1. Introduction
The COVID-19 crisis, similar to other previous sudden international health crises, has taught us the importance of coordination and cooperation among countries and tourism stakeholders, not only to control epidemiological indicators [
1], but also to enhance the recovery phase [
2,
3]. However, coordination has not been a real practice in the most critical moments of the current crisis. Frequently, some countries or regions adopted severe mobility restrictions at the same time as others relaxed them and allowed economic activity. The combination of opposing policies between origin and destination regions has formed a complex puzzle that commonly leads to the partial or complete cessation of tourism activity.
The case of Spain (as a destination) and Germany (as an origin) provides a good example of this situation. In 2019, more than 11 million German tourists visited Spain. During the pandemic, each of the 17 autonomous regions in Spain has had a certain degree of independence in decision-making regarding the entrance of tourists and, therefore, the policies have tended to vary to a larger or lesser extent across regions. Meanwhile, between March 2020 and March 2022, Germany passed through several pandemic-related phases. In some, traveling abroad was not advised, in others, those traveling abroad had to comply with a 10-day quarantine upon their arrival back in Germany and, in others, traveling abroad for tourism reasons was forbidden.
In this paper, we understand cooperation as the adoption of measures to control a crisis (e.g., in case of pandemic diffusion, vaccination requirements, the use of facemasks, quarantines, etc.). A cooperator agent faces an undesirable economic cost derived from the application of these commonly restrictive measures. During the COVID-19 pandemic, national and regional governments could force, by law, the rest of the tourism stakeholders (e.g., air carriers, hoteliers, and service providers) to adopt restrictions (e.g., vaccination requirements for employees and customers and compulsory mask use). Nevertheless, in many countries, individuals can freely decide whether to take the vaccine or not, avoiding the individual cost of it although assuming other costly consequences of their decision. This paper does not discuss these alternatives but assumes a tourism network where all stakeholders in it are free to cooperate or not and that the cost of cooperation is greater than the cost of non-cooperation. In this situation, some stakeholders may be tempted to follow opportunistic behavior, avoiding the cost of adopting pandemic control measures and freeriding the stable conditions achieved as the result of measures adopted by others. However, if every stakeholder behaves in this manner the crisis would inevitably worsen, provoking a general collapse and severely damaging the tourism industry and all stakeholders involved in it.
This situation can be seen as another example of the classical social dilemma known as the
tragedy of the commons [
4], where rational individuals looking out for their self-interest in a fragile and limited environment will inevitably lead to ruin for all. Throughout the last decades, researchers have analyzed how cooperation is possible in the absence of a central authority (e.g., a supranational authority) with enforcement capacity. The evolutionary game theory [
5] has served to answer the question. Although originally applied to biological species [
6], the theory has been used to represent conflicts in human societies [
7]. An evolutionary game assumes rationally bounded individuals who decide strategies in an interaction situation with others according to a dynamic learning process. The existence of an indefinite number of iterations of the game allows cooperation to be achieved in social dilemma situations.
We follow the evolutionary game approach to analyze the conditions from which tourism stakeholders freely impose costly restrictions to control crises in coordination with other stakeholders. Specifically, we represent the problem by means of a collective risk dilemma model [
8,
9], which is a kind of social dilemma where players (stakeholders) are clustered in coordination groups and in which a threshold of cooperators is necessary to avoid the risk of an economic collapse. This model has been traditionally used to represent the dilemma of adopting costly measures to alleviate climate change in coordination with other countries [
10,
11], although recently it has also been applied to represent the pandemic control dilemma [
12,
13].
This paper deals with the role of tourism networks in the coordinated adoption of pandemic control measures. The existence of tourism networks, or a particular structure of interrelationships among stakeholders, is well recognized in the tourism literature [
14,
15]. When dealing with crisis control measures in tourism, stakeholders do not necessarily learn strategies from each other, but only from those who they have more connections with. In this regard, the main research question in this paper is whether the existence of a tourism network enhances or not the global levels of cooperation in the population. In this paper, we examine this issue by assuming an empirical network configuration, formed by regions in Europe as stakeholders, which is linked through the intensity of tourist flow. Regions learn and reform their cooperation strategies iteratively following strategies of other regions with which they are previously interrelated. Then, the sum of cooperation levels for the whole population in the steady state is analyzed.
