Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking
Abstract
:1. Introduction
How can HCI research approach CH re-contextualization to enable multiperspectivity, inclusion, and sensemaking?
- Case 1 presents a methodological approach to enable multiperspectivity already in the Ideation stage of HCI projects, fostering inclusion early in technological development.
- Case 2 reflects on Exploration and Prototyping as a means of communicating with Indigenous user groups to achieve a shared understanding of different cultural values more quickly.
- Case 3 focuses on 3D scanning and modeling in Cultural Landscape Analysis and Documentation and preservation to support decision-making in CH management and discusses digital tools to promote sensemaking through active stakeholder participation.
- Case 4 discusses digital data legacies and the development of personal cultural heritage through social media and online platforms, highlighting the need for further Evaluation of the increasing HCI components in CH entanglements (Figure 6).
2. Background
2.1. Interactive CH for Preservation, Experience, and Sensemaking
2.2. Multiperspectivity and Socio-Cultural Inclusion
2.3. Decolonialism and Pluriversality
3. Case Study Selection and Collaborative Reflection
4. Case Studies
4.1. Re-Contextualizing Intangible CH as a Factor of Inclusion and Cohesion in Design Ideation
4.2. Exploring Designs through Prototypes for Indigenous Museums
4.3. Digital Landscape and Community Involvement of the Bamiyan World Heritage (Afghanistan)
4.4. Re-Contextualizing Digital CH: The Legacy of Social Media Data
4.5. Summary of Case Studies
5. Discussion
5.1. The Role of the HCI–CH Relationship and Entanglements in CH Re-Contextualization
5.2. Consequences for HCI Technology and Research
5.3. Limitations and Outlook
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
- Bull, A.; Hansen, H. On agonistic memory. Mem. Stud. 2016, 9, 390–404. [Google Scholar] [CrossRef]
- Kuipers, M.; de Jonge, W. Designing from Heritage: Strategies for Conservation and Conversion; Basic Books: New York, NY, USA, 2017. [Google Scholar]
- White, S.; Hespanhol, L. Towards a framework for designing technology with Country: A perspective from Australia. In Proceedings of the DRS2022, Bilbao, Spain, 25 June–3 July 2022. [Google Scholar] [CrossRef]
- Nordgren, K. Boundaries of historical consciousness: A Western cultural achievement or an anthropological universal? J. Curric. Stud. 2019, 51, 779–797. [Google Scholar] [CrossRef]
- Adichie, C.N. The Danger of a Single Story. 2009. Available online: https://www.ted.com/talks/chimamanda_ngozi_adichie_the_danger_of_a_single_story/transcript (accessed on 9 April 2024).
- Seixas, P. Historical Consciousness and Historical Thinking. In Palgrave Handbook of Research in Historical Culture and Education; Palgrave Macmillan: London, UK, 2017; pp. 59–72. [Google Scholar] [CrossRef]
- Di Stefano, M. (Ed.) Heritage and Landscape as Human Values. In Proceedings of the 18th ICOMOS GA and Symposium, Firenze, Italy, 9–14 November 2014; Edizioni Scientifiche Italiane: Naples, Italy, 2015. [Google Scholar]
- ICOMOS (Ed.) Resolution 20GA/19—People-Centred Approaches to Cultural Heritage. In Report of the Resolutions Committee to the 20th ICOMOS General Assembly; ICOMOS: Paris, France, 2020; pp. 18–19. [Google Scholar]
- Silverman, H.; Waterton, E.; Watson, S. (Eds.) Heritage in Action; Springer International Publishing: Cham, Switzerland, 2017. [Google Scholar] [CrossRef]
- Alda, M. Communications. 2024. Available online: https://www.statista.com/markets/424/topic/2494/communications/ (accessed on 4 February 2024).
- Loh Chee Wyai, G.; Zaman, T.; Ab Hamid, K.; Anak Gindau, M. Design inspiration translated from the “Proud to be Iban” probes. In KUI ’23, Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality, Lisbon, Portugal, 28–29 September 2023; Association for Computing Machinery: New York, NY, USA, 2023. [Google Scholar] [CrossRef]
- Mushengyezi, A. Rethinking indigenous media: Rituals, ‘talking’ drums and orality as forms of public communication in Uganda. J. Afr. Cult. Stud. 2003, 16, 107–117. [Google Scholar] [CrossRef]
- Abdulai, M.; Ibrahim, H.; Latif Anas, A. The Role of Indigenous Communication Systems for Rural Development in the Tolon District of Ghana. Res. Glob. 2023, 6, 100128. [Google Scholar] [CrossRef]
- Wefwafwa, J. Indigenous Communication Systems versus Modern Communication Systems: A Case Study of the Bukusu Subtribe of Western Kenya. Glob. Media J. Afr. Ed. 2015, 8. [Google Scholar] [CrossRef]
- Du, J.T. Research on Indigenous People and the Role of Information and Communications Technology in Development: A Review of the Literature. J. Aust. Libr. Inf. Assoc. 2017, 66, 344–363. [Google Scholar] [CrossRef]
- Alvarado Garcia, A.; Maestre, J.F.; Barcham, M.; Iriarte, M.; Wong-Villacres, M.; Lemus, O.A.; Dudani, P.; Reynolds-Cuéllar, P.; Wang, R.; Cerratto Pargman, T. Decolonial Pathways: Our Manifesto for a Decolonizing Agenda in HCI Research and Design. In CHI EA ’21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, 8–13 May 2021; Association for Computing Machinery: New York, NY, USA, 2021. [Google Scholar] [CrossRef]
