Achievement Motivation and Performance in Wargames: Creativity as a Mediator
Abstract
:1. Introduction
2. Literature Review
2.1. The Relationship Betweeen Achievement Motivation and Wargames Performance
2.1.1. Motivation Theory
2.1.2. Achievement Motivation and Performance
2.2. The Mediating Role of Creativity
2.2.1. Creativity Theory
2.2.2. Self-Determination Theory
3. Study 1
3.1. Materials and Methods
3.1.1. Participants
3.1.2. Instruments
3.1.3. Procedure
3.1.4. Statistical Analysis
3.2. Results
3.2.1. Sample 1
Descriptive Statistical Analysis
Exploratory Factor Analysis
Reliability Testing
Validity Testing
3.2.2. Sample 2
Descriptive Statistical Analysis
Confirmatory Factor Analysis (CFA)
Reliability Testing
3.3. Discussion
4. Study 2
4.1. Materials and Methods
4.1.1. Participants and Procedures
4.1.2. Measurements
4.1.3. Statistical Analysis
4.2. Results
4.2.1. Common Method Bias
4.2.2. Descriptives
4.2.3. Correlation Analysis
4.2.4. Mediation Analyses
4.3. Discussion
5. General Discussion
5.1. Theoretical Contributions and Empirical Implications
5.2. Limitations and Future Work
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Hope of Success | Fear of Failure | Creativity | Simplified HS | Simplified FF | Revised C | ||
---|---|---|---|---|---|---|---|
KMO test | 0.928 | 0.944 | 0.955 | 0.631 | 0.649 | 0.823 | |
Bartlett’s test | χ2 | 2023.053 | 2451.323 | 2346.638 | 121.485 | 189.980 | 585.686 |
Df | 105 | 105 | 78 | 3 | 3 | 6 | |
Sig | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
Simplified Achievement Motivation Scale Items | Factor 1 | Factor 2 | Factor Loading | Cronbach’s α if Item Deleted | Correlation with the Total Score |
---|---|---|---|---|---|
I like to be persistent with problems I’m not sure I can solve. | 0.619 | 0.817 | 0.602 | 0.799 | |
The opportunity to be able to measure my abilities is attractive to me. | 0.831 | 0.734 | 0.554 | 0.781 | |
I like to do the best I can to get the job done. | 0.837 | 0.723 | 0.455 | 0.710 | |
I fear failure when the outcome is not known | 0.818 | 0.842 | 0.605 | 0.831 | |
I worry about jobs I’m not sure I can do. | 0.799 | 0.828 | 0.665 | 0.836 | |
The things that seem quite difficult, I worry about when I do them | 0.792 | 0.829 | 0.649 | 0.848 | |
Eigenvalue | 2.361 | 1.537 | |||
Variance explained (%) | 39.343 | 25.614 | |||
Cumulative variance explained (%) | 39.343 | 64.958 |
Revised Creativity Scale Items | Factor 1 | Factor Loading | Cronbach’s α if Item Deleted | Correlation with the Total Score |
---|---|---|---|---|
I often have novel tactical solutions during the wargame | 0.862 | 0.844 | 0.837 | 0.854 |
I can come up with creative tactical strategies. | 0.899 | 0.815 | 0.852 | 0.809 |
I’ll use new strategies to solve the difficulties in the wargame | 0.864 | 0.891 | 0.807 | 0.890 |
I can come up with new strategies to achieve my goals | 0.878 | 0.844 | 0.836 | 0.841 |
Eigenvalue | 2.883 | |||
Variance explained (%) | 72.080 | |||
Cumulative variance explained (%) | 72.080 |
Full Scale vs. Simplified Scales Correlation | r |
---|---|
Hope of success scale vs. simplified hope of success scale | 0.858 ** |
Fear of failure scale vs. simplified fear of failure scale | 0.866 ** |
Creativity scale vs. revised creativity scale | 0.947 ** |
Model | χ²/df | GFI | CFI | TLI | IFI | RMR | RMSEA |
---|---|---|---|---|---|---|---|
Simplified achievement motivation | 1.867 | 0.986 | 0.981 | 0.965 | 0.981 | 0.023 | 0.050 |
Revised creativity | 4.149 | 0.988 | 0.991 | 0.972 | 0.991 | 0.011 | 0.095 |
Variable | Mean | SD | Creativity | Hope of Success | Fear of Failure | Performance |
---|---|---|---|---|---|---|
Creativity | 3.62 | 0.73 | ||||
Hope of Success | 9.12 | 1.33 | 0.29 ** | |||
Fear of Failure | 8.09 | 1.51 | −0.19 ** | −0.11 | ||
Performance | 180.00 | 51.91 | 0.19 ** | 0.02 | 0.23 ** |
Path | Effect | SE | Estimate | p | LL95%CI | UL95%CI |
---|---|---|---|---|---|---|
Hope of success → Creativity → Performance | Total effect | 0.052 | 0.063 | 0.435 | −0.057 | 0.153 |
Direct effect | −0.015 | 0.061 | 0.792 | −0.119 | 0.081 | |
Indirect effect | 0.067 | 0.025 | 0.002 | 0.031 | 0.117 | |
Fear of failure → Creativity → Performance | Total effect | 0.235 | 0.071 | 0.003 | 0.111 | 0.344 |
Direct effect | 0.274 | 0.069 | 0.002 | 0.144 | 0.372 | |
Indirect effect | −0.040 | 0.022 | 0.012 | −0.087 | −0.012 |
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Xu, W.; Ge, S.; Ding, D.; Ren, X. Achievement Motivation and Performance in Wargames: Creativity as a Mediator. Behav. Sci. 2025, 15, 557. https://doi.org/10.3390/bs15040557
Xu W, Ge S, Ding D, Ren X. Achievement Motivation and Performance in Wargames: Creativity as a Mediator. Behavioral Sciences. 2025; 15(4):557. https://doi.org/10.3390/bs15040557
Chicago/Turabian StyleXu, Weiwei, Sihui Ge, Dang Ding, and Xiaopeng Ren. 2025. "Achievement Motivation and Performance in Wargames: Creativity as a Mediator" Behavioral Sciences 15, no. 4: 557. https://doi.org/10.3390/bs15040557
APA StyleXu, W., Ge, S., Ding, D., & Ren, X. (2025). Achievement Motivation and Performance in Wargames: Creativity as a Mediator. Behavioral Sciences, 15(4), 557. https://doi.org/10.3390/bs15040557