An Augmented Reality Tool for Teaching Application in the Agronomy Domain
Abstract
:1. Introduction
- ▪
- Graphic Expression: Degree in Mechanical Engineering, Degree in Electrical Engineering, Degree in Automation and Industrial Electronic Engineering, Degree in Chemical and Industrial Engineering and Degree in Industrial Technologies Engineering.
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- Industrial Design: Degree in Mechanical Engineering.
2. ARTID Tool
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- Develop a support tool for those teachers teaching the subject inside and outside classrooms;
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- Turn classes into more interactive and dynamic activities to motivate students;
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- Help students to develop their spatial viewing and to, thus, understand the exercises given in class;
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- Create and make available an open access tool for all those students interested in the topic.
2.1. Stamp Creation
- (a)
- The stamp must be unique. It is important to avoid the 3D model taking a long time to appear or another object appearing in its place. So, an abstract, but well-defined, image must be selected. Using QR images in ARTID was chosen because it makes two equal images look somewhat difficult.
- (b)
- Stamp size must be optimum to project the model. If the stamp is small, it can be projected more quickly, but lacks details. If it is very big, the part might not be generated or take too long to appear (Figure 2). The defined optimum size for this tool would be a stamp whose approximate dimensions would be 11 × 11 cm so it fits in an A4 format.
2.2. 3D Modelling Parts
- (a)
- Export the 3D models obtained in Solidworks to the STL (STereoLithography) format. The STL format transforms the piece into a single 3D model made up of triangles; the greater the number of triangles, the more definition the 3D model will have, but, in turn, it will be more difficult to project it onto the stamp (Figure 3).
- (b)
- Import the STL file in the Blender software (Fundación Blender, free multiplatform software) to add colour or textures. Blender allows you to apply textures and colors on the piece as well as allowing you to go from STL format to FBX (Figure 4).
- (c)
- Export the STL file in Blender to the FBX format. If models are directly drawn in Blender, they do not need the first conversion.
2.3. Creating the Augmented Reality Tool
- (a)
- Firstly, the stamps created in the previous stage must be uploaded. To do so, the Vuforia website (https://developer.vuforia.com) is employed. A file is created that has to be added to Unity (Figure 5).
- (b)
- Secondly, the work area in the Vuforia tool is found in the GameObjects tab in Unity. The file generated in Vuforia must be executed when Unity is open, and the chosen stamps must be added. Vuforia is accessed by the GameObjects tab and ARCamera is selected. Stamps are added in ARCamera (ImageTarget), followed by the 3D models (Figure 6).
- (c)
- Once the 3D models and QR codes are associated, the model must be customized in terms of size, brightness, shadows and position on the QR. In case any model has a texture or image applied to its surface, it must be implemented in Unity creating a “Material” and applying it to the model surface.
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- Select the Android version required for the application to run. In this study, only versions greater than 4.0 were chosen.
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- Choose the cameras used on the device (front/rear). In this study, we opt for the rear camera because it is usually the camera with the best quality.
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- Configure whether the application can be used vertically or horizontally (Portrait or Landscape).
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- Define the amount of graphics memory used on the device. The more memory it has, the faster the model will be displayed.
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- And other minor settings, s application logo, encryption keys to protect the application or author assignment, among others.
3. Experience with Students
3.1. Participants
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- Graphic Expression (Degree in Mechanical Engineering, Degree in Electrical Engineering, Degree in Automation and Industrial Electronic Engineering, Degree in Chemical and Industrial Engineering and Degree in Industrial Technologies Engineering).
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- Industrial Design (Degree in Mechanical Engineering).
3.2. Procedure
- (a)
- Collect technical information on the use of the ARTID application on different mobile devices with the Android operating system. With this type of information, the aim was to determine: (i) the accessibility and management of the application, (ii) the feasibility of using geometric 3D models and QR codes, and (iii) the effectiveness of the application, analyzing possible failures and errors.
- (b)
- Collect teaching information about the ARTID tool in drawing subjects. This type of information is more subjective and sought to determine: (i) the acceptance of this type of technology by students in graphic expression and industrial design subjects, (ii) the perception of usefulness that students could have with this type of tool, and (iii) the level of satisfaction of these less conventional activities focused on teaching.
- i
- A presentation of the tool, where students were given with the instructions for the download and installation of the application on their mobile devices through the web www.artid.es.
- ii
- iii
- After completing the use test, the students accessed through the web and made an anonymous and voluntary online survey to assess technical aspects of the tool and collect their opinion about the use of augmented reality applications in the graphic expression and industrial design subjects. The questions raised were open in order to collect preliminary information and data on this tool that could serve to continue advancing in this research line.
3.3. Results
4. ARTID Tool in the Agronomic Domain
5. Discussion
6. Conclusions
Author Contributions
Funding
Conflicts of Interest
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Subjects | Degrees | Participants | % |
---|---|---|---|
Graphic Expression | Degree in Mechanical Engineering | 64 | 34.04 |
Degree in Industrial Technologies Engineering | 11 | 5.85 | |
Degree in Automation and Industrial Electronic Engineering | 36 | 19.14 | |
Degree in Chemical and Industrial Engineering | 17 | 9.04 | |
Degree in Electrical Engineering | 11 | 5.85 | |
Industrial Design | Degree in Mechanical Engineering | 49 | 26.06 |
TOTAL | 188 | 100 |
Questions | Yes | No | ||
---|---|---|---|---|
np | % | np | % | |
Has the application worked properly on your device? | 171 | 90.96 | 17 | 9.04 |
Have all the stamps been read correctly? | 170 | 90.43 | 18 | 9.57 |
Have the 3D models appeared on the stamp quickly? | 174 | 92.55 | 14 | 7.45 |
Do you consider that this tool favors the learning of basic concepts of the subject? | 186 | 98.94 | 2 | 1.06 |
Do you consider that spatial vision is favored with this type of tools? | 187 | 99.47 | 1 | 0.53 |
Does this experience give you interesting results? | 187 | 99.47 | 1 | 0.53 |
Does this tool seem useful to you? | 185 | 98.40 | 3 | 1.60 |
Would you like to repeat this activity? | 188 | 100.00 | 0 | 0.00 |
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Share and Cite
Parras-Burgos, D.; Fernández-Pacheco, D.G.; Polhmann Barbosa, T.; Soler-Méndez, M.; Molina-Martínez, J.M. An Augmented Reality Tool for Teaching Application in the Agronomy Domain. Appl. Sci. 2020, 10, 3632. https://doi.org/10.3390/app10103632
Parras-Burgos D, Fernández-Pacheco DG, Polhmann Barbosa T, Soler-Méndez M, Molina-Martínez JM. An Augmented Reality Tool for Teaching Application in the Agronomy Domain. Applied Sciences. 2020; 10(10):3632. https://doi.org/10.3390/app10103632
Chicago/Turabian StyleParras-Burgos, Dolores, Daniel G. Fernández-Pacheco, Thomas Polhmann Barbosa, Manuel Soler-Méndez, and José Miguel Molina-Martínez. 2020. "An Augmented Reality Tool for Teaching Application in the Agronomy Domain" Applied Sciences 10, no. 10: 3632. https://doi.org/10.3390/app10103632
APA StyleParras-Burgos, D., Fernández-Pacheco, D. G., Polhmann Barbosa, T., Soler-Méndez, M., & Molina-Martínez, J. M. (2020). An Augmented Reality Tool for Teaching Application in the Agronomy Domain. Applied Sciences, 10(10), 3632. https://doi.org/10.3390/app10103632