The Impact of AI-Powered Try-On Technology on Online Consumers’ Impulsive Buying Intention: The Moderating Role of Brand Trust
Abstract
:1. Introduction
- How do the characteristics of AI-powered try-on technology (visual vividness, interactive control, personalized configuration, and ease of use) induce impulsive purchasing intentions through the mediating mechanisms of perceived value?
- Which aspects of perceived value (utilitarian, hedonic, immersion) mediate the relationship between AI-powered try-on technology and impulsive buying behavior?
- How do varying levels of brand trust reshape the strength and directionality of these impact pathways?
2. Theoretical Background
2.1. Stimulus–Organism–Response (SOR) Model
2.2. AI-Powered Try-On Technology as Stimuli
2.3. Consumer Perceived Value as Organism
2.4. Impulse Buying Behavior as Response
3. Hypotheses Development
3.1. AI-Powered Try-On Technology and Impulsive Buying
3.2. Perceived Value and Impulse Buying
3.3. Perceived Value, AI-Powered Try-On Technology, and Impulse Buying
3.4. Brand Trust
4. Research Methods
4.1. Research Model
4.2. Participants and Procedure
4.3. Measurement
5. Data Analysis and Results
5.1. Descriptive Statistics
5.2. Evaluation of Measurement and Structural Model
5.3. Hypothesis Testing
6. Discussion
7. Conclusions
7.1. Theoretical and Managerial Implications
7.2. Limitations
7.3. Future Research Directions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Measures | Value | Frequence | (%) |
---|---|---|---|
Gender | Male | 153 | 41.8 |
Female | 213 | 58.2 | |
Age (years) | 18–21 | 111 | 30.33 |
22–24 | 134 | 36.61 | |
Over 24 years old | 121 | 33.06 | |
Education | Post-secondary education | 121 | 33.06 |
Bachelor’s degree | 165 | 45.08 | |
Master’s degree or above | 80 | 21.86 | |
Major | Engineering | 155 | 42.35 |
Management | 54 | 14.75 | |
Arts | 46 | 12.57 | |
Literature | 69 | 18.85 | |
Others | 42 | 11.48 | |
Online shopping experience | 6 months to 1 year | 33 | 9.02 |
1–2 years | 115 | 31.42 | |
3–4 years | 146 | 39.89 | |
More than 5 years | 72 | 19.67 | |
Average monthly expenditure on clothing | Less than 1000 | 145 | 39.62 |
1000–2000 | 26.5 | ||
2000–3000 | 99 | 27.05 | |
More than 3000 | 25 | 6.83 | |
Pre-awareness of virtual dress fitting APP | Yes | 366 | 100 |
No | 0 | 0 | |
Total | 366 | 100 |
Constructs | Items | Reference |
---|---|---|
Visual Vividness (VV) | VV1: The overall image of the virtual model created by this technology is very similar to the real image. | [40] |
VV2: This technology creates a virtual model whose body characteristics (such as circumference, leg shape, proportion, etc.) are very similar to the real image. | [111] | |
VV3: The visual display of the product presented by this technology is very clear. | [40] | |
VV4: The visual effect presented by this technology is vivid, novel and impressive. | [112] | |
Interactive Control (IC) | IC1: I have certain control over the technology and can freely choose the information I want. | [113] |
IC2: I can control the rhythm and navigation of my product browsing. | [21] | |
