de Marcos-Ortega, L.; Garcia-Cabot, A.; Garcia-Lopez, E.; Ramirez-Velarde, R.; Teixeira, A.M.; MartÃnez-Herráiz, J.-J.
Gamifying Massive Online Courses: Effects on the Social Networks and Course Completion Rates. Appl. Sci. 2020, 10, 7065.
https://doi.org/10.3390/app10207065
AMA Style
de Marcos-Ortega L, Garcia-Cabot A, Garcia-Lopez E, Ramirez-Velarde R, Teixeira AM, MartÃnez-Herráiz J-J.
Gamifying Massive Online Courses: Effects on the Social Networks and Course Completion Rates. Applied Sciences. 2020; 10(20):7065.
https://doi.org/10.3390/app10207065
Chicago/Turabian Style
de Marcos-Ortega, Luis, Antonio Garcia-Cabot, Eva Garcia-Lopez, Raul Ramirez-Velarde, Antonio Moreira Teixeira, and José-Javier MartÃnez-Herráiz.
2020. "Gamifying Massive Online Courses: Effects on the Social Networks and Course Completion Rates" Applied Sciences 10, no. 20: 7065.
https://doi.org/10.3390/app10207065
APA Style
de Marcos-Ortega, L., Garcia-Cabot, A., Garcia-Lopez, E., Ramirez-Velarde, R., Teixeira, A. M., & MartÃnez-Herráiz, J. -J.
(2020). Gamifying Massive Online Courses: Effects on the Social Networks and Course Completion Rates. Applied Sciences, 10(20), 7065.
https://doi.org/10.3390/app10207065