Enhanced Matching Game for Decoupled Uplink Downlink Context-Aware Handover
Abstract
:1. Introduction
- We defined association issues as a utility function (see Section 3.1) that guarantees that each UE will meet the stringent data throughput prerequisites for uplink and downlink.
- We define the QoS as a context-aware constraint to the above optimization problem. To do this, we go through the assignment step (see Section 4.2) to filter the candidate BSs for the selective handover process.
- So as to enhance the network throughput and to consider a reasonable resource allocation for the UE, the proposed handover solution will boost the defined utility function (see Equation (7) in Section 3.1), which is the logarithm sum of the UE long-term rates served by the BS, to support a strategic distance from the overload circumstance and offer proportional equity. As a result, our proposed utility function encourages mobile UE association with the least loaded cells, even if they offer an instantaneous signal-to-interference-plus-noise ratio (SINR) less than the macro BS.
- At that point, we formulate the handover process as a matching game with externalities (see Section 4). In the proposed scheme, we support the decrease of the algorithm’s convergence time by introducing a stable dismissing-matching concept and assignment steps. During the defined assignment step, we investigate and filter the BS to keep just the helpful agent BS in terms of QoS for uplink and downlink. Along these lines, we propose a suitable cellular association calculation that achieves a local optimum with a faster convergence since the assignment step will further reduce the calculation time.
- To study the performance of the proposed scheme, we elaborate a simulation scenario in network simulator-3 [7] for a two-tier heterogeneous network. The numerical results verify their potentials on utility increase and equity in comparison with the traditional cell association for the coupling and decoupling technique.
2. Related Work
2.1. Handover Schemes in Ultra-Dense Networks
2.2. DUDe Association
3. System Model and Problem Formulation
3.1. System Model
3.2. Problem Formulation
4. Proposed Model
4.1. Matching Game
4.2. Construction of Players
4.3. Decoupled Uplink–Downlink Handover Algorithm
Algorithm 1 A context-aware handover algorithm. |
|
4.4. Convergence and Pareto-Optimality Analysis
5. Simulation and Results
5.1. Simulation Environment
5.2. Results and Discussion
- 1)
- Traditional downlink (DL) handover where the UE is associated based on downlink received power.
- 2)
- Traditional DUDe handover where the UE choose two different BSs based on received signal strength for downlink and the distance between BS and the UE for the uplink.
6. Conclusions
Author Contributions
Conflicts of Interest
References
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Issues of Past Work | Main Commitment to Our Strategy |
---|---|
The matching game is applied for network selection and does not take into account a mobile environment. | We adopt the matching game as a handover process to offer an aspect of intelligence and self-organization. |
The externalities considered was the impact of the new association on the existing UE preferences solved by swap-matching. | Since we are dealing with a mobile UE, the former externalities treated in most research is no longer valid. We take into consideration the influence of the up-coming association in the preferences of the player. |
The most of the research working with the matching game realizes BS agents based on all BS available in the region as a player | In our case, we use an assignment step to maintain only the beneficial BS based on a QoS requirements of a UE. |
Most of the research in network selection was confirmed by an analytical study | In our approach to evaluate the model we use a simulation scenario on network simulator-3 (NS-3). |
Notation | Description |
---|---|
Set of macro BSs and femto BSs. | |
Set of UEs. | |
The subset of UEs served by the . | |
Association matrix for a UE. | |
Signal-to-interference-plus-noise ratio of associated with in uplink or downlink. | |
Effective load of . | |
The ′ s data rate associated with . | |
Result of the UE–BS matching game. | |
Preference relations of every . | |
Preference relations of every . | |
Benefit for the to be served by . | |
Scaling effects factor of . | |
Capacity threshold determined by the QoS requirements of . | |
Assignment matrix describes when is served by for uplink and for downlink |
Parameter | Value |
---|---|
Channel bandwidth | 20 MHz |
Macro BS radius | 500 m |
Femto BS radius | 40 m |
Network Element | 5 macro BSs & 15 femto BSs |
Max. macro BS transmit power | 46 dBm |
Max. femto BS transmit power | 22 dBm |
Max. UE transmit power | 20 dBm |
Path-loss model | 15 + 36 |
Log-normal shadowing fading | 4 dB |
Device mobility | 3 km/h |
Device mobility direction | Random |
Noise level | −121 dBm |
Overlapping region between macro BSs | 100 m |
Number of Set | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|
Delay (ms) | 14.440 | 27.340 | 39.490 | 52.615 | 64.340 | 76.167 |
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Ait Mansour, A.; Enneya, N.; Ouadou, M. Enhanced Matching Game for Decoupled Uplink Downlink Context-Aware Handover. Future Internet 2018, 10, 35. https://doi.org/10.3390/fi10040035
Ait Mansour A, Enneya N, Ouadou M. Enhanced Matching Game for Decoupled Uplink Downlink Context-Aware Handover. Future Internet. 2018; 10(4):35. https://doi.org/10.3390/fi10040035
Chicago/Turabian StyleAit Mansour, Asmae, Nourddine Enneya, and Mohamed Ouadou. 2018. "Enhanced Matching Game for Decoupled Uplink Downlink Context-Aware Handover" Future Internet 10, no. 4: 35. https://doi.org/10.3390/fi10040035
APA StyleAit Mansour, A., Enneya, N., & Ouadou, M. (2018). Enhanced Matching Game for Decoupled Uplink Downlink Context-Aware Handover. Future Internet, 10(4), 35. https://doi.org/10.3390/fi10040035