IC3: I can comment through this virtual fitting APP and see others’ comments. | [20] | |
IC4: I can share the virtual fitting experience link on social media. | [13] | |
Personalized Configuration (PC) | PC1: This technology allows me to modify the overall body characteristics (such as fat, thin, etc.) and see the modified clothing effect. | [21] |
PC2: This technology allows detailed correction of the local body characteristic index and can see the changed clothing effect. | [13] | |
PC3: This technology allows me to modify my hair style, etc, and see the effect of matching clothes. | [114] | |
PC4: I can mix and match clothes according to my interests and see the effect after matching. | [115] | |
Ease of Use (EOU) | EOU1: I think the interface of VFRs will be clear and understandable. | [116] |
EOU2: I think the virtual fitting APP is easy to use. | [116] | |
EOU3: I am easily adept at using virtual fitting apps. | [27] | |
EOU4: I feel like the virtual fitting app runs fast. | [27] | |
Perceived Utilitarian Value (PUV) | PUV1: Using the virtual fitting app, I can shop for clothes online very easily. | [119] |
PUV2: Using the virtual fitting app, I can very easily combine a varied range of products and choose more easily what suits me better. | [119] | |
PUV3: Using the virtual fitting APP, I can very easily combine a varied range of products and change the way I arrange myself more easily. | [120] | |
PUV4: Using the virtual fitting APP is practical for me. | [33] | |
Perceived Hedonic Value (PHV) | PHV1: Shopping with virtual fitting apps makes me happy | [119] |
PHV2: Shopping with virtual fitting apps makes me feel relaxed. | [119] | |
PHV3: Shopping with a virtual fitting app where I can find ways to enjoy myself. | [120] | |
PHV4: Shopping with virtual fitting apps it can surprise and intrigue me. | [33] | |
Perceived Immersion (PI) | PI1: I forget the reality of the outside world when using virtual fitting apps. | [121] |
PI2: While using the virtual fitting app, I was immersed in the task at hand. | [122] | |
PI3: The virtual fitting app stimulated my thinking. | [123] | |
PI4: The clothing seemed to exist in real-time. | [121] | |
Impulse Buying (IB) | IB1: I often think “buy now, think later” when using a virtual fitting app. | [124] |
IB2: After seeing so many people share trying on the product, I feel like I can’t wait to want it. | [24] | |
IB3: It’s hard to resist the temptation to do this purchase. | [125] | |
IB4: I buy clothes on the virtual fitting app without thinking twice. | [126] | |
IB5: I wasn’t planning on purchasing this dress, but after having a virtual fitting, I ended up buying it. | [127] | |
Brand Trust (BT) | BT1: I trust the quality of my favourite brand’ s products. | [88] |
BT2: My preferred fashion brand is honest and truthful with me about its products and services. | [128] | |
BT3: My favourite brand’s products make me feel safe | [129] | |
BT4: Buying my favourite brand’s products is guarantee | [129] |
Constructs | Mean Statistic | Mean Statistic | Std. Dev. Statistic | Skewness Statistic | Kurtosis Statistic |
