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Review

Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis

1
Department of Applied Social Science and Department of Computing, The Hong Kong Polytechnic University, Hong Kong SAR, China
2
HIT Lab NZ, University of Canterbury, Christchurch 8041, New Zealand
3
Department of Accountancy, Economics and Finance, Hong Kong Baptist University, Hong Kong SAR, China
*
Authors to whom correspondence should be addressed.
Current address: Faculty of Health and Social Sciences and Faculty of Engineering, The Hong Kong Polytechnic University, 11 Yuk Choi Road, Hung Hom, Kowloon, Hong Kong SAR, China.
Electronics 2023, 12(11), 2497; https://doi.org/10.3390/electronics12112497
Submission received: 12 May 2023 / Revised: 27 May 2023 / Accepted: 29 May 2023 / Published: 1 June 2023
(This article belongs to the Topic Technology-Mediated Agile Blended Learning)
(This article belongs to the Section Artificial Intelligence)

Abstract

Autism spectrum disorder (ASD) is characterized by persistent deficits in social communication and interaction, which can have significant impacts on daily life, education, and work. Limited performance in learning and working, as well as exclusion from social activities, are common challenges faced by individuals with ASD. Virtual reality (VR) technology has emerged as a promising medium for delivering interventions for ASD. To address five major research questions and understand the latest trends and challenges in this area, a systematic review of 21 journal articles published between 1 January 2010 and 31 December 2022 was conducted using the PRISMA approach. A meta-analysis of 15 articles was further conducted to assess interventional effectiveness. The results showed that most studies focused on social and affective skill training and relied on existing theories and practices with limited adaptations for VR. Furthermore, the enabling technologies’ affordances for the interventional needs of individuals with ASD were not thoroughly investigated. We suggest that future studies should propose and design interventions with solid theoretical foundations, explore more interventional areas besides social and affective skill training, and employ more rigorous experimental designs to investigate the effectiveness of VR-enabled ASD interventions.
Keywords: virtual reality; autism spectrum disorder; systematic review; meta-analysis; intervention effectiveness; immersion; immersive learning virtual reality; autism spectrum disorder; systematic review; meta-analysis; intervention effectiveness; immersion; immersive learning

Share and Cite

MDPI and ACS Style

Li, C.; Belter, M.; Liu, J.; Lukosch, H. Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis. Electronics 2023, 12, 2497. https://doi.org/10.3390/electronics12112497

AMA Style

Li C, Belter M, Liu J, Lukosch H. Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis. Electronics. 2023; 12(11):2497. https://doi.org/10.3390/electronics12112497

Chicago/Turabian Style

Li, Chen, Meike Belter, Jing Liu, and Heide Lukosch. 2023. "Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis" Electronics 12, no. 11: 2497. https://doi.org/10.3390/electronics12112497

APA Style

Li, C., Belter, M., Liu, J., & Lukosch, H. (2023). Immersive Virtual Reality Enabled Interventions for Autism Spectrum Disorder: A Systematic Review and Meta-Analysis. Electronics, 12(11), 2497. https://doi.org/10.3390/electronics12112497

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