A Conceptual Framework for Circular Design
Abstract
:1. Introduction
2. Method and Concept of the Study
- Step 1: Identification of the state of the art principles contributing to circular design to enable the development of a revised taxonomy of DfX approaches,
- Step 2: Identification of the state of the art classification of circular business models,
- Step 3: Synthesis and development of a conceptual framework for circular design.
2.1. State of the Art Principles for Circular Design
2.2. Identification of State of the Art Classification on Circular Business Models
2.3. Synthesis and Development of a Conceptual Framework for Circular Design
3. Circular Design Principles
From DFX to Designing for Circular Cycles
4. Business Models for a Circular Economy
- Principle 1: Preserve and enhance natural capital by controlling finite stocks and balancing renewable resource flows; meaning that technology and processes are chosen wisely according to their use of renewable or better-performing resources.
- Principe 2: Optimize resource yields by circulating products, components and materials at the highest utility at all times in both technical and biological cycles; meaning designing for remanufacturing, refurbishing and recycling to keep technical components and materials circulating in the economy, preserving embedded energy and other value. It also refers to encouraging biological nutrients to re-enter the biosphere in the safest way possible to become valuable feedstock for a new cycle.
- Principle 3: Foster system effectiveness by revealing and designing out negative externalities; this includes reducing damage to human utility, such as food, mobility, shelter, education, health and entertainment, and managing externalities, such as land use, air, water and noise pollution, release of toxic substances and climate change.
5. Circular Design Framework
5.1. Circular Design Strategies
- Design for circular supplies: This strategy focuses mainly on the biological cycles and refers to thinking of “waste equals food” in which resources are captured and returned to their natural cycle without harming the environment [40].
- Design for resource conservation: This strategy focuses on both the technical and biological cycles and uses a preventative approach in which products are designed with the minimum of resources in mind [10].
- Design for long life use of products: This strategy focuses on the technical cycle and refers to extending the utilisation of a product during its use through extending its life and offering services for reuse, repair, maintenance and upgrade [23], or by enhancing longer-lasting relationships between products and users through “emotional durable design” [27]. Furthermore, changing the ownership of products through services could enhance longer utilisation of products and, therefore, move to a sharing system [47].
- Design for systems change: This strategy covers the whole spectrum of value creation for both biological and technical cycles and refers to design thinking in complex systems as a whole and between its parts to target problems and find innovative solutions [5].
5.2. Circular Business Model Archetypes
- Circular supplies: A business model based on industrial symbiosis in which the residual outputs from one process can be used as feedstock for another process [10].
- Product life extension: Those business models that are based on extending the working life of a product [48].
- Extending product value: Those business models based on offering product access and retaining ownership to internalise benefits of circular resource productivity [48].
- Sharing platforms: Those business models that enable increased utilisation rates of products by making possible shared use/access/ownership [48].
6. Recommendations for Circular Design
- (1)
- Design for “systems change” when considering any circular design strategy;
- (2)
- Design by identifying the new circular business model that your product/service is being designed for;
- (3)
- Design by thinking of revolutionising the world: circular design goes beyond doing less bad;
- (4)
- Design for multiple cycles (short and/or long) and not only with end-of-life in mind;
- (5)
- Design by thinking in living and adaptive systems;
- (6)
- Design with different participants in the value chain, including your final user, and always keep him/her/it in mind;
- (7)
- Design by considering value in a broader view, not as a price tag on a shop shelf, but as an asset;
- (8)
- Design with failure in mind: it is better to test and prototype as many times as possible;
- (9)
- Design knowing where each material and part comes from and where each material and part goes to;
- (10)
- Design with “hands on” experiences that foster a call for action.
