Sustainability of the Metaverse: A Transition to Industry 5.0
Abstract
:1. Introduction
2. Meta-Literature Review on the Metaverse Concept and the Triple Bottom Line
2.1. The Economic Sustainability of the Metaverse
2.2. The Environmental Sustainability of the Metaverse
2.3. The Social Sustainability of the Metaverse
3. ESG Analysis of Business Strategies in the Metaverse
3.1. Production Planning
3.2. Procurement
3.3. Internal and External Logistics
3.4. Quality Management
3.5. Inventory Management
3.6. Supply Chain Network
3.7. E-commerce and Omnichannel
3.8. Stores and Physical Distribution
4. Measuring the Impact of the Metaverse through the SDGs
5. Conclusions and Future Research Agenda
Funding
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Economic Performance | Environmental Performance | Social Performance | |
---|---|---|---|
Opportunities | - new markets for digital goods - new services [2] - brand enhancement, awareness, and engagement [33] - efficiency in terms of resources and material savings, production cycles, inventory, and (in general) operations [34] - no need for monitoring and controlling systems since the technology is transparent and trustable [33] - no intermediaries and efficient transactions [20] - less complaints and reconciliation costs [20] - no fake goods and counterfeiting [35] - positive experiences lead to worldwide word-of-mouth [36] | - less space usage and then, waste [32] - services make people to travel less [37] - lower exploitation of natural resources [38] - less demand for transportation [32] - people do activities from home (e.g., take lunch) implying less energy and resources consumption [31] | - new competences and jobs [36] - new needs and purchasing immersive experiences [39] - no manipulation and corruption [40] - sensing physical goods in virtual spaces [20] - quick solutions to customer complaints [33] - cultural and social expansion [41] - new practices and modus operandi [39] - more physical activities planned to be conducted at home when using the metaverse [32] |
Risks | - cannibalization of physical goods or traditional services [42] - pressure on just in time and atypical production systems [43] - no patience for delivering and designing goods [42] - activation of new data centers and storage systems [44] - investments in cloud and computing power [44] - investments in infrastructure with limited governments’ funding [32] - defining new strategies for old customers and markets [20] - duplicate investments to manage customers connecting in different platforms [32] - provide services and work 24/7/365 [36] - uncertain capacity of avatars to replicate the reality [43] - possible queues for managing and producing physical goods and design virtual objects [45] - new training programs and education paths [43] - culture of using and exchanging through NFTs [20] - defining new strategies for the unused physical capacity [46] | - more energy consumption linked to metaverse, which is open 24/7/365, leading to more emissions and heat [31] - request for new infrastructure (e.g., 5G) consuming more land [44] - reengineering of circular economy systems to also consider the metaverse flows [32] - use of resources and materials to make the devices needed for the metaverse to be properly used (e.g., VR helmet) [47] | - changes in the spending habits [2] - decreased real social interactions [37] - shortage of avatars to provide high level of service [38] - limited infrastructure in developing countries [41] - limited capacity to afford and access to technology [47] - increased number of mental diseases [24] - need for ad hoc protocols to avoid criminal activities, violence, and prostitution [40] - standards to avoid moving illegal amounts of money [20] - make sure to respect others’ religions, culture, and education [26] - decreased outdoor physical activities [24] |
Environmental Perspective | Social Perspective | Governance Perspective | ||
---|---|---|---|---|
Economic Dimension | Stakeholder Dimension | |||
Production | PROS: lower emissions and resources usage and waste [39] CONS: activation of energy consuming production processes [38]. Repurposing of some production facilities [32] | PROS: diversified goods offered to consumers [38] CONS: adjust the purchasing to the production outcomes. Possible delays due to the production complexity [43] | PROS: raw material savings and better organization of production resources [32] CONS: integrating digital and physical goods in one unique planning generates inefficiencies [31] | PROS: highlight the production process capacity to handle both physical and digital goods [20] CONS: understand how to justify that part of the traditional market will not be served due to the presence of digital goods [26] |
Procurement | PROS: suppliers are paid through the smart contracts according to the real performance, with an incentive to reduce the defected goods and the waste [20] CONS: using blockchain increases the use of energy and heat [50] | PROS: diffuse transparency decreases the presence of fake goods and frauds [42] CONS: Important pressures on suppliers, who can be constantly monitored on the metaverse [32] | PROS: better selection of suppliers leads to efficient procurement and deals. No transaction costs when using blockchain [36] CONS: using NFT and cryptocurrencies can discriminate some suppliers, leading to lose convenient deals and agreements [46] | PROS: ensuring fairness and justice [42] CONS: excess of transparency can harm procurement policies driven by unwritten conditions (e.g., relationships with a historical supplier are favored independent of other purchasing conditions) [43] |