- Anuyah, O.; Badillo-Urquiola, K.; Metoyer, R. Characterizing the Technology Needs of Vulnerable Populations for Participation in Research and Design by Adopting Maslow’s Hierarchy of Needs. In CHI ’23, Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, Hamburg, Germany, 23–28 April 2023; Association for Computing Machinery: New York, NY, USA, 2023. [Google Scholar] [CrossRef]
- Avouris, N. Teaching Human–Computer Interaction for Social Good. In Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, Virtual, 25–27 November 2021; Association for Computing Machinery: New York, NY, USA, 2021. [Google Scholar] [CrossRef]
- Butler, K.A.; Jacob, R.J.K. Human–Computer Interaction: Introduction and overview. In CHI EA ’97, CHI ’97 Extended Abstracts on Human Factors in Computing Systems, Atlanta, GA, USA, 22–27 March 1997; Association for Computing Machinery: New York, NY, USA, 1997; pp. 138–139. [Google Scholar] [CrossRef]
- Hirsch, L.; Welsch, R.; Rossmy, B.; Butz, A. Embedded AR Storytelling Supports Active Indexing at Historical Places. In TEI ’22, Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, 13–16 February 2022; Association for Computing Machinery: New York, NY, USA, 2022. [Google Scholar] [CrossRef]
- Paananen, S.; Kim, J.C.; Kirjavainen, E.; Kalving, M.; Mitra, K.; Häkkilä, J. Augmenting Indigenous Sámi Exhibition - Interactive Digital Heritage in Museum Context. In Human–Computer Interaction—INTERACT 2023, Proceedings of the 19th IFIP TC13 International Conference, York, UK, 28 August–1 September 2023, Proceedings, Part II; Springer: Berlin/Heidelberg, Germany, 2023; pp. 597–617. [Google Scholar] [CrossRef]
- Selmanović, E.; Rizvic, S.; Harvey, C.; Boskovic, D.; Hulusic, V.; Chahin, M.; Sljivo, S. Improving Accessibility to Intangible Cultural Heritage Preservation Using Virtual Reality. J. Comput. Cult. Herit. 2020, 13, 1–19. [Google Scholar] [CrossRef]
- Duranti, D.; Spallazzo, D.; Petrelli, D. Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites. J. Comput. Cult. Herit. 2024, 17, 1–32. [Google Scholar] [CrossRef]
- Petrelli, D.; Roberts, A.J. Exploring Digital Means to Engage Visitors with Roman Culture: Virtual Reality vs. Tangible Interaction. J. Comput. Cult. Herit. 2023, 16, 1–18. [Google Scholar] [CrossRef]
- Jansen, M.; Toubekis, G.; Walther, A.; Döring-Williams, M.; Mayer, I. Laser Scan Measurement of the Niche and Virtual 3D Representation of the Small Buddha in Bamiyan. In Layers of Perception, Proceedings of the 35th International Conference on Computer Applications and Quantitative Methods in Archaeology (CAA), Berlin, Germany, 2–6 April 2007; Posluschny, A., Lambers, K., Herzog, I., Eds.; Kolloquien zur Vor- und Frühgeschichte; Rudolf Habelt Verlag: Bonn, Germany, 2008; Volume 10, pp. 83–90. [Google Scholar] [CrossRef]
- Milosz, M.; Kundefinedsik, J.; Montusiewicz, J. 3D Scanning and Visualization of Large Monuments of Timurid Architecture in Central Asia—A Methodical Approach. J. Comput. Cult. Herit. 2021, 14, 1–31. [Google Scholar] [CrossRef]
- Pribanić, T.; Bojanić, D.; Bartol, K.; Petković, T. Can OpenPose Be Used as a 3D Registration Method for 3D Scans of Cultural Heritage Artifacts. In Pattern Recognition, Proceedings of the ICPR International Workshops and Challenges, Virtual Event, 10–15 January 2021, Proceedings, Part VII; Springer: Berlin/Heidelberg, Germany, 2021; pp. 83–96. [Google Scholar] [CrossRef]
- Bratteteig, T.; Wagner, I. What is a participatory design result? In PDC ’16: Proceedings of the 14th Participatory Design Conference: Full Papers—Volume 1; Association for Computing Machinery: New York, NY, USA, 2016; pp. 141–150. [Google Scholar] [CrossRef]
- Wang, Z.; Jiang, T.; Huang, J.; Tai, Y.; Trapani, P. How might we evaluate co-design? A literature review on existing practicess. In Proceedings of the DRS2022, Bilbao, Spain, 25 June–3 July 2022. [Google Scholar] [CrossRef]
- Hirsch, L.; Paananen, S.; Hornecker, E.; Hespanhol, L.; Kuflik, T.; Losev, T.; Häkkilä, J. Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage. In Human–Computer Interaction—INTERACT 2023, 19th IFIP TC13 International Conference, York, UK, 28 August–1 September 2023, Proceedings, Part IV; Springer: Berlin/Heidelberg, Germany, 2023; pp. 668–673. [Google Scholar]
- Prilla, M.; Degeling, M.; Herrmann, T. Collaborative reflection at work: Supporting informal learning at a healthcare workplace. In GROUP ’12, Proceedings of the 2012 ACM International Conference on Supporting Group Work, Sanibel Island, FL, USA, 27–31 October 2012; Association for Computing Machinery: New York, NY, USA, 2012; pp. 55–64. [Google Scholar] [CrossRef]
- Yoo, D.; Kantengwa, O.; Logler, N.; Interayamahanga, R.; Nkurunziza, J.; Friedman, B. Collaborative Reflection: A Practice for Enriching Research Partnerships Spanning Culture, Discipline, and Time. In CHI ’18, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal, QC, Canada, 21–26 April 2018; Association for Computing Machinery: New York, NY, USA, 2018; pp. 1–11. [Google Scholar] [CrossRef]
