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Article

No End in Sight; Assessing the Impact of Internet Gaming Disorder on Digital Eye Strain Symptoms and Academic Success

by
Georgios D. Floros
1,*,
Mikes N. Glynatsis
2 and
Ioanna Mylona
3
1
2nd Department of Psychiatry, Aristotle University of Thessaloniki, 54124 Thessaloniki, Greece
2
Department of Ophthalmology, Hippokration General Hospital of Thessaloniki, 54642 Thessaloniki, Greece
3
Department of Ophthalmology, General Hospital of Serres, 62100 Serres, Greece
*
Author to whom correspondence should be addressed.
Eur. J. Investig. Health Psychol. Educ. 2024, 14(3), 531-539; https://doi.org/10.3390/ejihpe14030035
Submission received: 6 January 2024 / Revised: 23 February 2024 / Accepted: 25 February 2024 / Published: 27 February 2024

Abstract

Background: Internet Gaming Disorder (IGD) has been associated with symptoms of Digital Eye Strain (DES) and poor academic performance among adolescent students. The purpose of this study is to assess whether a student’s achievement of a specific academic goal within a short period of time can be directly predicted by symptoms of IGD and DES. Methods: This is a cross-sectional survey of 140 high school graduates who received an examination of visual acuity as a pre-requisite for entering the written admission examinations of law enforcement and military academies. The students completed the Digital Eye Strain Questionnaire (DESQ) and the Ten-Item Internet Gaming Disorder Test (IGDT-10) and stated their own evaluation of their chances for success. They were contacted following their admission examinations, and their success or failure to be admitted was recorded. Results: The students with IGD symptomatology were more likely to present with symptoms of DES. They were also more pessimistic about their chances of success in the subsequent written admission examinations; none succeeded, while the rest of the students recorded an expected rate of success. A combination of IGD and complaints related to the prolonged fixation of the upper body in a specific viewing position was the best predictor variable set for future success in admission examinations. Conclusions: IGD is associated with a failure to achieve academic success. Combining a factor for physical discomfort during prolonged sessions of gaming with the typical criteria for IGD may expand the predictive validity of the construct of gaming disorder.
Keywords: Internet Gaming Disorder; Digital Eye Strain; academic achievement; diagnosis; predictive validity Internet Gaming Disorder; Digital Eye Strain; academic achievement; diagnosis; predictive validity

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MDPI and ACS Style

Floros, G.D.; Glynatsis, M.N.; Mylona, I. No End in Sight; Assessing the Impact of Internet Gaming Disorder on Digital Eye Strain Symptoms and Academic Success. Eur. J. Investig. Health Psychol. Educ. 2024, 14, 531-539. https://doi.org/10.3390/ejihpe14030035

AMA Style

Floros GD, Glynatsis MN, Mylona I. No End in Sight; Assessing the Impact of Internet Gaming Disorder on Digital Eye Strain Symptoms and Academic Success. European Journal of Investigation in Health, Psychology and Education. 2024; 14(3):531-539. https://doi.org/10.3390/ejihpe14030035

Chicago/Turabian Style

Floros, Georgios D., Mikes N. Glynatsis, and Ioanna Mylona. 2024. "No End in Sight; Assessing the Impact of Internet Gaming Disorder on Digital Eye Strain Symptoms and Academic Success" European Journal of Investigation in Health, Psychology and Education 14, no. 3: 531-539. https://doi.org/10.3390/ejihpe14030035

APA Style

Floros, G. D., Glynatsis, M. N., & Mylona, I. (2024). No End in Sight; Assessing the Impact of Internet Gaming Disorder on Digital Eye Strain Symptoms and Academic Success. European Journal of Investigation in Health, Psychology and Education, 14(3), 531-539. https://doi.org/10.3390/ejihpe14030035

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