Logistics | PROS: lower quantities moved over the supply chain decreasing congestion, emissions, and accidents [55] CONS: being exposed to an international trade market favors low frequency deliveries toward very far suppliers [6] | PROS: people will be less constrained by the availability of logistics [32] CONS: less requests for logistics services imply a decreasing need for jobs [26] | PROS: internal and external visibility ensured by the metaverse technology allow firms to optimize the logistics flows and networks [32] CONS: increase of agility, availability, and on-time delivery performance controlled by the blockchain [42] | PROS: highlight the logistics capacity to reach consumers with both digital and physical goods and service [20] CONS: investments to reallocate the logistics capacity. Requalification of employees [26] |
Quality management | PROS: considering that blockchain governs the transactions, supply chain parties target excellent quality, which results in decrease of natural resources wasted [26] CONS: increasing number and frequency of controls requires more energy and IoT sensors, leading to more emissions. More resource usage due to VR tools [36] | PROS: metaverse ensures high levels of quality, which are monitored constantly by buyers before deciding whether to purchase. Transparency, traceability, fairness, originality, honesty, and visibility are all ensured [42] CONS: VR tools are expensive and cannot be afforded by the society at large [26] | PROS: Quality can be continuously checked by all parties in the metaverse, generating ad hoc payments [42] CONS: The blockchain makes smart transactions according to the quality levels, unauthorizing or penalizing transactions also when facing business challenges and disruptions [32] | PROS: communicate to the public the total quality management orientation reached through metaverse at all SC levels. This leads to more transparency, fairness, and reputation [3]. CONS: the metaverse can reveal some non-fully correct and fair practices adopted by stakeholders and suppliers, leading to a lower reputation [72] |
Inventory management | PROS: waste reduction through inventory optimization [18] CONS: more energy consumption and heat due to the creation of virtual inventory and virtual goods [43] | PROS: people can have full visibility of the inventory and order it from wherever it is located [20] CONS: the metaverse reduces needs for operators managing the inventory, leading to social issues. The metaverse can distract from the serving vulnerable and fragile locations (e.g., developing countries) where physical goods will be still needed for many years [71] | PROS: higher turnover leads to lower capital absorption and then, holding cost. By giving visibility over the supply chain, the metaverse allows inventory to be optimized [43] CONS: low inventory leads to needs of rapid deliveries. Less opportunities for speculative purchases [32] | PROS: Announce the savings due to inventory optimization and the international recognition and brand due to lower waste [18] CONS: the lower needs for warehouses can generate the issue of reallocation or repurposing of capacity. If all business will move on the metaverse, these targets will be difficult to be achieved [41] |
SC network | PROS: make a true environmental analysis and assessment of suppliers [34] CONS: suppliers willing to collaborate on the metaverse can be not-environmentally friendly [42]. | PROS: Higher visibility allows firms to constantly monitor the suppliers and their actions [34] CONS: SC networks will be created in richer places where the metaverse can be implemented and used [41] | PROS: SC relationships will become more transparent and trustable, thus enhancing SC visibility [42] CONS: SCs will be disrupted and shortened with many suppliers being withdrawal [40] | PROS: the governance will announce expanding the supply chains’ boundaries, opening new business opportunities and reaching unimaginable markets [2]. CONS: being an open and accessible platform, the metaverse can be easily accessed by the competitors [13] |
E-commerce and omnichannel | PROS: Better visibility through the metaverse allows firms to optimize the logistics reducing the environmental impact [43] CONS: integrate new flows induced by metaverse activities, which are customer-focused rather than environmental-focused [18] | PROS: Use e-commerce and omnichannel to reach remote regions that will not take advantage from metaverse [65] CONS: lower access to traditional e-commerce and omnichannel solutions due to deliveries for goods sold on metaverse [45] | PROS: More e-commerce and omnichannel solutions will be used when selling physical goods on the metaverse [42]. CONS: Avatar economy can cannibalize the e-commerce leading to omnichannel investments to become sunk costs [45] | PROS: e-commerce and omni-channel will continue to exist and excess of capacity will be used in favor of minorities and fragile classes [65] CONS: the core business generated through e-commerce and omnichannel will not be lost but it will be rather integrated with new opportunities offered by metaverse technology [41] |
Stores and physical distribution | PROS: using metaverse, customers will travel less to visit stores, abating the CO2 emissions. Moreover, the metaverse allows the physical store to display virtual goods, which implies a lower amount of resource consumption wasted to display a wide range of physical goods [72]. CONS: More energy consumed by the metaverse [24] | PROS: people have better visibility of the stores’ availability, try and verify goods virtually before purchasing them physically, and get 24/7/365 services given the non-stop functionality of the metaverse [31] CONS: Lower amount of jobs required in stores, with people being either fired or reallocated. Weak infrastructure will not make people able to access the metaverse [41]. Physical and mental health issues for users missing physical interactions. Non-stop availability at the store [32] | PROS: Less inventory and less space needed in stores thanks to the VR technologies supporting the metaverse [18]. CONS: Investments to integrate the metaverse in the physical spaces [44] | PROS: The transformation of the physical stores in meta stores will offer new business opportunities and open new markets, leading to increasing business opportunities [2]. CONS: Stakeholders and shareholders are informed that a proper worker policy will be adopted, with no negative implications for the staff [39]. There is a need for a plan to reallocate, reintegrate, and reeducate workers according to new skills and competences needed in the metaverse [36] |