- Janssenswillen, P.; Meeus, W. Sustainable Heritage Education: Multiperspectivity as a Bridge. In Proceedings of the Future of Education, Florence, Italy, 8–9 June 2017; pp. 33–37. [Google Scholar]
- Nisi, V.; Bala, P.; Cesário, V.; James, S.; Del Bue, A.; Nunes, N.J. “Connected to the people”: Social Inclusion & Cohesion in Action through a Cultural Heritage Digital Tool. Proc. ACM Hum.-Comput. Interact. 2023, 7, 1–37. [Google Scholar] [CrossRef]
- Hornecker, E. The To-and-Fro of Sense Making: Supporting Users’ Active Indexing in Museums. ACM Trans. Comput. Hum. Interact. 2016, 23, 1–48. [Google Scholar] [CrossRef]
- Rantanen, M.J. Indexicality of Language and the Art of Creating Treasures. In CHI ’10, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Atlanta, GA, USA, 10–15 April 2010; Association for Computing Machinery: New York, NY, USA, 2010; pp. 301–304. [Google Scholar]
- Laycock, S.D.; Bell, G.D.; Mortimore, D.B.; Greco, M.K.; Corps, N.; Finkle, I. Combining X-Ray Micro-CT Technology and 3D Printing for the Digital Preservation and Study of a 19th Century Cantonese Chess Piece with Intricate Internal Structure. J. Comput. Cult. Herit. 2013, 5, 1–7. [Google Scholar] [CrossRef]
- Nöll, T.; Köhler, J.; Reis, G.; Stricker, D. Fully Automatic, Omnidirectional Acquisition of Geometry and Appearance in the Context of Cultural Heritage Preservation. J. Comput. Cult. Herit. 2015, 8, 1–28. [Google Scholar] [CrossRef]
- Häkkilä, J.; Kalving, M.; Marjomaa, S.; Mäkikalli, M. Connecting the Past: Evaluating an Indigenous Sámi Heritage Search Portal in Schools. In Relate North: Possible Futures; InSEA Publications: Troy, Greece, 2023; pp. 116–131. [Google Scholar]
- Häkkilä, J.; Hannula, P.; Luiro, E.; Launne, E.; Mustonen, S.; Westerlund, T.; Colley, A. Visiting a virtual graveyard: Designing virtual reality cultural heritage experiences. In MUM ’19, Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, Pisa, Italy, 26–29 November 2019; Association for Computing Machinery: New York, NY, USA, 2019. [Google Scholar] [CrossRef]
- Torsi, S.; Ardito, C.; Rebek, C. An Interactive Narrative to Improve Cultural Heritage Experience in Elementary School Children. J. Comput. Cult. Herit. 2020, 13, 1–14. [Google Scholar] [CrossRef]
- Mah, K.; Loke, L.; Hespanhol, L. Designing With Ritual Interaction: A Novel Approach to Compassion Cultivation Through a Buddhist-Inspired Interactive Artwork. In TEI ’20, Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Sydney, NSW, Australia, 9–12 February 2020; Association for Computing Machinery: New York, NY, USA, 2020; pp. 363–375. [Google Scholar] [CrossRef]
- Nofal, E.; Panagiotidou, G.; Reffat, R.M.; Hameeuw, H.; Boschloos, V.; Moere, A.V. Situated Tangible Gamification of Heritage for Supporting Collaborative Learning of Young Museum Visitors. J. Comput. Cult. Herit. 2020, 13, 1–24. [Google Scholar] [CrossRef]
- Harjuniemi, E. Soft tangible user interfaces: Coupling the digital information to the textile materials. In MUM ’16, Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, Rovaniemi, Finland, 12–15 December 2016; Association for Computing Machinery: New York, NY, USA, 2016; pp. 381–383. [Google Scholar] [CrossRef]
- Nisi, V.; Bostock, H.; Cesário, V.; Acedo, A.; Nunes, N. Impalpable Narratives: How to capture intangible cultural heritage of migrant communities. In C&T ’21: Proceedings of the 10th International Conference on Communities & Technologies—Wicked Problems in the Age of Tech, Seattle, WA, USA, 23–25 June 2021; Association for Computing Machinery: New York, NY, USA, 2021; pp. 109–120. [Google Scholar] [CrossRef]
- Gomes, L.; Silva, L.; Bellon, O.R.P. Exploring RGB-D Cameras for 3D Reconstruction of Cultural Heritage: A New Approach Applied to Brazilian Baroque Sculptures. J. Comput. Cult. Herit. 2018, 11, 1–24. [Google Scholar] [CrossRef]
- Grammalidis, N.; Dimitropoulos, K.; Tsalakanidou, F.; Kitsikidis, A.; Roussel, P.; Denby, B.; Chawah, P.; Buchman, L.; Dupont, S.; Laraba, S.; et al. The i-Treasures Intangible Cultural Heritage dataset. In MOCO ’16, Proceedings of the 3rd International Symposium on Movement and Computing, Thessaloniki, Greece, 5–6 July 2016; Association for Computing Machinery: New York, NY, USA, 2016. [Google Scholar] [CrossRef]
- Jarke, M. Culture Data Space: A Case Study in Federated Data Ecosystems. In VLDBW 2023: Workshops at VLDB 2023: Joint Proceedings of Workshops at the 49th International Conference on Very Large Data Bases (VLDB 2023), Vancouver, BC, Canada, 28 August–1 September 2023; CEUR Workshop Proceedings; Bordawekar, R., Cappiello, C., Efthymiou, V., Ehrlinger, L., Gadepally, V., Galhotra, S., Geisler, S., Groppe, S., Gruenwald, L., Halevy, A., et al., Eds.; CEUR: Aachen, Germany, 2023; Volume 3462. [Google Scholar] [CrossRef]
- Jones, S. Wrestling with the Social Value of Heritage: Problems, Dilemmas and Opportunities. J. Community Archaeol. Herit. 2016, 4, 1–17. [Google Scholar] [CrossRef]
- Chang, E.; Cai, S.; Feng, P.; Cheng, D. Social Augmented Reality: Communicating via Cultural Heritage. J. Comput. Cult. Herit. 2023, 16, 1–26. [Google Scholar] [CrossRef]
- Falk, J.H.; Dierking, L.D. (Eds.) Learning from Museums, 2nd ed.; American Association for State and Local History Book Series; Rowman & Littlefield Publishers: Lanham, MD, USA, 2018. [Google Scholar]