Then, the objective of the paper is to analyze conditions for which tourism stakeholders freely cooperate to adopt measures to control pandemics or similar crises. Previous works along the same line ignored the existence of a structured social network of the interrelationship among agents [
12,
13]. In this regard, our research is closer to the real scenario than previous studies by including a tourism network in the model formulation. The simulation results show that the existence of a structured relationship among stakeholders favors cooperation. Moreover, the positive effect on global cooperation of some criteria to form coordination groups, such as the small size of groups and similarity in tourism dependence, is also enhanced by the existence of tourism networks. Therefore, our study extends previous findings and highlights the positive role of tourism networks in the adoption of coordinated control of the pandemic crisis.
3. Materials and Methods
3.1. The Model
In this section, we present a collective risk dilemma model to represent the coordination problem among tourism stakeholders with respect to crisis control. We formulate the problem adapted to a pandemic situation, such as COVID-19, but it can be translated to any other crisis where restrictive measures are necessary to avoid major economic breakdowns. It is based on previous models applied to mitigate the consequences of climate change [
46,
47] and pandemic control [
12]. In our model, we will include different criteria to build coordination groups and a network structure of relationships among agents that influences the strategy update of every player.
Formally, the model assumes a finite set of players (Z), which represent stakeholders. Every player, i, in every time step, t, decides whether to apply pandemic control measures (vaccination requirement, capacity limitations, compulsory mask use, etc.). This is mapped into a strategy, si, which is a dichotomous variable defining two possibilities: being a cooperator (C), where si = 1, or being a defector (D), where si = 0. Cooperators adopt the pandemic control measures while defectors do not. Cooperators will suffer the income loss derived from the application of measures whereas defectors do not.
The players are organized in groups. For the sake of simplicity, we assume that group size is a constant N < Z. Groups are a collection of agents which need to cooperate to avoid pandemic spread. The agents in the group are not necessarily interrelated in the tourism network. For example, this is the case of regions belonging to the same country. Some of these regions may not be significantly interrelated in the tourism network, although they form a coordination group since they belong to the same country. If a minimum percentage of agents m, 0 ≤ m ≤ 1, in the group do not cooperate, all players in the group are subject to a probability r, 0 ≤ r ≤ 1, of an uncontrolled pandemic diffusion and a consequent economic collapse due to the high incidence of the pandemic. The economic cost will obviously be higher for stakeholders with greater economic dependence on tourism.
These conditions can be represented by the pay-off function which represents the economic benefit of every agent. Assuming
CK is the number of cooperators in a certain group
K, the expected pay-off of a player i belonging to group
K in each time-step is:
where
Θ(·) is the Heaviside function, which is one if the argument is non-negative and zero otherwise. Thus, if
CK ≥ mN, the expected pay-off of a defector is the highest (normalized as 1), but if
CK < mN, the expected pay-off is 1 −
r < 1. In the case of being a cooperator, the pay-off decreases by
ci in [0,1], which represents the percentage of income lost in the case of cooperating. This cost is not constant throughout players. By assumption, it will be larger for stakeholders that have a greater dependence on tourism.
The tourism network influences agents when renewing their strategies. The rationale of this assumption is that agents observe those players with which they have established tourism interrelationships to decide their new strategies. Then, at each time step, t, the players compare their payoff with that of a neighboring player in their tourism network and imitate the strategy followed by the other player if the latter obtained a higher pay-off in the previous time step. The probability of imitation follows the Fermi function, which assigns a larger probability of copying those strategies with a higher pay-off [
40]. We call the final level of cooperation the global ratio of cooperating players in the population in the long term.
3.2. Data-Based Tourism Network
We built a tourism network that will be used to determine the possible strategy imitations in the evolutionary dynamics of the model. Nodes correspond to European regions at the NUTS2 level [
48], while the edges are based on the tourist connections between each pair or region. Therefore, each player is one of the EU NUTS2 and a directed weighted edge between two regions indicates the tourist flow from one region (origin) to the other (destination). Various factors serve to justify the selection of regions and connections among them as a tourism network in a pandemic context. First, regions in Europe have a certain degree of autonomy to impose or not pandemic control restrictions, and so players (regions) satisfy the condition of being free to cooperate (impose restrictions) or not. Second, according to the study by [
49], the spread of infection in regions depends on the properties of this type of international tourism network more than other factors, such as geographical proximity. Therefore, it is reasonable to assume that players preferentially follow the strategies of their linked players more than those of other regions.