SDGs | Metaverse’s Objectives | Actions to Be Taken through the Metaverse | |
---|---|---|---|
End poverty in all its forms everywhere | Use the metaverse to make people, firms, policymakers, and stakeholders aware of the poverty conditions in some countries. | - implement ad hoc plans for sustain poor and vulnerable people by discovering the real living conditions through the metaverse - realize the real needs of people in a poverty state, the access to basic services, and financial means. - use the metaverse to better estimate and simulate the social conditions after a disaster or a shock - use the metaverse to get the consensus on the implementation of policy frameworks to help poor populations | |
End hunger, achieve food security and improved nutrition, and promote sustainable agriculture | Use the metaverse to verify the practices of sustainable agriculture as well as the practices used to achieve food security, improve the level of nutrition to the target population, and end of hunger in remote regions and poor countries. | - use VR applications in the metaverse to ensure that people have proper access to sufficient foods and nutrition - simulate supply chains in the metaverse to reach people in all remote regions independent of their social status and needs - identify supporting practices and resources for family farmers, pastoralists, and fishers. - collect consensus to make a resilient agriculture, which can adapt to climate change, extreme weather, flooding, and other disasters and that progressively improve land and soil quality. - organize events on the metaverse to inspire the protection of species, cultivated plants, animals, resources through technology developments, and investments in agriculture. | |
Ensure healthy lives and promote wellbeing for all at all ages | Activate the metaverse to adopt practices for promoting the health of the society at large by protecting, preventing, and caring any physical and mental diseases. | - use the metaverse to connect to fragile people to decrease some ratios, such as the maternal mortality rate - identify critical situation for decreasing the end preventable deaths of newborns and children - educate people to decrease the transmission of diseases, such as AIDS, malaria, and tuberculosis, and avoid abuse of substances - activate practices to decrease the health protection and avoid any type of accident, including the exposure to hazardous chemicals and waste - make use of the metaverse to verify the needs for vaccines and medicines | |
Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all | Make sure that the metaverse is an educational virtual and highly accessible environment, which offers opportunities for learning and developing skills and sense of global citizenship. | - develop high level and equitable education on the metaverse - ensure that education is accessible, also financially - exploit the metaverse as a virtual environment for increasing skills and vocations for entrepreneurship, especially for vulnerable classes, such as disables - make use of metaverse to promote social sustainable development through inclusion, human rights, culture of peace and non-violence, and practices for good citizenships | |
Achieve gender equality and empower all women and girls | Use the metaverse to promote the gender equality by defeating any form of violence and abuse that restricts the woman’s rights as well as the protection of leadership positions that woman can cover in all spheres. | - defeat any form of discrimination and violence through the metaverse, also among avatars - report the negative consequences of harmful practices, such as mutilation and forced marriage - promote the protection of household, infrastructure, and public sector as well as the protection of sexual and procreative health - ensure that woman cover leadership positions in economic, public, and political life | |
Ensure availability and sustainable management of water and sanitation for all | Map the sources of water through the metaverse and its usages to verify the practices to implement for a better water management and improvement of accessibility, quality, and efficiency. | - use the metaverse to better estimate the needs for water all over the world. - detect and take care of vulnerable subjects who need adequate and sanitized water - map the wastewater through the metaverse and identify ad hoc intervention to guarantee quality of water by also removing chemicals and mitigating pollution - use the metaverse to redesign the supply chains for removing issues of freshwater waste and contamination - adopt VR and Digital Twins to simulate the changes in the ecosystem when implementing practices to improve water and sanitation, as well as treatments and sustainable practices by engaging the community at all levels | |
Ensure access to affordable, reliable, sustainable, and modern energy for all | Use the metaverse to identify the best sources of energy and simulate execution plans on the virtual environment. | - minimize the consumption of energy when using metaverse - identify the areas in which energy is scarce and make infrastructural changes if necessary to make energy affordable - simulate the best combination of natural resources and renewable resources through metaverse to produce energy - organize meeting and events on the metaverse to sensibilize governments and stakeholders in supporting the creation of new and renewable energy sources while favoring cooperation and exchanges of expertise | |