- Hanneke Bartelds, G.M.S.; van Boxtel, C. Students’ and teachers’ beliefs about historical empathy in secondary history education. Theory Res. Soc. Educ. 2020, 48, 529–551. [Google Scholar] [CrossRef]
- Angeli, D.D.; Finnegan, D.J.; Scott, L.; O’neill, E. Unsettling Play: Perceptions of Agonistic Games. J. Comput. Cult. Herit. 2021, 14, 1–25. [Google Scholar] [CrossRef]
- Berger, S.; Kansteiner, W. Agonistic Perspectives on the Memory of War: An Introduction; Springer: Berlin/Heidelberg, Germany, 2021; pp. 1–11. [Google Scholar] [CrossRef]
- Pescarin, S.; Bonanno, V.; Marasco, A. Social Cohesion in Interactive Digital Heritage Experiences. Multimodal Technol. Interact. 2023, 7, 61. [Google Scholar] [CrossRef]
- Lazem, S.; Giglitto, D.; Nkwo, M.S.; Mthoko, H.; Upani, J.; Peters, A. Challenges and paradoxes in decolonising HCI: A critical discussion. Comput. Support. Coop. Work (CSCW) 2022, 31, 159–196. [Google Scholar] [CrossRef]
- Smith, R.C.; Winschiers-Theophilus, H.; Loi, D.; de Paula, R.A.; Kambunga, A.P.; Samuel, M.M.; Zaman, T. Decolonizing design practices: Towards pluriversality. In CHI EA ’21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, 8–13 May 2021; Association for Computing Machinery: New York, NY, USA, 2021; pp. 1–5. [Google Scholar]
- Da Milano, C.; Falchetti, E.; Migone, P.; Nisi, V. Digital storytelling, cultural heritage, and social inclusion: The MEMEX project. In Digital Approaches to Inclusion and Participation in Cultural Heritage; Routledge: London, UK, 2023; pp. 8–26. [Google Scholar]
- Petropoulos, E. Social Cohesion through Cultural Heritage. Master’s Thesis, University of the Peloponnese, Kalamata, Greece, 2021. [Google Scholar]
- Bulla, L.; De Giorgis, S.; Gangemi, A.; Lucifora, C.; Mongiovì, M. Comparing User Perspectives in a Virtual Reality Cultural Heritage Environment. In Advanced Information Systems Engineering, Proceedings of the 2023 Conference (CAiSE 2023), Zaragoza, Spain, 12–16 June 2023; Springer: Berlin/Heidelberg, Germany, 2023; pp. 3–15. [Google Scholar] [CrossRef]
- Giglitto, D.; Ciolfi, L.; Claisse, C.; Lockley, E. Bridging Cultural Heritage and Communities through Digital Technologies: Understanding Perspectives and Challenges. In C&T ’19: Proceedings of the 9th International Conference on Communities & Technologies—Transforming Communities, Vienna, Austria, 3–7 June 2019; ACM: New York, NY, USA, 2019; pp. 81–91. [Google Scholar] [CrossRef]
- Chowdhury, N.; Shokri, N.; Valera, C.H.; Sp, A.M.; Marquez, C.R.; Rifat, M.R.; Wong-Villacres, M.; Munteanu, C.; Dahya, N.; Ahmed, S.I. Politics of the Past: Understanding the Role of Memory, Postmemory, and Remembrance in Navigating the History of Migrant Families. In CHI ’24: Proceedings of the CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, 11–16 May 2024; Association for Computing Machinery: New York, NY, USA, 2024. [Google Scholar] [CrossRef]
- Van Lanen, R.J.; van Beek, R.; Kosian, M.C. A different view on (world) heritage. The need for multi-perspective data analyses in historical landscape studies: The example of Schokland (NL). J. Cult. Herit. 2022, 53, 190–205. [Google Scholar] [CrossRef]
- Meissner, M. Between Social Cohesion and Social Distinction: Intangible Cultural Heritage and Sustainable Social Development. In Proceedings of the 6th International Conference on Heritage and Sustainable Development, Granada, Spain, 12–15 June 2018. [Google Scholar]
- Leite, C.; Acosta, C.; Militelli, F.; Jajamovich, G.; Wilderom, M.; Bonduki, N.; Somekh, N.; Herling, T. Sao Paulo: Participation and Social Inclusion on Cultural Heritage. In Social Urbanism in Latin America; Springer International Publishing: Cham, Switzerland, 2019; pp. 125–135. [Google Scholar] [CrossRef]
- Bustamante Duarte, A.M.; Ataei, M.; Degbelo, A.; Brendel, N.; Kray, C. Safe spaces in participatory design with young forced migrants. CoDesign 2019, 17, 188–210. [Google Scholar] [CrossRef]
- Ansari, A. Decolonizing design through the perspectives of cosmological others: Arguing for an ontological turn in design research and practice. XRDS Crossroads ACM Mag. Stud. 2019, 26, 16–19. [Google Scholar] [CrossRef]
- Tlostanova, M. On decolonizing design. Des. Philos. Pap. 2017, 15, 51–61. [Google Scholar] [CrossRef]
- Paananen, S.; Suoheimo, M.; Häkkilä, J. Decolonizing design with technology in cultural heritage contexts-systematic literature review. In [ ] With Design: Reinventing Design Modes: Proceedings of the Congress of the International Association of Societies of Design Research; Springer: Berlin/Heidelberg, Germany, 2022; pp. 1839–1855. [Google Scholar]
- Taboada, M.B.; Rojas-Lizana, S.; Dutra, L.X.; Levu, A.V.M. Decolonial design in practice: Designing meaningful and transformative science communications for Navakavu, Fiji. Des. Cult. 2020, 12, 141–164. [Google Scholar] [CrossRef]
- Escobar, A. Sustainability: Design for the pluriverse. Development 2011, 54, 137–140. [Google Scholar]