Information regarding the transit of tourists between regions is available at the country level. Thus, to create a social network of connections between NUTS2 regions, we distributed the outgoing tourists of a country among its regions proportionately to the region’s number of inhabitants. Similarly, incoming tourists were distributed among the regions of the destination country based on the importance rate of each region, measured by the total night stays in the region. We considered all the 284 NUTS2 regions available in the year we analyzed (2019). Out of them, we kept the 280 for which data were available. Therefore, we obtained a directed weighted network in the group of the 280 regions, each node being one of the regions in the group of 280.
In the initial obtained weighted network, all regions are fully connected to each other. To discriminate between the relationships that are expected from a random choice and those which are not induced by a random selection, we apply a pruning Pathfinder algorithm [
50]. The Pathfinder network scaling method is applied to a network to prune it by only maintaining the most significant edges. The Pathfinder algorithm has two important characteristics. First, the algorithm retains the most important edges, and second, when applied to a connected network it provides a connected pruned network (there is not a single isolated node). After applying the algorithm, the final network reduces the number of edges to 441.
3.3. Model Setup
The heterogeneity of agents and social networks makes it necessary to analyze the models by a simulation. To do this, we create an agent-based algorithm (ABM) [
51,
52], a computational methodology that offers numerous opportunities for practitioners and scientists. With this simulation technique, we can represent the population of heterogeneous regions as a system that evolves over time.
The parameters in the model were set according to the tourism network of the NUTS2 regions. Specifically, the income loss, ci, induced by a cooperation strategy was based on the dependence on tourism of each region. To this aim, we calculated the nights spent at tourist accommodation establishments per inhabitant in 2019 and used the value as a proxy of the economic cost for the region if there was a lockdown. The distribution of these values ranges in a wide spectrum (from 0.10 to 78.59), although the average rate is 4.11 nights per inhabitant. We use ci equal to this rate divided by 100. Then, tourism-dependent regions present a higher ci than those that are not.
Due to the model’s complexity, an analytical solution is not feasible. Then, we make use of simulations to analyze the cooperation rate achieved in the long term for each risk level r. The time horizon is 200 time steps, where stabilization of the cooperation rate was observed. The results were obtained by averaging the last 25% of the simulation time steps of 30 independent Monte Carlo runs.
To analyze the influence of group formation on the cooperation levels of the population, we present the outcome by assuming two criteria. The first is that groups are formed randomly, that is, players have the same chance to be in any group. This kind of formation has been commonly used in previous collective risk dilemma models [
46,
47]. The second is that groups are formed by similarity, where group members are selected according to similar values of the income loss ci. Recent research has explored the case of forming groups based on similarity [
12].
In addition, to test the effect of the tourism network on the cooperation rate, we analyze two cases. First, we analyze a well-mixed population, where players are fully connected to each other. Then, the focus player can imitate the strategy of any other player in the population selected by chance. This is the common assumption in previous collective risk dilemma models. Second, we analyze a structured tourism network (social network), where players are connected according to the social network as indicated in the previous section. Then, the focus player imitates the strategy of any player with which they have a connection in the tourism network. The other parameters (m and N) were varied to check the robustness of the findings. To sum up,
Table 1 shows the main parameters of the model with their values to reproduce the results.
4. Results
We conducted simulations of the model to estimate the long-term cooperation levels. In general, final cooperation depends on the initial number of cooperators among players. This is illustrated in
Figure 1, which shows the final level of cooperation (percentage of cooperators over total population) achieved in the long term for different initial cooperation levels and risk values, assuming the four possible combinations of social network and group formation. The group size is
n = 8 and the minimum percentage of cooperating regions is m = 0.7.
Four scenarios are presented in
Figure 1, combining the two kinds of group formation (random and by similarity) and two structures of the population (well-mixed and social network). As can be observed, there are two clear areas in the contour map of cooperation. Light-colored areas represent the combination of initial cooperation and risk levels where low final cooperation is achieved, whereas higher final cooperation is achieved in dark-colored areas.