Promote sustained, inclusive and sustainable economic growth, full and productive employment, and decent work for all | The metaverse seeks to derive ad hoc plans to achieve economic growth by involving all possible parties in setting up effective activities. The transparency obtainable from the metaverse guarantees decent work conditions and treatments. | - model a business venue through the metaverse to sponsor the economic growth, especially in developing countries - favor the investments in metaverse to guarantee achievements in terms of innovation, diversification, technological upgrade, and a focus on high-value added activities and culture - make the metaverse a place for offering financial services to sponsor the creation of production activities, decent jobs, and entrepreneurial activities - monitor the overall production and consumption through the metaverse while supporting disables and vulnerable people - use the metaverse to make transparent all working conditions and treatments to guarantee gender equality and equal value - sponsor ad hoc education and training aiming at economic growth while prohibiting child labor and migrant working | |
Build resilient infrastructure, promote inclusive and sustainable industrialization, and foster innovation | Exploit AI, VR, and Digital Twins of metaverse to identify the best infrastructure to be created as well as the most innovative and resilient solutions to adopt. | - promote the construction of ad hoc infrastructure, especially in developing countries, to make the metaverse work. - identify the new jobs that will be created with the metaverse, and the industrialization level required to achieve sustainability - offer financial services to support the creation, the upgrade, and the maintenance of the infrastructure - sponsor product and process innovation for industry and infrastructure - use the metaverse to simulate the creation of resilient infrastructure, especially in developing countries | |
Reduce inequality within and among countries | Exploit the metaverse potential to mitigate any form of inequalities and make them evident through the use of digital technologies within the virtual environment. | - make use of the metaverse to map the incomes and the related growths of a certain region and distribute value accordingly - transparency in the metaverse helps in achieving social and political inclusion for people coming from all social statuses - apply smart payments through blockchain and guarantee equality in wages, taxes, social protection, and subsidies - implement smart applications to develop new regulations and update old ones - create dashboards in the metaverse to demonstrate the real equality and justice over the society - identify the best investments to be made through the metaverse to safeguard order, regularity, responsibility, migration, and treatments, especially in developing countries | |
Make cities and human settlements inclusive, safe, resilient and sustainable | Transform physical cities in virtual cities to monitor and improve all possible situations and conditions for improving people’s life and protecting the environment. | - make buildings virtual in the metaverse to verify how to make them available for the society at large - simulate the logistics of cities in the metaverse through Digital Twins as well as the urbanization to improve mobility and accessibility - adopt metaverse solution to protect and safeguard the cities’ heritage and culture - use the metaverse to create immersive experience for visiting cities and attractions - exploit the metaverse potential to simulate cities’ situation and then reduce the number of deaths, accidents, and risky situation as well as protect vulnerable people and disables - optimize urban waste management through the metaverse - adjust the city tax level according to the people’s contributions to cities’ development and preservation for future generation | |
Ensure sustainable consumption and production patterns | Make physical consumption and production virtual on the metaverse to continuously monitor processes and flows and optimize social, environmental, and economic performance along with all operations. | - exploit the metaverse potential to create efficiency in production and consumption by running simulation through VR and Digital Twins to harmonize all eco-systems’ parties - make transactions and verify goods and services using the blockchain - exploit the metaverse to identify sustainable production and consumption opportunities led by shifting from using natural resources to using renewable resources - replicate supply chains on the metaverse to remove not needed layers and intermediaries while directly reaching the end-users - implement Life Cycle Assessment inside the metaverse to define the best sustainable strategy to adopt - sponsor the adoption of Circular Economy practices (reuse, recycling, refurbish) through the metaverse, also by also running educational programs and training - implement learning algorithms and AI systems to generate sustainable reports and identify areas of impact | |