---|---|---|---|---|---|
Brand Trust (BT) | BT1 | 3.08 | 2.024 | 0.631 | −0.917 |
BT2 | 3.08 | 2.037 | 0.612 | −0.951 | |
BT3 | 3.10 | 2.002 | 0.629 | −0.864 | |
BT4 | 3.02 | 1.998 | 0.652 | −0.863 | |
Ease of Use (EOU) | EOU1 | 3.09 | 1.895 | 0.594 | −0.972 |
EOU2 | 3.01 | 1.929 | 0.726 | −0.759 | |
EOU3 | 3.04 | 1.943 | 0.650 | −0.901 | |
EOU4 | 3.05 | 1.911 | 0.649 | −0.859 | |
Impulse Buying Intent (IBI) | IBI1 | 2.72 | 1.811 | 1.022 | −0.022 |
IBI2 | 2.71 | 1.881 | 1.078 | −0.029 | |
IBI3 | 2.73 | 1.870 | 1.013 | −0.146 | |
IBI4 | 2.72 | 1.872 | 1.111 | 0.143 | |
IBI5 | 2.70 | 1.834 | 1.084 | 0.123 | |
Interactive Control (IC) | IC1 | 2.96 | 1.850 | 0.755 | −0.675 |
IC2 | 2.85 | 1.778 | 0.912 | −0.297 | |
IC3 | 3.01 | 1.865 | 0.773 | −0.646 | |
IC4 | 3.05 | 1.893 | 0.795 | −0.638 | |
Perceived Hedonic Value (PHV) | PHV1 | 3.05 | 2.029 | 0.784 | −0.660 |
PHV2 | 3.13 | 2.067 | 0.668 | −0.909 | |
PHV3 | 3.02 | 1.962 | 0.723 | −0.731 | |
PHV4 | 3.06 | 2.039 | 0.789 | −0.693 | |
Perceived Immersion (PI) | PI1 | 3.76 | 2.200 | 0.285 | −1.412 |
PI2 | 4.21 | 2.247 | −0.047 | −1.538 | |
PI3 | 3.96 | 2.228 | 0.085 | −1.504 | |
PI4 | 3.34 | 2.037 | 0.493 | −1.108 | |
Personalized Provision (PP) | PP1 | 3.33 | 2.027 | 0.584 | −1.044 |
PP2 | 3.26 | 1.970 | 0.573 | −0.975 | |
PP3 | 3.19 | 1.970 | 0.628 | −0.935 | |
PP4 | 3.00 | 1.951 | 0.783 | −0.661 | |
Perceived Utilitarian Value (PUV) | PUV1 | 2.98 | 1.995 | 0.750 | −0.868 |
PUV2 | 3.01 | 2.049 | 0.737 | −0.934 | |
PUV3 | 3.02 | 2.019 | 0.739 | −0.899 | |
PUV4 | 3.05 | 2.012 | 0.696 | −0.952 | |
Vivid Visual Image (VVI) | VVI1 | 3.20 | 1.973 | 0.568 | −1.050 |
VVI2 | 3.23 | 1.946 | 0.571 | −0.967 | |
VVI3 | 3.17 | 1.922 | 0.587 | −0.907 | |
VVI4 | 3.22 | 1.954 | 0.600 | −0.942 |
Constructs | Items | Factor Loading | Cronbach’s α | (rho_a) | Composite Reliability (CR) | AVE |
---|---|---|---|---|---|---|
Brand Trust (BT) | BT1 | 0.928 | 0.951 | 0.953 | 0.965 | 0.873 |
BT2 | 0.941 | |||||
BT3 | 0.931 | |||||
BT4 | 0.937 | |||||
Ease of Use (EOU) | EOU1 | 0.924 | 0.942 | 0.943 | 0.959 | 0.853 |
EOU2 | 0.924 | |||||
EOU3 | 0.919 | |||||
EOU4 | 0.926 | |||||
Impulse Buying (IB) | IB1 | 0.917 | 0.958 | 0.958 | 0.968 | 0.856 |
IB2 | 0.940 | |||||
IB3 | 0.935 | |||||
IB4 | 0.922 | |||||
IB5 | 0.913 | |||||
Interactive Control (IC) | IC1 | 0.922 | 0.945 | 0.946 | 0.960 | 0.858 |
IC2 | 0.935 | |||||
IC3 | 0.917 | |||||
IC4 | 0.932 | |||||
Perceived Hedonic Value (PHV) | PHV1 | 0.899 | 0.935 | 0.936 | 0.954 | 0.837 |
PHV2 | 0.909 | |||||
PHV3 | 0.924 | |||||
PHV4 | 0.926 | |||||
Perceived Immersion (PI) | PI1 | 0.808 | 0.846 | 0.865 | 0.894 | 0.679 |
PI2 | 0.832 | |||||
PI3 | 0.837 | |||||
PI4 | 0.820 | |||||
Personalized Configuration (PC) | PC1 | 0.891 | 0.906 | 0.910 | 0.934 | 0.780 |
PC2 | 0.918 | |||||
PC3 | 0.900 | |||||
PC4 | 0.823 | |||||
Perceived Utilitarian Value (PUV) | PUV1 | 0.919 | 0.944 | 0.946 | 0.960 | 0.856 |
PUV2 | 0.938 | |||||
PUV3 | 0.926 | |||||
PUV4 | 0.917 | |||||
Visual Vividness (VV) | VV1 | 0.953 | 0.944 | 0.946 | 0.960 | 0.857 |
Construct | BT | EOU | IB | IC | PHV | PI | PC | PUV | VV |