7. Concluding Remarks
Acknowledgments
Author Contributions
Conflicts of Interest
References
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DfX Approach | Authors |
---|---|
Design for resource conservation | Allwood et al. [16,17]; Bocken et al. [10]; Chertow and Ehrenfeld [18]; Lieder and Rashid [19]; Rashid et al. [20] |
Design for slowing resource loops | Ashby and Johnson [21]; Accorsi et al. [22]; Bakker et al. [23,24]; Bhamra and Lofthouse [12]; Bocken et al. [10]; Bogue [25]; Boothroyd [26]; Chapman [27]; Claypool, et al. [28]; Cooper [29]; Clark et al. [14]; Edwards [30]; Ijomah et al. [31]; Johansson [32]; Kimura et al. [33]; King et al. [34]; Lofthouse [35]; Morelli [36]; Hatcher et al. [37]; RSA [2]; Sundin and Lindahl [38]; Van Nes and Cramer [39]; Vezzoli and Manzini [13] |
Whole Systems Design | Benyus [40]; McDonough and Braungart [7]; Braungart et al. [41]; Charnley et al. [5]; Nagel et al. [42]; Schenkel et al. [43]; Vincent et al. [44]; Wells and Seitz [45] |
DfX Approach | Circular Design Strategy | Design Focus | DfX Method/Tool | Literature Sources |
---|---|---|---|---|
Design for resource conservation | Design for circular supplies | Design for closing resource loops | Design for biodegradability | Bocken et al. [10]; McDonough and Braungart [7] |
Design with healthy/smart processes/materials | Bocken et al. [10]; Benyus [40]; McDonough and Braungart [7] | |||
Design for resource conservation | Design for reduce resource consumption | Design for production quality control | Boothroyd [26]; Allwood et al. [16] | |
Design for reduction of production steps | Allwood et al. [16]; Vezzoli and Manzini [13] | |||
Design for light weighting, miniaturizing | Allwood et al. [16]; Vezzoli and Manzini [13] | |||
Design for eliminating yield loses/material/resources/parts/packaging | Allwood et al. [16]; Vezzoli and Manzini [13] | |||
Design for reducing material/resource use | Ashby and Johnson [21]; Allwood et al. [16,17]; Clark et al. [14]; Vezzoli and Manzini [13] | |||
Design for slowing resource loops | Design for long life use of products | Design for reliability and durability | Design on demand or on availability | Bhamra and Lofthouse [12]; Chapman [27]; Clark et al. [14]; Vezzoli and Manzini [13] |
Design the appropriate lifespan of products/components | Bakker et al. [23,24]; Bhamra and Lofthouse [12]; Bocken et al. [10]; Chapman [27]; Clark et al. [14]; Cooper [29]; Lofthouse [35]; Van Nes and Cramer [39] | |||
Design for product attachment and trust | Create timeless aesthetics | Bakker et al. [23,24]; Bhamra and Lofthouse [12]; Bocken et al. [10]; Chapman [27]; Lofthouse [35] | ||
Design for pleasurable experiences | Bhamra and Lofthouse [12]; Bocken et al. [10]; Chapman [27]; Lofthouse [35] | |||
Meaningful design | Bhamra and Lofthouse [12]; Bocken et al. [10]; Chapman [27]; Clark et al. [14]; Lofthouse [35] | |||
Design for extending product life | Design for repair/refurbishment | Bakker et al. [23,24]; Bocken et al. [10]; Chapman [27]; Kimura et al. [33]; Van Nes and Cramer [39] | ||
Design for easy maintenance, reuse and repair | Bakker et al. [24]; Bocken et al. [10]; Bogue [25]; Chapman [27]; Johansson [32]; Edwards, [30]; Van Nes and Cramer [39] | |||
Design for upgradability and flexibility | Bakker et al. [23]; Bocken et al. [10]; Bogue [25]; Chapman [27]; Johansson [32]; Edwards [30]; Van Nes and Cramer [39] | |||
Design for dematerialising products | Design for product-service systems | Bakker et al. [24]; Clark et al. [14]; Morelli [36]; Sundin and Lindahl. [38]; Tukker [50]; Vezzoli and Manzini [13] | ||
Design for swapping, renting and sharing. | Bakker et al. [24]; RSA [2]; Tukker [50] | |||
Design for multiple cycles | Design for resource recovery | Design for easy end-of-life cleaning, collection and transportation of recovered material/resources | Vezzoli and Manzini [13] | |
Design for cascade use | Accorsi et al. [22]; Vezzoli and Manzini [13] | |||
Design for (re)manufacturing and dis- and re-assembly | Bakker et al. [24]; Bocken et al. [10]; Bogue [25]; Chapman [27]; Edwards [30]; Hatcher et al. [37]; Johansson [32]; Kimura et al. [33]; Sundin and Lindahl [38]; Van Nes and Cramer [39] | |||
Design for upcycling/recycling | King et al. [34]; Vezzoli and Manzini [13] | |||
Whole Systems Design | Design for systems change | Design to reduce environmental backpacks | Design for the entire value chain | Charnley et al. [6]; Chertow and Ehrenfeld [18]; Claypool et al. [28]; Vezzoli and Manzini [13]; Wells and Seitz [45] |
Design for local value chains | Wells and Seitz [45]; Vezzoli and Manzini [13] | |||
Design for Regenerative Systems | Design for biomimicry | Benyus [40]; Nagel et al. [42]; Schenkel et al. [43]; Vincent et al. [44] | ||
Design for biological and technical cycles | Bocken et al. [10]; McDonough and Braungart [7]; Braungart et al. [41] |
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Moreno, M.; De los Rios, C.; Rowe, Z.; Charnley, F. A Conceptual Framework for Circular Design. Sustainability 2016, 8, 937. https://doi.org/10.3390/su8090937
Moreno M, De los Rios C, Rowe Z, Charnley F. A Conceptual Framework for Circular Design. Sustainability. 2016; 8(9):937. https://doi.org/10.3390/su8090937
Chicago/Turabian StyleMoreno, Mariale, Carolina De los Rios, Zoe Rowe, and Fiona Charnley. 2016. "A Conceptual Framework for Circular Design" Sustainability 8, no. 9: 937. https://doi.org/10.3390/su8090937