As observed in
Figure 1, the population does not achieve cooperation when the initial number of cooperators and risk levels are low. As the risk and initial cooperation increases, cooperation becomes easier. This result is expected. When the risk of an economic breakdown due to non-cooperation is low, the players do not have high incentives to cooperate and, therefore, defection is prominent. In contrast, as the risk increases, the incentive for cooperation is much higher.
There are marked differences in the cooperation levels according to the structure of the population. The cooperation area is narrower with a well-mixed population than with a structured tourism network. Higher cooperation levels are achieved in the latter case independently of the initial cooperation levels. This is not the case in a well-mixed population, where very low initial cooperation determines the outcome in the long term. The effect of group formation is not clear in
Figure 1, although it seems that group formation by similarity slightly increases in the area with high cooperation levels.
The initial number of cooperators is uncertain and exogenous to the model. Then, in the next simulations, we assume it follows a uniform random variable and we calculate the final level of cooperation with respect to the complete range of risk r values for four combinations of group formation and population structure. The results are shown in
Figure 2. The cases with a structured tourism network are represented by the continuous line, while the dotted lines represent the result assuming a well-mixed interlink among regions. The dark color represents the case of random formation and the light color represents the case in which the formation is created by similarity.
According to the results, starting from high-risk values (r ˃ 0.4), the final number of cooperators increases if players are connected according to the structured tourism network. Moreover, in that case, the way of group formation is also a key factor to determine cooperation. As can be observed, assuming a structured tourism network, the cooperation levels are higher when players are assigned to groups according to similar tourism dependence. However, the effect of group formation is almost non-existent for a well-mixed population (dotted lines). In this case, the total cooperation achieved when assuming group formation at random or by similarity is almost identical for any risk value.
Then, the highest cooperation levels are achieved when groups are formed with regions with similar income loss, and the strategy update rule considers the social network among them. However, for low-risk values (r < 0.4), the final level of cooperation is higher for a well-mixed relationship among players.
Appendix A presents a robustness analysis of these results when changing the group size N and the minimum percentage of cooperating regions m. The results in
Appendix A show that cooperation is easier for small-size groups but more difficult for lower m, as expected. In that case, differences among cooperation levels due to the way the group is formed and the population structure are not so marked, although the positive effect of the existence of a structured tourism network and group formation by similarity remains. The differences in cooperation level that are attained when a structured tourism network and group formation by similarity are assumed to be even higher when group size N is larger.
Summarizing, the results show that cooperation levels increase if players update strategies by observing other players, as they are connected to the structured tourism network. Then, H1 is validated. Additionally, cooperation is more enhanced when cooperating groups are formed by their similar tourism dependence than when they are formed by taking players randomly, validating H2. Moreover, the effect of these factors is augmented when group size and the required minimum number of cooperators to avoid economic collapse is large.
5. Discussion
5.1. Theoretical Implications
This paper analyzes the conditions for stakeholders belonging to tourism networks to adopt measures to control crises and avoid economic collapse. The classical tourism literature has stressed the necessity of collaboration among tourism stakeholders for tourism planning and economic organization [
20,
21]. Tourism network benefits stakeholders are from diverse aspects, such as enhancing innovation [
27], knowledge diffusion [
28], and resilience to unfavorable events, such as climate change [
24]. Our findings contribute to this literature by analyzing the role of tourism networks in a high-risk crisis, such as a pandemic. Specifically, our study assumes that tourism stakeholders facing this kind of crisis are involved in a collective risk situation where participants coordinate in groups, including a certain number of stakeholders who are free to cooperate or not with other stakeholders in the group. Our main finding is that the existence of a structured social network among stakeholders favors coordination in the groups.
Technically, the positive effect of social networks in coordination games has been observed in other previous evolutionary game models, such as two-person games [
43] and public goods games [
44]. Our results also extend these findings to the case of collective risk models.
Then, the results show that coordination among stakeholders in the tourism network positively influences the adoption of cooperation measures to control crises in every coordination group. In the context of pandemic diffusion, and assuming the hypothetical case that groups are formed by regions in every country, the main finding means that coordination of tourism-related regions belonging to different countries to avoid pandemic diffusion helps to achieve coordination of regions in every country.
