Incomplete Information Pursuit-Evasion Game Control for a Space Non-Cooperative Target
Abstract
:1. Introduction
2. Relative Dynamics Model
3. Measurement Models
3.1. Single LOS Sensor Measurement
3.2. LOS Range Sensor Measurement
3.3. Double LOS Sensor Measurement
4. Observability Analysis
4.1. Observability Analysis in the Case of Single LOS Sensor Measurement
4.2. Observability Analysis with the LOS Range Measurement
4.3. Observability Analysis with Double LOS Measurements
5. Review of Differential Game Control Theory
6. Control of Incomplete Information Pursuit-Evasion Games
6.1. Degradation of Pursuit-Evasion Games
- (1)
- The cost function of the non-cooperative target is not known, and its cost function is not necessarily the same as the form discussed above.
- (2)
- The weight matrix of the cost function is not known, that is, even if the non-cooperative target adopts the cost function as the form discussed above, its weight matrix is not necessarily known.
6.2. Control Restrictions
7. Numerical Simulations
7.1. Single LOS Measurement Case
7.2. LOS Range Measurement Case
7.3. Double LOS Measurement Case
8. Conclusions
- (1)
- The measurement method has a great influence on the algorithm proposed in this paper. When single angle measurement is used, the Pursuer can approach the Evader using observation information at the beginning, but the chasing process cannot be maintained because of weak observability. However, the Pursuer can approach the Evader when LOS range or double LOS sensor measurements are used by the Pursuer.
- (2)
- There is still some position/displacement/distance estimation error, although observability is improved by adding the distance measurement or when the double LOS sensor measurement is used, as shown in Figure 11. Thus, the Pursuer cannot catch the Evader when in the LOS range measurement case, or in the double LOS measurement case. The critical value of with which the Pursuer can catch the Evader will be smaller if .
- (3)
- The essence of the method proposed in this paper is that the Pursuer seeks the optimal control approaching the Evader under the assumption that the Evader’s maneuverability is lower than that of the Pursuer.
Author Contributions
Funding
Conflicts of Interest
References
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Observability | Single LOS | LOS Range | Double LOS |
---|---|---|---|
white noise | ✓ | ✓ | ✓ |
colored noise | ✓ | ✓ |
Parameters | Value |
---|---|
Semi-Major Axis | 16,000 km |
Eccentricity | 0.02 |
Right Ascension of the Ascending Node | 0 rad |
Inclination | 0.1 rad |
Argument of periapsis | 0 rad |
True anomaly | 0.06 rad |
Parameters | Value |
---|---|
Pursuer’s initial relative state | |
Evader’s initial relative state | |
Initial relative position | |
Initial relative position estimate | |
Initial status error covariance matrix | |
Camera measurement error | |
Angle measurement error covariance matrix | |
Distance measurement error | 1 m |
Equivalent position measurement error with angle and distance measurement | 1.2 m |
Angle and distance measurement error covariance matrix | |
Model error covariance matrix without maneuver limit | |
Model error covariance matrix with maneuver limit |
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Wang, Z.; Gong, B.; Yuan, Y.; Ding, X. Incomplete Information Pursuit-Evasion Game Control for a Space Non-Cooperative Target. Aerospace 2021, 8, 211. https://doi.org/10.3390/aerospace8080211
Wang Z, Gong B, Yuan Y, Ding X. Incomplete Information Pursuit-Evasion Game Control for a Space Non-Cooperative Target. Aerospace. 2021; 8(8):211. https://doi.org/10.3390/aerospace8080211
Chicago/Turabian StyleWang, Ziwen, Baichun Gong, Yanhua Yuan, and Xin Ding. 2021. "Incomplete Information Pursuit-Evasion Game Control for a Space Non-Cooperative Target" Aerospace 8, no. 8: 211. https://doi.org/10.3390/aerospace8080211
APA StyleWang, Z., Gong, B., Yuan, Y., & Ding, X. (2021). Incomplete Information Pursuit-Evasion Game Control for a Space Non-Cooperative Target. Aerospace, 8(8), 211. https://doi.org/10.3390/aerospace8080211