Exploring the Efficacy of Mixed Reality versus Traditional Methods in Higher Education: A Comparative Study
Abstract
:1. Introduction
1.1. Immersive Technologies in Education
1.2. Network Visualization of the Literature on Augmented and Mixed Reality in Education
2. Materials and Methods
- Compare the effectiveness of two teaching methods, the conventional method (using PowerPoint slides) and the immersive technology method (using mixed reality and a HoloLens 2 device), in relation to learning outcomes and student cognitive load.
- Investigate the moderating role of age in the teaching methods—learning outcomes—student cognitive load relationship.
- Identify the implications and provide recommendations that will assist and guide the design and implementation of immersive technology interventions in education and training.
2.1. Participants
2.2. Materials
2.3. Procedure
- The participants were welcomed, informed about the purpose and procedure of the study, and then asked to sign a consent form, fill out a demographic questionnaire and undertake an IQ test (based on Raven’s progressive matrices method).
- The participants were given a pre-test that assessed their prior knowledge of the human muscular system. The pre-test consisted of an interview, with questions about the basic anatomy, physiology, and relative positioning of the muscles.
- The participants were randomly assigned to either the MR group or the PPT group and then directed to separate rooms. They were instructed to self-study the material for 10 min by using either the HoloLens device or the laptop and projector.
- The participants were given a post-test to measure their learning outcomes. The post-test had a time limit of 15 min, included 20 multiple choice questions drawn from similar topics to the pre-test, and was administered online by using Google Forms.
2.4. Data Analysis
3. Results
3.1. Descriptive Statistics
3.2. Inferential Statistics
4. Discussion
4.1. Summary of Findings
4.2. Interpretation of Findings
4.3. Implications for Practice
4.4. Recommendations for Future Research
5. Limitations
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Instruction Method | Variable | Sex | N | Mean | SE Mean | StDev | Minimum | Q1 | Median | Q3 | Maximum |
---|---|---|---|---|---|---|---|---|---|---|---|
Hololens | Correct answers | Female | 16 | 6.813 | 0.672 | 2.689 | 3.000 | 4.250 | 6.000 | 9.000 | 12.000 |
Male | 34 | 9.147 | 0.647 | 3.775 | 2.000 | 6.750 | 9.500 | 12.000 | 16.000 | ||
Variable | Sex | N | Mean | SE Mean | StDev | Minimum | Q1 | Median | Q3 | Maximum | |
PowerPoint | Correct answers | Female | 27 | 8.370 | 0.851 | 4.422 | 2.000 | 5.000 | 9.000 | 12.000 | 17.000 |
Male | 38 | 9.658 | 0.683 | 4.212 | 2.000 | 7.000 | 10.000 | 12.000 | 20.000 |
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Petruse, R.E.; Grecu, V.; Gakić, M.; Gutierrez, J.M.; Mara, D. Exploring the Efficacy of Mixed Reality versus Traditional Methods in Higher Education: A Comparative Study. Appl. Sci. 2024, 14, 1050. https://doi.org/10.3390/app14031050
Petruse RE, Grecu V, Gakić M, Gutierrez JM, Mara D. Exploring the Efficacy of Mixed Reality versus Traditional Methods in Higher Education: A Comparative Study. Applied Sciences. 2024; 14(3):1050. https://doi.org/10.3390/app14031050
Chicago/Turabian StylePetruse, Radu Emanuil, Valentin Grecu, Maja Gakić, Jorge Martin Gutierrez, and Daniel Mara. 2024. "Exploring the Efficacy of Mixed Reality versus Traditional Methods in Higher Education: A Comparative Study" Applied Sciences 14, no. 3: 1050. https://doi.org/10.3390/app14031050
APA StylePetruse, R. E., Grecu, V., Gakić, M., Gutierrez, J. M., & Mara, D. (2024). Exploring the Efficacy of Mixed Reality versus Traditional Methods in Higher Education: A Comparative Study. Applied Sciences, 14(3), 1050. https://doi.org/10.3390/app14031050