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Multimodal Technologies and Interaction, Volume 9, Issue 2

2025 February - 9 articles

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Articles (9)

  • Article
  • Open Access
2 Citations
2,039 Views
13 Pages

[Background] In computed tomography (CT) for intracranial hemorrhage (ICH), the various window settings and the continuity of slices are critical factors for accurate diagnosis. However, traditional convolutional neural networks typically accept only...

  • Article
  • Open Access
1 Citations
1,755 Views
25 Pages

A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics

  • Alma Rodriguez-Ramirez,
  • Osslan Osiris Vergara Villegas,
  • Manuel Nandayapa,
  • Francesco Garcia-Luna and
  • María Cristina Guevara Neri

Using the senses is essential to interacting with objects in real-world environments. However, not all the senses are available when interacting with virtual objects in virtual environments. This paper presents a diamond methodology to fuse two techn...

  • Article
  • Open Access
4,085 Views
10 Pages

This paper presents the development of a crime-safety-map application and a safety index using the heatmap and geofence methods. The need for a tool that can satisfy safety needs has become more important than ever due to society’s growing fear...

  • Article
  • Open Access
3 Citations
3,571 Views
21 Pages

Socially assistive robots are embodied technological artifacts that can interact socially with people. These devices are increasingly investigated as a means of mental health support in different populations, especially for alleviating loneliness, de...

  • Article
  • Open Access
3 Citations
3,639 Views
17 Pages

Craft-based methodologies have emerged as a vital human-computer interaction (HCI) approach, bridging digital and physical materials in interactive system design. This study, born from a collaboration between two research networks focused on affectiv...

  • Article
  • Open Access
1 Citations
1,427 Views
28 Pages

Modeling and Co-Simulation of Fuzzy Logic Controller for Artificial Cybernetic Hand

  • Michal Miloslav Uličný,
  • Ján Cigánek,
  • Vladimír Kutiš,
  • Erik Kučera and
  • Ján Šedivý

This work focuses on the design and fuzzy logic-based control of a cybernetic hand, which was developed as a communication tool for sign language demonstration. The hand model, initially created in SOLIDWORKS and refined in MSC Adams, was integrated...

  • Review
  • Open Access
23 Citations
12,965 Views
29 Pages

The combination of artificial intelligence with extended reality technologies can significantly impact the educational domain. This study aims to present an overview regarding the combination of artificial intelligence with augmented reality and virt...

  • Article
  • Open Access
2 Citations
2,243 Views
18 Pages

The Presenter in the Browser: Design and Evaluation of Human Interactive Overlays with Web Content

  • Maxime Cordeil,
  • Anais Servais,
  • Guillaume Truong,
  • Tim Dwyer,
  • Dhaval Vyas and
  • Christophe Hurter

This research explores the design and evaluation of a webcam-based presentation tool that enables presenters to directly interact with web content via free-hand gestures. Our approach consists of overlaying the webcam video feed on top of web browser...

  • Article
  • Open Access
4 Citations
3,350 Views
13 Pages

Recent studies have enlightened the crucial role of perceived robot use self-efficacy in human robot interaction. This paper investigates the interplay between perceived robot use self-efficacy, attitudes towards robots, and beliefs in human nature u...

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Multimodal Technol. Interact. - ISSN 2414-4088