---|---|---|---|---|---|---|---|---|---|
BT | 0.934 | ||||||||
EOU | 0.428 | 0.923 | |||||||
IB | 0.550 | 0.618 | 0.925 | ||||||
IC | 0.492 | 0.537 | 0.642 | 0.927 | |||||
PHV | 0.534 | 0.502 | 0.615 | 0.554 | 0.915 | ||||
PI | 0.265 | 0.324 | 0.458 | 0.400 | 0.313 | 0.824 | |||
PC | 0.443 | 0.476 | 0.625 | 0.528 | 0.477 | 0.365 | 0.883 | ||
PUV | 0.408 | 0.461 | 0.596 | 0.517 | 0.458 | 0.351 | 0.509 | 0.925 | |
VV | 0.424 | 0.470 | 0.571 | 0.544 | 0.399 | 0.258 | 0.459 | 0.465 | 0.926 |
Structural Model Paths | Original Sample | Sample Mean | Standard Deviation | t-Value | p-Value | Result |
---|---|---|---|---|---|---|
H1a VV → IB | 0.096 | 0.096 | 0.042 | 2.292 | 0.022 | Accepted |
H1b IC → IB | 0.109 | 0.109 | 0.042 | 2.601 | 0.009 | Accepted |
H1c PC → IB | 0.117 | 0.116 | 0.043 | 2.689 | 0.007 | Accepted |
H1d EOU → IB | 0.118 | 0.116 | 0.046 | 2.558 | 0.011 | Accepted |
H2a PUV → IB | 0.115 | 0.114 | 0.040 | 2.895 | 0.004 | Accepted |
H2b PHV → IB | 0.123 | 0.124 | 0.042 | 2.957 | 0.003 | Accepted |
H2c PI → IB | 0.107 | 0.107 | 0.033 | 3.197 | 0.001 | Accepted |
Structural Model Paths | Original Sample | Sample Mean | Standard Deviation | t-Value | p-Value | Result |
---|---|---|---|---|---|---|
H3a VV → PUV → IB | 0.024 | 0.024 | 0.011 | 2.193 | 0.028 | Accepted |
H3b IC → PUV → IB | 0.034 | 0.033 | 0.013 | 2.531 | 0.011 | Accepted |
H3c EOU → PUV → IB | 0.019 | 0.019 | 0.009 | 2.012 | 0.044 | Accepted |
H3d IC → PHV → IB | 0.052 | 0.052 | 0.018 | 2.819 | 0.005 | Accepted |
H3e PC → PHV → IB | 0.032 | 0.032 | 0.013 | 2.342 | 0.019 | Accepted |
H3f VV → PI → IB | 0.006 | 0.006 | 0.007 | 0.967 | 0.334 | Rejected |
H3g PC → PI → IB | 0.027 | 0.027 | 0.011 | 2.440 | 0.015 | Accepted |
H3h EOU → PI → IB | 0.019 | 0.019 | 0.009 | 2.012 | 0.044 | Accepted |
Structural Model Paths | Original Sample | Sample Mean | Standard Deviation | t-Value | p-Value | Result |
---|---|---|---|---|---|---|
H4a BT × PUV → IB | 0.084 | 0.082 | 0.040 | 2.080 | 0.038 | Accepted |
H4b BT × PHV → IB | 0.099 | 0.100 | 0.034 | 2.896 | 0.004 | Accepted |
H4c BT × PI → IB | 0.105 | 0.106 | 0.035 | 2.990 | 0.003 | Accepted |
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Gao, Y.; Liang, J. The Impact of AI-Powered Try-On Technology on Online Consumers’ Impulsive Buying Intention: The Moderating Role of Brand Trust. Sustainability 2025, 17, 2789. https://doi.org/10.3390/su17072789
Gao Y, Liang J. The Impact of AI-Powered Try-On Technology on Online Consumers’ Impulsive Buying Intention: The Moderating Role of Brand Trust. Sustainability. 2025; 17(7):2789. https://doi.org/10.3390/su17072789
Chicago/Turabian StyleGao, Yanlei, and Jingwen Liang. 2025. "The Impact of AI-Powered Try-On Technology on Online Consumers’ Impulsive Buying Intention: The Moderating Role of Brand Trust" Sustainability 17, no. 7: 2789. https://doi.org/10.3390/su17072789
APA StyleGao, Y., & Liang, J. (2025). The Impact of AI-Powered Try-On Technology on Online Consumers’ Impulsive Buying Intention: The Moderating Role of Brand Trust. Sustainability, 17(7), 2789. https://doi.org/10.3390/su17072789