- Kambunga, A.P.; Winschiers-Theophilus, H.; Goagoses, N. Re-conceptualizing technology adoption in informal settlements based on a Namibian application. In AfriCHI ’18: Proceedings of the Second African Conference for Human-Computer Interaction: Thriving Communities, Windhoek, Namibia, 3–7 December 2018; Association for Computing Machinery: New York, NY, USA, 2018; pp. 1–10. [Google Scholar]
- Clarke, R.; Talhouk, R.; Beshtawi, A.; Barham, K.; Boyle, O.; Griffiths, M.; Baillie Smith, M. Decolonising in, by and through participatory design with political activists in Palestine. In PDC ’22: Proceedings of the Participatory Design Conference 2022, Newcastle upon Tyne, Uk, 19 August–1 September 2022—Volume 1; Association for Computing Machinery: New York, NY, USA, 2022; pp. 36–49. [Google Scholar]
- Akama, Y.; Yee, J. Embracing plurality in designing social innovation practices. Des. Cult. 2019, 11, 1–11. [Google Scholar]
- Nicholas, G. Protecting Indigenous heritage objects, places, and values: Challenges, responses, and responsibilities. Int. J. Herit. Stud. 2022, 28, 400–422. [Google Scholar] [CrossRef]
- Bramwell-Dicks, A.; Evans, A.; Winckler, M.; Petrie, H.; Abdelnour-Nocera, J. Design for Equality and Justice; Chapter Re-Contextualizing Built Environments: Critical & Inclusive HCI Approaches for Cultural Heritage; Springer: Berlin/Heidelberg, Germany, 2023. [Google Scholar]
- Kubrická, J. Academic Self-Organised Learning Environment—The lessons to be learned and taught. CASALC Rev. 2020, 10, 83. [Google Scholar]
- Lengyel, D.; Kharrufa, A.; Stanfield, J.; Powers, H.; Stratford, B.L.; Talhouk, R. Gender and Racism: Considerations for Digital Learning Among Young Refugees and Asylum Seekers. In Proceedings of the Human–Computer Interaction—INTERACT 2023, York, UK, 28 August–1 September 2023; Springer Nature: Cham, Switzerland, 2023; pp. 469–478. [Google Scholar] [CrossRef]
- Dankwa, N.K.; Draude, C. Setting Diversity at the Core of HCI. In Universal Access in Human–Computer Interaction. Design Methods and User Experience, Proceedings of the 15th International Conference, UAHCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, 24–29 July 2021, Proceedings, Part I; Springer: Berlin/Heidelberg, Germany, 2021; pp. 39–52. [Google Scholar]
- Farr, M. Power dynamics and collaborative mechanisms in co-production and co-design processes. Crit. Soc. Policy 2017, 38, 623–644. [Google Scholar] [CrossRef]
- Mannay, D. ‘Who put that on there... why why why?’ Power games and participatory techniques of visual data production. Vis. Stud. 2013, 28, 136–146. [Google Scholar] [CrossRef]
- Angell, C.; Alexander, J.; Hunt, J.A. ‘Draw, write and tell’: A literature review and methodological development on the ’draw and write’ research method. J. Early Child. Res. 2015, 13, 17–28. [Google Scholar] [CrossRef]
- Talhouk, R.; Montague, K.; Ghattas, H.; Araujo-Soares, V.; Ahmad, B.; Balaam, M. Refugee Food Insecurity & Technology: Surfacing Experiences of Adaptation, Navigation, Negotiation and Sharing. Comput. Support. Coop. Work (CSCW) 2022, 31, 341–372. [Google Scholar] [CrossRef]
- Wall, K. Understanding metacognition through the use of pupil views templates: Pupil views of Learning to Learn. Think. Ski. Creat. 2008, 3, 23–33. [Google Scholar] [CrossRef]
- Spiel, K. Practicing Humility: Design as Response, Not as Solution. Postdigital Sci. Educ. 2023, 6, 25–31. [Google Scholar] [CrossRef]
- Vecco, M. A definition of cultural heritage: From the tangible to the intangible. J. Cult. Herit. 2010, 11, 321–324. [Google Scholar] [CrossRef]
- Schön, D.A. The Reflective Practitioner: How Professionals Think in Action; Routledge: London, UK, 1984. [Google Scholar]
- de Freitas, E. Interrogating Reflexivity: Art, Research, and the Desire for Presence. In Handbook of the Arts in Qualitative Research: Perspectives, Methodologies, Examples, and Issues; Knowles, J.G., Cole, A.L., Eds.; SAGE: Thousand Oaks, CA, USA, 2008; pp. 469–476. [Google Scholar]
- Probst, B.; Berenson, L. The double arrow: How qualitative social work researchers use reflexivity. Qual. Soc. Work 2014, 13, 813–827. [Google Scholar] [CrossRef]
- Holm, G.; Sahlström, F.; Zilliacus, H. Arts-Based Visual Research. In Handbook of Arts-Based Research; Leavy, P., Ed.; Guilford Press: New York, NY, USA, 2017; pp. 311–335. [Google Scholar]
- Lengyel, D. Penta Portas and the Multi-disciplinary Arts-based Method Framework (MAMF): An Empirical and Theoretical Investigation of Arts-Based Methods. Ph.D. Thesis, Department of Computer Science, University of Bath, Bath, UK, 2024. [Google Scholar]
- Karabanow, J.; Naylor, T. Using Art to Tell Stories and Build Safe Spaces: Transforming Academic Research Into Action. Can. J. Community Ment. Health 2015, 34, 67–85. [Google Scholar] [CrossRef]
- Bergum, V.; Godkin, D. Nursing Research and the Transformative Value of Art. In Handbook of the Arts in Qualitative Research: Perspectives, Methodologies, Examples, and Issues; Knowles, J.G., Cole, A.L., Eds.; SAGE: Thousand Oaks, CA, USA, 2008; pp. 603–612. [Google Scholar]
- Stengers, I. Another Science Is Possible: A Manifesto for Slow Science; Muecke, S., Translator; Polity Press: Cambridge, UK, 2018. [Google Scholar]
