-based learning, bibliometric analysis, systematic review | A meta-analytic approach to understanding the impact and trends in the use of games in an educational context. | Linking research titles on bibliometric analysis and game-based learning with a primary focus in clusters. |
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Alam, T.H.I.; Windiarti, I.S. The Future of Artificial Intelligence in Interactive Learning: Trends, Challenges, Opportunities. Eng. Proc. 2025, 84, 87. https://doi.org/10.3390/engproc2025084087
Alam THI, Windiarti IS. The Future of Artificial Intelligence in Interactive Learning: Trends, Challenges, Opportunities. Engineering Proceedings. 2025; 84(1):87. https://doi.org/10.3390/engproc2025084087
Chicago/Turabian StyleAlam, Teguh Hidayat Iskandar, and Ika Safitri Windiarti. 2025. "The Future of Artificial Intelligence in Interactive Learning: Trends, Challenges, Opportunities" Engineering Proceedings 84, no. 1: 87. https://doi.org/10.3390/engproc2025084087
APA StyleAlam, T. H. I., & Windiarti, I. S. (2025). The Future of Artificial Intelligence in Interactive Learning: Trends, Challenges, Opportunities. Engineering Proceedings, 84(1), 87. https://doi.org/10.3390/engproc2025084087