Take urgent action to combat climate change and its impacts | The metaverse allows one to better perceive the ecosystem changes and be aware of the risks for the humanity, which lead to better definition of real actions and contributions offered by involved parties. | - create a virtual map through the metaverse for monitoring the state of the ecosystem in response to the climate change and defining a set of resilient actions - use the metaverse to monitor the real contribution to climate changes offered by countries, companies, institutions, and stakeholders. - organize meeting in the metaverse to include the climate change inside the countries’ policies and regulation - the metaverse allows one to be better sensitized to the climate change issues by perceiving the reality of ecosystems damages and changes as well as the associated risks - define a set of training and educational programs in the metaverse, in which avatars can get in touch with highly influential parties - promote actions for climate change by also considering social spheres, which are always evident in metaverse virtual spaces | |
Conserve and sustainably use the oceans, seas, and marine resources for sustainable development | Exploit the metaverse potential to discover the real conditions of life below the water and constantly monitor actions and changes to adopt timely and adequate corrective actions. | - visualize the real state of the life below the water using the metaverse, including pollution of all kinds - control how the maritime and coast ecosystem are really treated and managed through the metaverse, to define effective resilient practices and restoration policies - define the level of acidification through the digital technologies of the metaverse and take ad hoc corrective actions using science-based management approaches. The same applies for other objectives, such as uncontrolled harvesting, illegal fishing, as well as unreported, unregulated, and destructive fishing practices. - use the blockchain to better define the subsidies to be granted, according to the real impact on the maritime and the coast ecosystem - organize training and education activities to sponsor the sustainable development of fisheries, aquaculture, and tourism inside the metaverse - use the metaverse to discover the latest technologies available, even in other frameworks, to sustain the life below the water. | |
Protect, restore and promote sustainable use of terrestrial ecosystems, sustainably manage forests, combat desertification, halt and reverse land degradation, and halt biodiversity loss | Virtualize the life on land through the metaverse to recognize the best practices and actions to undertake for a proper preservation, protection, and improvement. | - virtualize terrestrial and freshwater ecosystems and the related services on the metaverse to map the fields that require protection and intervention - simulate the best deforestation and forestation initiatives, restoring the degraded forest and increasing the afforestation - organize meetings and events on the metaverse with experts to limit desertification and protect mountains along with the natural habitats for preventing species extinction - use the metaverse to monitor lands and promptly discover illegal and invasive activities or actions - organize fund raising on the metaverse to promote actions to improve life on land, align to regulation and international targets, and incentivize all interested parties | |
Promote peaceful and inclusive societies for sustainable development, provide access to justice for all and build effective, accountable and inclusive institutions at all levels | Use the metaverse to push people, institutions, and stakeholders to create a peaceful society inspired by sentiments of justice and equity. | - prevent any form of violence and deaths by AI and VR available within the metaverse - simulate plans and actions to check for social justice - adopt ad hoc programs to prevent criminal activities and actions, including corruption and bribery - make the financial flows trustable and transparent using the blockchain and NFT - make virtual spaces on the metaverse to allow everyone, especially from developing countries, to contribute and actively participate - ensure that identity and privacy are respected and protected when lying in virtual spaces | |
Strengthen the means of implementation and revitalize the Global Partnership for Sustainable Development | Use the metaverse to leverage the Global Partnership for Sustainable Development and set new and timely targets. | - make use of the metaverse as a booster for resource mobility and for engaging international organisms in providing help and assistance to developing countries - organize found raising events to financially support the economic growth and cover the debts - develop initiatives inside the metaverse to support international collaboration and knowledge creation in science, technology, and innovation - disseminate the knowledge through the metaverse to show the environmental, social, and economic effectiveness technologies - promote the creation of rules and regulation for people from different countries when using the metaverse to promote equity - facilitate the market transparency and accessibility, while reaching sustainable developments and stability -promote the formation of partnerships and engage them through NFTs to create equalities. |
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© 2023 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
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De Giovanni, P. Sustainability of the Metaverse: A Transition to Industry 5.0. Sustainability 2023, 15, 6079. https://doi.org/10.3390/su15076079
De Giovanni P. Sustainability of the Metaverse: A Transition to Industry 5.0. Sustainability. 2023; 15(7):6079. https://doi.org/10.3390/su15076079
Chicago/Turabian StyleDe Giovanni, Pietro. 2023. "Sustainability of the Metaverse: A Transition to Industry 5.0" Sustainability 15, no. 7: 6079. https://doi.org/10.3390/su15076079
APA StyleDe Giovanni, P. (2023). Sustainability of the Metaverse: A Transition to Industry 5.0. Sustainability, 15(7), 6079. https://doi.org/10.3390/su15076079