- Frith, U. Fast Lane to Slow Science. Trends Cogn. Sci. 2020, 24, 1–2. [Google Scholar] [CrossRef] [PubMed]
- Odom, W.; Selby, M.; Sellen, A.; Kirk, D.; Banks, R.; Regan, T. Photobox: On the design of a slow technology. In DIS ’12: Proceedings of the Designing Interactive Systems Conference, Newcastle Upon Tyne, UK, 11–15 June 2012; ACM: New York, NY, USA, 2012. [Google Scholar] [CrossRef]
- Falk, J.; Frauenberger, C.; Kannabiran, G. How Shortening or Lengthening Design Processes Configure Decision Making. In NordiCHI ’22: Nordic Human–Computer Interaction Conference, Aarhus, Denmark, 8–12 October 2022; ACM: New York, NY, USA, 2022. [Google Scholar] [CrossRef]
- Keskitalo, P.; Virtanen, P.K.; Olsen, T. Introduction. In Indigenous Research Methodologies in Sámi and Global Contexts; Brill: Leiden, The Netherlands, 2021; pp. 1–6. [Google Scholar]
- Silvén, E. Contested Sami heritage: Drums and sieidis on the move. In National Museums and the Negotiation of Difficult Pasts; EuNaMus Report; Academia: Singapore, 2012; Volume 8, pp. 173–186. [Google Scholar]
- Harlin, E.K. Repatriation as knowledge sharing–returning the Sámi cultural heritage. UTIMUT: Past Heritage-Future Partnerships: Discussions on Repatriation in the 21st Century; Gabriel, M., Dahl, J., Eds.; IWGIA: Copenhagen, Denmark, 2008; pp. 192–200. [Google Scholar]
- Porsanger, J. An Indigenous Sámi museum and repatriation on a Sámi drum from the XVII century. Dutkansearvvi Dieđalaš Áigečála 2022, 6, 72–90. [Google Scholar]
- Hornecker, E. “I don’t understand it either, but it is cool”-visitor interactions with a multi-touch table in a museum. In Proceedings of the 2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems, Amsterdam, The Netherlands, 1–3 October 2008; pp. 113–120. [Google Scholar]
- Miettinen, S.; Rontti, S.; Kuure, E.; Lindström, A. Realizing design thinking through a service design process and an innovative prototyping laboratory: Introducing Service Innovation Corner (SINCO). In Proceedings of the DRS2012, Bangkok, Thailand, 1–4 July 2012. [Google Scholar]
- Colley, A.; Suoheimo, M.; Häkkilä, J. Exploring VR and AR tools for service design. In MUM ’20: Proceedings of the 19th International Conference on Mobile and Ubiquitous Multimedia, Essen, Germany, 22–25 November 2020; Association for Computing Machinery: New York, NY, USA, 2020; pp. 309–311. [Google Scholar]
- Colley, A.; Pfleging, B.; Alt, F.; Häkkilä, J. Exploring public wearable display of wellness tracker data. Int. J. Hum.-Comput. Stud. 2020, 138, 102408. [Google Scholar] [CrossRef]
- Häkkilä, J.; Paananen, S.; Suoheimo, M.; Mäkikalli, M. Pluriverse perspectives in designing for a cultural heritage context in the digital age. In Artistic Cartography and Design Explorations towards the Pluriverse; Routledge: London, UK, 2022; pp. 134–143. [Google Scholar]
- Dupree, L. Inside Afghanistan; Yesterday and Today a Strategic Appraisal. Strateg. Stud. 1979, 2, 64–83. [Google Scholar]
- Crews, R.D. Afghan Modern: The History of a Global Nation; Harvard University Press: Cambridge, MA, USA, 2015. [Google Scholar]
- Press Realease March 9: General Assemby ‘Appalled’ by the Edict on Destruction of Afghan Shrines; Strongly Urges Taliban to Halt Implementation. 2001. Available online: https://press.un.org/en/2001/ga9858.doc.htm (accessed on 2 May 2024).
- UN General Assembly. The Destruction of Relics and Monuments in Afghanistan: Resolution Adopted by the General Assembly. In Proceedings of the 55th Session, New York, NY, USA, 1 May 2001. [Google Scholar]
- Manhart, C. The Afghan Cultural Heritage Crisis: UNESCO’s Response to the Destruction of Statues in Afghanistan. Am. J. Archaeol. 2001, 105, 387–388. [Google Scholar] [CrossRef]
- Chiovenda, M.K. Sacred Blasphemy: Global and Local Views of the Destruction of the Bamyan Buddha Statues in Afghanistan. J. Muslim Minor. Aff. 2014, 34, 410–424. [Google Scholar] [CrossRef]
- Klimburg-Salter, D. Entangled Narrative Biographies of the Colossal Sculptures of Bāmiyān: Heroes of the Mythic History of the Conversion to Islam. In The Future of the Bamiyan Buddha Statues: Heritage Reconstruction in Theory and Practice; Nagaoka, M., Ed.; Springer International Publishing: Cham, Switzerland, 2020. [Google Scholar] [CrossRef]
- Toubekis, G.; Jansen, M.; Jarke, M. Long-Term Preservation of the Physical Remains of the Destroyed Buddha Figures in Bamiyan (Afghanistan) Using Virtual Reality Technologies for Preparation and Evaluation of Restoration Measures. ISPRS Ann. Photogramm. Remote Sens. Spat. Inf. Sci. 2017, IV-2/W2, 271–278. [Google Scholar] [CrossRef]
- Toubekis, G.; Jansen, M.; Jarke, M. Cultural Master Plan Bamiyan (Afghanistan)—A Process Model for the Management of Cultural Landscapes Based on Remote-Sensing Data. In Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, Proceedings of the 8th International Conference, EuroMed 2020, Virtual Event, 2–5 November 2020; Ioannides, M., Fink, E., Cantoni, L., Champion, E., Eds.; LNCS (12642); Springer: Cham, Switzerland, 2021; pp. 115–126. [Google Scholar] [CrossRef]
