Virtual Reality and Gamified Applications as Therapeutic Tools in Mental Health

A special issue of Brain Sciences (ISSN 2076-3425).

Deadline for manuscript submissions: 20 May 2024 | Viewed by 242

Special Issue Editor


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Guest Editor
Department of Clinical Psychology and Psychotherapy, Babeș-Bolyai University, Cluj Napoca, Romania
Interests: digital mental health; cognitive behavioral therapy; clinical psychology; psychometrics; psychopathology

Special Issue Information

Dear Colleagues,

As the incidence of mental health conditions increases across the span of all age groups, innovative therapies that make use of cutting-edge technologies are needed. Virtual reality (VR) and games offer simulations for environments generated by computers, that users can interact with similarly to the real environment. VR and games environments can transform mental health treatment by being extremely flexible and automatic–creating endless simulated scenarios where patients can enter to develop their skills with relevance for mental health. Currently, VR and gamified applications are developed and have been successfully used as therapeutic tools for patients with disorders such as anxiety, depression, post-traumatic stress disorder, ADHD.

This Special Issue focuses on the advances in the field of VR and game applications for psychotherapeutic use, along with the challenges that come with using these technologies. We invite researchers to submit clinical studies, as well as systematic reviews that present quantitative analyses for the outcomes of such tools. State-of-the-art protocols, usability or assessment systems validation studies will also be considered for publication.

Prof. Dr. Oana Alexandra David
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Brain Sciences is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2200 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • virtual reality therapy
  • therapeutic games
  • mental health
  • well-being

Published Papers

This special issue is now open for submission.
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