Moreover, our results indicate that coordination is also enhanced if stakeholders are grouped according to their similarity of tourism dependence. In other words, high tourism-dependent stakeholders should coordinate with other high tourism-dependent stakeholders. This finding agrees with previous results [
12] and takes a step forward in this respect by showing that the combined effect of a structured social network and group formation by similarity nonlinearly increases their isolated positive effect on cooperation.
Other secondary findings can be also extracted from the analysis. First, cooperation decreases as group size increases. The reason is that the cooperator’s marginal contribution to avoid the risk of economic collapse is lower in large groups, whereas the cost is constant. Then, players have more incentive to freeride and not cooperate in larger compared to smaller groups. These observations agree with previous findings in studies that also used collective risk dilemma models in the context of climate change mitigation agreements [
47].
This research engages with recent literature using evolutionary game models in tourism contexts [
35,
36,
37,
53]. These previous contributions assume asymmetric evolutionary game models including two or three types of participants, such as tourists, stakeholders, and governments, with infinite and fully connected individuals. In this kind of model, pure strategies, where all agents in every type adopt full cooperation or defection, are the common asymptotic outcome. Mixed strategies are possible when including exogenous dynamics [
54] or random mutation of strategies [
55]. Our paper proposes a new evolutionary game model applied to the tourism context in a multi-person game, assuming a finite population that is connected through a particular social network. These conditions make it possible to endogenously obtain mixed strategies, which is a novelty in the application of evolutionary game models in tourism research.
To determine a specific tourism network in the model, we took the case of tourist movements among 280 EU NUTS2 regions. Then, although the collective risk model in the paper is adapted to the case of regions as stakeholders, the results can be extrapolated to tourism networks in general, such as local destination networks. In this case, similar stakeholders are those whose income is dependent on tourism to a similar degree. For example, this would be the case of hotels and air carriers, which have a significant part of their income generated from tourism. On the other extreme, we can allocate local businesses or residents who do not depend on tourism to obtain income. The connection or structure of relationships among them represents the tourism network. The social dilemma would be limited to the boundaries of this specific network, but the general findings and recommendations from the analysis above would be applicable.
5.2. Practical Implications
Tourism is a complex ecosystem that involves several stakeholders. Therefore, there is a need to develop coordination mechanisms between participants to face an unforeseen crisis. In this sense, the literature has called for a government response [
56] to deal with situations, such as the recent pandemic. Our research shows how to implement this call for government response and coordination in practice.
This research provides clear and direct actions to be carried out by destination management organizations (DMOs). In uncertain situations, such as the one generated by COVID-19, regions may have trouble deciding which actions to implement regarding restrictions. They may be tempted to impose the minimum possible restrictions to attract as much tourism as possible and to allow as much economic activity as possible. However, this type of behavior could lead to the previously mentioned tragedy of the commons. Instead, we provide tourism regions and the DMOs of those regions with a clear path to follow and show who they should try to cooperate with. In our case, it has been shown that the social network created by the connection between tourism-related regions significantly helps achieve enough cooperation in every group, which is not necessarily formed by tourism-related regions. For example, some regions belonging to different countries can be tourism-related (e.g., regions in UK and regions in Spain), and the coordination groups can be formed by all regions in every specific country (e.g., all regions in Spain). Therefore, regions should try to coordinate actions with the regions with which they have a strong tourism connection, namely the regions from which there is an important flow of tourists, to favor achieving enough cooperation in their own country.
5.3. Limitations
The model is not exempt from limitations, some of which open the way for future research. First, in our model, coordination must take place in groups of the same size, which departs from reality where groups can be heterogeneous in size. Second, the model only includes one source of heterogeneity (tourism-dependent income), but other kinds of heterogeneity among players can exist. In the case of regions, this could be GDP, population structure, or health system. This heterogeneity may influence pay-off and consequently update strategies. Third, regarding the tourism network used in the analysis, the data we had access to did not include the real transit of tourists between regions at the NUTS2 level, but instead the transits available were at the country level and were extrapolated to the NUTS2 level. Thus, the social network was constructed by extrapolating the importance of each region as a tourism receiver in the country and as a tourist sender in the country. It would be interesting to rerun the models based on real origin–destination data of tourists between the NUTS2 regions.