- Toubekis, G.; Jansen, M. The Giant Buddha Figures in Afghanistan: Virtual Reality for a Physical Reconstruction? In ’Archaeologizing’ Heritage? Transcultural Entanglements between Local Social Practices and Global Virtual Realities; Falser, M., Juneja, M., Eds.; Transcultural Research–Heidelberg Studies on Asia and Europe in a Global Context; Springer: Berlin/Heidelberg, Germany, 2013; pp. 143–166. [Google Scholar] [CrossRef]
- Toubekis, G. Requirements for the Protection of the UNESCO World Heritage Cultural Landscape and Archaeological Remains of the Bamiyan Valley (Afghanistan). In Cultural Heritage and Development in Fragile Contexts; Loda, M., Abenante, P., Eds.; Research for Development; Springer: Cham, Switzerland, 2024; pp. 71–87. [Google Scholar] [CrossRef]
- De Marco, L.; Hadzimuammedovich, A.; Kealy, L. ICOMOS-ICCROM Guidance on Post-Disaster and Post-Conflict Recovery and Reconstruction for Heritage Places of Cultural Signifcance and World Heritage Cultural Properties; International Council on Monuments and Sites: Charenton-le-Pont, France, 2023. [Google Scholar]
- Seifert, C.; Bailer, W.; Orgel, T.; Gantner, L.; Kern, R.; Ziak, H.; Petit, A.; Schlötterer, J.; Zwicklbauer, S.; Granitzer, M. Ubiquitous Access to Digital Cultural Heritage. J. Comput. Cult. Herit. 2017, 10, 1–27. [Google Scholar] [CrossRef]
- Amato, F.; Moscato, V.; Picariello, A.; Colace, F.; Santo, M.D.; Schreiber, F.A.; Tanca, L. Big Data Meets Digital Cultural Heritage: Design and Implementation of SCRABS, A Smart Context-awaRe Browsing Assistant for Cultural EnvironmentS. J. Comput. Cult. Herit. 2017, 10, 1–23. [Google Scholar] [CrossRef]
- Heath, C.P.R.; Coles-Kemp, L. Drawing Out the Everyday Hyper-[In]Securities of Digital Identity. In CHI ’22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April–5 May 2022; Association for Computing Machinery: New York, NY, USA, 2022. [Google Scholar] [CrossRef]
- Pinter, A.T.; Brubaker, J.R. Behold the Once and Future Me: Online Identity After the End of a Romantic Relationship. Proc. ACM Hum.-Comput. Interact. 2022, 6, 1–35. [Google Scholar] [CrossRef]
- Petrosyan, A. Average Daily Time Spent Using the Internet by Online Users Worldwide from 3rd Quarter 2015 to 3rd Quarter 2023. 2024. Available online: https://www.statista.com/statistics/1380282/daily-time-spent-online-global/ (accessed on 4 February 2024).
- Zaleppa, P.; Dudley, A. Ethical, Legal and Security Implications of Digital Legacies on Social Media. In Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis; Meiselwitz, G., Ed.; Springer International Publishing: Cham, Switzerland, 2020; pp. 419–429. [Google Scholar]
- Gerlitz, C. What Counts? Reflections on the Multivalence of Social Media Data. Digit. Cult. Soc. 2016, 2, 19–38. [Google Scholar] [CrossRef]
- González-Larrea, B.; Hernández-Serrano, M.J. Digital identity built through social networks: New trends in a hyperconnected world. In Proceedings of the TEEM’20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21–23 October 2020; Association for Computing Machinery: New York, NY, USA, 2021; pp. 940–944. [Google Scholar] [CrossRef]
- Kemp, S. Digital 2023 DEEP-DIVE: Is Social Media Really Dying? 2023. Available online: https://datareportal.com/reports/digital-2023-deep-dive-the-worlds-top-social-media-platforms (accessed on 21 March 2024).
- Doyle, D.T.; Brubaker, J.R. Digital Legacy: A Systematic Literature Review. Proc. ACM Hum.-Comput. Interact. 2023, 7, 1–26. [Google Scholar] [CrossRef]
- Gulotta, R.; Gerritsen, D.B.; Kelliher, A.; Forlizzi, J. Engaging with Death Online: An Analysis of Systems that Support Legacy-Making, Bereavement, and Remembrance. In DIS ’16, Proceedings of the 2016 ACM Conference on Designing Interactive Systems, Brisbane, QLD, Australia, 4–8 June 2016; Association for Computing Machinery: New York, NY, USA, 2016; pp. 736–748. [Google Scholar] [CrossRef]
- Holt, J.; Nicholson, J.; Smeddinck, J.D. From Personal Data to Digital Legacy: Exploring Conflicts in the Sharing, Security and Privacy of Post-mortem Data. In WWW’21, Proceedings of the Web Conference 2021, Ljubljana, Slovenia, 19–23 April 2021; Association for Computing Machinery: New York, NY, USA, 2021; pp. 2745–2756. [Google Scholar] [CrossRef]
- Morse, T.; Birnhack, M. The posthumous privacy paradox: Privacy preferences and behavior regarding digital remains. New Media Soc. 2022, 24, 1343–1362. [Google Scholar] [CrossRef]
- Spiekermann, S.; Grossklags, J.; Berendt, B. E-privacy in 2nd generation E-commerce: Privacy preferences versus actual behavior. In EC ’01, Proceedings of the 3rd ACM Conference on Electronic Commerce, Tampa, FL, USA, 14–17 October 2001; Association for Computing Machinery: New York, NY, USA, 2001; pp. 38–47. [Google Scholar] [CrossRef]
- Norberg, P.A.; Horne, D.R.; Horne, D.A. The Privacy Paradox: Personal Information Disclosure Intentions versus Behaviors. J. Consum. Aff. 2007, 41, 100–126. [Google Scholar] [CrossRef]
- Brucker-Kley, E.; Keller, T.; Kurtz, L.; Pärli, K.; Pedron, C.; Schweizer, M.; Studer, M. Passing and Passing on in the Digital World; IADIS: Lisbon, Portugal, 2013. [Google Scholar]
- GmbH, D.E. Article 17 GDPR. Right to Erasure (‘Right to Be Forgotten’). 2014. Available online: https://gdpr-text.com/read/article-17/ (accessed on 4 February 2024).
- Bergram, K.; Djokovic, M.; Bezençon, V.; Holzer, A. The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital Nudges. In CHI ’22, Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April–5 May 2022; Association for Computing Machinery: New York, NY, USA, 2022. [Google Scholar] [CrossRef]
- Caraban, A.; Karapanos, E.; Gonçalves, D.; Campos, P. 23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human–Computer Interaction. In CHI ’19, Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, UK, 4–9 May 2019; Association for Computing Machinery: New York, NY, USA, 2019; pp. 1–15. [Google Scholar] [CrossRef]
- Lindemann, L.; Volkmann, T.; Jochems, N. Building Bridges Through Design: Game Design Strategies to Empower Young Adults Taking Social Offers - Results From a Pilot Study. In MuC ’23, Proceedings of Mensch Und Computer 2023, Rapperswil Switzerland, 3–6 September 2023; Association for Computing Machinery: New York, NY, USA, 2023; pp. 460–466. [Google Scholar] [CrossRef]
- Fuchs, K.; Meusburger, D.; Haldimann, M.; Ilic, A. NutritionAvatar: Designing a future-self avatar for promotion of balanced, low-sodium diet intention: Framework design and user study. In CHItaly ’19, Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next Interaction, Padua, Italy, 23–25 September 2019; Association for Computing Machinery: New York, NY, USA, 2019. [Google Scholar] [CrossRef]
- Frauenberger, C. Entanglement HCI The Next Wave? ACM Trans. Comput.-Hum. Interact. 2019, 27, 1–27. [Google Scholar] [CrossRef]
- Hespanhol, L. Human-computer intra-action: A relational approach to digital media and technologies. Front. Comput. Sci. 2023, 5, 1083800. [Google Scholar] [CrossRef]
- Barad, K. Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning; Duke University Press: Durham, NC, USA, 2007. [Google Scholar]
- Irani, L.; Vertesi, J.; Dourish, P.; Philip, K.; Grinter, R.E. Postcolonial computing: A lens on design and development. In CHI ’10, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Atlanta, GA, USA, 10–15 April 2010; Association for Computing Machinery: New York, NY, USA, 2010; pp. 1311–1320. [Google Scholar]
- Cernadas, E.; Calvo-Iglesias, E. Gender perspective in Artificial Intelligence (AI). In Proceedings of the TEEM’20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21–23 October 2020; Association for Computing Machinery: New York, NY, USA, 2021; pp. 173–176. [Google Scholar] [CrossRef]
- Kaplan, M. Introduction: Adding a cultural dimension to human factors. In Cultural Ergonomics; Emerald Group Publishing Limited: Bingley, UK, 2004; pp. XI–XVII. [Google Scholar]
- Hallnäs, L.; Redström, J. Slow Technology-Designing For Reflection. Pers. Ubiquitous Comput. 2001, 5, 201–212. [Google Scholar] [CrossRef]
- To, A.; Sweeney, W.; Hammer, J.; Kaufman, G. “They Just Don’t Get It”: Towards Social Technologies for Coping with Interpersonal Racism. Proc. ACM Hum. Comput. Interact. 2020, 4, 1–29. [Google Scholar] [CrossRef]
- Willis, A.M. Ontological designing. Des. Philos. Pap. 2006, 4, 69–92. [Google Scholar] [CrossRef]
- Fry, T. Design Futuring; University of New South Wales Press: Sydney, Australia, 2009; pp. 71–77. [Google Scholar]
Case | Context | HCI for | Location | Project Phase |
---|---|---|---|---|
1 | Intangible CH as a Factor in Design Ideation | Inclusion Multiperspectivity | England, Europe | Ideation |
Contributions: methodological choices and flexibility to foster inclusion and cohesion | ||||
Meta-level challenges: communicating individual social and cultural values to others | ||||
Approach: co-design, arts-based methods | ||||
RQs related: researcher diversity, reflexivity, arts-based methods, slow science | ||||
HCI–CH relationship: pre-figuring | ||||
2 | Interaction Design for Indigenous Museum and CH | Multiperspectivity Sensemaking | Northern Finland, Europe | Exploration andPrototyping |
Contributions: value of listening and flexibility | ||||
Meta-level challenges: exploring sensitive topics, Indigenous-led project | ||||
Approach: participatory design, prototyping, iteration | ||||
RQs related: empowering locals, involving experts, co-design | ||||
HCI–CH relationship: pre-figuring, enabling and facilitating | ||||
3 | CH management for Cultural Landscape | Inclusion Sensemaking | Afghanistan, Asia | Analysis to Documentation |
Contributions: visualize the impact of planning decision to local stakeholders | ||||
Meta-level challenges: foster feedback and stakeholder participation | ||||
Approach: field survey, remote sensing, 3D modeling, community involvement | ||||
RQs related: self-determination on heritage values, reconciliation after conflict | ||||
HCI–CH relationship: mediating and converging | ||||
4 | Social Media Data as Digital CH | Sensemaking | Germany, Europe | Evaluation |
Contributions: facilitating sensemaking of and empowerment over one’s own data | ||||
Meta-level challenges: data bequest of one’s digital identity and possessions | ||||
Approach: web application testing, lab study | ||||
RQs related: AI assistance, data ownership, future digital cultures and CH | ||||
HCI–CH relationship: converging |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Share and Cite
Hirsch, L.; Paananen, S.; Lengyel, D.; Häkkilä, J.; Toubekis, G.; Talhouk, R.; Hespanhol, L. Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking. Appl. Sci. 2024, 14, 7652. https://doi.org/10.3390/app14177652
Hirsch L, Paananen S, Lengyel D, Häkkilä J, Toubekis G, Talhouk R, Hespanhol L. Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking. Applied Sciences. 2024; 14(17):7652. https://doi.org/10.3390/app14177652
Chicago/Turabian StyleHirsch, Linda, Siiri Paananen, Denise Lengyel, Jonna Häkkilä, Georgios Toubekis, Reem Talhouk, and Luke Hespanhol. 2024. "Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking" Applied Sciences 14, no. 17: 7652. https://doi.org/10.3390/app14177652